Don't emit duplicate decorations. (#3635)

It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.

Fixes #3627
This commit is contained in:
Steven Perron 2024-06-28 19:16:59 -04:00 committed by GitHub
parent 7c40de7aa2
commit 33c7e30860
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GPG key ID: B5690EEEBB952194
575 changed files with 3482 additions and 3414 deletions

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@ -277,10 +277,10 @@ output primitive = triangle_strip
Name 32 "gl_InstanceID"
Decorate 9(Block) Block
Decorate 11 Location 0
Decorate 26(gl_PerVertex) Block
MemberDecorate 26(gl_PerVertex) 0 BuiltIn Position
MemberDecorate 26(gl_PerVertex) 1 BuiltIn PointSize
MemberDecorate 26(gl_PerVertex) 2 BuiltIn ClipDistance
Decorate 26(gl_PerVertex) Block
Decorate 31(gl_VertexID) BuiltIn VertexId
Decorate 32(gl_InstanceID) BuiltIn InstanceId
2: TypeVoid
@ -346,10 +346,10 @@ output primitive = triangle_strip
Decorate 14(in_a1) Location 0
Decorate 22(a2) Location 1
Decorate 25(in_a2) Location 1
Decorate 31(gl_PerVertex) Block
MemberDecorate 31(gl_PerVertex) 0 BuiltIn Position
MemberDecorate 31(gl_PerVertex) 1 BuiltIn PointSize
MemberDecorate 31(gl_PerVertex) 2 BuiltIn ClipDistance
Decorate 31(gl_PerVertex) Block
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32