Don't emit duplicate decorations. (#3635)
It is invalid if the same decoration is applied to the same id multiple times. This adds a check before adding a decoration that the decoration is not already in the list. If it is, then the duplicate is not added. Fixes #3627
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575 changed files with 3482 additions and 3414 deletions
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@ -147,10 +147,10 @@ Shader version: 500
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Name 33 "@position"
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Name 44 "@entryPointOutput.pos"
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Name 47 "@entryPointOutput.somethingelse"
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MemberDecorate 16($Global) 0 Offset 0
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Decorate 16($Global) Block
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Decorate 18 DescriptorSet 0
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MemberDecorate 16($Global) 0 Offset 0
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Decorate 18 Binding 0
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Decorate 18 DescriptorSet 0
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Decorate 44(@entryPointOutput.pos) BuiltIn Position
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Decorate 47(@entryPointOutput.somethingelse) Location 0
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2: TypeVoid
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