Don't emit duplicate decorations. (#3635)

It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.

Fixes #3627
This commit is contained in:
Steven Perron 2024-06-28 19:16:59 -04:00 committed by GitHub
parent 7c40de7aa2
commit 33c7e30860
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575 changed files with 3482 additions and 3414 deletions

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@ -207,11 +207,11 @@ gl_FragCoord origin is upper left
Name 66 "VSOut.TexCoord"
Name 71 "@entryPointOutput"
Name 72 "param"
Decorate 28($Global) Block
MemberDecorate 28($Global) 0 Offset 0
MemberDecorate 28($Global) 1 Offset 16
Decorate 28($Global) Block
Decorate 30 DescriptorSet 0
Decorate 30 Binding 0
Decorate 30 DescriptorSet 0
Decorate 44(VSOut.PositionPS) BuiltIn FragCoord
Decorate 56(VSOut.PosInLightViewSpace) Location 0
Decorate 61(VSOut.NormalWS) Location 1