Don't emit duplicate decorations. (#3635)
It is invalid if the same decoration is applied to the same id multiple times. This adds a check before adding a decoration that the decoration is not already in the list. If it is, then the duplicate is not added. Fixes #3627
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575 changed files with 3482 additions and 3414 deletions
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@ -207,11 +207,11 @@ gl_FragCoord origin is upper left
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Name 66 "VSOut.TexCoord"
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Name 71 "@entryPointOutput"
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Name 72 "param"
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Decorate 28($Global) Block
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MemberDecorate 28($Global) 0 Offset 0
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MemberDecorate 28($Global) 1 Offset 16
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Decorate 28($Global) Block
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Decorate 30 DescriptorSet 0
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Decorate 30 Binding 0
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Decorate 30 DescriptorSet 0
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Decorate 44(VSOut.PositionPS) BuiltIn FragCoord
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Decorate 56(VSOut.PosInLightViewSpace) Location 0
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Decorate 61(VSOut.NormalWS) Location 1
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