Don't emit duplicate decorations. (#3635)
It is invalid if the same decoration is applied to the same id multiple times. This adds a check before adding a decoration that the decoration is not already in the list. If it is, then the duplicate is not added. Fixes #3627
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575 changed files with 3482 additions and 3414 deletions
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@ -93,10 +93,10 @@ Shader version: 500
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MemberDecorate 13(N3) 0 Offset 0
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MemberDecorate 13(N3) 1 Offset 32
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MemberDecorate 13(N3) 2 Offset 48
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MemberDecorate 14($Global) 0 Offset 0
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Decorate 14($Global) Block
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Decorate 16 DescriptorSet 0
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MemberDecorate 14($Global) 0 Offset 0
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Decorate 16 Binding 0
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Decorate 16 DescriptorSet 0
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Decorate 26(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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