Don't emit duplicate decorations. (#3635)

It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.

Fixes #3627
This commit is contained in:
Steven Perron 2024-06-28 19:16:59 -04:00 committed by GitHub
parent 7c40de7aa2
commit 33c7e30860
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575 changed files with 3482 additions and 3414 deletions

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@ -204,19 +204,19 @@ gl_FragCoord origin is upper left
Name 74 "@entryPointOutput"
Name 75 "param"
Decorate 14 ArrayStride 4
Decorate 15(sbuf2) BufferBlock
MemberDecorate 15(sbuf2) 0 Coherent
MemberDecorate 15(sbuf2) 0 Offset 0
Decorate 15(sbuf2) BufferBlock
Decorate 17(sbuf2) DescriptorSet 0
Decorate 17(sbuf2) Binding 1
Decorate 17(sbuf2) DescriptorSet 0
MemberDecorate 28(sb_t) 0 Offset 0
MemberDecorate 28(sb_t) 1 Offset 12
Decorate 29 ArrayStride 16
Decorate 30(sbuf) BufferBlock
MemberDecorate 30(sbuf) 0 Coherent
MemberDecorate 30(sbuf) 0 Offset 0
Decorate 30(sbuf) BufferBlock
Decorate 32(sbuf) DescriptorSet 0
Decorate 32(sbuf) Binding 0
Decorate 32(sbuf) DescriptorSet 0
Decorate 71(pos) Flat
Decorate 71(pos) Location 0
Decorate 74(@entryPointOutput) Location 0