Don't emit duplicate decorations. (#3635)

It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.

Fixes #3627
This commit is contained in:
Steven Perron 2024-06-28 19:16:59 -04:00 committed by GitHub
parent 7c40de7aa2
commit 33c7e30860
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GPG key ID: B5690EEEBB952194
575 changed files with 3482 additions and 3414 deletions

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@ -150,23 +150,23 @@ gl_FragCoord origin is upper left
Name 52 "param"
Name 55 "sbuf_unused"
Decorate 14 ArrayStride 16
MemberDecorate 15(sbuf_a) 0 Offset 0
Decorate 15(sbuf_a) BufferBlock
Decorate 17(sbuf_a) DescriptorSet 0
MemberDecorate 15(sbuf_a) 0 Offset 0
Decorate 17(sbuf_a) Binding 0
MemberDecorate 20(sbuf_a@count) 0 Offset 0
Decorate 17(sbuf_a) DescriptorSet 0
Decorate 20(sbuf_a@count) BufferBlock
Decorate 22(sbuf_a@count) DescriptorSet 0
MemberDecorate 20(sbuf_a@count) 0 Offset 0
Decorate 22(sbuf_a@count) Binding 1
Decorate 35(sbuf_c) DescriptorSet 0
Decorate 22(sbuf_a@count) DescriptorSet 0
Decorate 35(sbuf_c) Binding 2
Decorate 36(sbuf_c@count) DescriptorSet 0
Decorate 35(sbuf_c) DescriptorSet 0
Decorate 36(sbuf_c@count) Binding 3
Decorate 36(sbuf_c@count) DescriptorSet 0
Decorate 48(pos) Flat
Decorate 48(pos) Location 0
Decorate 51(@entryPointOutput) Location 0
Decorate 55(sbuf_unused) DescriptorSet 0
Decorate 55(sbuf_unused) Binding 0
Decorate 55(sbuf_unused) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 0