Don't emit duplicate decorations. (#3635)
It is invalid if the same decoration is applied to the same id multiple times. This adds a check before adding a decoration that the decoration is not already in the list. If it is, then the duplicate is not added. Fixes #3627
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575 changed files with 3482 additions and 3414 deletions
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@ -102,14 +102,14 @@ gl_FragCoord origin is upper left
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Name 29 "g_tTex"
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Name 31 "g_sSamp"
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Name 41 "@entryPointOutput"
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Decorate 13(g_tTex) DescriptorSet 0
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Decorate 13(g_tTex) Binding 3
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Decorate 17(g_sSampCmp) DescriptorSet 0
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Decorate 13(g_tTex) DescriptorSet 0
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Decorate 17(g_sSampCmp) Binding 1
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Decorate 29(g_tTex) DescriptorSet 0
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Decorate 17(g_sSampCmp) DescriptorSet 0
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Decorate 29(g_tTex) Binding 3
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Decorate 31(g_sSamp) DescriptorSet 0
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Decorate 29(g_tTex) DescriptorSet 0
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Decorate 31(g_sSamp) Binding 0
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Decorate 31(g_sSamp) DescriptorSet 0
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Decorate 41(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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