Don't emit duplicate decorations. (#3635)
It is invalid if the same decoration is applied to the same id multiple times. This adds a check before adding a decoration that the decoration is not already in the list. If it is, then the duplicate is not added. Fixes #3627
This commit is contained in:
parent
7c40de7aa2
commit
33c7e30860
575 changed files with 3482 additions and 3414 deletions
|
|
@ -179,16 +179,16 @@ gl_FragCoord origin is upper left
|
|||
Name 53 "g_tTex1df4"
|
||||
Name 59 "psout"
|
||||
Name 69 "@entryPointOutput.Color"
|
||||
Decorate 16(g_tTex1df1) DescriptorSet 0
|
||||
Decorate 16(g_tTex1df1) Binding 1
|
||||
Decorate 20(g_sSamp) DescriptorSet 0
|
||||
Decorate 16(g_tTex1df1) DescriptorSet 0
|
||||
Decorate 20(g_sSamp) Binding 0
|
||||
Decorate 30(g_tTex1df2) DescriptorSet 0
|
||||
Decorate 20(g_sSamp) DescriptorSet 0
|
||||
Decorate 30(g_tTex1df2) Binding 2
|
||||
Decorate 42(g_tTex1df3) DescriptorSet 0
|
||||
Decorate 30(g_tTex1df2) DescriptorSet 0
|
||||
Decorate 42(g_tTex1df3) Binding 3
|
||||
Decorate 53(g_tTex1df4) DescriptorSet 0
|
||||
Decorate 42(g_tTex1df3) DescriptorSet 0
|
||||
Decorate 53(g_tTex1df4) Binding 4
|
||||
Decorate 53(g_tTex1df4) DescriptorSet 0
|
||||
Decorate 69(@entryPointOutput.Color) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue