Don't emit duplicate decorations. (#3635)
It is invalid if the same decoration is applied to the same id multiple times. This adds a check before adding a decoration that the decoration is not already in the list. If it is, then the duplicate is not added. Fixes #3627
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575 changed files with 3482 additions and 3414 deletions
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@ -1683,6 +1683,7 @@ gl_FragCoord origin is upper left
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Name 578 "outval"
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Name 586 "psout"
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Name 593 "@entryPointOutput.Color"
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Decorate 111($Global) Block
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MemberDecorate 111($Global) 0 Offset 0
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MemberDecorate 111($Global) 1 Offset 16
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MemberDecorate 111($Global) 2 Offset 32
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@ -1693,9 +1694,8 @@ gl_FragCoord origin is upper left
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MemberDecorate 111($Global) 7 Offset 96
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MemberDecorate 111($Global) 8 Offset 100
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MemberDecorate 111($Global) 9 Offset 104
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Decorate 111($Global) Block
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Decorate 113 DescriptorSet 0
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Decorate 113 Binding 0
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Decorate 113 DescriptorSet 0
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Decorate 593(@entryPointOutput.Color) Location 0
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2: TypeVoid
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3: TypeFunction 2
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