Don't emit duplicate decorations. (#3635)

It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.

Fixes #3627
This commit is contained in:
Steven Perron 2024-06-28 19:16:59 -04:00 committed by GitHub
parent 7c40de7aa2
commit 33c7e30860
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GPG key ID: B5690EEEBB952194
575 changed files with 3482 additions and 3414 deletions

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@ -196,15 +196,15 @@ gl_FragCoord origin is upper left
Name 66 "l_int"
Name 73 "psout"
Name 80 "@entryPointOutput.Color"
Decorate 16($Global) Block
MemberDecorate 16($Global) 0 Offset 0
MemberDecorate 16($Global) 1 Offset 16
MemberDecorate 16($Global) 2 Offset 32
MemberDecorate 16($Global) 3 Offset 48
MemberDecorate 16($Global) 4 Offset 64
MemberDecorate 16($Global) 5 Offset 80
Decorate 16($Global) Block
Decorate 18 DescriptorSet 0
Decorate 18 Binding 0
Decorate 18 DescriptorSet 0
Decorate 80(@entryPointOutput.Color) Location 0
2: TypeVoid
3: TypeFunction 2