Don't emit duplicate decorations. (#3635)

It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.

Fixes #3627
This commit is contained in:
Steven Perron 2024-06-28 19:16:59 -04:00 committed by GitHub
parent 7c40de7aa2
commit 33c7e30860
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575 changed files with 3482 additions and 3414 deletions

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@ -82,13 +82,13 @@ gl_FragCoord origin is upper left
Name 15 "B"
Name 24 "@entryPointOutput"
Decorate 10 ArrayStride 4
MemberDecorate 11(A) 0 Offset 0
Decorate 11(A) BufferBlock
MemberDecorate 11(A) 0 Offset 0
Decorate 12 ArrayStride 4
MemberDecorate 13(B) 0 Offset 0
Decorate 13(B) BufferBlock
Decorate 15(B) DescriptorSet 0
MemberDecorate 13(B) 0 Offset 0
Decorate 15(B) Binding 0
Decorate 15(B) DescriptorSet 0
Decorate 24(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2