Don't emit duplicate decorations. (#3635)

It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.

Fixes #3627
This commit is contained in:
Steven Perron 2024-06-28 19:16:59 -04:00 committed by GitHub
parent 7c40de7aa2
commit 33c7e30860
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GPG key ID: B5690EEEBB952194
575 changed files with 3482 additions and 3414 deletions

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@ -294,13 +294,13 @@ gl_FragCoord origin is upper left
Decorate 114 RelaxedPrecision
Decorate 115 RelaxedPrecision
Decorate 126(@entryPointOutput.Color) Location 0
Decorate 129($Global) Block
MemberDecorate 129($Global) 0 RelaxedPrecision
MemberDecorate 129($Global) 0 Offset 0
MemberDecorate 129($Global) 1 RelaxedPrecision
MemberDecorate 129($Global) 1 Offset 4
Decorate 129($Global) Block
Decorate 131 DescriptorSet 0
Decorate 131 Binding 0
Decorate 131 DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32