Don't emit duplicate decorations. (#3635)
It is invalid if the same decoration is applied to the same id multiple times. This adds a check before adding a decoration that the decoration is not already in the list. If it is, then the duplicate is not added. Fixes #3627
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575 changed files with 3482 additions and 3414 deletions
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@ -67,12 +67,12 @@ gl_FragCoord origin is upper left
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MemberName 12($Global) 0 "g_GlobalMat1"
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Name 14 ""
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Name 23 "@entryPointOutput"
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MemberDecorate 12($Global) 0 ColMajor
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MemberDecorate 12($Global) 0 Offset 0
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MemberDecorate 12($Global) 0 MatrixStride 16
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Decorate 12($Global) Block
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Decorate 14 DescriptorSet 0
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MemberDecorate 12($Global) 0 ColMajor
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MemberDecorate 12($Global) 0 MatrixStride 16
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MemberDecorate 12($Global) 0 Offset 0
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Decorate 14 Binding 0
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Decorate 14 DescriptorSet 0
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Decorate 23(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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