Don't emit duplicate decorations. (#3635)

It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.

Fixes #3627
This commit is contained in:
Steven Perron 2024-06-28 19:16:59 -04:00 committed by GitHub
parent 7c40de7aa2
commit 33c7e30860
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GPG key ID: B5690EEEBB952194
575 changed files with 3482 additions and 3414 deletions

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@ -139,8 +139,9 @@ gl_FragCoord origin is upper left
Name 39 "g_tBuffI"
Name 45 "psout"
Name 54 "@entryPointOutput.Color"
Decorate 14(g_tBuffF) DescriptorSet 0
Decorate 14(g_tBuffF) Binding 0
Decorate 14(g_tBuffF) DescriptorSet 0
Decorate 20($Global) Block
MemberDecorate 20($Global) 0 Offset 0
MemberDecorate 20($Global) 1 Offset 8
MemberDecorate 20($Global) 2 Offset 16
@ -149,13 +150,12 @@ gl_FragCoord origin is upper left
MemberDecorate 20($Global) 5 Offset 56
MemberDecorate 20($Global) 6 Offset 64
MemberDecorate 20($Global) 7 Offset 80
Decorate 20($Global) Block
Decorate 22 DescriptorSet 0
Decorate 22 Binding 3
Decorate 31(g_tBuffU) DescriptorSet 0
Decorate 22 DescriptorSet 0
Decorate 31(g_tBuffU) Binding 2
Decorate 39(g_tBuffI) DescriptorSet 0
Decorate 31(g_tBuffU) DescriptorSet 0
Decorate 39(g_tBuffI) Binding 1
Decorate 39(g_tBuffI) DescriptorSet 0
Decorate 54(@entryPointOutput.Color) Location 0
2: TypeVoid
3: TypeFunction 2