Don't emit duplicate decorations. (#3635)
It is invalid if the same decoration is applied to the same id multiple times. This adds a check before adding a decoration that the decoration is not already in the list. If it is, then the duplicate is not added. Fixes #3627
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575 changed files with 3482 additions and 3414 deletions
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@ -203,8 +203,9 @@ using depth_any
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Name 64 "@entryPointOutput.Color"
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Name 68 "@entryPointOutput.Depth"
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Name 71 "g_tTexbf4_test"
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Decorate 16(g_tTexbf4) DescriptorSet 0
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Decorate 16(g_tTexbf4) Binding 1
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Decorate 16(g_tTexbf4) DescriptorSet 0
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Decorate 22($Global) Block
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MemberDecorate 22($Global) 0 Offset 0
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MemberDecorate 22($Global) 1 Offset 8
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MemberDecorate 22($Global) 2 Offset 16
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@ -213,17 +214,16 @@ using depth_any
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MemberDecorate 22($Global) 5 Offset 56
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MemberDecorate 22($Global) 6 Offset 64
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MemberDecorate 22($Global) 7 Offset 80
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Decorate 22($Global) Block
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Decorate 24 DescriptorSet 0
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Decorate 24 Binding 4
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Decorate 34(g_tTexbi4) DescriptorSet 0
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Decorate 24 DescriptorSet 0
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Decorate 34(g_tTexbi4) Binding 2
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Decorate 45(g_tTexbu4) DescriptorSet 0
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Decorate 34(g_tTexbi4) DescriptorSet 0
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Decorate 45(g_tTexbu4) Binding 3
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Decorate 45(g_tTexbu4) DescriptorSet 0
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Decorate 64(@entryPointOutput.Color) Location 0
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Decorate 68(@entryPointOutput.Depth) BuiltIn FragDepth
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Decorate 71(g_tTexbf4_test) DescriptorSet 0
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Decorate 71(g_tTexbf4_test) Binding 0
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Decorate 71(g_tTexbf4_test) DescriptorSet 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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