Don't emit duplicate decorations. (#3635)
It is invalid if the same decoration is applied to the same id multiple times. This adds a check before adding a decoration that the decoration is not already in the list. If it is, then the duplicate is not added. Fixes #3627
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575 changed files with 3482 additions and 3414 deletions
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@ -244,6 +244,7 @@ gl_FragCoord origin is upper left
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Name 66 "ps_output"
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Name 74 "@entryPointOutput.color"
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Name 79 "g_tTexbfs"
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Decorate 17($Global) Block
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MemberDecorate 17($Global) 0 Offset 0
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MemberDecorate 17($Global) 1 Offset 4
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MemberDecorate 17($Global) 2 Offset 8
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@ -254,14 +255,13 @@ gl_FragCoord origin is upper left
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MemberDecorate 17($Global) 7 Offset 40
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MemberDecorate 17($Global) 8 Offset 48
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MemberDecorate 17($Global) 9 Offset 52
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Decorate 17($Global) Block
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Decorate 19 DescriptorSet 0
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Decorate 19 Binding 0
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Decorate 31(g_tTex1df4) DescriptorSet 0
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Decorate 19 DescriptorSet 0
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Decorate 31(g_tTex1df4) Binding 1
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Decorate 31(g_tTex1df4) DescriptorSet 0
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Decorate 74(@entryPointOutput.color) Location 0
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Decorate 79(g_tTexbfs) DescriptorSet 0
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Decorate 79(g_tTexbfs) Binding 0
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Decorate 79(g_tTexbfs) DescriptorSet 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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