Don't emit duplicate decorations. (#3635)

It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.

Fixes #3627
This commit is contained in:
Steven Perron 2024-06-28 19:16:59 -04:00 committed by GitHub
parent 7c40de7aa2
commit 33c7e30860
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GPG key ID: B5690EEEBB952194
575 changed files with 3482 additions and 3414 deletions

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@ -503,10 +503,10 @@ triangle order = ccw
Decorate 97(@entryPointOutput.Position) Location 0
Decorate 104(@entryPointOutput.Color) Location 1
Decorate 117(BlockID) BuiltIn PrimitiveId
Decorate 119(Inside) Patch
Decorate 119(Inside) BuiltIn TessLevelInner
Decorate 128(@patchConstantOutput.Edges) Patch
Decorate 119(Inside) Patch
Decorate 128(@patchConstantOutput.Edges) BuiltIn TessLevelOuter
Decorate 128(@patchConstantOutput.Edges) Patch
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32