Don't emit duplicate decorations. (#3635)
It is invalid if the same decoration is applied to the same id multiple times. This adds a check before adding a decoration that the decoration is not already in the list. If it is, then the duplicate is not added. Fixes #3627
This commit is contained in:
parent
7c40de7aa2
commit
33c7e30860
575 changed files with 3482 additions and 3414 deletions
|
|
@ -21,19 +21,19 @@ hlsl.explicitDescriptorSet.frag
|
|||
MemberName 25($Global) 0 "floatval_amb"
|
||||
Name 27 ""
|
||||
Name 30 "floatbuff"
|
||||
Decorate 13(g_sSamp2_amb) DescriptorSet 4
|
||||
Decorate 13(g_sSamp2_amb) Binding 10
|
||||
Decorate 13(g_sSamp2_amb) DescriptorSet 4
|
||||
Decorate 19(@entryPointOutput) Location 0
|
||||
Decorate 21(g_sSamp) DescriptorSet 4
|
||||
Decorate 21(g_sSamp) Binding 11
|
||||
Decorate 24(g_tTex1df4) DescriptorSet 4
|
||||
Decorate 21(g_sSamp) DescriptorSet 4
|
||||
Decorate 24(g_tTex1df4) Binding 20
|
||||
MemberDecorate 25($Global) 0 Offset 0
|
||||
Decorate 24(g_tTex1df4) DescriptorSet 4
|
||||
Decorate 25($Global) Block
|
||||
Decorate 27 DescriptorSet 4
|
||||
MemberDecorate 25($Global) 0 Offset 0
|
||||
Decorate 27 Binding 0
|
||||
Decorate 30(floatbuff) DescriptorSet 4
|
||||
Decorate 27 DescriptorSet 4
|
||||
Decorate 30(floatbuff) Binding 0
|
||||
Decorate 30(floatbuff) DescriptorSet 4
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue