Don't emit duplicate decorations. (#3635)

It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.

Fixes #3627
This commit is contained in:
Steven Perron 2024-06-28 19:16:59 -04:00 committed by GitHub
parent 7c40de7aa2
commit 33c7e30860
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GPG key ID: B5690EEEBB952194
575 changed files with 3482 additions and 3414 deletions

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@ -583,21 +583,21 @@ triangle order = cw
Name 137 "param"
Name 142 "@patchConstantOutput.edges"
Name 155 "@patchConstantOutput.inside"
Decorate 33(TessellationBuffer) Block
MemberDecorate 33(TessellationBuffer) 0 Offset 0
MemberDecorate 33(TessellationBuffer) 1 Offset 4
Decorate 33(TessellationBuffer) Block
Decorate 35 DescriptorSet 0
Decorate 35 Binding 0
Decorate 35 DescriptorSet 0
Decorate 73(patch.position) Location 0
Decorate 80(patch.color) Location 1
Decorate 99(pointId) BuiltIn InvocationId
Decorate 102(patchId) BuiltIn PrimitiveId
Decorate 113(@entryPointOutput.position) Location 0
Decorate 120(@entryPointOutput.color) Location 1
Decorate 142(@patchConstantOutput.edges) Patch
Decorate 142(@patchConstantOutput.edges) BuiltIn TessLevelOuter
Decorate 155(@patchConstantOutput.inside) Patch
Decorate 142(@patchConstantOutput.edges) Patch
Decorate 155(@patchConstantOutput.inside) BuiltIn TessLevelInner
Decorate 155(@patchConstantOutput.inside) Patch
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32