Don't emit duplicate decorations. (#3635)
It is invalid if the same decoration is applied to the same id multiple times. This adds a check before adding a decoration that the decoration is not already in the list. If it is, then the duplicate is not added. Fixes #3627
This commit is contained in:
parent
7c40de7aa2
commit
33c7e30860
575 changed files with 3482 additions and 3414 deletions
|
|
@ -281,18 +281,18 @@ Shader version: 500
|
|||
Name 82 "param"
|
||||
Name 86 "@entryPointOutput.Pos"
|
||||
Name 90 "@entryPointOutput.Norm"
|
||||
MemberDecorate 28(C) 0 RowMajor
|
||||
MemberDecorate 28(C) 0 Offset 0
|
||||
MemberDecorate 28(C) 0 MatrixStride 16
|
||||
MemberDecorate 28(C) 1 RowMajor
|
||||
MemberDecorate 28(C) 1 Offset 64
|
||||
MemberDecorate 28(C) 1 MatrixStride 16
|
||||
MemberDecorate 28(C) 2 RowMajor
|
||||
MemberDecorate 28(C) 2 Offset 128
|
||||
MemberDecorate 28(C) 2 MatrixStride 16
|
||||
Decorate 28(C) Block
|
||||
Decorate 30 DescriptorSet 0
|
||||
MemberDecorate 28(C) 0 RowMajor
|
||||
MemberDecorate 28(C) 0 MatrixStride 16
|
||||
MemberDecorate 28(C) 0 Offset 0
|
||||
MemberDecorate 28(C) 1 RowMajor
|
||||
MemberDecorate 28(C) 1 MatrixStride 16
|
||||
MemberDecorate 28(C) 1 Offset 64
|
||||
MemberDecorate 28(C) 2 RowMajor
|
||||
MemberDecorate 28(C) 2 MatrixStride 16
|
||||
MemberDecorate 28(C) 2 Offset 128
|
||||
Decorate 30 Binding 0
|
||||
Decorate 30 DescriptorSet 0
|
||||
Decorate 74(input.Pos) Location 0
|
||||
Decorate 78(input.Norm) Location 1
|
||||
Decorate 86(@entryPointOutput.Pos) BuiltIn Position
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue