Don't emit duplicate decorations. (#3635)
It is invalid if the same decoration is applied to the same id multiple times. This adds a check before adding a decoration that the decoration is not already in the list. If it is, then the duplicate is not added. Fixes #3627
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575 changed files with 3482 additions and 3414 deletions
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@ -15,14 +15,14 @@ hlsl.flattenOpaque.frag
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Name 97 "s2.s2D"
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Name 100 "s2.tex"
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Name 120 "@entryPointOutput"
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Decorate 38(tex) DescriptorSet 0
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Decorate 38(tex) Binding 0
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Decorate 82(s.s2D) DescriptorSet 0
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Decorate 38(tex) DescriptorSet 0
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Decorate 82(s.s2D) Binding 1
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Decorate 97(s2.s2D) DescriptorSet 0
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Decorate 82(s.s2D) DescriptorSet 0
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Decorate 97(s2.s2D) Binding 2
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Decorate 100(s2.tex) DescriptorSet 0
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Decorate 97(s2.s2D) DescriptorSet 0
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Decorate 100(s2.tex) Binding 3
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Decorate 100(s2.tex) DescriptorSet 0
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Decorate 120(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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