Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders.

Still need to handle arrays and built-in redeclarations, and many more rules, but this puts the basics in place.


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23225 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-09-24 21:18:46 +00:00
parent f5ebfb5f27
commit 337dbc7d8c
37 changed files with 657 additions and 196 deletions

View file

@ -850,7 +850,7 @@ bool TIntermediate::postProcess(TIntermNode* root, EShLanguage language)
return true;
}
void TIntermediate::addSymbolLinkageNodes(TIntermNode* root, TIntermAggregate*& linkage, EShLanguage language, TSymbolTable& symbolTable)
void TIntermediate::addSymbolLinkageNodes(TIntermAggregate*& linkage, EShLanguage language, TSymbolTable& symbolTable)
{
// Add top-level nodes for declarations that must be checked cross
// compilation unit by a linker, yet might not have been referenced
@ -880,13 +880,9 @@ void TIntermediate::addSymbolLinkageNodes(TIntermNode* root, TIntermAggregate*&
addSymbolLinkageNode(linkage, symbolTable, "gl_InstanceID");
}
if (linkage) {
// Finish off linkage sequence
linkage->setOperator(EOpLinkerObjects);
// Add a child to the root node for the linker objects
growAggregate(root, linkage);
}
// Add a child to the root node for the linker objects
linkage->setOperator(EOpLinkerObjects);
treeRoot = growAggregate(treeRoot, linkage);
}
void TIntermediate::addSymbolLinkageNode(TIntermAggregate*& linkage, TSymbolTable& symbolTable, const TString& name)
@ -903,29 +899,178 @@ void TIntermediate::addSymbolLinkageNode(TIntermAggregate*& linkage, const TVari
}
//
// Merge the information in 'unit' into 'this'
// Merge the information from 'unit' into 'this'
//
void TIntermediate::merge(TIntermediate& unit)
void TIntermediate::merge(TInfoSink& infoSink, TIntermediate& unit)
{
numMains += unit.numMains;
if (profile != EEsProfile && unit.profile == EEsProfile ||
profile == EEsProfile && unit.profile != EEsProfile)
error(infoSink, "Cannot mix ES profile with non-ES profile shaders\n");
if (unit.treeRoot == 0)
return;
if (treeRoot == 0) {
version = unit.version;
treeRoot = unit.treeRoot;
return;
} else
version = std::max(version, unit.version);
// Get the top-level globals of each level
TIntermSequence& globals = treeRoot->getAsAggregate()->getSequence();
TIntermSequence& unitGlobals = unit.treeRoot->getAsAggregate()->getSequence();
// Get the last members of the sequences, expected to be the linker-object lists
assert(globals.back()->getAsAggregate()->getOp() == EOpLinkerObjects);
assert(unitGlobals.back()->getAsAggregate()->getOp() == EOpLinkerObjects);
TIntermSequence& linkerObjects = globals.back()->getAsAggregate()->getSequence();
TIntermSequence& unitLinkerObjects = unitGlobals.back()->getAsAggregate()->getSequence();
mergeBodies(infoSink, globals, unitGlobals);
mergeLinkerObjects(infoSink, linkerObjects, unitLinkerObjects);
}
//
// Merge the function bodies and global-level initalizers from unitGlobals into globals.
// Will error check duplication of function bodies for the same signature.
//
void TIntermediate::mergeBodies(TInfoSink& infoSink, TIntermSequence& globals, const TIntermSequence& unitGlobals)
{
// TODO: Performance: Processing in alphabetical order will be faster
// Error check the global objects, not including the linker objects
for (unsigned int child = 0; child < globals.size() - 1; ++child) {
for (unsigned int unitChild = 0; unitChild < unitGlobals.size() - 1; ++unitChild) {
TIntermAggregate* body = globals[child]->getAsAggregate();
TIntermAggregate* unitBody = unitGlobals[unitChild]->getAsAggregate();
if (body && unitBody && body->getOp() == EOpFunction && unitBody->getOp() == EOpFunction && body->getName() == unitBody->getName()) {
error(infoSink, "Multiple function bodies in multiple compilation units for the same signature in the same stage:");
infoSink.info << " " << globals[child]->getAsAggregate()->getName() << "\n";
}
}
}
// Merge the global objects, just in front of the linker objects
globals.insert(globals.end() - 1, unitGlobals.begin(), unitGlobals.end() - 1);
}
//
// Merge the linker objects from unitLinkerObjects into linkerObjects.
// Duplication is expected and filtered out, but contradictions are an error.
//
void TIntermediate::mergeLinkerObjects(TInfoSink& infoSink, TIntermSequence& linkerObjects, const TIntermSequence& unitLinkerObjects)
{
// Error check and merge the linker objects (duplicates should not be merged)
unsigned int initialNumLinkerObjects = linkerObjects.size();
for (unsigned int unitLinkObj = 0; unitLinkObj < unitLinkerObjects.size(); ++unitLinkObj) {
bool merge = true;
for (unsigned int linkObj = 0; linkObj < initialNumLinkerObjects; ++linkObj) {
TIntermSymbol* symbol = linkerObjects[linkObj]->getAsSymbolNode();
TIntermSymbol* unitSymbol = unitLinkerObjects[unitLinkObj]->getAsSymbolNode();
assert(symbol && unitSymbol);
if (symbol->getName() == unitSymbol->getName()) {
// filter out copy
merge = false;
// Check for consistent types/qualification/etc.
linkErrorCheck(infoSink, *symbol, *unitSymbol, false);
}
}
if (merge)
linkerObjects.push_back(unitLinkerObjects[unitLinkObj]);
}
}
void TIntermediate::errorCheck(TInfoSink& infoSink)
{
if (numMains < 1)
error(infoSink, "Missing entry point: Each stage requires one \"void main()\" entry point");
if (numMains > 1)
error(infoSink, "Too many entry points: Each stage can have at most one \"void main()\" entry point.");
}
void TIntermediate::error(TInfoSink& infoSink, const char* message)
{
infoSink.info.prefix(EPrefixError);
infoSink.info << message << "\n";
infoSink.info << "Linking " << StageName[language] << " stage: " << message << "\n";
++numErrors;
}
//
// Compare two global objects from two compilation units and see if they match
// well enough. Rules can be different for intra- vs. cross-stage matching.
//
// This function only does one of intra- or cross-stage matching per call.
//
// TODO: Linker Functionality: this function is under active development
//
void TIntermediate::linkErrorCheck(TInfoSink& infoSink, const TIntermSymbol& symbol, const TIntermSymbol& unitSymbol, bool crossStage)
{
bool writeTypeComparison = false;
// Types have to match
if (symbol.getType() != unitSymbol.getType()) {
error(infoSink, "Types must match:");
writeTypeComparison = true;
}
// Qualifiers have to (almost) match
// Storage...
if (symbol.getQualifier().storage != unitSymbol.getQualifier().storage) {
error(infoSink, "Storage qualifiers must match:");
writeTypeComparison = true;
}
// Precision...
if (symbol.getQualifier().precision != unitSymbol.getQualifier().precision) {
error(infoSink, "Precision qualifiers must match:");
writeTypeComparison = true;
}
// Invariance...
if (! crossStage && symbol.getQualifier().invariant != unitSymbol.getQualifier().invariant) {
error(infoSink, "Presence of invariant qualifier must match:");
writeTypeComparison = true;
}
// Auxiliary and interpolation...
if (symbol.getQualifier().centroid != unitSymbol.getQualifier().centroid ||
symbol.getQualifier().smooth != unitSymbol.getQualifier().smooth ||
symbol.getQualifier().flat != unitSymbol.getQualifier().flat ||
symbol.getQualifier().sample != unitSymbol.getQualifier().sample ||
symbol.getQualifier().patch != unitSymbol.getQualifier().patch ||
symbol.getQualifier().nopersp != unitSymbol.getQualifier().nopersp) {
error(infoSink, "Interpolation and auxiliary storage qualifiers must match:");
writeTypeComparison = true;
}
// Memory...
if (symbol.getQualifier().shared != unitSymbol.getQualifier().shared ||
symbol.getQualifier().coherent != unitSymbol.getQualifier().coherent ||
symbol.getQualifier().volatil != unitSymbol.getQualifier().volatil ||
symbol.getQualifier().restrict != unitSymbol.getQualifier().restrict ||
symbol.getQualifier().readonly != unitSymbol.getQualifier().readonly ||
symbol.getQualifier().writeonly != unitSymbol.getQualifier().writeonly) {
error(infoSink, "Memory qualifiers must match:");
writeTypeComparison = true;
}
// Layouts...
if (symbol.getQualifier().layoutMatrix != unitSymbol.getQualifier().layoutMatrix ||
symbol.getQualifier().layoutPacking != unitSymbol.getQualifier().layoutPacking ||
symbol.getQualifier().layoutSlotLocation != unitSymbol.getQualifier().layoutSlotLocation) {
error(infoSink, "Layout qualification must match:");
writeTypeComparison = true;
}
if (writeTypeComparison)
infoSink.info << " " << symbol.getName() << ": \"" << symbol.getType().getCompleteString() << "\" versus \"" <<
unitSymbol.getType().getCompleteString() << "\"\n";
}
//
// This deletes the tree.
//