Front-end: Warn for likely missed change in default precisions.
This is part of the change to have desktop shaders respect precision qualifiers on Vulkan, but since the defaults are all highp, and that's different from ES fragment shaders, detect likely cases and warn about them (but being careful to not be too noisy if it's unlikely to be a problem).
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// For the version, it uses the latest git tag followed by the number of commits.
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// For the date, it uses the current date (when then script is run).
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#define GLSLANG_REVISION "SPIRV99.1384"
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#define GLSLANG_DATE "03-Aug-2016"
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#define GLSLANG_REVISION "Overload400-PrecQual.1430"
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#define GLSLANG_DATE "23-Aug-2016"
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