Implement GL_EXT_shader_16bit_storage and GL_EXT_shader_8bit_storage extensions.
These introduce limited support for 8/16-bit types such that they can only be accessed in buffer memory and converted to/from 32-bit types. Contributed from Khronos-internal work.
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glslang/Public/ShaderLang.h
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glslang/Public/ShaderLang.h
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@ -70,7 +70,7 @@
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// This should always increase, as some paths to do not consume
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// a more major number.
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// It should increment by one when new functionality is added.
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#define GLSLANG_MINOR_VERSION 7
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#define GLSLANG_MINOR_VERSION 8
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//
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// Call before doing any other compiler/linker operations.
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