Implement GL_EXT_shader_16bit_storage and GL_EXT_shader_8bit_storage extensions.
These introduce limited support for 8/16-bit types such that they can only be accessed in buffer memory and converted to/from 32-bit types. Contributed from Khronos-internal work.
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@ -152,6 +152,10 @@ const char* const E_GL_KHR_shader_subgroup_quad = "GL_KHR_shader_sub
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const char* const E_GL_EXT_shader_non_constant_global_initializers = "GL_EXT_shader_non_constant_global_initializers";
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const char* const E_GL_EXT_shader_image_load_formatted = "GL_EXT_shader_image_load_formatted";
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const char* const E_GL_EXT_shader_16bit_storage = "GL_EXT_shader_16bit_storage";
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const char* const E_GL_EXT_shader_8bit_storage = "GL_EXT_shader_8bit_storage";
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// EXT extensions
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const char* const E_GL_EXT_device_group = "GL_EXT_device_group";
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const char* const E_GL_EXT_multiview = "GL_EXT_multiview";
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