Implement GL_EXT_shader_16bit_storage and GL_EXT_shader_8bit_storage extensions.
These introduce limited support for 8/16-bit types such that they can only be accessed in buffer memory and converted to/from 32-bit types. Contributed from Khronos-internal work.
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glslang/MachineIndependent/ParseHelper.h
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glslang/MachineIndependent/ParseHelper.h
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@ -367,6 +367,7 @@ public:
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void nestedStructCheck(const TSourceLoc&);
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void arrayObjectCheck(const TSourceLoc&, const TType&, const char* op);
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void opaqueCheck(const TSourceLoc&, const TType&, const char* op);
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void storage16BitAssignmentCheck(const TSourceLoc&, const TType&, const char* op);
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void specializationCheck(const TSourceLoc&, const TType&, const char* op);
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void structTypeCheck(const TSourceLoc&, TPublicType&);
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void inductiveLoopCheck(const TSourceLoc&, TIntermNode* init, TIntermLoop* loop);
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