Implement GL_EXT_shader_16bit_storage and GL_EXT_shader_8bit_storage extensions.
These introduce limited support for 8/16-bit types such that they can only be accessed in buffer memory and converted to/from 32-bit types. Contributed from Khronos-internal work.
This commit is contained in:
parent
eefab240f7
commit
312dcfb070
43 changed files with 6179 additions and 2765 deletions
|
|
@ -790,6 +790,10 @@ const char* CapabilityString(int info)
|
|||
case CapabilityStoragePushConstant16: return "StoragePushConstant16";
|
||||
case CapabilityStorageInputOutput16: return "StorageInputOutput16";
|
||||
|
||||
case CapabilityStorageBuffer8BitAccess: return "CapabilityStorageBuffer8BitAccess";
|
||||
case CapabilityUniformAndStorageBuffer8BitAccess: return "CapabilityUniformAndStorageBuffer8BitAccess";
|
||||
case CapabilityStoragePushConstant8: return "CapabilityStoragePushConstant8";
|
||||
|
||||
case CapabilityDeviceGroup: return "DeviceGroup";
|
||||
case CapabilityMultiView: return "MultiView";
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue