Merge master branch from upstream

This commit is contained in:
Rex Xu 2015-09-14 10:38:56 +08:00
commit 30f9258d5e
43 changed files with 1992 additions and 174 deletions

View file

@ -264,6 +264,16 @@ Id Builder::makeArrayType(Id element, unsigned size)
return type->getResultId();
}
Id Builder::makeRuntimeArray(Id element)
{
Instruction* type = new Instruction(getUniqueId(), NoType, OpTypeRuntimeArray);
type->addIdOperand(element);
constantsTypesGlobals.push_back(type);
module.mapInstruction(type);
return type->getResultId();
}
Id Builder::makeFunctionType(Id returnType, std::vector<Id>& paramTypes)
{
// try to find it
@ -280,7 +290,7 @@ Id Builder::makeFunctionType(Id returnType, std::vector<Id>& paramTypes)
}
}
if (! mismatch)
return type->getResultId();
return type->getResultId();
}
// not found, make it
@ -1147,7 +1157,7 @@ Id Builder::createBuiltinCall(Decoration /*precision*/, Id resultType, Id builti
// Accept all parameters needed to create a texture instruction.
// Create the correct instruction based on the inputs, and make the call.
Id Builder::createTextureCall(Decoration precision, Id resultType, bool proj, const TextureParameters& parameters)
Id Builder::createTextureCall(Decoration precision, Id resultType, bool fetch, bool proj, const TextureParameters& parameters)
{
static const int maxTextureArgs = 10;
Id texArgs[maxTextureArgs] = {};
@ -1206,7 +1216,9 @@ Id Builder::createTextureCall(Decoration precision, Id resultType, bool proj, co
//
Op opCode;
opCode = OpImageSampleImplicitLod;
if (xplicit) {
if (fetch) {
opCode = OpImageFetch;
} else if (xplicit) {
if (parameters.Dref) {
if (proj)
opCode = OpImageSampleProjDrefExplicitLod;
@ -1955,18 +1967,23 @@ void Builder::createBranchToLoopHeaderFromInside(const Loop& loop)
void Builder::clearAccessChain()
{
accessChain.base = 0;
accessChain.base = NoResult;
accessChain.indexChain.clear();
accessChain.instr = 0;
accessChain.instr = NoResult;
accessChain.swizzle.clear();
accessChain.component = 0;
accessChain.resultType = NoType;
accessChain.component = NoResult;
accessChain.preSwizzleBaseType = NoType;
accessChain.isRValue = false;
}
// Comments in header
void Builder::accessChainPushSwizzle(std::vector<unsigned>& swizzle)
void Builder::accessChainPushSwizzle(std::vector<unsigned>& swizzle, Id preSwizzleBaseType)
{
// swizzles can be stacked in GLSL, but simplified to a single
// one here; the base type doesn't change
if (accessChain.preSwizzleBaseType == NoType)
accessChain.preSwizzleBaseType = preSwizzleBaseType;
// if needed, propagate the swizzle for the current access chain
if (accessChain.swizzle.size()) {
std::vector<unsigned> oldSwizzle = accessChain.swizzle;
@ -1988,7 +2005,7 @@ void Builder::accessChainStore(Id rvalue)
Id base = collapseAccessChain();
if (accessChain.swizzle.size() && accessChain.component)
if (accessChain.swizzle.size() && accessChain.component != NoResult)
MissingFunctionality("simultaneous l-value swizzle and dynamic component selection");
// If swizzle exists, it is out-of-order or not full, we must load the target vector,
@ -2000,7 +2017,7 @@ void Builder::accessChainStore(Id rvalue)
}
// dynamic component selection
if (accessChain.component) {
if (accessChain.component != NoResult) {
Id tempBaseId = (source == NoResult) ? createLoad(base) : source;
source = createVectorInsertDynamic(tempBaseId, getTypeId(tempBaseId), rvalue, accessChain.component);
}
@ -2012,13 +2029,15 @@ void Builder::accessChainStore(Id rvalue)
}
// Comments in header
Id Builder::accessChainLoad(Decoration /*precision*/)
Id Builder::accessChainLoad(Id resultType)
{
Id id;
if (accessChain.isRValue) {
if (accessChain.indexChain.size() > 0) {
mergeAccessChainSwizzle(); // TODO: optimization: look at applying this optimization more widely
Id swizzleBase = accessChain.preSwizzleBaseType != NoType ? accessChain.preSwizzleBaseType : resultType;
// if all the accesses are constants, we can use OpCompositeExtract
std::vector<unsigned> indexes;
bool constant = true;
@ -2032,7 +2051,7 @@ Id Builder::accessChainLoad(Decoration /*precision*/)
}
if (constant)
id = createCompositeExtract(accessChain.base, accessChain.resultType, indexes);
id = createCompositeExtract(accessChain.base, swizzleBase, indexes);
else {
// make a new function variable for this r-value
Id lValue = createVariable(StorageClassFunction, getTypeId(accessChain.base), "indexable");
@ -2055,24 +2074,22 @@ Id Builder::accessChainLoad(Decoration /*precision*/)
}
// Done, unless there are swizzles to do
if (accessChain.swizzle.size() == 0 && accessChain.component == 0)
if (accessChain.swizzle.size() == 0 && accessChain.component == NoResult)
return id;
Id componentType = getScalarTypeId(accessChain.resultType);
// Do remaining swizzling
// First, static swizzling
if (accessChain.swizzle.size()) {
// static swizzle
Id resultType = componentType;
Id swizzledType = getScalarTypeId(getTypeId(id));
if (accessChain.swizzle.size() > 1)
resultType = makeVectorType(componentType, (int)accessChain.swizzle.size());
id = createRvalueSwizzle(resultType, id, accessChain.swizzle);
swizzledType = makeVectorType(swizzledType, (int)accessChain.swizzle.size());
id = createRvalueSwizzle(swizzledType, id, accessChain.swizzle);
}
// dynamic single-component selection
if (accessChain.component)
id = createVectorExtractDynamic(id, componentType, accessChain.component);
if (accessChain.component != NoResult)
id = createVectorExtractDynamic(id, resultType, accessChain.component);
return id;
}
@ -2087,7 +2104,7 @@ Id Builder::accessChainGetLValue()
// extract and insert elements to perform writeMask and/or swizzle. This does not
// go with getting a direct l-value pointer.
assert(accessChain.swizzle.size() == 0);
assert(accessChain.component == spv::NoResult);
assert(accessChain.component == NoResult);
return lvalue;
}
@ -2168,7 +2185,7 @@ void Builder::simplifyAccessChainSwizzle()
{
// If the swizzle has fewer components than the vector, it is subsetting, and must stay
// to preserve that fact.
if (getNumTypeComponents(accessChain.resultType) > (int)accessChain.swizzle.size())
if (getNumTypeComponents(accessChain.preSwizzleBaseType) > (int)accessChain.swizzle.size())
return;
// if components are out of order, it is a swizzle
@ -2179,6 +2196,8 @@ void Builder::simplifyAccessChainSwizzle()
// otherwise, there is no need to track this swizzle
accessChain.swizzle.clear();
if (accessChain.component == NoResult)
accessChain.preSwizzleBaseType = NoType;
}
// clear out swizzle if it can become part of the indexes
@ -2186,12 +2205,12 @@ void Builder::mergeAccessChainSwizzle()
{
// is there even a chance of doing something? Need a single-component swizzle
if ((accessChain.swizzle.size() > 1) ||
(accessChain.swizzle.size() == 0 && accessChain.component == 0))
(accessChain.swizzle.size() == 0 && accessChain.component == NoResult))
return;
// TODO: optimization: remove this, but for now confine this to non-dynamic accesses
// (the above test is correct when this is removed.)
if (accessChain.component)
if (accessChain.component != NoResult)
return;
// move the swizzle over to the indexes
@ -2199,10 +2218,10 @@ void Builder::mergeAccessChainSwizzle()
accessChain.indexChain.push_back(makeUintConstant(accessChain.swizzle.front()));
else
accessChain.indexChain.push_back(accessChain.component);
accessChain.resultType = getScalarTypeId(accessChain.resultType);
// now there is no need to track this swizzle
accessChain.component = NoResult;
accessChain.preSwizzleBaseType = NoType;
accessChain.swizzle.clear();
}