Clean up the debug line info tracking and generation.
- Correctly populate the field `currentFileId` with the presence of include directive - Support lazy OpLine/OpDebugLine generation only when a real instruction is added instead of a debug location is set - Improve the debug location tracking to per-block instead of just per-builder - A few bug fixes related to debug source info
This commit is contained in:
parent
b1f7affe94
commit
30661abd9c
19 changed files with 8844 additions and 8834 deletions
|
|
@ -1558,8 +1558,13 @@ TGlslangToSpvTraverser::TGlslangToSpvTraverser(unsigned int spvVersion,
|
||||||
this->options.generateDebugInfo = true;
|
this->options.generateDebugInfo = true;
|
||||||
|
|
||||||
if (this->options.generateDebugInfo) {
|
if (this->options.generateDebugInfo) {
|
||||||
builder.setEmitOpLines();
|
if (this->options.emitNonSemanticShaderDebugInfo) {
|
||||||
builder.setSourceFile(glslangIntermediate->getSourceFile());
|
builder.setEmitNonSemanticShaderDebugInfo(this->options.emitNonSemanticShaderDebugSource);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
builder.setEmitSpirvDebugInfo();
|
||||||
|
}
|
||||||
|
builder.setDebugSourceFile(glslangIntermediate->getSourceFile());
|
||||||
|
|
||||||
// Set the source shader's text. If for SPV version 1.0, include
|
// Set the source shader's text. If for SPV version 1.0, include
|
||||||
// a preamble in comments stating the OpModuleProcessed instructions.
|
// a preamble in comments stating the OpModuleProcessed instructions.
|
||||||
|
|
@ -1584,9 +1589,6 @@ TGlslangToSpvTraverser::TGlslangToSpvTraverser(unsigned int spvVersion,
|
||||||
builder.addInclude(iItr->first, iItr->second);
|
builder.addInclude(iItr->first, iItr->second);
|
||||||
}
|
}
|
||||||
|
|
||||||
builder.setEmitNonSemanticShaderDebugInfo(this->options.emitNonSemanticShaderDebugInfo);
|
|
||||||
builder.setEmitNonSemanticShaderDebugSource(this->options.emitNonSemanticShaderDebugSource);
|
|
||||||
|
|
||||||
stdBuiltins = builder.import("GLSL.std.450");
|
stdBuiltins = builder.import("GLSL.std.450");
|
||||||
|
|
||||||
spv::AddressingModel addressingModel = spv::AddressingModelLogical;
|
spv::AddressingModel addressingModel = spv::AddressingModelLogical;
|
||||||
|
|
@ -2037,7 +2039,9 @@ void TGlslangToSpvTraverser::visitSymbol(glslang::TIntermSymbol* symbol)
|
||||||
{
|
{
|
||||||
// We update the line information even though no code might be generated here
|
// We update the line information even though no code might be generated here
|
||||||
// This is helpful to yield correct lines for control flow instructions
|
// This is helpful to yield correct lines for control flow instructions
|
||||||
builder.setLine(symbol->getLoc().line, symbol->getLoc().getFilename());
|
if (!linkageOnly) {
|
||||||
|
builder.setDebugSourceLocation(symbol->getLoc().line, symbol->getLoc().getFilename());
|
||||||
|
}
|
||||||
|
|
||||||
SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
|
SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
|
||||||
if (symbol->getType().isStruct())
|
if (symbol->getType().isStruct())
|
||||||
|
|
@ -2146,7 +2150,7 @@ void TGlslangToSpvTraverser::visitSymbol(glslang::TIntermSymbol* symbol)
|
||||||
|
|
||||||
bool TGlslangToSpvTraverser::visitBinary(glslang::TVisit /* visit */, glslang::TIntermBinary* node)
|
bool TGlslangToSpvTraverser::visitBinary(glslang::TVisit /* visit */, glslang::TIntermBinary* node)
|
||||||
{
|
{
|
||||||
builder.setLine(node->getLoc().line, node->getLoc().getFilename());
|
builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
|
||||||
if (node->getLeft()->getAsSymbolNode() != nullptr && node->getLeft()->getType().isStruct()) {
|
if (node->getLeft()->getAsSymbolNode() != nullptr && node->getLeft()->getType().isStruct()) {
|
||||||
glslangTypeToIdMap[node->getLeft()->getType().getStruct()] = node->getLeft()->getAsSymbolNode()->getId();
|
glslangTypeToIdMap[node->getLeft()->getType().getStruct()] = node->getLeft()->getAsSymbolNode()->getId();
|
||||||
}
|
}
|
||||||
|
|
@ -2191,7 +2195,7 @@ bool TGlslangToSpvTraverser::visitBinary(glslang::TVisit /* visit */, glslang::T
|
||||||
spv::Id rValue = accessChainLoad(node->getRight()->getType());
|
spv::Id rValue = accessChainLoad(node->getRight()->getType());
|
||||||
|
|
||||||
// reset line number for assignment
|
// reset line number for assignment
|
||||||
builder.setLine(node->getLoc().line, node->getLoc().getFilename());
|
builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
|
||||||
|
|
||||||
if (node->getOp() != glslang::EOpAssign) {
|
if (node->getOp() != glslang::EOpAssign) {
|
||||||
// the left is also an r-value
|
// the left is also an r-value
|
||||||
|
|
@ -2524,7 +2528,7 @@ spv::Id TGlslangToSpvTraverser::translateForcedType(spv::Id object)
|
||||||
|
|
||||||
bool TGlslangToSpvTraverser::visitUnary(glslang::TVisit /* visit */, glslang::TIntermUnary* node)
|
bool TGlslangToSpvTraverser::visitUnary(glslang::TVisit /* visit */, glslang::TIntermUnary* node)
|
||||||
{
|
{
|
||||||
builder.setLine(node->getLoc().line, node->getLoc().getFilename());
|
builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
|
||||||
|
|
||||||
SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
|
SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
|
||||||
if (node->getType().getQualifier().isSpecConstant())
|
if (node->getType().getQualifier().isSpecConstant())
|
||||||
|
|
@ -2912,11 +2916,11 @@ bool TGlslangToSpvTraverser::visitAggregate(glslang::TVisit visit, glslang::TInt
|
||||||
return false;
|
return false;
|
||||||
} else {
|
} else {
|
||||||
if (node->getOp() == glslang::EOpScope)
|
if (node->getOp() == glslang::EOpScope)
|
||||||
builder.enterScope(0);
|
builder.enterLexicalBlock(0);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
if (sequenceDepth > 1 && node->getOp() == glslang::EOpScope)
|
if (sequenceDepth > 1 && node->getOp() == glslang::EOpScope)
|
||||||
builder.leaveScope();
|
builder.leaveLexicalBlock();
|
||||||
--sequenceDepth;
|
--sequenceDepth;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -2943,6 +2947,9 @@ bool TGlslangToSpvTraverser::visitAggregate(glslang::TVisit visit, glslang::TInt
|
||||||
}
|
}
|
||||||
case glslang::EOpFunction:
|
case glslang::EOpFunction:
|
||||||
if (visit == glslang::EvPreVisit) {
|
if (visit == glslang::EvPreVisit) {
|
||||||
|
if (options.generateDebugInfo) {
|
||||||
|
builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
|
||||||
|
}
|
||||||
if (isShaderEntryPoint(node)) {
|
if (isShaderEntryPoint(node)) {
|
||||||
inEntryPoint = true;
|
inEntryPoint = true;
|
||||||
builder.setBuildPoint(shaderEntry->getLastBlock());
|
builder.setBuildPoint(shaderEntry->getLastBlock());
|
||||||
|
|
@ -2951,10 +2958,10 @@ bool TGlslangToSpvTraverser::visitAggregate(glslang::TVisit visit, glslang::TInt
|
||||||
} else {
|
} else {
|
||||||
handleFunctionEntry(node);
|
handleFunctionEntry(node);
|
||||||
}
|
}
|
||||||
if (options.generateDebugInfo) {
|
if (options.generateDebugInfo && !options.emitNonSemanticShaderDebugInfo) {
|
||||||
const auto& loc = node->getLoc();
|
const auto& loc = node->getLoc();
|
||||||
const char* sourceFileName = loc.getFilename();
|
const char* sourceFileName = loc.getFilename();
|
||||||
spv::Id sourceFileId = sourceFileName ? builder.getStringId(sourceFileName) : builder.getSourceFile();
|
spv::Id sourceFileId = sourceFileName ? builder.getStringId(sourceFileName) : builder.getMainFileId();
|
||||||
currentFunction->setDebugLineInfo(sourceFileId, loc.line, loc.column);
|
currentFunction->setDebugLineInfo(sourceFileId, loc.line, loc.column);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
|
|
@ -2972,7 +2979,7 @@ bool TGlslangToSpvTraverser::visitAggregate(glslang::TVisit visit, glslang::TInt
|
||||||
return false;
|
return false;
|
||||||
case glslang::EOpFunctionCall:
|
case glslang::EOpFunctionCall:
|
||||||
{
|
{
|
||||||
builder.setLine(node->getLoc().line, node->getLoc().getFilename());
|
builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
|
||||||
if (node->isUserDefined())
|
if (node->isUserDefined())
|
||||||
result = handleUserFunctionCall(node);
|
result = handleUserFunctionCall(node);
|
||||||
if (result) {
|
if (result) {
|
||||||
|
|
@ -3093,7 +3100,7 @@ bool TGlslangToSpvTraverser::visitAggregate(glslang::TVisit visit, glslang::TInt
|
||||||
case glslang::EOpConstructCooperativeMatrixNV:
|
case glslang::EOpConstructCooperativeMatrixNV:
|
||||||
case glslang::EOpConstructCooperativeMatrixKHR:
|
case glslang::EOpConstructCooperativeMatrixKHR:
|
||||||
{
|
{
|
||||||
builder.setLine(node->getLoc().line, node->getLoc().getFilename());
|
builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
|
||||||
std::vector<spv::Id> arguments;
|
std::vector<spv::Id> arguments;
|
||||||
translateArguments(*node, arguments, lvalueCoherentFlags);
|
translateArguments(*node, arguments, lvalueCoherentFlags);
|
||||||
spv::Id constructed;
|
spv::Id constructed;
|
||||||
|
|
@ -3379,7 +3386,7 @@ bool TGlslangToSpvTraverser::visitAggregate(glslang::TVisit visit, glslang::TInt
|
||||||
right->traverse(this);
|
right->traverse(this);
|
||||||
spv::Id rightId = accessChainLoad(right->getType());
|
spv::Id rightId = accessChainLoad(right->getType());
|
||||||
|
|
||||||
builder.setLine(node->getLoc().line, node->getLoc().getFilename());
|
builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
|
||||||
OpDecorations decorations = { precision,
|
OpDecorations decorations = { precision,
|
||||||
TranslateNoContractionDecoration(node->getType().getQualifier()),
|
TranslateNoContractionDecoration(node->getType().getQualifier()),
|
||||||
TranslateNonUniformDecoration(node->getType().getQualifier()) };
|
TranslateNonUniformDecoration(node->getType().getQualifier()) };
|
||||||
|
|
@ -3614,7 +3621,7 @@ bool TGlslangToSpvTraverser::visitAggregate(glslang::TVisit visit, glslang::TInt
|
||||||
lvalueCoherentFlags = builder.getAccessChain().coherentFlags;
|
lvalueCoherentFlags = builder.getAccessChain().coherentFlags;
|
||||||
lvalueCoherentFlags |= TranslateCoherent(glslangOperands[arg]->getAsTyped()->getType());
|
lvalueCoherentFlags |= TranslateCoherent(glslangOperands[arg]->getAsTyped()->getType());
|
||||||
} else {
|
} else {
|
||||||
builder.setLine(node->getLoc().line, node->getLoc().getFilename());
|
builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
|
||||||
glslang::TOperator glslangOp = node->getOp();
|
glslang::TOperator glslangOp = node->getOp();
|
||||||
if (arg == 1 &&
|
if (arg == 1 &&
|
||||||
(glslangOp == glslang::EOpRayQueryGetIntersectionType ||
|
(glslangOp == glslang::EOpRayQueryGetIntersectionType ||
|
||||||
|
|
@ -3666,7 +3673,7 @@ bool TGlslangToSpvTraverser::visitAggregate(glslang::TVisit visit, glslang::TInt
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
builder.setLine(node->getLoc().line, node->getLoc().getFilename());
|
builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
|
||||||
if (node->getOp() == glslang::EOpCooperativeMatrixLoad ||
|
if (node->getOp() == glslang::EOpCooperativeMatrixLoad ||
|
||||||
node->getOp() == glslang::EOpCooperativeMatrixLoadNV) {
|
node->getOp() == glslang::EOpCooperativeMatrixLoadNV) {
|
||||||
std::vector<spv::IdImmediate> idImmOps;
|
std::vector<spv::IdImmediate> idImmOps;
|
||||||
|
|
@ -3906,7 +3913,7 @@ bool TGlslangToSpvTraverser::visitSelection(glslang::TVisit /* visit */, glslang
|
||||||
node->getFalseBlock()->traverse(this);
|
node->getFalseBlock()->traverse(this);
|
||||||
spv::Id falseValue = accessChainLoad(node->getFalseBlock()->getAsTyped()->getType());
|
spv::Id falseValue = accessChainLoad(node->getFalseBlock()->getAsTyped()->getType());
|
||||||
|
|
||||||
builder.setLine(node->getLoc().line, node->getLoc().getFilename());
|
builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
|
||||||
|
|
||||||
// done if void
|
// done if void
|
||||||
if (node->getBasicType() == glslang::EbtVoid)
|
if (node->getBasicType() == glslang::EbtVoid)
|
||||||
|
|
@ -4114,7 +4121,7 @@ bool TGlslangToSpvTraverser::visitLoop(glslang::TVisit /* visit */, glslang::TIn
|
||||||
// instructions in it, since the body/test may have arbitrary instructions,
|
// instructions in it, since the body/test may have arbitrary instructions,
|
||||||
// including merges of its own.
|
// including merges of its own.
|
||||||
builder.setBuildPoint(&blocks.head);
|
builder.setBuildPoint(&blocks.head);
|
||||||
builder.setLine(node->getLoc().line, node->getLoc().getFilename());
|
builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
|
||||||
builder.createLoopMerge(&blocks.merge, &blocks.continue_target, control, operands);
|
builder.createLoopMerge(&blocks.merge, &blocks.continue_target, control, operands);
|
||||||
if (node->testFirst() && node->getTest()) {
|
if (node->testFirst() && node->getTest()) {
|
||||||
spv::Block& test = builder.makeNewBlock();
|
spv::Block& test = builder.makeNewBlock();
|
||||||
|
|
@ -4137,7 +4144,7 @@ bool TGlslangToSpvTraverser::visitLoop(glslang::TVisit /* visit */, glslang::TIn
|
||||||
node->getTerminal()->traverse(this);
|
node->getTerminal()->traverse(this);
|
||||||
builder.createBranch(&blocks.head);
|
builder.createBranch(&blocks.head);
|
||||||
} else {
|
} else {
|
||||||
builder.setLine(node->getLoc().line, node->getLoc().getFilename());
|
builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
|
||||||
builder.createBranch(&blocks.body);
|
builder.createBranch(&blocks.body);
|
||||||
|
|
||||||
breakForLoop.push(true);
|
breakForLoop.push(true);
|
||||||
|
|
@ -4172,7 +4179,7 @@ bool TGlslangToSpvTraverser::visitBranch(glslang::TVisit /* visit */, glslang::T
|
||||||
if (node->getExpression())
|
if (node->getExpression())
|
||||||
node->getExpression()->traverse(this);
|
node->getExpression()->traverse(this);
|
||||||
|
|
||||||
builder.setLine(node->getLoc().line, node->getLoc().getFilename());
|
builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
|
||||||
|
|
||||||
switch (node->getFlowOp()) {
|
switch (node->getFlowOp()) {
|
||||||
case glslang::EOpKill:
|
case glslang::EOpKill:
|
||||||
|
|
@ -5756,7 +5763,7 @@ spv::Id TGlslangToSpvTraverser::createImageTextureFunctionCall(glslang::TIntermO
|
||||||
if (! node->isImage() && ! node->isTexture())
|
if (! node->isImage() && ! node->isTexture())
|
||||||
return spv::NoResult;
|
return spv::NoResult;
|
||||||
|
|
||||||
builder.setLine(node->getLoc().line, node->getLoc().getFilename());
|
builder.setDebugSourceLocation(node->getLoc().line, node->getLoc().getFilename());
|
||||||
|
|
||||||
// Process a GLSL texturing op (will be SPV image)
|
// Process a GLSL texturing op (will be SPV image)
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -58,13 +58,6 @@ Builder::Builder(unsigned int spvVersion, unsigned int magicNumber, SpvBuildLogg
|
||||||
spvVersion(spvVersion),
|
spvVersion(spvVersion),
|
||||||
sourceLang(SourceLanguageUnknown),
|
sourceLang(SourceLanguageUnknown),
|
||||||
sourceVersion(0),
|
sourceVersion(0),
|
||||||
sourceFileStringId(NoResult),
|
|
||||||
currentLine(0),
|
|
||||||
currentFile(nullptr),
|
|
||||||
currentFileId(NoResult),
|
|
||||||
lastDebugScopeId(NoResult),
|
|
||||||
emitOpLines(false),
|
|
||||||
emitNonSemanticShaderDebugInfo(false),
|
|
||||||
addressModel(AddressingModelLogical),
|
addressModel(AddressingModelLogical),
|
||||||
memoryModel(MemoryModelGLSL450),
|
memoryModel(MemoryModelGLSL450),
|
||||||
builderNumber(magicNumber),
|
builderNumber(magicNumber),
|
||||||
|
|
@ -91,78 +84,6 @@ Id Builder::import(const char* name)
|
||||||
return import->getResultId();
|
return import->getResultId();
|
||||||
}
|
}
|
||||||
|
|
||||||
// Emit instruction for non-filename-based #line directives (ie. no filename
|
|
||||||
// seen yet): emit an OpLine if we've been asked to emit OpLines and the line
|
|
||||||
// number has changed since the last time, and is a valid line number.
|
|
||||||
void Builder::setLine(int lineNum)
|
|
||||||
{
|
|
||||||
if (lineNum != 0 && lineNum != currentLine) {
|
|
||||||
currentLine = lineNum;
|
|
||||||
if (emitOpLines) {
|
|
||||||
if (emitNonSemanticShaderDebugInfo)
|
|
||||||
addDebugScopeAndLine(currentFileId, currentLine, 0);
|
|
||||||
else
|
|
||||||
addLine(sourceFileStringId, currentLine, 0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// If no filename, do non-filename-based #line emit. Else do filename-based emit.
|
|
||||||
// Emit OpLine if we've been asked to emit OpLines and the line number or filename
|
|
||||||
// has changed since the last time, and line number is valid.
|
|
||||||
void Builder::setLine(int lineNum, const char* filename)
|
|
||||||
{
|
|
||||||
if (filename == nullptr) {
|
|
||||||
setLine(lineNum);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if ((lineNum != 0 && lineNum != currentLine) || currentFile == nullptr ||
|
|
||||||
strncmp(filename, currentFile, strlen(currentFile) + 1) != 0) {
|
|
||||||
currentLine = lineNum;
|
|
||||||
currentFile = filename;
|
|
||||||
if (emitOpLines) {
|
|
||||||
spv::Id strId = getStringId(filename);
|
|
||||||
if (emitNonSemanticShaderDebugInfo)
|
|
||||||
addDebugScopeAndLine(strId, currentLine, 0);
|
|
||||||
else
|
|
||||||
addLine(strId, currentLine, 0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Builder::addLine(Id fileName, int lineNum, int column)
|
|
||||||
{
|
|
||||||
Instruction* line = new Instruction(OpLine);
|
|
||||||
line->addIdOperand(fileName);
|
|
||||||
line->addImmediateOperand(lineNum);
|
|
||||||
line->addImmediateOperand(column);
|
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(line));
|
|
||||||
}
|
|
||||||
|
|
||||||
void Builder::addDebugScopeAndLine(Id fileName, int lineNum, int column)
|
|
||||||
{
|
|
||||||
assert(!currentDebugScopeId.empty());
|
|
||||||
if (currentDebugScopeId.top() != lastDebugScopeId) {
|
|
||||||
spv::Id resultId = getUniqueId();
|
|
||||||
Instruction* scopeInst = new Instruction(resultId, makeVoidType(), OpExtInst);
|
|
||||||
scopeInst->addIdOperand(nonSemanticShaderDebugInfo);
|
|
||||||
scopeInst->addImmediateOperand(NonSemanticShaderDebugInfo100DebugScope);
|
|
||||||
scopeInst->addIdOperand(currentDebugScopeId.top());
|
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(scopeInst));
|
|
||||||
lastDebugScopeId = currentDebugScopeId.top();
|
|
||||||
}
|
|
||||||
spv::Id resultId = getUniqueId();
|
|
||||||
Instruction* lineInst = new Instruction(resultId, makeVoidType(), OpExtInst);
|
|
||||||
lineInst->addIdOperand(nonSemanticShaderDebugInfo);
|
|
||||||
lineInst->addImmediateOperand(NonSemanticShaderDebugInfo100DebugLine);
|
|
||||||
lineInst->addIdOperand(makeDebugSource(fileName));
|
|
||||||
lineInst->addIdOperand(makeUintConstant(lineNum));
|
|
||||||
lineInst->addIdOperand(makeUintConstant(lineNum));
|
|
||||||
lineInst->addIdOperand(makeUintConstant(column));
|
|
||||||
lineInst->addIdOperand(makeUintConstant(column));
|
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(lineInst));
|
|
||||||
}
|
|
||||||
|
|
||||||
// For creating new groupedTypes (will return old type if the requested one was already made).
|
// For creating new groupedTypes (will return old type if the requested one was already made).
|
||||||
Id Builder::makeVoidType()
|
Id Builder::makeVoidType()
|
||||||
{
|
{
|
||||||
|
|
@ -1011,7 +932,7 @@ Id Builder::makeMemberDebugType(Id const memberType, DebugTypeLoc const& debugTy
|
||||||
type->addImmediateOperand(NonSemanticShaderDebugInfo100DebugTypeMember);
|
type->addImmediateOperand(NonSemanticShaderDebugInfo100DebugTypeMember);
|
||||||
type->addIdOperand(getStringId(debugTypeLoc.name)); // name id
|
type->addIdOperand(getStringId(debugTypeLoc.name)); // name id
|
||||||
type->addIdOperand(debugId[memberType]); // type id
|
type->addIdOperand(debugId[memberType]); // type id
|
||||||
type->addIdOperand(makeDebugSource(sourceFileStringId)); // source id TODO: verify this works across include directives
|
type->addIdOperand(makeDebugSource(currentFileId)); // source id
|
||||||
type->addIdOperand(makeUintConstant(debugTypeLoc.line)); // line id TODO: currentLine is always zero
|
type->addIdOperand(makeUintConstant(debugTypeLoc.line)); // line id TODO: currentLine is always zero
|
||||||
type->addIdOperand(makeUintConstant(debugTypeLoc.column)); // TODO: column id
|
type->addIdOperand(makeUintConstant(debugTypeLoc.column)); // TODO: column id
|
||||||
type->addIdOperand(makeUintConstant(0)); // TODO: offset id
|
type->addIdOperand(makeUintConstant(0)); // TODO: offset id
|
||||||
|
|
@ -1050,7 +971,7 @@ Id Builder::makeCompositeDebugType(std::vector<Id> const& memberTypes, char cons
|
||||||
type->addImmediateOperand(NonSemanticShaderDebugInfo100DebugTypeComposite);
|
type->addImmediateOperand(NonSemanticShaderDebugInfo100DebugTypeComposite);
|
||||||
type->addIdOperand(getStringId(name)); // name id
|
type->addIdOperand(getStringId(name)); // name id
|
||||||
type->addIdOperand(makeUintConstant(tag)); // tag id
|
type->addIdOperand(makeUintConstant(tag)); // tag id
|
||||||
type->addIdOperand(makeDebugSource(sourceFileStringId)); // source id TODO: verify this works across include directives
|
type->addIdOperand(makeDebugSource(currentFileId)); // source id
|
||||||
type->addIdOperand(makeUintConstant(currentLine)); // line id TODO: currentLine always zero?
|
type->addIdOperand(makeUintConstant(currentLine)); // line id TODO: currentLine always zero?
|
||||||
type->addIdOperand(makeUintConstant(0)); // TODO: column id
|
type->addIdOperand(makeUintConstant(0)); // TODO: column id
|
||||||
type->addIdOperand(makeDebugCompilationUnit()); // scope id
|
type->addIdOperand(makeDebugCompilationUnit()); // scope id
|
||||||
|
|
@ -1113,14 +1034,19 @@ Id Builder::makeDebugSource(const Id fileName) {
|
||||||
sourceInst->addIdOperand(fileName);
|
sourceInst->addIdOperand(fileName);
|
||||||
if (emitNonSemanticShaderDebugSource) {
|
if (emitNonSemanticShaderDebugSource) {
|
||||||
spv::Id sourceId = 0;
|
spv::Id sourceId = 0;
|
||||||
if (fileName == sourceFileStringId) {
|
if (fileName == mainFileId) {
|
||||||
sourceId = getStringId(sourceText);
|
sourceId = getStringId(sourceText);
|
||||||
} else {
|
} else {
|
||||||
auto incItr = includeFiles.find(fileName);
|
auto incItr = includeFiles.find(fileName);
|
||||||
assert(incItr != includeFiles.end());
|
if (incItr != includeFiles.end()) {
|
||||||
sourceId = getStringId(*incItr->second);
|
sourceId = getStringId(*incItr->second);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// We omit the optional source text item if not available in glslang
|
||||||
|
if (sourceId != 0) {
|
||||||
|
sourceInst->addIdOperand(sourceId);
|
||||||
}
|
}
|
||||||
sourceInst->addIdOperand(sourceId);
|
|
||||||
}
|
}
|
||||||
constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(sourceInst));
|
constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(sourceInst));
|
||||||
module.mapInstruction(sourceInst);
|
module.mapInstruction(sourceInst);
|
||||||
|
|
@ -1137,7 +1063,7 @@ Id Builder::makeDebugCompilationUnit() {
|
||||||
sourceInst->addImmediateOperand(NonSemanticShaderDebugInfo100DebugCompilationUnit);
|
sourceInst->addImmediateOperand(NonSemanticShaderDebugInfo100DebugCompilationUnit);
|
||||||
sourceInst->addIdOperand(makeUintConstant(1)); // TODO(greg-lunarg): Get rid of magic number
|
sourceInst->addIdOperand(makeUintConstant(1)); // TODO(greg-lunarg): Get rid of magic number
|
||||||
sourceInst->addIdOperand(makeUintConstant(4)); // TODO(greg-lunarg): Get rid of magic number
|
sourceInst->addIdOperand(makeUintConstant(4)); // TODO(greg-lunarg): Get rid of magic number
|
||||||
sourceInst->addIdOperand(makeDebugSource(sourceFileStringId));
|
sourceInst->addIdOperand(makeDebugSource(mainFileId));
|
||||||
sourceInst->addIdOperand(makeUintConstant(sourceLang));
|
sourceInst->addIdOperand(makeUintConstant(sourceLang));
|
||||||
constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(sourceInst));
|
constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(sourceInst));
|
||||||
module.mapInstruction(sourceInst);
|
module.mapInstruction(sourceInst);
|
||||||
|
|
@ -1160,7 +1086,7 @@ Id Builder::createDebugGlobalVariable(Id const type, char const*const name, Id c
|
||||||
inst->addImmediateOperand(NonSemanticShaderDebugInfo100DebugGlobalVariable);
|
inst->addImmediateOperand(NonSemanticShaderDebugInfo100DebugGlobalVariable);
|
||||||
inst->addIdOperand(getStringId(name)); // name id
|
inst->addIdOperand(getStringId(name)); // name id
|
||||||
inst->addIdOperand(type); // type id
|
inst->addIdOperand(type); // type id
|
||||||
inst->addIdOperand(makeDebugSource(sourceFileStringId)); // source id
|
inst->addIdOperand(makeDebugSource(currentFileId)); // source id
|
||||||
inst->addIdOperand(makeUintConstant(currentLine)); // line id TODO: currentLine always zero?
|
inst->addIdOperand(makeUintConstant(currentLine)); // line id TODO: currentLine always zero?
|
||||||
inst->addIdOperand(makeUintConstant(0)); // TODO: column id
|
inst->addIdOperand(makeUintConstant(0)); // TODO: column id
|
||||||
inst->addIdOperand(makeDebugCompilationUnit()); // scope id
|
inst->addIdOperand(makeDebugCompilationUnit()); // scope id
|
||||||
|
|
@ -1184,7 +1110,7 @@ Id Builder::createDebugLocalVariable(Id type, char const*const name, size_t cons
|
||||||
inst->addImmediateOperand(NonSemanticShaderDebugInfo100DebugLocalVariable);
|
inst->addImmediateOperand(NonSemanticShaderDebugInfo100DebugLocalVariable);
|
||||||
inst->addIdOperand(getStringId(name)); // name id
|
inst->addIdOperand(getStringId(name)); // name id
|
||||||
inst->addIdOperand(type); // type id
|
inst->addIdOperand(type); // type id
|
||||||
inst->addIdOperand(makeDebugSource(sourceFileStringId)); // source id
|
inst->addIdOperand(makeDebugSource(currentFileId)); // source id
|
||||||
inst->addIdOperand(makeUintConstant(currentLine)); // line id
|
inst->addIdOperand(makeUintConstant(currentLine)); // line id
|
||||||
inst->addIdOperand(makeUintConstant(0)); // TODO: column id
|
inst->addIdOperand(makeUintConstant(0)); // TODO: column id
|
||||||
inst->addIdOperand(currentDebugScopeId.top()); // scope id
|
inst->addIdOperand(currentDebugScopeId.top()); // scope id
|
||||||
|
|
@ -1224,7 +1150,7 @@ Id Builder::makeDebugDeclare(Id const debugLocalVariable, Id const pointer)
|
||||||
inst->addIdOperand(debugLocalVariable); // debug local variable id
|
inst->addIdOperand(debugLocalVariable); // debug local variable id
|
||||||
inst->addIdOperand(pointer); // pointer to local variable id
|
inst->addIdOperand(pointer); // pointer to local variable id
|
||||||
inst->addIdOperand(makeDebugExpression()); // expression id
|
inst->addIdOperand(makeDebugExpression()); // expression id
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(inst));
|
addInstruction(std::unique_ptr<Instruction>(inst));
|
||||||
|
|
||||||
return inst->getResultId();
|
return inst->getResultId();
|
||||||
}
|
}
|
||||||
|
|
@ -1237,7 +1163,7 @@ Id Builder::makeDebugValue(Id const debugLocalVariable, Id const value)
|
||||||
inst->addIdOperand(debugLocalVariable); // debug local variable id
|
inst->addIdOperand(debugLocalVariable); // debug local variable id
|
||||||
inst->addIdOperand(value); // value of local variable id
|
inst->addIdOperand(value); // value of local variable id
|
||||||
inst->addIdOperand(makeDebugExpression()); // expression id
|
inst->addIdOperand(makeDebugExpression()); // expression id
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(inst));
|
addInstruction(std::unique_ptr<Instruction>(inst));
|
||||||
|
|
||||||
return inst->getResultId();
|
return inst->getResultId();
|
||||||
}
|
}
|
||||||
|
|
@ -2103,6 +2029,49 @@ void Builder::addMemberDecoration(Id id, unsigned int member, Decoration decorat
|
||||||
decorations.push_back(std::unique_ptr<Instruction>(dec));
|
decorations.push_back(std::unique_ptr<Instruction>(dec));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Builder::addInstruction(std::unique_ptr<Instruction> inst) {
|
||||||
|
// Optionally insert OpDebugScope
|
||||||
|
if (emitNonSemanticShaderDebugInfo && dirtyScopeTracker) {
|
||||||
|
if (buildPoint->updateDebugScope(currentDebugScopeId.top())) {
|
||||||
|
auto scopeInst = std::make_unique<Instruction>(getUniqueId(), makeVoidType(), OpExtInst);
|
||||||
|
scopeInst->addIdOperand(nonSemanticShaderDebugInfo);
|
||||||
|
scopeInst->addImmediateOperand(NonSemanticShaderDebugInfo100DebugScope);
|
||||||
|
scopeInst->addIdOperand(currentDebugScopeId.top());
|
||||||
|
buildPoint->addInstruction(std::move(scopeInst));
|
||||||
|
}
|
||||||
|
|
||||||
|
dirtyScopeTracker = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Insert OpLine/OpDebugLine if the debug source location has changed
|
||||||
|
if (trackDebugInfo && dirtyLineTracker) {
|
||||||
|
if (buildPoint->updateDebugSourceLocation(currentLine, 0, currentFileId)) {
|
||||||
|
if (emitSpirvDebugInfo) {
|
||||||
|
auto lineInst = std::make_unique<Instruction>(OpLine);
|
||||||
|
lineInst->addIdOperand(currentFileId);
|
||||||
|
lineInst->addImmediateOperand(currentLine);
|
||||||
|
lineInst->addImmediateOperand(0);
|
||||||
|
buildPoint->addInstruction(std::move(lineInst));
|
||||||
|
}
|
||||||
|
if (emitNonSemanticShaderDebugInfo) {
|
||||||
|
auto lineInst = std::make_unique<Instruction>(getUniqueId(), makeVoidType(), OpExtInst);
|
||||||
|
lineInst->addIdOperand(nonSemanticShaderDebugInfo);
|
||||||
|
lineInst->addImmediateOperand(NonSemanticShaderDebugInfo100DebugLine);
|
||||||
|
lineInst->addIdOperand(makeDebugSource(currentFileId));
|
||||||
|
lineInst->addIdOperand(makeUintConstant(currentLine));
|
||||||
|
lineInst->addIdOperand(makeUintConstant(currentLine));
|
||||||
|
lineInst->addIdOperand(makeUintConstant(0));
|
||||||
|
lineInst->addIdOperand(makeUintConstant(0));
|
||||||
|
buildPoint->addInstruction(std::move(lineInst));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
dirtyLineTracker = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
buildPoint->addInstruction(std::move(inst));
|
||||||
|
}
|
||||||
|
|
||||||
// Comments in header
|
// Comments in header
|
||||||
Function* Builder::makeEntryPoint(const char* entryPoint)
|
Function* Builder::makeEntryPoint(const char* entryPoint)
|
||||||
{
|
{
|
||||||
|
|
@ -2146,7 +2115,7 @@ Function* Builder::makeFunctionEntry(Decoration precision, Id returnType, const
|
||||||
|
|
||||||
// reset last debug scope
|
// reset last debug scope
|
||||||
if (emitNonSemanticShaderDebugInfo) {
|
if (emitNonSemanticShaderDebugInfo) {
|
||||||
lastDebugScopeId = NoResult;
|
dirtyScopeTracker = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
// CFG
|
// CFG
|
||||||
|
|
@ -2186,8 +2155,6 @@ void Builder::setupDebugFunctionEntry(Function* function, const char* name, int
|
||||||
// DebugScope and DebugLine for parameter DebugDeclares
|
// DebugScope and DebugLine for parameter DebugDeclares
|
||||||
assert(paramTypes.size() == paramNames.size());
|
assert(paramTypes.size() == paramNames.size());
|
||||||
if ((int)paramTypes.size() > 0) {
|
if ((int)paramTypes.size() > 0) {
|
||||||
addDebugScopeAndLine(currentFileId, currentLine, 0);
|
|
||||||
|
|
||||||
Id firstParamId = function->getParamId(0);
|
Id firstParamId = function->getParamId(0);
|
||||||
|
|
||||||
for (size_t p = 0; p < paramTypes.size(); ++p) {
|
for (size_t p = 0; p < paramTypes.size(); ++p) {
|
||||||
|
|
@ -2276,29 +2243,29 @@ void Builder::makeReturn(bool implicit, Id retVal)
|
||||||
if (retVal) {
|
if (retVal) {
|
||||||
Instruction* inst = new Instruction(NoResult, NoType, OpReturnValue);
|
Instruction* inst = new Instruction(NoResult, NoType, OpReturnValue);
|
||||||
inst->addIdOperand(retVal);
|
inst->addIdOperand(retVal);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(inst));
|
addInstruction(std::unique_ptr<Instruction>(inst));
|
||||||
} else
|
} else
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(new Instruction(NoResult, NoType, OpReturn)));
|
addInstruction(std::unique_ptr<Instruction>(new Instruction(NoResult, NoType, OpReturn)));
|
||||||
|
|
||||||
if (! implicit)
|
if (! implicit)
|
||||||
createAndSetNoPredecessorBlock("post-return");
|
createAndSetNoPredecessorBlock("post-return");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Comments in header
|
// Comments in header
|
||||||
void Builder::enterScope(uint32_t line)
|
void Builder::enterLexicalBlock(uint32_t line)
|
||||||
{
|
{
|
||||||
// Generate new lexical scope debug instruction
|
// Generate new lexical scope debug instruction
|
||||||
Id lexId = makeDebugLexicalBlock(line);
|
Id lexId = makeDebugLexicalBlock(line);
|
||||||
currentDebugScopeId.push(lexId);
|
currentDebugScopeId.push(lexId);
|
||||||
lastDebugScopeId = NoResult;
|
dirtyScopeTracker = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Comments in header
|
// Comments in header
|
||||||
void Builder::leaveScope()
|
void Builder::leaveLexicalBlock()
|
||||||
{
|
{
|
||||||
// Pop current scope from stack and clear current scope
|
// Pop current scope from stack and clear current scope
|
||||||
currentDebugScopeId.pop();
|
currentDebugScopeId.pop();
|
||||||
lastDebugScopeId = NoResult;
|
dirtyScopeTracker = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Comments in header
|
// Comments in header
|
||||||
|
|
@ -2322,7 +2289,7 @@ void Builder::enterFunction(Function const* function)
|
||||||
defInst->addImmediateOperand(NonSemanticShaderDebugInfo100DebugFunctionDefinition);
|
defInst->addImmediateOperand(NonSemanticShaderDebugInfo100DebugFunctionDefinition);
|
||||||
defInst->addIdOperand(debugId[funcId]);
|
defInst->addIdOperand(debugId[funcId]);
|
||||||
defInst->addIdOperand(funcId);
|
defInst->addIdOperand(funcId);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(defInst));
|
addInstruction(std::unique_ptr<Instruction>(defInst));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (auto linkType = function->getLinkType(); linkType != LinkageTypeMax) {
|
if (auto linkType = function->getLinkType(); linkType != LinkageTypeMax) {
|
||||||
|
|
@ -2358,7 +2325,7 @@ void Builder::leaveFunction()
|
||||||
// Comments in header
|
// Comments in header
|
||||||
void Builder::makeStatementTerminator(spv::Op opcode, const char *name)
|
void Builder::makeStatementTerminator(spv::Op opcode, const char *name)
|
||||||
{
|
{
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(new Instruction(opcode)));
|
addInstruction(std::unique_ptr<Instruction>(new Instruction(opcode)));
|
||||||
createAndSetNoPredecessorBlock(name);
|
createAndSetNoPredecessorBlock(name);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -2420,7 +2387,7 @@ Id Builder::createVariable(Decoration precision, StorageClass storageClass, Id t
|
||||||
Id Builder::createUndefined(Id type)
|
Id Builder::createUndefined(Id type)
|
||||||
{
|
{
|
||||||
Instruction* inst = new Instruction(getUniqueId(), type, OpUndef);
|
Instruction* inst = new Instruction(getUniqueId(), type, OpUndef);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(inst));
|
addInstruction(std::unique_ptr<Instruction>(inst));
|
||||||
return inst->getResultId();
|
return inst->getResultId();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -2464,7 +2431,7 @@ void Builder::createStore(Id rValue, Id lValue, spv::MemoryAccessMask memoryAcce
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(store));
|
addInstruction(std::unique_ptr<Instruction>(store));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Comments in header
|
// Comments in header
|
||||||
|
|
@ -2486,7 +2453,7 @@ Id Builder::createLoad(Id lValue, spv::Decoration precision, spv::MemoryAccessMa
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(load));
|
addInstruction(std::unique_ptr<Instruction>(load));
|
||||||
setPrecision(load->getResultId(), precision);
|
setPrecision(load->getResultId(), precision);
|
||||||
|
|
||||||
return load->getResultId();
|
return load->getResultId();
|
||||||
|
|
@ -2504,7 +2471,7 @@ Id Builder::createAccessChain(StorageClass storageClass, Id base, const std::vec
|
||||||
chain->addIdOperand(base);
|
chain->addIdOperand(base);
|
||||||
for (int i = 0; i < (int)offsets.size(); ++i)
|
for (int i = 0; i < (int)offsets.size(); ++i)
|
||||||
chain->addIdOperand(offsets[i]);
|
chain->addIdOperand(offsets[i]);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(chain));
|
addInstruction(std::unique_ptr<Instruction>(chain));
|
||||||
|
|
||||||
return chain->getResultId();
|
return chain->getResultId();
|
||||||
}
|
}
|
||||||
|
|
@ -2515,7 +2482,7 @@ Id Builder::createArrayLength(Id base, unsigned int member)
|
||||||
Instruction* length = new Instruction(getUniqueId(), intType, OpArrayLength);
|
Instruction* length = new Instruction(getUniqueId(), intType, OpArrayLength);
|
||||||
length->addIdOperand(base);
|
length->addIdOperand(base);
|
||||||
length->addImmediateOperand(member);
|
length->addImmediateOperand(member);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(length));
|
addInstruction(std::unique_ptr<Instruction>(length));
|
||||||
|
|
||||||
return length->getResultId();
|
return length->getResultId();
|
||||||
}
|
}
|
||||||
|
|
@ -2532,7 +2499,7 @@ Id Builder::createCooperativeMatrixLengthKHR(Id type)
|
||||||
|
|
||||||
Instruction* length = new Instruction(getUniqueId(), intType, OpCooperativeMatrixLengthKHR);
|
Instruction* length = new Instruction(getUniqueId(), intType, OpCooperativeMatrixLengthKHR);
|
||||||
length->addIdOperand(type);
|
length->addIdOperand(type);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(length));
|
addInstruction(std::unique_ptr<Instruction>(length));
|
||||||
|
|
||||||
return length->getResultId();
|
return length->getResultId();
|
||||||
}
|
}
|
||||||
|
|
@ -2549,7 +2516,7 @@ Id Builder::createCooperativeMatrixLengthNV(Id type)
|
||||||
|
|
||||||
Instruction* length = new Instruction(getUniqueId(), intType, OpCooperativeMatrixLengthNV);
|
Instruction* length = new Instruction(getUniqueId(), intType, OpCooperativeMatrixLengthNV);
|
||||||
length->addIdOperand(type);
|
length->addIdOperand(type);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(length));
|
addInstruction(std::unique_ptr<Instruction>(length));
|
||||||
|
|
||||||
return length->getResultId();
|
return length->getResultId();
|
||||||
}
|
}
|
||||||
|
|
@ -2565,7 +2532,7 @@ Id Builder::createCompositeExtract(Id composite, Id typeId, unsigned index)
|
||||||
Instruction* extract = new Instruction(getUniqueId(), typeId, OpCompositeExtract);
|
Instruction* extract = new Instruction(getUniqueId(), typeId, OpCompositeExtract);
|
||||||
extract->addIdOperand(composite);
|
extract->addIdOperand(composite);
|
||||||
extract->addImmediateOperand(index);
|
extract->addImmediateOperand(index);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(extract));
|
addInstruction(std::unique_ptr<Instruction>(extract));
|
||||||
|
|
||||||
return extract->getResultId();
|
return extract->getResultId();
|
||||||
}
|
}
|
||||||
|
|
@ -2581,7 +2548,7 @@ Id Builder::createCompositeExtract(Id composite, Id typeId, const std::vector<un
|
||||||
extract->addIdOperand(composite);
|
extract->addIdOperand(composite);
|
||||||
for (int i = 0; i < (int)indexes.size(); ++i)
|
for (int i = 0; i < (int)indexes.size(); ++i)
|
||||||
extract->addImmediateOperand(indexes[i]);
|
extract->addImmediateOperand(indexes[i]);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(extract));
|
addInstruction(std::unique_ptr<Instruction>(extract));
|
||||||
|
|
||||||
return extract->getResultId();
|
return extract->getResultId();
|
||||||
}
|
}
|
||||||
|
|
@ -2592,7 +2559,7 @@ Id Builder::createCompositeInsert(Id object, Id composite, Id typeId, unsigned i
|
||||||
insert->addIdOperand(object);
|
insert->addIdOperand(object);
|
||||||
insert->addIdOperand(composite);
|
insert->addIdOperand(composite);
|
||||||
insert->addImmediateOperand(index);
|
insert->addImmediateOperand(index);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(insert));
|
addInstruction(std::unique_ptr<Instruction>(insert));
|
||||||
|
|
||||||
return insert->getResultId();
|
return insert->getResultId();
|
||||||
}
|
}
|
||||||
|
|
@ -2604,7 +2571,7 @@ Id Builder::createCompositeInsert(Id object, Id composite, Id typeId, const std:
|
||||||
insert->addIdOperand(composite);
|
insert->addIdOperand(composite);
|
||||||
for (int i = 0; i < (int)indexes.size(); ++i)
|
for (int i = 0; i < (int)indexes.size(); ++i)
|
||||||
insert->addImmediateOperand(indexes[i]);
|
insert->addImmediateOperand(indexes[i]);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(insert));
|
addInstruction(std::unique_ptr<Instruction>(insert));
|
||||||
|
|
||||||
return insert->getResultId();
|
return insert->getResultId();
|
||||||
}
|
}
|
||||||
|
|
@ -2614,7 +2581,7 @@ Id Builder::createVectorExtractDynamic(Id vector, Id typeId, Id componentIndex)
|
||||||
Instruction* extract = new Instruction(getUniqueId(), typeId, OpVectorExtractDynamic);
|
Instruction* extract = new Instruction(getUniqueId(), typeId, OpVectorExtractDynamic);
|
||||||
extract->addIdOperand(vector);
|
extract->addIdOperand(vector);
|
||||||
extract->addIdOperand(componentIndex);
|
extract->addIdOperand(componentIndex);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(extract));
|
addInstruction(std::unique_ptr<Instruction>(extract));
|
||||||
|
|
||||||
return extract->getResultId();
|
return extract->getResultId();
|
||||||
}
|
}
|
||||||
|
|
@ -2625,7 +2592,7 @@ Id Builder::createVectorInsertDynamic(Id vector, Id typeId, Id component, Id com
|
||||||
insert->addIdOperand(vector);
|
insert->addIdOperand(vector);
|
||||||
insert->addIdOperand(component);
|
insert->addIdOperand(component);
|
||||||
insert->addIdOperand(componentIndex);
|
insert->addIdOperand(componentIndex);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(insert));
|
addInstruction(std::unique_ptr<Instruction>(insert));
|
||||||
|
|
||||||
return insert->getResultId();
|
return insert->getResultId();
|
||||||
}
|
}
|
||||||
|
|
@ -2634,7 +2601,7 @@ Id Builder::createVectorInsertDynamic(Id vector, Id typeId, Id component, Id com
|
||||||
void Builder::createNoResultOp(Op opCode)
|
void Builder::createNoResultOp(Op opCode)
|
||||||
{
|
{
|
||||||
Instruction* op = new Instruction(opCode);
|
Instruction* op = new Instruction(opCode);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(op));
|
addInstruction(std::unique_ptr<Instruction>(op));
|
||||||
}
|
}
|
||||||
|
|
||||||
// An opcode that has one id operand, no result id, and no type
|
// An opcode that has one id operand, no result id, and no type
|
||||||
|
|
@ -2642,7 +2609,7 @@ void Builder::createNoResultOp(Op opCode, Id operand)
|
||||||
{
|
{
|
||||||
Instruction* op = new Instruction(opCode);
|
Instruction* op = new Instruction(opCode);
|
||||||
op->addIdOperand(operand);
|
op->addIdOperand(operand);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(op));
|
addInstruction(std::unique_ptr<Instruction>(op));
|
||||||
}
|
}
|
||||||
|
|
||||||
// An opcode that has one or more operands, no result id, and no type
|
// An opcode that has one or more operands, no result id, and no type
|
||||||
|
|
@ -2652,7 +2619,7 @@ void Builder::createNoResultOp(Op opCode, const std::vector<Id>& operands)
|
||||||
for (auto it = operands.cbegin(); it != operands.cend(); ++it) {
|
for (auto it = operands.cbegin(); it != operands.cend(); ++it) {
|
||||||
op->addIdOperand(*it);
|
op->addIdOperand(*it);
|
||||||
}
|
}
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(op));
|
addInstruction(std::unique_ptr<Instruction>(op));
|
||||||
}
|
}
|
||||||
|
|
||||||
// An opcode that has multiple operands, no result id, and no type
|
// An opcode that has multiple operands, no result id, and no type
|
||||||
|
|
@ -2665,7 +2632,7 @@ void Builder::createNoResultOp(Op opCode, const std::vector<IdImmediate>& operan
|
||||||
else
|
else
|
||||||
op->addImmediateOperand(it->word);
|
op->addImmediateOperand(it->word);
|
||||||
}
|
}
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(op));
|
addInstruction(std::unique_ptr<Instruction>(op));
|
||||||
}
|
}
|
||||||
|
|
||||||
void Builder::createControlBarrier(Scope execution, Scope memory, MemorySemanticsMask semantics)
|
void Builder::createControlBarrier(Scope execution, Scope memory, MemorySemanticsMask semantics)
|
||||||
|
|
@ -2674,7 +2641,7 @@ void Builder::createControlBarrier(Scope execution, Scope memory, MemorySemantic
|
||||||
op->addIdOperand(makeUintConstant(execution));
|
op->addIdOperand(makeUintConstant(execution));
|
||||||
op->addIdOperand(makeUintConstant(memory));
|
op->addIdOperand(makeUintConstant(memory));
|
||||||
op->addIdOperand(makeUintConstant(semantics));
|
op->addIdOperand(makeUintConstant(semantics));
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(op));
|
addInstruction(std::unique_ptr<Instruction>(op));
|
||||||
}
|
}
|
||||||
|
|
||||||
void Builder::createMemoryBarrier(unsigned executionScope, unsigned memorySemantics)
|
void Builder::createMemoryBarrier(unsigned executionScope, unsigned memorySemantics)
|
||||||
|
|
@ -2682,7 +2649,7 @@ void Builder::createMemoryBarrier(unsigned executionScope, unsigned memorySemant
|
||||||
Instruction* op = new Instruction(OpMemoryBarrier);
|
Instruction* op = new Instruction(OpMemoryBarrier);
|
||||||
op->addIdOperand(makeUintConstant(executionScope));
|
op->addIdOperand(makeUintConstant(executionScope));
|
||||||
op->addIdOperand(makeUintConstant(memorySemantics));
|
op->addIdOperand(makeUintConstant(memorySemantics));
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(op));
|
addInstruction(std::unique_ptr<Instruction>(op));
|
||||||
}
|
}
|
||||||
|
|
||||||
// An opcode that has one operands, a result id, and a type
|
// An opcode that has one operands, a result id, and a type
|
||||||
|
|
@ -2695,7 +2662,7 @@ Id Builder::createUnaryOp(Op opCode, Id typeId, Id operand)
|
||||||
}
|
}
|
||||||
Instruction* op = new Instruction(getUniqueId(), typeId, opCode);
|
Instruction* op = new Instruction(getUniqueId(), typeId, opCode);
|
||||||
op->addIdOperand(operand);
|
op->addIdOperand(operand);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(op));
|
addInstruction(std::unique_ptr<Instruction>(op));
|
||||||
|
|
||||||
return op->getResultId();
|
return op->getResultId();
|
||||||
}
|
}
|
||||||
|
|
@ -2712,7 +2679,7 @@ Id Builder::createBinOp(Op opCode, Id typeId, Id left, Id right)
|
||||||
Instruction* op = new Instruction(getUniqueId(), typeId, opCode);
|
Instruction* op = new Instruction(getUniqueId(), typeId, opCode);
|
||||||
op->addIdOperand(left);
|
op->addIdOperand(left);
|
||||||
op->addIdOperand(right);
|
op->addIdOperand(right);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(op));
|
addInstruction(std::unique_ptr<Instruction>(op));
|
||||||
|
|
||||||
return op->getResultId();
|
return op->getResultId();
|
||||||
}
|
}
|
||||||
|
|
@ -2733,7 +2700,7 @@ Id Builder::createTriOp(Op opCode, Id typeId, Id op1, Id op2, Id op3)
|
||||||
op->addIdOperand(op1);
|
op->addIdOperand(op1);
|
||||||
op->addIdOperand(op2);
|
op->addIdOperand(op2);
|
||||||
op->addIdOperand(op3);
|
op->addIdOperand(op3);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(op));
|
addInstruction(std::unique_ptr<Instruction>(op));
|
||||||
|
|
||||||
return op->getResultId();
|
return op->getResultId();
|
||||||
}
|
}
|
||||||
|
|
@ -2743,7 +2710,7 @@ Id Builder::createOp(Op opCode, Id typeId, const std::vector<Id>& operands)
|
||||||
Instruction* op = new Instruction(getUniqueId(), typeId, opCode);
|
Instruction* op = new Instruction(getUniqueId(), typeId, opCode);
|
||||||
for (auto it = operands.cbegin(); it != operands.cend(); ++it)
|
for (auto it = operands.cbegin(); it != operands.cend(); ++it)
|
||||||
op->addIdOperand(*it);
|
op->addIdOperand(*it);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(op));
|
addInstruction(std::unique_ptr<Instruction>(op));
|
||||||
|
|
||||||
return op->getResultId();
|
return op->getResultId();
|
||||||
}
|
}
|
||||||
|
|
@ -2757,7 +2724,7 @@ Id Builder::createOp(Op opCode, Id typeId, const std::vector<IdImmediate>& opera
|
||||||
else
|
else
|
||||||
op->addImmediateOperand(it->word);
|
op->addImmediateOperand(it->word);
|
||||||
}
|
}
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(op));
|
addInstruction(std::unique_ptr<Instruction>(op));
|
||||||
|
|
||||||
return op->getResultId();
|
return op->getResultId();
|
||||||
}
|
}
|
||||||
|
|
@ -2791,7 +2758,7 @@ Id Builder::createFunctionCall(spv::Function* function, const std::vector<spv::I
|
||||||
op->addIdOperand(function->getId());
|
op->addIdOperand(function->getId());
|
||||||
for (int a = 0; a < (int)args.size(); ++a)
|
for (int a = 0; a < (int)args.size(); ++a)
|
||||||
op->addIdOperand(args[a]);
|
op->addIdOperand(args[a]);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(op));
|
addInstruction(std::unique_ptr<Instruction>(op));
|
||||||
|
|
||||||
return op->getResultId();
|
return op->getResultId();
|
||||||
}
|
}
|
||||||
|
|
@ -2813,7 +2780,7 @@ Id Builder::createRvalueSwizzle(Decoration precision, Id typeId, Id source, cons
|
||||||
swizzle->addIdOperand(source);
|
swizzle->addIdOperand(source);
|
||||||
for (int i = 0; i < (int)channels.size(); ++i)
|
for (int i = 0; i < (int)channels.size(); ++i)
|
||||||
swizzle->addImmediateOperand(channels[i]);
|
swizzle->addImmediateOperand(channels[i]);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(swizzle));
|
addInstruction(std::unique_ptr<Instruction>(swizzle));
|
||||||
|
|
||||||
return setPrecision(swizzle->getResultId(), precision);
|
return setPrecision(swizzle->getResultId(), precision);
|
||||||
}
|
}
|
||||||
|
|
@ -2846,7 +2813,7 @@ Id Builder::createLvalueSwizzle(Id typeId, Id target, Id source, const std::vect
|
||||||
// finish the instruction with these components selectors
|
// finish the instruction with these components selectors
|
||||||
for (int i = 0; i < numTargetComponents; ++i)
|
for (int i = 0; i < numTargetComponents; ++i)
|
||||||
swizzle->addImmediateOperand(components[i]);
|
swizzle->addImmediateOperand(components[i]);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(swizzle));
|
addInstruction(std::unique_ptr<Instruction>(swizzle));
|
||||||
|
|
||||||
return swizzle->getResultId();
|
return swizzle->getResultId();
|
||||||
}
|
}
|
||||||
|
|
@ -2891,7 +2858,7 @@ Id Builder::smearScalar(Decoration precision, Id scalar, Id vectorType)
|
||||||
smear = new Instruction(getUniqueId(), vectorType, OpCompositeConstruct);
|
smear = new Instruction(getUniqueId(), vectorType, OpCompositeConstruct);
|
||||||
for (int c = 0; c < numComponents; ++c)
|
for (int c = 0; c < numComponents; ++c)
|
||||||
smear->addIdOperand(scalar);
|
smear->addIdOperand(scalar);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(smear));
|
addInstruction(std::unique_ptr<Instruction>(smear));
|
||||||
}
|
}
|
||||||
|
|
||||||
return setPrecision(smear->getResultId(), precision);
|
return setPrecision(smear->getResultId(), precision);
|
||||||
|
|
@ -2906,7 +2873,7 @@ Id Builder::createBuiltinCall(Id resultType, Id builtins, int entryPoint, const
|
||||||
for (int arg = 0; arg < (int)args.size(); ++arg)
|
for (int arg = 0; arg < (int)args.size(); ++arg)
|
||||||
inst->addIdOperand(args[arg]);
|
inst->addIdOperand(args[arg]);
|
||||||
|
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(inst));
|
addInstruction(std::unique_ptr<Instruction>(inst));
|
||||||
|
|
||||||
return inst->getResultId();
|
return inst->getResultId();
|
||||||
}
|
}
|
||||||
|
|
@ -3102,7 +3069,7 @@ Id Builder::createTextureCall(Decoration precision, Id resultType, bool sparse,
|
||||||
for (size_t op = optArgNum + 1; op < texArgs.size(); ++op)
|
for (size_t op = optArgNum + 1; op < texArgs.size(); ++op)
|
||||||
textureInst->addIdOperand(texArgs[op]);
|
textureInst->addIdOperand(texArgs[op]);
|
||||||
setPrecision(textureInst->getResultId(), precision);
|
setPrecision(textureInst->getResultId(), precision);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(textureInst));
|
addInstruction(std::unique_ptr<Instruction>(textureInst));
|
||||||
|
|
||||||
Id resultId = textureInst->getResultId();
|
Id resultId = textureInst->getResultId();
|
||||||
|
|
||||||
|
|
@ -3182,7 +3149,7 @@ Id Builder::createTextureQueryCall(Op opCode, const TextureParameters& parameter
|
||||||
query->addIdOperand(parameters.coords);
|
query->addIdOperand(parameters.coords);
|
||||||
if (parameters.lod)
|
if (parameters.lod)
|
||||||
query->addIdOperand(parameters.lod);
|
query->addIdOperand(parameters.lod);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(query));
|
addInstruction(std::unique_ptr<Instruction>(query));
|
||||||
addCapability(CapabilityImageQuery);
|
addCapability(CapabilityImageQuery);
|
||||||
|
|
||||||
return query->getResultId();
|
return query->getResultId();
|
||||||
|
|
@ -3281,7 +3248,7 @@ Id Builder::createCompositeConstruct(Id typeId, const std::vector<Id>& constitue
|
||||||
Instruction* op = new Instruction(getUniqueId(), typeId, OpCompositeConstruct);
|
Instruction* op = new Instruction(getUniqueId(), typeId, OpCompositeConstruct);
|
||||||
for (int c = 0; c < (int)constituents.size(); ++c)
|
for (int c = 0; c < (int)constituents.size(); ++c)
|
||||||
op->addIdOperand(constituents[c]);
|
op->addIdOperand(constituents[c]);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(op));
|
addInstruction(std::unique_ptr<Instruction>(op));
|
||||||
|
|
||||||
return op->getResultId();
|
return op->getResultId();
|
||||||
}
|
}
|
||||||
|
|
@ -3577,7 +3544,7 @@ void Builder::makeSwitch(Id selector, unsigned int control, int numSegments, con
|
||||||
switchInst->addIdOperand(segmentBlocks[valueIndexToSegment[i]]->getId());
|
switchInst->addIdOperand(segmentBlocks[valueIndexToSegment[i]]->getId());
|
||||||
segmentBlocks[valueIndexToSegment[i]]->addPredecessor(buildPoint);
|
segmentBlocks[valueIndexToSegment[i]]->addPredecessor(buildPoint);
|
||||||
}
|
}
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(switchInst));
|
addInstruction(std::unique_ptr<Instruction>(switchInst));
|
||||||
|
|
||||||
// push the merge block
|
// push the merge block
|
||||||
switchMerges.push(mergeBlock);
|
switchMerges.push(mergeBlock);
|
||||||
|
|
@ -4096,7 +4063,7 @@ void Builder::createBranch(Block* block)
|
||||||
{
|
{
|
||||||
Instruction* branch = new Instruction(OpBranch);
|
Instruction* branch = new Instruction(OpBranch);
|
||||||
branch->addIdOperand(block->getId());
|
branch->addIdOperand(block->getId());
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(branch));
|
addInstruction(std::unique_ptr<Instruction>(branch));
|
||||||
block->addPredecessor(buildPoint);
|
block->addPredecessor(buildPoint);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -4105,7 +4072,7 @@ void Builder::createSelectionMerge(Block* mergeBlock, unsigned int control)
|
||||||
Instruction* merge = new Instruction(OpSelectionMerge);
|
Instruction* merge = new Instruction(OpSelectionMerge);
|
||||||
merge->addIdOperand(mergeBlock->getId());
|
merge->addIdOperand(mergeBlock->getId());
|
||||||
merge->addImmediateOperand(control);
|
merge->addImmediateOperand(control);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(merge));
|
addInstruction(std::unique_ptr<Instruction>(merge));
|
||||||
}
|
}
|
||||||
|
|
||||||
void Builder::createLoopMerge(Block* mergeBlock, Block* continueBlock, unsigned int control,
|
void Builder::createLoopMerge(Block* mergeBlock, Block* continueBlock, unsigned int control,
|
||||||
|
|
@ -4117,7 +4084,7 @@ void Builder::createLoopMerge(Block* mergeBlock, Block* continueBlock, unsigned
|
||||||
merge->addImmediateOperand(control);
|
merge->addImmediateOperand(control);
|
||||||
for (int op = 0; op < (int)operands.size(); ++op)
|
for (int op = 0; op < (int)operands.size(); ++op)
|
||||||
merge->addImmediateOperand(operands[op]);
|
merge->addImmediateOperand(operands[op]);
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(merge));
|
addInstruction(std::unique_ptr<Instruction>(merge));
|
||||||
}
|
}
|
||||||
|
|
||||||
void Builder::createConditionalBranch(Id condition, Block* thenBlock, Block* elseBlock)
|
void Builder::createConditionalBranch(Id condition, Block* thenBlock, Block* elseBlock)
|
||||||
|
|
@ -4126,7 +4093,7 @@ void Builder::createConditionalBranch(Id condition, Block* thenBlock, Block* els
|
||||||
branch->addIdOperand(condition);
|
branch->addIdOperand(condition);
|
||||||
branch->addIdOperand(thenBlock->getId());
|
branch->addIdOperand(thenBlock->getId());
|
||||||
branch->addIdOperand(elseBlock->getId());
|
branch->addIdOperand(elseBlock->getId());
|
||||||
buildPoint->addInstruction(std::unique_ptr<Instruction>(branch));
|
addInstruction(std::unique_ptr<Instruction>(branch));
|
||||||
thenBlock->addPredecessor(buildPoint);
|
thenBlock->addPredecessor(buildPoint);
|
||||||
elseBlock->addPredecessor(buildPoint);
|
elseBlock->addPredecessor(buildPoint);
|
||||||
}
|
}
|
||||||
|
|
@ -4178,7 +4145,7 @@ void Builder::dumpSourceInstructions(const spv::Id fileId, const std::string& te
|
||||||
void Builder::dumpSourceInstructions(std::vector<unsigned int>& out) const
|
void Builder::dumpSourceInstructions(std::vector<unsigned int>& out) const
|
||||||
{
|
{
|
||||||
if (emitNonSemanticShaderDebugInfo) return;
|
if (emitNonSemanticShaderDebugInfo) return;
|
||||||
dumpSourceInstructions(sourceFileStringId, sourceText, out);
|
dumpSourceInstructions(mainFileId, sourceText, out);
|
||||||
for (auto iItr = includeFiles.begin(); iItr != includeFiles.end(); ++iItr)
|
for (auto iItr = includeFiles.begin(); iItr != includeFiles.end(); ++iItr)
|
||||||
dumpSourceInstructions(iItr->first, *iItr->second, out);
|
dumpSourceInstructions(iItr->first, *iItr->second, out);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -103,31 +103,53 @@ public:
|
||||||
stringIds[file_c_str] = strId;
|
stringIds[file_c_str] = strId;
|
||||||
return strId;
|
return strId;
|
||||||
}
|
}
|
||||||
spv::Id getSourceFile() const
|
|
||||||
|
spv::Id getMainFileId() const { return mainFileId; }
|
||||||
|
|
||||||
|
// Initialize the main source file name
|
||||||
|
void setDebugSourceFile(const std::string& file)
|
||||||
{
|
{
|
||||||
return sourceFileStringId;
|
if (trackDebugInfo) {
|
||||||
|
dirtyLineTracker = true;
|
||||||
|
mainFileId = getStringId(file);
|
||||||
|
currentFileId = mainFileId;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
void setSourceFile(const std::string& file)
|
|
||||||
|
// Set the debug source location tracker in the builder.
|
||||||
|
// The upcoming instructions in basic blocks will be associated to this location.
|
||||||
|
void setDebugSourceLocation(int line, const char* filename)
|
||||||
{
|
{
|
||||||
sourceFileStringId = getStringId(file);
|
if (trackDebugInfo) {
|
||||||
currentFileId = sourceFileStringId;
|
dirtyLineTracker = true;
|
||||||
|
if (line != 0) {
|
||||||
|
// TODO: This is special handling of some AST nodes having (untracked) line 0.
|
||||||
|
// But they should have a valid line number.
|
||||||
|
currentLine = line;
|
||||||
|
if (filename) {
|
||||||
|
currentFileId = getStringId(filename);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void setSourceText(const std::string& text) { sourceText = text; }
|
void setSourceText(const std::string& text) { sourceText = text; }
|
||||||
void addSourceExtension(const char* ext) { sourceExtensions.push_back(ext); }
|
void addSourceExtension(const char* ext) { sourceExtensions.push_back(ext); }
|
||||||
void addModuleProcessed(const std::string& p) { moduleProcesses.push_back(p.c_str()); }
|
void addModuleProcessed(const std::string& p) { moduleProcesses.push_back(p.c_str()); }
|
||||||
void setEmitOpLines() { emitOpLines = true; }
|
void setEmitSpirvDebugInfo()
|
||||||
void setEmitNonSemanticShaderDebugInfo(bool const emit)
|
|
||||||
{
|
{
|
||||||
emitNonSemanticShaderDebugInfo = emit;
|
trackDebugInfo = true;
|
||||||
|
emitSpirvDebugInfo = true;
|
||||||
if(emit)
|
|
||||||
{
|
|
||||||
importNonSemanticShaderDebugInfoInstructions();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
void setEmitNonSemanticShaderDebugSource(bool const src)
|
void setEmitNonSemanticShaderDebugInfo(bool emitSourceText)
|
||||||
{
|
{
|
||||||
emitNonSemanticShaderDebugSource = src;
|
trackDebugInfo = true;
|
||||||
|
emitNonSemanticShaderDebugInfo = true;
|
||||||
|
importNonSemanticShaderDebugInfoInstructions();
|
||||||
|
|
||||||
|
if (emitSourceText) {
|
||||||
|
emitNonSemanticShaderDebugSource = emitSourceText;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
void addExtension(const char* ext) { extensions.insert(ext); }
|
void addExtension(const char* ext) { extensions.insert(ext); }
|
||||||
void removeExtension(const char* ext)
|
void removeExtension(const char* ext)
|
||||||
|
|
@ -169,20 +191,6 @@ public:
|
||||||
return id;
|
return id;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Generate OpLine for non-filename-based #line directives (ie no filename
|
|
||||||
// seen yet): Log the current line, and if different than the last one,
|
|
||||||
// issue a new OpLine using the new line and current source file name.
|
|
||||||
void setLine(int line);
|
|
||||||
|
|
||||||
// If filename null, generate OpLine for non-filename-based line directives,
|
|
||||||
// else do filename-based: Log the current line and file, and if different
|
|
||||||
// than the last one, issue a new OpLine using the new line and file
|
|
||||||
// name.
|
|
||||||
void setLine(int line, const char* filename);
|
|
||||||
// Low-level OpLine. See setLine() for a layered helper.
|
|
||||||
void addLine(Id fileName, int line, int column);
|
|
||||||
void addDebugScopeAndLine(Id fileName, int line, int column);
|
|
||||||
|
|
||||||
// For creating new types (will return old type if the requested one was already made).
|
// For creating new types (will return old type if the requested one was already made).
|
||||||
Id makeVoidType();
|
Id makeVoidType();
|
||||||
Id makeBoolType();
|
Id makeBoolType();
|
||||||
|
|
@ -409,11 +417,16 @@ public:
|
||||||
// Also reset current last DebugScope and current source line to unknown
|
// Also reset current last DebugScope and current source line to unknown
|
||||||
void setBuildPoint(Block* bp) {
|
void setBuildPoint(Block* bp) {
|
||||||
buildPoint = bp;
|
buildPoint = bp;
|
||||||
lastDebugScopeId = NoResult;
|
// TODO: Technically, change of build point should set line tracker dirty. But we'll have bad line info for
|
||||||
currentLine = 0;
|
// branch instructions. Commenting this for now because at least this matches the old behavior.
|
||||||
|
dirtyScopeTracker = true;
|
||||||
}
|
}
|
||||||
Block* getBuildPoint() const { return buildPoint; }
|
Block* getBuildPoint() const { return buildPoint; }
|
||||||
|
|
||||||
|
// Append an instruction to the end of the current build point.
|
||||||
|
// Optionally, additional debug info instructions may also be prepended.
|
||||||
|
void addInstruction(std::unique_ptr<Instruction> inst);
|
||||||
|
|
||||||
// Make the entry-point function. The returned pointer is only valid
|
// Make the entry-point function. The returned pointer is only valid
|
||||||
// for the lifetime of this builder.
|
// for the lifetime of this builder.
|
||||||
Function* makeEntryPoint(const char*);
|
Function* makeEntryPoint(const char*);
|
||||||
|
|
@ -430,10 +443,10 @@ public:
|
||||||
void makeReturn(bool implicit, Id retVal = 0);
|
void makeReturn(bool implicit, Id retVal = 0);
|
||||||
|
|
||||||
// Initialize state and generate instructions for new lexical scope
|
// Initialize state and generate instructions for new lexical scope
|
||||||
void enterScope(uint32_t line);
|
void enterLexicalBlock(uint32_t line);
|
||||||
|
|
||||||
// Set state and generate instructions to exit current lexical scope
|
// Set state and generate instructions to exit current lexical scope
|
||||||
void leaveScope();
|
void leaveLexicalBlock();
|
||||||
|
|
||||||
// Prepare builder for generation of instructions for a function.
|
// Prepare builder for generation of instructions for a function.
|
||||||
void enterFunction(Function const* function);
|
void enterFunction(Function const* function);
|
||||||
|
|
@ -882,21 +895,37 @@ public:
|
||||||
unsigned int spvVersion; // the version of SPIR-V to emit in the header
|
unsigned int spvVersion; // the version of SPIR-V to emit in the header
|
||||||
SourceLanguage sourceLang;
|
SourceLanguage sourceLang;
|
||||||
int sourceVersion;
|
int sourceVersion;
|
||||||
spv::Id sourceFileStringId;
|
|
||||||
spv::Id nonSemanticShaderCompilationUnitId {0};
|
spv::Id nonSemanticShaderCompilationUnitId {0};
|
||||||
spv::Id nonSemanticShaderDebugInfo {0};
|
spv::Id nonSemanticShaderDebugInfo {0};
|
||||||
spv::Id debugInfoNone {0};
|
spv::Id debugInfoNone {0};
|
||||||
spv::Id debugExpression {0}; // Debug expression with zero operations.
|
spv::Id debugExpression {0}; // Debug expression with zero operations.
|
||||||
std::string sourceText;
|
std::string sourceText;
|
||||||
int currentLine;
|
|
||||||
const char* currentFile;
|
// True if an new OpLine/OpDebugLine may need to be inserted. Either:
|
||||||
spv::Id currentFileId;
|
// 1. The current debug location changed
|
||||||
|
// 2. The current build point changed
|
||||||
|
bool dirtyLineTracker;
|
||||||
|
int currentLine = 0;
|
||||||
|
// OpString id of the current file name. Always 0 if debug info is off.
|
||||||
|
spv::Id currentFileId = 0;
|
||||||
|
// OpString id of the main file name. Always 0 if debug info is off.
|
||||||
|
spv::Id mainFileId = 0;
|
||||||
|
|
||||||
|
// True if an new OpDebugScope may need to be inserted. Either:
|
||||||
|
// 1. A new lexical block is pushed
|
||||||
|
// 2. The current build point changed
|
||||||
|
bool dirtyScopeTracker;
|
||||||
std::stack<spv::Id> currentDebugScopeId;
|
std::stack<spv::Id> currentDebugScopeId;
|
||||||
spv::Id lastDebugScopeId;
|
|
||||||
bool emitOpLines;
|
// This flag toggles tracking of debug info while building the SPIR-V.
|
||||||
bool emitNonSemanticShaderDebugInfo;
|
bool trackDebugInfo = false;
|
||||||
bool restoreNonSemanticShaderDebugInfo;
|
// This flag toggles emission of SPIR-V debug instructions, like OpLine and OpSource.
|
||||||
bool emitNonSemanticShaderDebugSource;
|
bool emitSpirvDebugInfo = false;
|
||||||
|
// This flag toggles emission of Non-Semantic Debug extension debug instructions.
|
||||||
|
bool emitNonSemanticShaderDebugInfo = false;
|
||||||
|
bool restoreNonSemanticShaderDebugInfo = false;
|
||||||
|
bool emitNonSemanticShaderDebugSource = false;
|
||||||
|
|
||||||
std::set<std::string> extensions;
|
std::set<std::string> extensions;
|
||||||
std::vector<const char*> sourceExtensions;
|
std::vector<const char*> sourceExtensions;
|
||||||
std::vector<const char*> moduleProcesses;
|
std::vector<const char*> moduleProcesses;
|
||||||
|
|
|
||||||
|
|
@ -56,6 +56,7 @@
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include <set>
|
#include <set>
|
||||||
|
#include <optional>
|
||||||
|
|
||||||
namespace spv {
|
namespace spv {
|
||||||
|
|
||||||
|
|
@ -190,6 +191,12 @@ protected:
|
||||||
// SPIR-V IR block.
|
// SPIR-V IR block.
|
||||||
//
|
//
|
||||||
|
|
||||||
|
struct DebugSourceLocation {
|
||||||
|
int line;
|
||||||
|
int column;
|
||||||
|
spv::Id fileId;
|
||||||
|
};
|
||||||
|
|
||||||
class Block {
|
class Block {
|
||||||
public:
|
public:
|
||||||
Block(Id id, Function& parent);
|
Block(Id id, Function& parent);
|
||||||
|
|
@ -200,6 +207,28 @@ public:
|
||||||
Id getId() { return instructions.front()->getResultId(); }
|
Id getId() { return instructions.front()->getResultId(); }
|
||||||
|
|
||||||
Function& getParent() const { return parent; }
|
Function& getParent() const { return parent; }
|
||||||
|
// Returns true if the source location is actually updated.
|
||||||
|
// Note we still need the builder to insert the line marker instruction. This is just a tracker.
|
||||||
|
bool updateDebugSourceLocation(int line, int column, spv::Id fileId) {
|
||||||
|
if (currentSourceLoc && currentSourceLoc->line == line && currentSourceLoc->column == column &&
|
||||||
|
currentSourceLoc->fileId == fileId) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
currentSourceLoc = DebugSourceLocation{line, column, fileId};
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
// Returns true if the scope is actually updated.
|
||||||
|
// Note we still need the builder to insert the debug scope instruction. This is just a tracker.
|
||||||
|
bool updateDebugScope(spv::Id scopeId) {
|
||||||
|
assert(scopeId);
|
||||||
|
if (currentDebugScope && *currentDebugScope == scopeId) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
currentDebugScope = scopeId;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
void addInstruction(std::unique_ptr<Instruction> inst);
|
void addInstruction(std::unique_ptr<Instruction> inst);
|
||||||
void addPredecessor(Block* pred) { predecessors.push_back(pred); pred->successors.push_back(this);}
|
void addPredecessor(Block* pred) { predecessors.push_back(pred); pred->successors.push_back(this);}
|
||||||
void addLocalVariable(std::unique_ptr<Instruction> inst) { localVariables.push_back(std::move(inst)); }
|
void addLocalVariable(std::unique_ptr<Instruction> inst) { localVariables.push_back(std::move(inst)); }
|
||||||
|
|
@ -292,6 +321,12 @@ protected:
|
||||||
std::vector<std::unique_ptr<Instruction> > localVariables;
|
std::vector<std::unique_ptr<Instruction> > localVariables;
|
||||||
Function& parent;
|
Function& parent;
|
||||||
|
|
||||||
|
// Track source location of the last source location marker instruction.
|
||||||
|
std::optional<DebugSourceLocation> currentSourceLoc;
|
||||||
|
|
||||||
|
// Track scope of the last debug scope instruction.
|
||||||
|
std::optional<spv::Id> currentDebugScope;
|
||||||
|
|
||||||
// track whether this block is known to be uncreachable (not necessarily
|
// track whether this block is known to be uncreachable (not necessarily
|
||||||
// true for all unreachable blocks, but should be set at least
|
// true for all unreachable blocks, but should be set at least
|
||||||
// for the extraneous ones introduced by the builder).
|
// for the extraneous ones introduced by the builder).
|
||||||
|
|
|
||||||
|
|
@ -1,19 +1,19 @@
|
||||||
spv.debuginfo.bufferref.glsl.frag
|
spv.debuginfo.bufferref.glsl.frag
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 8000b
|
// Generated by (magic number): 8000b
|
||||||
// Id's are bound by 143
|
// Id's are bound by 142
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability PhysicalStorageBufferAddressesEXT
|
Capability PhysicalStorageBufferAddressesEXT
|
||||||
Extension "SPV_KHR_non_semantic_info"
|
Extension "SPV_KHR_non_semantic_info"
|
||||||
Extension "SPV_KHR_physical_storage_buffer"
|
Extension "SPV_KHR_physical_storage_buffer"
|
||||||
Extension "SPV_KHR_storage_buffer_storage_class"
|
Extension "SPV_KHR_storage_buffer_storage_class"
|
||||||
2: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
|
1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
|
||||||
3: ExtInstImport "GLSL.std.450"
|
3: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel PhysicalStorageBuffer64EXT GLSL450
|
MemoryModel PhysicalStorageBuffer64EXT GLSL450
|
||||||
EntryPoint Fragment 14 "main" 75 134
|
EntryPoint Fragment 14 "main" 76 131
|
||||||
ExecutionMode 14 OriginUpperLeft
|
ExecutionMode 14 OriginUpperLeft
|
||||||
1: String ""
|
2: String ""
|
||||||
8: String "uint"
|
8: String "uint"
|
||||||
16: String "main"
|
16: String "main"
|
||||||
19: String "// OpModuleProcessed auto-map-locations
|
19: String "// OpModuleProcessed auto-map-locations
|
||||||
|
|
@ -24,45 +24,45 @@ spv.debuginfo.bufferref.glsl.frag
|
||||||
// OpModuleProcessed entry-point main
|
// OpModuleProcessed entry-point main
|
||||||
#line 1
|
#line 1
|
||||||
"
|
"
|
||||||
32: String "Mesh"
|
31: String "Mesh"
|
||||||
34: String "float"
|
34: String "float"
|
||||||
40: String "data"
|
40: String "data"
|
||||||
44: String "MeshVertexPositions"
|
44: String "MeshVertexPositions"
|
||||||
50: String "meshData"
|
50: String "meshData"
|
||||||
62: String "PerPass_meshes"
|
63: String "PerPass_meshes"
|
||||||
68: String "perPass_meshes"
|
69: String "perPass_meshes"
|
||||||
70: String "int"
|
71: String "int"
|
||||||
77: String "tri_idx0"
|
78: String "tri_idx0"
|
||||||
95: String "vertex_pos0"
|
94: String "vertex_pos0"
|
||||||
136: String "out_fragColor"
|
133: String "out_fragColor"
|
||||||
SourceExtension "GL_EXT_buffer_reference"
|
SourceExtension "GL_EXT_buffer_reference"
|
||||||
Name 14 "main"
|
Name 14 "main"
|
||||||
Name 30 "Mesh"
|
Name 29 "Mesh"
|
||||||
MemberName 30(Mesh) 0 "positions"
|
MemberName 29(Mesh) 0 "positions"
|
||||||
Name 38 "MeshVertexPositions"
|
Name 38 "MeshVertexPositions"
|
||||||
MemberName 38(MeshVertexPositions) 0 "data"
|
MemberName 38(MeshVertexPositions) 0 "data"
|
||||||
Name 48 "meshData"
|
Name 48 "meshData"
|
||||||
Name 53 "Mesh"
|
Name 54 "Mesh"
|
||||||
MemberName 53(Mesh) 0 "positions"
|
MemberName 54(Mesh) 0 "positions"
|
||||||
Name 57 "PerPass_meshes"
|
Name 58 "PerPass_meshes"
|
||||||
MemberName 57(PerPass_meshes) 0 "data"
|
MemberName 58(PerPass_meshes) 0 "data"
|
||||||
Name 66 "perPass_meshes"
|
Name 67 "perPass_meshes"
|
||||||
Name 75 "tri_idx0"
|
Name 76 "tri_idx0"
|
||||||
Name 93 "vertex_pos0"
|
Name 92 "vertex_pos0"
|
||||||
Name 134 "out_fragColor"
|
Name 131 "out_fragColor"
|
||||||
Decorate 36 ArrayStride 4
|
Decorate 36 ArrayStride 4
|
||||||
MemberDecorate 38(MeshVertexPositions) 0 Offset 0
|
MemberDecorate 38(MeshVertexPositions) 0 Offset 0
|
||||||
Decorate 38(MeshVertexPositions) Block
|
Decorate 38(MeshVertexPositions) Block
|
||||||
MemberDecorate 53(Mesh) 0 Offset 0
|
MemberDecorate 54(Mesh) 0 Offset 0
|
||||||
Decorate 55 ArrayStride 8
|
Decorate 56 ArrayStride 8
|
||||||
MemberDecorate 57(PerPass_meshes) 0 NonWritable
|
MemberDecorate 58(PerPass_meshes) 0 NonWritable
|
||||||
MemberDecorate 57(PerPass_meshes) 0 Offset 0
|
MemberDecorate 58(PerPass_meshes) 0 Offset 0
|
||||||
Decorate 57(PerPass_meshes) Block
|
Decorate 58(PerPass_meshes) Block
|
||||||
Decorate 66(perPass_meshes) DescriptorSet 0
|
Decorate 67(perPass_meshes) DescriptorSet 0
|
||||||
Decorate 66(perPass_meshes) Binding 0
|
Decorate 67(perPass_meshes) Binding 0
|
||||||
Decorate 75(tri_idx0) Flat
|
Decorate 76(tri_idx0) Flat
|
||||||
Decorate 75(tri_idx0) Location 0
|
Decorate 76(tri_idx0) Location 0
|
||||||
Decorate 134(out_fragColor) Location 0
|
Decorate 131(out_fragColor) Location 0
|
||||||
Decorate 48(meshData) DecorationAliasedPointerEXT
|
Decorate 48(meshData) DecorationAliasedPointerEXT
|
||||||
4: TypeVoid
|
4: TypeVoid
|
||||||
5: TypeFunction 4
|
5: TypeFunction 4
|
||||||
|
|
@ -70,129 +70,127 @@ spv.debuginfo.bufferref.glsl.frag
|
||||||
10: 7(int) Constant 32
|
10: 7(int) Constant 32
|
||||||
11: 7(int) Constant 6
|
11: 7(int) Constant 6
|
||||||
12: 7(int) Constant 0
|
12: 7(int) Constant 0
|
||||||
9: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12
|
9: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12
|
||||||
13: 7(int) Constant 3
|
13: 7(int) Constant 3
|
||||||
6: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4
|
6: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4
|
||||||
18: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 1 19
|
18: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 19
|
||||||
20: 7(int) Constant 20
|
20: 7(int) Constant 20
|
||||||
22: 7(int) Constant 1
|
22: 7(int) Constant 1
|
||||||
23: 7(int) Constant 4
|
23: 7(int) Constant 4
|
||||||
24: 7(int) Constant 2
|
24: 7(int) Constant 2
|
||||||
21: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 22 23 18 24
|
21: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 22 23 18 24
|
||||||
17: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 16 6 18 20 12 21 16 13 20
|
17: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 16 6 18 20 12 21 16 13 20
|
||||||
28: 7(int) Constant 21
|
TypeForwardPointer 28 PhysicalStorageBufferEXT
|
||||||
TypeForwardPointer 29 PhysicalStorageBufferEXT
|
29(Mesh): TypeStruct 28
|
||||||
30(Mesh): TypeStruct 29
|
32: 7(int) Constant 21
|
||||||
31: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 32 22 18 28 12 21 32 12 13
|
30: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 31 22 18 32 12 21 31 12 13
|
||||||
33: TypeFloat 32
|
33: TypeFloat 32
|
||||||
35: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 34 10 13 12
|
35: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 34 10 13 12
|
||||||
36: TypeRuntimeArray 33(float)
|
36: TypeRuntimeArray 33(float)
|
||||||
37: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 35 12
|
37: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 35 12
|
||||||
38(MeshVertexPositions): TypeStruct 36
|
38(MeshVertexPositions): TypeStruct 36
|
||||||
41: 7(int) Constant 5
|
41: 7(int) Constant 5
|
||||||
42: 7(int) Constant 9
|
42: 7(int) Constant 9
|
||||||
39: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 40 37 18 41 42 12 12 13
|
39: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 40 37 18 41 42 12 12 13
|
||||||
43: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 44 22 18 28 12 21 44 12 13 39
|
43: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 44 22 18 32 12 21 44 12 13 39
|
||||||
29: TypePointer PhysicalStorageBufferEXT 38(MeshVertexPositions)
|
28: TypePointer PhysicalStorageBufferEXT 38(MeshVertexPositions)
|
||||||
45: TypePointer Function 30(Mesh)
|
45: TypePointer Function 29(Mesh)
|
||||||
46: 7(int) Constant 7
|
46: 7(int) Constant 7
|
||||||
47: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 31 46 12
|
47: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 30 46 12
|
||||||
49: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 50 31 18 28 12 17 23
|
49: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 50 30 18 32 12 17 23
|
||||||
52: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
|
52: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
|
||||||
53(Mesh): TypeStruct 29(ptr)
|
54(Mesh): TypeStruct 28(ptr)
|
||||||
54: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 32 22 18 28 12 21 32 12 13
|
55: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 31 22 18 32 12 21 31 12 13
|
||||||
55: TypeRuntimeArray 53(Mesh)
|
56: TypeRuntimeArray 54(Mesh)
|
||||||
56: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 54 12
|
57: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 55 12
|
||||||
57(PerPass_meshes): TypeStruct 55
|
58(PerPass_meshes): TypeStruct 56
|
||||||
59: 7(int) Constant 13
|
60: 7(int) Constant 13
|
||||||
60: 7(int) Constant 8
|
61: 7(int) Constant 8
|
||||||
58: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 40 56 18 59 60 12 12 13
|
59: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 40 57 18 60 61 12 12 13
|
||||||
61: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 62 22 18 28 12 21 62 12 13 58
|
62: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 63 22 18 32 12 21 63 12 13 59
|
||||||
63: TypePointer StorageBuffer 57(PerPass_meshes)
|
64: TypePointer StorageBuffer 58(PerPass_meshes)
|
||||||
64: 7(int) Constant 12
|
65: 7(int) Constant 12
|
||||||
65: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 61 64 12
|
66: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 62 65 12
|
||||||
66(perPass_meshes): 63(ptr) Variable StorageBuffer
|
67(perPass_meshes): 64(ptr) Variable StorageBuffer
|
||||||
67: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 68 61 18 28 12 21 68 66(perPass_meshes) 60
|
68: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 69 62 18 32 12 21 69 67(perPass_meshes) 61
|
||||||
69: TypeInt 32 1
|
70: TypeInt 32 1
|
||||||
71: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 70 10 23 12
|
72: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 71 10 23 12
|
||||||
72: 69(int) Constant 0
|
73: 70(int) Constant 0
|
||||||
73: TypePointer Input 7(int)
|
74: TypePointer Input 7(int)
|
||||||
74: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 9 22 12
|
75: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 9 22 12
|
||||||
75(tri_idx0): 73(ptr) Variable Input
|
76(tri_idx0): 74(ptr) Variable Input
|
||||||
76: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 77 9 18 28 12 21 77 75(tri_idx0) 60
|
77: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 78 9 18 32 12 21 78 76(tri_idx0) 61
|
||||||
79: TypePointer StorageBuffer 53(Mesh)
|
80: TypePointer StorageBuffer 54(Mesh)
|
||||||
80: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 54 64 12
|
81: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 55 65 12
|
||||||
84: TypePointer Function 29(ptr)
|
85: TypePointer Function 28(ptr)
|
||||||
85: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 0(DebugInfoNone)
|
86: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 0(DebugInfoNone)
|
||||||
88: 7(int) Constant 23
|
88: TypeVector 33(float) 3
|
||||||
89: TypeVector 33(float) 3
|
89: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 35 13
|
||||||
90: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 35 13
|
90: TypePointer Function 88(fvec3)
|
||||||
91: TypePointer Function 89(fvec3)
|
91: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 89 46 12
|
||||||
92: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 90 46 12
|
95: 7(int) Constant 23
|
||||||
94: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 95 90 18 88 12 17 23
|
93: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 94 89 18 95 12 17 23
|
||||||
98: 7(int) Constant 25
|
102: TypePointer PhysicalStorageBufferEXT 33(float)
|
||||||
104: TypePointer PhysicalStorageBufferEXT 33(float)
|
103: 7(int) Constant 5349
|
||||||
105: 7(int) Constant 5349
|
104: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 35 103 12
|
||||||
106: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 35 105 12
|
109: 7(int) Constant 24
|
||||||
110: 7(int) Constant 24
|
118: 7(int) Constant 25
|
||||||
129: 7(int) Constant 27
|
127: TypeVector 33(float) 4
|
||||||
130: TypeVector 33(float) 4
|
128: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 35 23
|
||||||
131: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 35 23
|
129: TypePointer Output 127(fvec4)
|
||||||
132: TypePointer Output 130(fvec4)
|
130: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 128 13 12
|
||||||
133: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 131 13 12
|
131(out_fragColor): 129(ptr) Variable Output
|
||||||
134(out_fragColor): 132(ptr) Variable Output
|
134: 7(int) Constant 27
|
||||||
135: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 136 131 18 129 12 21 136 134(out_fragColor) 60
|
132: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 133 128 18 134 12 21 133 131(out_fragColor) 61
|
||||||
138: 33(float) Constant 1065353216
|
137: 33(float) Constant 1065353216
|
||||||
Line 1 20 11
|
|
||||||
14(main): 4 Function None 5
|
14(main): 4 Function None 5
|
||||||
15: Label
|
15: Label
|
||||||
48(meshData): 45(ptr) Variable Function
|
48(meshData): 45(ptr) Variable Function
|
||||||
93(vertex_pos0): 91(ptr) Variable Function
|
92(vertex_pos0): 90(ptr) Variable Function
|
||||||
25: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 17 14(main)
|
26: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
|
||||||
26: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
|
27: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 20 20 12 12
|
||||||
27: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 28 28 12 12
|
25: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 17 14(main)
|
||||||
51: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 49 48(meshData) 52
|
53: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 32 32 12 12
|
||||||
78: 7(int) Load 75(tri_idx0)
|
51: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 49 48(meshData) 52
|
||||||
81: 79(ptr) AccessChain 66(perPass_meshes) 72 78
|
79: 7(int) Load 76(tri_idx0)
|
||||||
82: 53(Mesh) Load 81
|
82: 80(ptr) AccessChain 67(perPass_meshes) 73 79
|
||||||
83: 29(ptr) CompositeExtract 82 0
|
83: 54(Mesh) Load 82
|
||||||
86: 84(ptr) AccessChain 48(meshData) 72
|
84: 28(ptr) CompositeExtract 83 0
|
||||||
Store 86 83
|
87: 85(ptr) AccessChain 48(meshData) 73
|
||||||
87: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 88 88 12 12
|
Store 87 84
|
||||||
96: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 94 93(vertex_pos0) 52
|
97: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 95 95 12 12
|
||||||
97: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 98 98 12 12
|
96: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 93 92(vertex_pos0) 52
|
||||||
99: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 88 88 12 12
|
98: 85(ptr) AccessChain 48(meshData) 73
|
||||||
100: 84(ptr) AccessChain 48(meshData) 72
|
99: 28(ptr) Load 98
|
||||||
101: 29(ptr) Load 100
|
100: 7(int) Load 76(tri_idx0)
|
||||||
102: 7(int) Load 75(tri_idx0)
|
101: 7(int) IMul 13 100
|
||||||
103: 7(int) IMul 13 102
|
105: 102(ptr) AccessChain 99 73 101
|
||||||
107: 104(ptr) AccessChain 101 72 103
|
106: 33(float) Load 105 Aligned 4
|
||||||
108: 33(float) Load 107 Aligned 4
|
108: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 109 109 12 12
|
||||||
109: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 110 110 12 12
|
107: 85(ptr) AccessChain 48(meshData) 73
|
||||||
111: 84(ptr) AccessChain 48(meshData) 72
|
110: 28(ptr) Load 107
|
||||||
112: 29(ptr) Load 111
|
111: 7(int) Load 76(tri_idx0)
|
||||||
113: 7(int) Load 75(tri_idx0)
|
112: 7(int) IMul 13 111
|
||||||
114: 7(int) IMul 13 113
|
113: 7(int) IAdd 112 22
|
||||||
115: 7(int) IAdd 114 22
|
114: 102(ptr) AccessChain 110 73 113
|
||||||
116: 104(ptr) AccessChain 112 72 115
|
115: 33(float) Load 114 Aligned 4
|
||||||
117: 33(float) Load 116 Aligned 4
|
117: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 118 118 12 12
|
||||||
118: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 98 98 12 12
|
116: 85(ptr) AccessChain 48(meshData) 73
|
||||||
119: 84(ptr) AccessChain 48(meshData) 72
|
119: 28(ptr) Load 116
|
||||||
120: 29(ptr) Load 119
|
120: 7(int) Load 76(tri_idx0)
|
||||||
121: 7(int) Load 75(tri_idx0)
|
121: 7(int) IMul 13 120
|
||||||
122: 7(int) IMul 13 121
|
122: 7(int) IAdd 121 24
|
||||||
123: 7(int) IAdd 122 24
|
123: 102(ptr) AccessChain 119 73 122
|
||||||
124: 104(ptr) AccessChain 120 72 123
|
124: 33(float) Load 123 Aligned 4
|
||||||
125: 33(float) Load 124 Aligned 4
|
125: 88(fvec3) CompositeConstruct 106 115 124
|
||||||
126: 89(fvec3) CompositeConstruct 108 117 125
|
126: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 95 95 12 12
|
||||||
127: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 88 88 12 12
|
Store 92(vertex_pos0) 125
|
||||||
Store 93(vertex_pos0) 126
|
136: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 134 134 12 12
|
||||||
128: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 129 129 12 12
|
135: 88(fvec3) Load 92(vertex_pos0)
|
||||||
137: 89(fvec3) Load 93(vertex_pos0)
|
138: 33(float) CompositeExtract 135 0
|
||||||
139: 33(float) CompositeExtract 137 0
|
139: 33(float) CompositeExtract 135 1
|
||||||
140: 33(float) CompositeExtract 137 1
|
140: 33(float) CompositeExtract 135 2
|
||||||
141: 33(float) CompositeExtract 137 2
|
141: 127(fvec4) CompositeConstruct 138 139 140 137
|
||||||
142: 130(fvec4) CompositeConstruct 139 140 141 138
|
Store 131(out_fragColor) 141
|
||||||
Store 134(out_fragColor) 142
|
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
|
|
||||||
|
|
@ -1,16 +1,16 @@
|
||||||
spv.debuginfo.const_params.glsl.comp
|
spv.debuginfo.const_params.glsl.comp
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 8000b
|
// Generated by (magic number): 8000b
|
||||||
// Id's are bound by 70
|
// Id's are bound by 71
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Extension "SPV_KHR_non_semantic_info"
|
Extension "SPV_KHR_non_semantic_info"
|
||||||
2: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
|
1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
|
||||||
3: ExtInstImport "GLSL.std.450"
|
3: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint GLCompute 14 "main"
|
EntryPoint GLCompute 14 "main"
|
||||||
ExecutionMode 14 LocalSize 1 1 1
|
ExecutionMode 14 LocalSize 1 1 1
|
||||||
1: String ""
|
2: String ""
|
||||||
8: String "uint"
|
8: String "uint"
|
||||||
17: String "float"
|
17: String "float"
|
||||||
35: String "function"
|
35: String "function"
|
||||||
|
|
@ -22,7 +22,7 @@ spv.debuginfo.const_params.glsl.comp
|
||||||
// OpModuleProcessed entry-point main
|
// OpModuleProcessed entry-point main
|
||||||
#line 1
|
#line 1
|
||||||
"
|
"
|
||||||
45: String "f"
|
43: String "f"
|
||||||
49: String "f2"
|
49: String "f2"
|
||||||
52: String "f3"
|
52: String "f3"
|
||||||
55: String "f4"
|
55: String "f4"
|
||||||
|
|
@ -39,60 +39,59 @@ spv.debuginfo.const_params.glsl.comp
|
||||||
10: 7(int) Constant 32
|
10: 7(int) Constant 32
|
||||||
11: 7(int) Constant 6
|
11: 7(int) Constant 6
|
||||||
12: 7(int) Constant 0
|
12: 7(int) Constant 0
|
||||||
9: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12
|
9: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12
|
||||||
13: 7(int) Constant 3
|
13: 7(int) Constant 3
|
||||||
6: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4
|
6: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4
|
||||||
16: TypeFloat 32
|
16: TypeFloat 32
|
||||||
18: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 17 10 13 12
|
18: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 17 10 13 12
|
||||||
19: TypeVector 16(float) 2
|
19: TypeVector 16(float) 2
|
||||||
20: 7(int) Constant 2
|
20: 7(int) Constant 2
|
||||||
21: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 18 20
|
21: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 18 20
|
||||||
22: TypeVector 16(float) 3
|
22: TypeVector 16(float) 3
|
||||||
23: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 18 13
|
23: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 18 13
|
||||||
24: TypeVector 16(float) 4
|
24: TypeVector 16(float) 4
|
||||||
25: 7(int) Constant 4
|
25: 7(int) Constant 4
|
||||||
26: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 18 25
|
26: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 18 25
|
||||||
27: TypeFunction 4 16(float) 19(fvec2) 22(fvec3) 24(fvec4)
|
27: TypeFunction 4 16(float) 19(fvec2) 22(fvec3) 24(fvec4)
|
||||||
28: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4 18 21 23 26
|
28: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4 18 21 23 26
|
||||||
37: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 1 38
|
37: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 38
|
||||||
39: 7(int) Constant 7
|
39: 7(int) Constant 7
|
||||||
41: 7(int) Constant 1
|
41: 7(int) Constant 1
|
||||||
40: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 41 25 37 20
|
40: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 41 25 37 20
|
||||||
36: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 35 28 37 39 12 40 35 13 39
|
36: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 35 28 37 39 12 40 35 13 39
|
||||||
44: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 45 18 37 39 12 36 25 41
|
42: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 43 18 37 39 12 36 25 41
|
||||||
47: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
|
45: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
|
||||||
48: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 49 21 37 39 12 36 25 20
|
48: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 49 21 37 39 12 36 25 20
|
||||||
51: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 52 23 37 39 12 36 25 13
|
51: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 52 23 37 39 12 36 25 13
|
||||||
54: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 55 26 37 39 12 36 25 25
|
54: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 55 26 37 39 12 36 25 25
|
||||||
59: 7(int) Constant 11
|
59: 7(int) Constant 11
|
||||||
58: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 57 6 37 59 12 40 57 13 59
|
58: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 57 6 37 59 12 40 57 13 59
|
||||||
64: 7(int) Constant 13
|
64: 16(float) Constant 0
|
||||||
65: 16(float) Constant 0
|
65: 19(fvec2) ConstantComposite 64 64
|
||||||
66: 19(fvec2) ConstantComposite 65 65
|
66: 22(fvec3) ConstantComposite 64 64 64
|
||||||
67: 22(fvec3) ConstantComposite 65 65 65
|
67: 24(fvec4) ConstantComposite 64 64 64 64
|
||||||
68: 24(fvec4) ConstantComposite 65 65 65 65
|
70: 7(int) Constant 13
|
||||||
Line 1 11 11
|
|
||||||
14(main): 4 Function None 5
|
14(main): 4 Function None 5
|
||||||
15: Label
|
15: Label
|
||||||
61: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 58 14(main)
|
62: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 58
|
||||||
62: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 58
|
63: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 37 59 59 12 12
|
||||||
63: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 37 64 64 12 12
|
61: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 58 14(main)
|
||||||
69: 4 FunctionCall 33(function(f1;vf2;vf3;vf4;) 65 66 67 68
|
69: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 37 70 70 12 12
|
||||||
|
68: 4 FunctionCall 33(function(f1;vf2;vf3;vf4;) 64 65 66 67
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
Line 1 7 18
|
|
||||||
33(function(f1;vf2;vf3;vf4;): 4 Function None 27
|
33(function(f1;vf2;vf3;vf4;): 4 Function None 27
|
||||||
29(f): 16(float) FunctionParameter
|
29(f): 16(float) FunctionParameter
|
||||||
30(f2): 19(fvec2) FunctionParameter
|
30(f2): 19(fvec2) FunctionParameter
|
||||||
31(f3): 22(fvec3) FunctionParameter
|
31(f3): 22(fvec3) FunctionParameter
|
||||||
32(f4): 24(fvec4) FunctionParameter
|
32(f4): 24(fvec4) FunctionParameter
|
||||||
34: Label
|
34: Label
|
||||||
42: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 36
|
46: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 36
|
||||||
43: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 37 39 39 12 12
|
47: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 37 39 39 12 12
|
||||||
46: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 29(DebugValue) 44 29(f) 47
|
44: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(DebugValue) 42 29(f) 45
|
||||||
50: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 29(DebugValue) 48 30(f2) 47
|
50: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(DebugValue) 48 30(f2) 45
|
||||||
53: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 29(DebugValue) 51 31(f3) 47
|
53: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(DebugValue) 51 31(f3) 45
|
||||||
56: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 29(DebugValue) 54 32(f4) 47
|
56: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(DebugValue) 54 32(f4) 45
|
||||||
60: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 36 33(function(f1;vf2;vf3;vf4;)
|
60: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 36 33(function(f1;vf2;vf3;vf4;)
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
|
|
||||||
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
|
@ -1,20 +1,20 @@
|
||||||
spv.debuginfo.glsl.geom
|
spv.debuginfo.glsl.geom
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 8000b
|
// Generated by (magic number): 8000b
|
||||||
// Id's are bound by 272
|
// Id's are bound by 273
|
||||||
|
|
||||||
Capability Geometry
|
Capability Geometry
|
||||||
Capability MultiViewport
|
Capability MultiViewport
|
||||||
Extension "SPV_KHR_non_semantic_info"
|
Extension "SPV_KHR_non_semantic_info"
|
||||||
2: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
|
1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
|
||||||
3: ExtInstImport "GLSL.std.450"
|
3: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Geometry 14 "main" 66 99 120 131 134 167 209 218 236 250 256 259
|
EntryPoint Geometry 14 "main" 64 98 121 130 134 168 208 217 236 249 255 259
|
||||||
ExecutionMode 14 Triangles
|
ExecutionMode 14 Triangles
|
||||||
ExecutionMode 14 Invocations 2
|
ExecutionMode 14 Invocations 2
|
||||||
ExecutionMode 14 OutputTriangleStrip
|
ExecutionMode 14 OutputTriangleStrip
|
||||||
ExecutionMode 14 OutputVertices 3
|
ExecutionMode 14 OutputVertices 3
|
||||||
1: String ""
|
2: String ""
|
||||||
8: String "uint"
|
8: String "uint"
|
||||||
16: String "main"
|
16: String "main"
|
||||||
19: String "// OpModuleProcessed auto-map-locations
|
19: String "// OpModuleProcessed auto-map-locations
|
||||||
|
|
@ -25,97 +25,97 @@ spv.debuginfo.glsl.geom
|
||||||
// OpModuleProcessed entry-point main
|
// OpModuleProcessed entry-point main
|
||||||
#line 1
|
#line 1
|
||||||
"
|
"
|
||||||
30: String "int"
|
29: String "int"
|
||||||
37: String "i"
|
36: String "i"
|
||||||
53: String "bool"
|
54: String "bool"
|
||||||
60: String "float"
|
58: String "float"
|
||||||
68: String "outNormal"
|
66: String "outNormal"
|
||||||
81: String "projection"
|
80: String "projection"
|
||||||
84: String "modelview"
|
83: String "modelview"
|
||||||
87: String "lightPos"
|
86: String "lightPos"
|
||||||
90: String "UBO"
|
89: String "UBO"
|
||||||
95: String "ubo"
|
94: String "ubo"
|
||||||
101: String "gl_InvocationID"
|
100: String "gl_InvocationID"
|
||||||
122: String "inNormal"
|
123: String "inNormal"
|
||||||
133: String "outColor"
|
132: String "outColor"
|
||||||
136: String "inColor"
|
136: String "inColor"
|
||||||
146: String "pos"
|
145: String "pos"
|
||||||
152: String "gl_Position"
|
153: String "gl_Position"
|
||||||
155: String "gl_PointSize"
|
156: String "gl_PointSize"
|
||||||
158: String "gl_CullDistance"
|
159: String "gl_CullDistance"
|
||||||
162: String "gl_PerVertex"
|
163: String "gl_PerVertex"
|
||||||
169: String "gl_in"
|
170: String "gl_in"
|
||||||
179: String "worldPos"
|
178: String "worldPos"
|
||||||
192: String "lPos"
|
191: String "lPos"
|
||||||
211: String "outLightVec"
|
210: String "outLightVec"
|
||||||
220: String "outViewVec"
|
219: String "outViewVec"
|
||||||
252: String "gl_ViewportIndex"
|
251: String "gl_ViewportIndex"
|
||||||
258: String "gl_PrimitiveID"
|
257: String "gl_PrimitiveID"
|
||||||
261: String "gl_PrimitiveIDIn"
|
261: String "gl_PrimitiveIDIn"
|
||||||
SourceExtension "GL_ARB_viewport_array"
|
SourceExtension "GL_ARB_viewport_array"
|
||||||
Name 14 "main"
|
Name 14 "main"
|
||||||
Name 35 "i"
|
Name 34 "i"
|
||||||
Name 66 "outNormal"
|
Name 64 "outNormal"
|
||||||
Name 79 "UBO"
|
Name 78 "UBO"
|
||||||
MemberName 79(UBO) 0 "projection"
|
MemberName 78(UBO) 0 "projection"
|
||||||
MemberName 79(UBO) 1 "modelview"
|
MemberName 78(UBO) 1 "modelview"
|
||||||
MemberName 79(UBO) 2 "lightPos"
|
MemberName 78(UBO) 2 "lightPos"
|
||||||
Name 93 "ubo"
|
Name 92 "ubo"
|
||||||
Name 99 "gl_InvocationID"
|
Name 98 "gl_InvocationID"
|
||||||
Name 120 "inNormal"
|
Name 121 "inNormal"
|
||||||
Name 131 "outColor"
|
Name 130 "outColor"
|
||||||
Name 134 "inColor"
|
Name 134 "inColor"
|
||||||
Name 144 "pos"
|
Name 143 "pos"
|
||||||
Name 150 "gl_PerVertex"
|
Name 151 "gl_PerVertex"
|
||||||
MemberName 150(gl_PerVertex) 0 "gl_Position"
|
MemberName 151(gl_PerVertex) 0 "gl_Position"
|
||||||
MemberName 150(gl_PerVertex) 1 "gl_PointSize"
|
MemberName 151(gl_PerVertex) 1 "gl_PointSize"
|
||||||
MemberName 150(gl_PerVertex) 2 "gl_ClipDistance"
|
MemberName 151(gl_PerVertex) 2 "gl_ClipDistance"
|
||||||
MemberName 150(gl_PerVertex) 3 "gl_CullDistance"
|
MemberName 151(gl_PerVertex) 3 "gl_CullDistance"
|
||||||
Name 167 "gl_in"
|
Name 168 "gl_in"
|
||||||
Name 177 "worldPos"
|
Name 176 "worldPos"
|
||||||
Name 190 "lPos"
|
Name 189 "lPos"
|
||||||
Name 209 "outLightVec"
|
Name 208 "outLightVec"
|
||||||
Name 218 "outViewVec"
|
Name 217 "outViewVec"
|
||||||
Name 226 "gl_PerVertex"
|
Name 225 "gl_PerVertex"
|
||||||
MemberName 226(gl_PerVertex) 0 "gl_Position"
|
MemberName 225(gl_PerVertex) 0 "gl_Position"
|
||||||
MemberName 226(gl_PerVertex) 1 "gl_PointSize"
|
MemberName 225(gl_PerVertex) 1 "gl_PointSize"
|
||||||
MemberName 226(gl_PerVertex) 2 "gl_ClipDistance"
|
MemberName 225(gl_PerVertex) 2 "gl_ClipDistance"
|
||||||
MemberName 226(gl_PerVertex) 3 "gl_CullDistance"
|
MemberName 225(gl_PerVertex) 3 "gl_CullDistance"
|
||||||
Name 236 ""
|
Name 236 ""
|
||||||
Name 250 "gl_ViewportIndex"
|
Name 249 "gl_ViewportIndex"
|
||||||
Name 256 "gl_PrimitiveID"
|
Name 255 "gl_PrimitiveID"
|
||||||
Name 259 "gl_PrimitiveIDIn"
|
Name 259 "gl_PrimitiveIDIn"
|
||||||
Decorate 66(outNormal) Location 0
|
Decorate 64(outNormal) Location 0
|
||||||
Decorate 75 ArrayStride 64
|
Decorate 74 ArrayStride 64
|
||||||
Decorate 77 ArrayStride 64
|
Decorate 76 ArrayStride 64
|
||||||
MemberDecorate 79(UBO) 0 ColMajor
|
MemberDecorate 78(UBO) 0 ColMajor
|
||||||
MemberDecorate 79(UBO) 0 Offset 0
|
MemberDecorate 78(UBO) 0 Offset 0
|
||||||
MemberDecorate 79(UBO) 0 MatrixStride 16
|
MemberDecorate 78(UBO) 0 MatrixStride 16
|
||||||
MemberDecorate 79(UBO) 1 ColMajor
|
MemberDecorate 78(UBO) 1 ColMajor
|
||||||
MemberDecorate 79(UBO) 1 Offset 128
|
MemberDecorate 78(UBO) 1 Offset 128
|
||||||
MemberDecorate 79(UBO) 1 MatrixStride 16
|
MemberDecorate 78(UBO) 1 MatrixStride 16
|
||||||
MemberDecorate 79(UBO) 2 Offset 256
|
MemberDecorate 78(UBO) 2 Offset 256
|
||||||
Decorate 79(UBO) Block
|
Decorate 78(UBO) Block
|
||||||
Decorate 93(ubo) DescriptorSet 0
|
Decorate 92(ubo) DescriptorSet 0
|
||||||
Decorate 93(ubo) Binding 0
|
Decorate 92(ubo) Binding 0
|
||||||
Decorate 99(gl_InvocationID) BuiltIn InvocationId
|
Decorate 98(gl_InvocationID) BuiltIn InvocationId
|
||||||
Decorate 120(inNormal) Location 0
|
Decorate 121(inNormal) Location 0
|
||||||
Decorate 131(outColor) Location 1
|
Decorate 130(outColor) Location 1
|
||||||
Decorate 134(inColor) Location 1
|
Decorate 134(inColor) Location 1
|
||||||
MemberDecorate 150(gl_PerVertex) 0 BuiltIn Position
|
MemberDecorate 151(gl_PerVertex) 0 BuiltIn Position
|
||||||
MemberDecorate 150(gl_PerVertex) 1 BuiltIn PointSize
|
MemberDecorate 151(gl_PerVertex) 1 BuiltIn PointSize
|
||||||
MemberDecorate 150(gl_PerVertex) 2 BuiltIn ClipDistance
|
MemberDecorate 151(gl_PerVertex) 2 BuiltIn ClipDistance
|
||||||
MemberDecorate 150(gl_PerVertex) 3 BuiltIn CullDistance
|
MemberDecorate 151(gl_PerVertex) 3 BuiltIn CullDistance
|
||||||
Decorate 150(gl_PerVertex) Block
|
Decorate 151(gl_PerVertex) Block
|
||||||
Decorate 209(outLightVec) Location 3
|
Decorate 208(outLightVec) Location 3
|
||||||
Decorate 218(outViewVec) Location 2
|
Decorate 217(outViewVec) Location 2
|
||||||
MemberDecorate 226(gl_PerVertex) 0 BuiltIn Position
|
MemberDecorate 225(gl_PerVertex) 0 BuiltIn Position
|
||||||
MemberDecorate 226(gl_PerVertex) 1 BuiltIn PointSize
|
MemberDecorate 225(gl_PerVertex) 1 BuiltIn PointSize
|
||||||
MemberDecorate 226(gl_PerVertex) 2 BuiltIn ClipDistance
|
MemberDecorate 225(gl_PerVertex) 2 BuiltIn ClipDistance
|
||||||
MemberDecorate 226(gl_PerVertex) 3 BuiltIn CullDistance
|
MemberDecorate 225(gl_PerVertex) 3 BuiltIn CullDistance
|
||||||
Decorate 226(gl_PerVertex) Block
|
Decorate 225(gl_PerVertex) Block
|
||||||
Decorate 250(gl_ViewportIndex) BuiltIn ViewportIndex
|
Decorate 249(gl_ViewportIndex) BuiltIn ViewportIndex
|
||||||
Decorate 256(gl_PrimitiveID) BuiltIn PrimitiveId
|
Decorate 255(gl_PrimitiveID) BuiltIn PrimitiveId
|
||||||
Decorate 259(gl_PrimitiveIDIn) BuiltIn PrimitiveId
|
Decorate 259(gl_PrimitiveIDIn) BuiltIn PrimitiveId
|
||||||
4: TypeVoid
|
4: TypeVoid
|
||||||
5: TypeFunction 4
|
5: TypeFunction 4
|
||||||
|
|
@ -123,258 +123,258 @@ spv.debuginfo.glsl.geom
|
||||||
10: 7(int) Constant 32
|
10: 7(int) Constant 32
|
||||||
11: 7(int) Constant 6
|
11: 7(int) Constant 6
|
||||||
12: 7(int) Constant 0
|
12: 7(int) Constant 0
|
||||||
9: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12
|
9: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12
|
||||||
13: 7(int) Constant 3
|
13: 7(int) Constant 3
|
||||||
6: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4
|
6: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4
|
||||||
18: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 1 19
|
18: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 19
|
||||||
20: 7(int) Constant 47
|
20: 7(int) Constant 47
|
||||||
22: 7(int) Constant 1
|
22: 7(int) Constant 1
|
||||||
23: 7(int) Constant 4
|
23: 7(int) Constant 4
|
||||||
24: 7(int) Constant 2
|
24: 7(int) Constant 2
|
||||||
21: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 22 23 18 24
|
21: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 22 23 18 24
|
||||||
17: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 16 6 18 20 12 21 16 13 20
|
17: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 16 6 18 20 12 21 16 13 20
|
||||||
28: 7(int) Constant 49
|
28: TypeInt 32 1
|
||||||
29: TypeInt 32 1
|
30: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 29 10 23 12
|
||||||
31: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 30 10 23 12
|
31: TypePointer Function 28(int)
|
||||||
32: TypePointer Function 29(int)
|
32: 7(int) Constant 7
|
||||||
33: 7(int) Constant 7
|
33: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 30 32 12
|
||||||
34: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 31 33 12
|
37: 7(int) Constant 49
|
||||||
36: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 37 31 18 28 12 17 23
|
35: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 36 30 18 37 12 17 23
|
||||||
39: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
|
39: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
|
||||||
40: 29(int) Constant 0
|
41: 28(int) Constant 0
|
||||||
51: 29(int) Constant 3
|
52: 28(int) Constant 3
|
||||||
52: TypeBool
|
53: TypeBool
|
||||||
54: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 53 10 24 12
|
55: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 54 10 24 12
|
||||||
58: 7(int) Constant 51
|
57: TypeFloat 32
|
||||||
59: TypeFloat 32
|
59: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 58 10 13 12
|
||||||
61: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 60 10 13 12
|
60: TypeVector 57(float) 3
|
||||||
62: TypeVector 59(float) 3
|
61: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 59 13
|
||||||
63: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 61 13
|
62: TypePointer Output 60(fvec3)
|
||||||
64: TypePointer Output 62(fvec3)
|
63: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 61 13 12
|
||||||
65: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 63 13 12
|
64(outNormal): 62(ptr) Variable Output
|
||||||
66(outNormal): 64(ptr) Variable Output
|
67: 7(int) Constant 51
|
||||||
69: 7(int) Constant 8
|
68: 7(int) Constant 8
|
||||||
67: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 68 63 18 58 12 21 68 66(outNormal) 69
|
65: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 66 61 18 67 12 21 66 64(outNormal) 68
|
||||||
70: TypeVector 59(float) 4
|
69: TypeVector 57(float) 4
|
||||||
71: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 61 23
|
70: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 59 23
|
||||||
72: TypeMatrix 70(fvec4) 4
|
71: TypeMatrix 69(fvec4) 4
|
||||||
74: 52(bool) ConstantTrue
|
73: 53(bool) ConstantTrue
|
||||||
73: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 71 23 74
|
72: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 70 23 73
|
||||||
75: TypeArray 72 24
|
74: TypeArray 71 24
|
||||||
76: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 73 24
|
75: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 72 24
|
||||||
77: TypeArray 72 24
|
76: TypeArray 71 24
|
||||||
78: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 73 24
|
77: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 72 24
|
||||||
79(UBO): TypeStruct 75 77 70(fvec4)
|
78(UBO): TypeStruct 74 76 69(fvec4)
|
||||||
82: 7(int) Constant 34
|
81: 7(int) Constant 34
|
||||||
80: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 81 76 18 82 33 12 12 13
|
79: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 80 75 18 81 32 12 12 13
|
||||||
85: 7(int) Constant 35
|
84: 7(int) Constant 35
|
||||||
83: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 84 78 18 85 33 12 12 13
|
82: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 83 77 18 84 32 12 12 13
|
||||||
88: 7(int) Constant 36
|
87: 7(int) Constant 36
|
||||||
86: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 87 71 18 88 33 12 12 13
|
85: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 86 70 18 87 32 12 12 13
|
||||||
89: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 90 22 18 58 12 21 90 12 13 80 83 86
|
88: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 89 22 18 67 12 21 89 12 13 79 82 85
|
||||||
91: TypePointer Uniform 79(UBO)
|
90: TypePointer Uniform 78(UBO)
|
||||||
92: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 89 24 12
|
91: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 88 24 12
|
||||||
93(ubo): 91(ptr) Variable Uniform
|
92(ubo): 90(ptr) Variable Uniform
|
||||||
94: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 95 89 18 58 12 21 95 93(ubo) 69
|
93: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 94 88 18 67 12 21 94 92(ubo) 68
|
||||||
96: 29(int) Constant 1
|
95: 28(int) Constant 1
|
||||||
97: TypePointer Input 29(int)
|
96: TypePointer Input 28(int)
|
||||||
98: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 31 22 12
|
97: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 30 22 12
|
||||||
99(gl_InvocationID): 97(ptr) Variable Input
|
98(gl_InvocationID): 96(ptr) Variable Input
|
||||||
100: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 101 31 18 58 12 21 101 99(gl_InvocationID) 69
|
99: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 100 30 18 67 12 21 100 98(gl_InvocationID) 68
|
||||||
103: TypePointer Uniform 72
|
104: TypePointer Uniform 71
|
||||||
104: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 73 24 12
|
105: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 72 24 12
|
||||||
107: TypeMatrix 62(fvec3) 3
|
108: TypeMatrix 60(fvec3) 3
|
||||||
108: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 63 13 74
|
109: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 61 13 73
|
||||||
116: TypeArray 62(fvec3) 13
|
117: TypeArray 60(fvec3) 13
|
||||||
117: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 63 13
|
118: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 61 13
|
||||||
118: TypePointer Input 116
|
119: TypePointer Input 117
|
||||||
119: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 117 22 12
|
120: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 118 22 12
|
||||||
120(inNormal): 118(ptr) Variable Input
|
121(inNormal): 119(ptr) Variable Input
|
||||||
121: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 122 117 18 58 12 21 122 120(inNormal) 69
|
122: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 123 118 18 67 12 21 123 121(inNormal) 68
|
||||||
124: TypePointer Input 62(fvec3)
|
125: TypePointer Input 60(fvec3)
|
||||||
125: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 63 22 12
|
126: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 61 22 12
|
||||||
130: 7(int) Constant 52
|
130(outColor): 62(ptr) Variable Output
|
||||||
131(outColor): 64(ptr) Variable Output
|
133: 7(int) Constant 52
|
||||||
132: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 133 63 18 130 12 21 133 131(outColor) 69
|
131: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 132 61 18 133 12 21 132 130(outColor) 68
|
||||||
134(inColor): 118(ptr) Variable Input
|
134(inColor): 119(ptr) Variable Input
|
||||||
135: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 136 117 18 130 12 21 136 134(inColor) 69
|
135: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 136 118 18 133 12 21 136 134(inColor) 68
|
||||||
141: 7(int) Constant 54
|
141: TypePointer Function 69(fvec4)
|
||||||
142: TypePointer Function 70(fvec4)
|
142: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 70 32 12
|
||||||
143: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 71 33 12
|
146: 7(int) Constant 54
|
||||||
145: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 146 71 18 141 12 17 23
|
144: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 145 70 18 146 12 17 23
|
||||||
148: TypeArray 59(float) 22
|
149: TypeArray 57(float) 22
|
||||||
149: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 61 22
|
150: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 59 22
|
||||||
150(gl_PerVertex): TypeStruct 70(fvec4) 59(float) 148 148
|
151(gl_PerVertex): TypeStruct 69(fvec4) 57(float) 149 149
|
||||||
153: 7(int) Constant 23
|
154: 7(int) Constant 23
|
||||||
151: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 152 71 18 24 153 12 12 13
|
152: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 153 70 18 24 154 12 12 13
|
||||||
156: 7(int) Constant 41
|
157: 7(int) Constant 41
|
||||||
154: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 155 61 18 24 156 12 12 13
|
155: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 156 59 18 24 157 12 12 13
|
||||||
159: 7(int) Constant 84
|
160: 7(int) Constant 84
|
||||||
157: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 158 149 18 24 159 12 12 13
|
158: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 159 150 18 24 160 12 12 13
|
||||||
160: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 158 149 18 24 159 12 12 13
|
161: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 159 150 18 24 160 12 12 13
|
||||||
161: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 162 22 18 141 12 21 162 12 13 151 154 157 160
|
162: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 163 22 18 146 12 21 163 12 13 152 155 158 161
|
||||||
163: TypeArray 150(gl_PerVertex) 13
|
164: TypeArray 151(gl_PerVertex) 13
|
||||||
164: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 161 13
|
165: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 162 13
|
||||||
165: TypePointer Input 163
|
166: TypePointer Input 164
|
||||||
166: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 164 22 12
|
167: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 165 22 12
|
||||||
167(gl_in): 165(ptr) Variable Input
|
168(gl_in): 166(ptr) Variable Input
|
||||||
168: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 169 164 18 141 12 21 169 167(gl_in) 69
|
169: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 170 165 18 146 12 21 170 168(gl_in) 68
|
||||||
171: TypePointer Input 70(fvec4)
|
172: TypePointer Input 69(fvec4)
|
||||||
172: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 71 22 12
|
173: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 70 22 12
|
||||||
176: 7(int) Constant 55
|
179: 7(int) Constant 55
|
||||||
178: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 179 71 18 176 12 17 23
|
177: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 178 70 18 179 12 17 23
|
||||||
187: 7(int) Constant 57
|
187: TypePointer Function 60(fvec3)
|
||||||
188: TypePointer Function 62(fvec3)
|
188: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 61 32 12
|
||||||
189: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 63 33 12
|
192: 7(int) Constant 57
|
||||||
191: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 192 63 18 187 12 17 23
|
190: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 191 61 18 192 12 17 23
|
||||||
197: 29(int) Constant 2
|
198: 28(int) Constant 2
|
||||||
198: TypePointer Uniform 70(fvec4)
|
199: TypePointer Uniform 69(fvec4)
|
||||||
199: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 71 24 12
|
200: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 70 24 12
|
||||||
208: 7(int) Constant 58
|
208(outLightVec): 62(ptr) Variable Output
|
||||||
209(outLightVec): 64(ptr) Variable Output
|
211: 7(int) Constant 58
|
||||||
210: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 211 63 18 208 12 21 211 209(outLightVec) 69
|
209: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 210 61 18 211 12 21 210 208(outLightVec) 68
|
||||||
217: 7(int) Constant 59
|
217(outViewVec): 62(ptr) Variable Output
|
||||||
218(outViewVec): 64(ptr) Variable Output
|
220: 7(int) Constant 59
|
||||||
219: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 220 63 18 217 12 21 220 218(outViewVec) 69
|
218: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 219 61 18 220 12 21 219 217(outViewVec) 68
|
||||||
225: 7(int) Constant 61
|
225(gl_PerVertex): TypeStruct 69(fvec4) 57(float) 149 149
|
||||||
226(gl_PerVertex): TypeStruct 70(fvec4) 59(float) 148 148
|
227: 7(int) Constant 215
|
||||||
228: 7(int) Constant 215
|
226: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 153 70 18 24 227 12 12 13
|
||||||
227: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 152 71 18 24 228 12 12 13
|
229: 7(int) Constant 233
|
||||||
230: 7(int) Constant 233
|
228: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 156 59 18 24 229 12 12 13
|
||||||
229: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 155 61 18 24 230 12 12 13
|
230: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 159 150 18 13 32 12 12 13
|
||||||
231: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 158 149 18 13 33 12 12 13
|
231: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 159 150 18 13 32 12 12 13
|
||||||
232: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 158 149 18 13 33 12 12 13
|
233: 7(int) Constant 61
|
||||||
233: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 162 22 18 225 12 21 162 12 13 227 229 231 232
|
232: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 163 22 18 233 12 21 163 12 13 226 228 230 231
|
||||||
234: TypePointer Output 226(gl_PerVertex)
|
234: TypePointer Output 225(gl_PerVertex)
|
||||||
235: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 233 13 12
|
235: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 232 13 12
|
||||||
236: 234(ptr) Variable Output
|
236: 234(ptr) Variable Output
|
||||||
237: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 1 233 18 225 12 21 1 236 69
|
237: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 2 232 18 233 12 21 2 236 68
|
||||||
243: TypePointer Output 70(fvec4)
|
244: TypePointer Output 69(fvec4)
|
||||||
244: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 71 13 12
|
245: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 70 13 12
|
||||||
247: 7(int) Constant 64
|
247: TypePointer Output 28(int)
|
||||||
248: TypePointer Output 29(int)
|
248: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 30 13 12
|
||||||
249: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 31 13 12
|
249(gl_ViewportIndex): 247(ptr) Variable Output
|
||||||
250(gl_ViewportIndex): 248(ptr) Variable Output
|
252: 7(int) Constant 64
|
||||||
251: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 252 31 18 247 12 21 252 250(gl_ViewportIndex) 69
|
250: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 251 30 18 252 12 21 251 249(gl_ViewportIndex) 68
|
||||||
255: 7(int) Constant 65
|
255(gl_PrimitiveID): 247(ptr) Variable Output
|
||||||
256(gl_PrimitiveID): 248(ptr) Variable Output
|
258: 7(int) Constant 65
|
||||||
257: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 258 31 18 255 12 21 258 256(gl_PrimitiveID) 69
|
256: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 257 30 18 258 12 21 257 255(gl_PrimitiveID) 68
|
||||||
259(gl_PrimitiveIDIn): 97(ptr) Variable Input
|
259(gl_PrimitiveIDIn): 96(ptr) Variable Input
|
||||||
260: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 261 31 18 255 12 21 261 259(gl_PrimitiveIDIn) 69
|
260: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 261 30 18 258 12 21 261 259(gl_PrimitiveIDIn) 68
|
||||||
264: 7(int) Constant 66
|
265: 7(int) Constant 66
|
||||||
271: 7(int) Constant 68
|
272: 7(int) Constant 68
|
||||||
Line 1 47 15
|
|
||||||
14(main): 4 Function None 5
|
14(main): 4 Function None 5
|
||||||
15: Label
|
15: Label
|
||||||
35(i): 32(ptr) Variable Function
|
34(i): 31(ptr) Variable Function
|
||||||
144(pos): 142(ptr) Variable Function
|
143(pos): 141(ptr) Variable Function
|
||||||
177(worldPos): 142(ptr) Variable Function
|
176(worldPos): 141(ptr) Variable Function
|
||||||
190(lPos): 188(ptr) Variable Function
|
189(lPos): 187(ptr) Variable Function
|
||||||
25: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 17 14(main)
|
26: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
|
||||||
26: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
|
27: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 20 20 12 12
|
||||||
27: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 28 28 12 12
|
25: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 17 14(main)
|
||||||
38: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 36 35(i) 39
|
40: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 37 37 12 12
|
||||||
Store 35(i) 40
|
38: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 35 34(i) 39
|
||||||
Branch 41
|
Store 34(i) 41
|
||||||
41: Label
|
Branch 42
|
||||||
45: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
|
42: Label
|
||||||
46: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 28 28 12 12
|
46: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
|
||||||
LoopMerge 43 44 None
|
47: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 37 37 12 12
|
||||||
Branch 47
|
LoopMerge 44 45 None
|
||||||
47: Label
|
Branch 48
|
||||||
48: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
|
48: Label
|
||||||
49: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 28 28 12 12
|
50: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
|
||||||
50: 29(int) Load 35(i)
|
51: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 37 37 12 12
|
||||||
55: 52(bool) SLessThan 50 51
|
49: 28(int) Load 34(i)
|
||||||
BranchConditional 55 42 43
|
56: 53(bool) SLessThan 49 52
|
||||||
42: Label
|
BranchConditional 56 43 44
|
||||||
56: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
|
43: Label
|
||||||
57: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 58 58 12 12
|
102: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
|
||||||
102: 29(int) Load 99(gl_InvocationID)
|
103: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 67 67 12 12
|
||||||
105: 103(ptr) AccessChain 93(ubo) 96 102
|
101: 28(int) Load 98(gl_InvocationID)
|
||||||
106: 72 Load 105
|
106: 104(ptr) AccessChain 92(ubo) 95 101
|
||||||
109: 70(fvec4) CompositeExtract 106 0
|
107: 71 Load 106
|
||||||
110: 62(fvec3) VectorShuffle 109 109 0 1 2
|
110: 69(fvec4) CompositeExtract 107 0
|
||||||
111: 70(fvec4) CompositeExtract 106 1
|
111: 60(fvec3) VectorShuffle 110 110 0 1 2
|
||||||
112: 62(fvec3) VectorShuffle 111 111 0 1 2
|
112: 69(fvec4) CompositeExtract 107 1
|
||||||
113: 70(fvec4) CompositeExtract 106 2
|
113: 60(fvec3) VectorShuffle 112 112 0 1 2
|
||||||
114: 62(fvec3) VectorShuffle 113 113 0 1 2
|
114: 69(fvec4) CompositeExtract 107 2
|
||||||
115: 107 CompositeConstruct 110 112 114
|
115: 60(fvec3) VectorShuffle 114 114 0 1 2
|
||||||
123: 29(int) Load 35(i)
|
116: 108 CompositeConstruct 111 113 115
|
||||||
126: 124(ptr) AccessChain 120(inNormal) 123
|
124: 28(int) Load 34(i)
|
||||||
127: 62(fvec3) Load 126
|
127: 125(ptr) AccessChain 121(inNormal) 124
|
||||||
128: 62(fvec3) MatrixTimesVector 115 127
|
128: 60(fvec3) Load 127
|
||||||
Store 66(outNormal) 128
|
129: 60(fvec3) MatrixTimesVector 116 128
|
||||||
129: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 130 130 12 12
|
Store 64(outNormal) 129
|
||||||
137: 29(int) Load 35(i)
|
138: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 133 133 12 12
|
||||||
138: 124(ptr) AccessChain 134(inColor) 137
|
137: 28(int) Load 34(i)
|
||||||
139: 62(fvec3) Load 138
|
139: 125(ptr) AccessChain 134(inColor) 137
|
||||||
Store 131(outColor) 139
|
140: 60(fvec3) Load 139
|
||||||
140: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 141 141 12 12
|
Store 130(outColor) 140
|
||||||
147: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 145 144(pos) 39
|
148: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 146 146 12 12
|
||||||
170: 29(int) Load 35(i)
|
147: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 144 143(pos) 39
|
||||||
173: 171(ptr) AccessChain 167(gl_in) 170 40
|
171: 28(int) Load 34(i)
|
||||||
174: 70(fvec4) Load 173
|
174: 172(ptr) AccessChain 168(gl_in) 171 41
|
||||||
Store 144(pos) 174
|
175: 69(fvec4) Load 174
|
||||||
175: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 176 176 12 12
|
Store 143(pos) 175
|
||||||
180: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 178 177(worldPos) 39
|
181: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 179 179 12 12
|
||||||
181: 29(int) Load 99(gl_InvocationID)
|
180: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 177 176(worldPos) 39
|
||||||
182: 103(ptr) AccessChain 93(ubo) 96 181
|
182: 28(int) Load 98(gl_InvocationID)
|
||||||
183: 72 Load 182
|
183: 104(ptr) AccessChain 92(ubo) 95 182
|
||||||
184: 70(fvec4) Load 144(pos)
|
184: 71 Load 183
|
||||||
185: 70(fvec4) MatrixTimesVector 183 184
|
185: 69(fvec4) Load 143(pos)
|
||||||
Store 177(worldPos) 185
|
186: 69(fvec4) MatrixTimesVector 184 185
|
||||||
186: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 187 187 12 12
|
Store 176(worldPos) 186
|
||||||
193: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 191 190(lPos) 39
|
194: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 192 192 12 12
|
||||||
194: 29(int) Load 99(gl_InvocationID)
|
193: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 190 189(lPos) 39
|
||||||
195: 103(ptr) AccessChain 93(ubo) 96 194
|
195: 28(int) Load 98(gl_InvocationID)
|
||||||
196: 72 Load 195
|
196: 104(ptr) AccessChain 92(ubo) 95 195
|
||||||
200: 198(ptr) AccessChain 93(ubo) 197
|
197: 71 Load 196
|
||||||
201: 70(fvec4) Load 200
|
201: 199(ptr) AccessChain 92(ubo) 198
|
||||||
202: 70(fvec4) MatrixTimesVector 196 201
|
202: 69(fvec4) Load 201
|
||||||
203: 59(float) CompositeExtract 202 0
|
203: 69(fvec4) MatrixTimesVector 197 202
|
||||||
204: 59(float) CompositeExtract 202 1
|
204: 57(float) CompositeExtract 203 0
|
||||||
205: 59(float) CompositeExtract 202 2
|
205: 57(float) CompositeExtract 203 1
|
||||||
206: 62(fvec3) CompositeConstruct 203 204 205
|
206: 57(float) CompositeExtract 203 2
|
||||||
Store 190(lPos) 206
|
207: 60(fvec3) CompositeConstruct 204 205 206
|
||||||
207: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 208 208 12 12
|
Store 189(lPos) 207
|
||||||
212: 62(fvec3) Load 190(lPos)
|
213: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 211 211 12 12
|
||||||
213: 70(fvec4) Load 177(worldPos)
|
212: 60(fvec3) Load 189(lPos)
|
||||||
214: 62(fvec3) VectorShuffle 213 213 0 1 2
|
214: 69(fvec4) Load 176(worldPos)
|
||||||
215: 62(fvec3) FSub 212 214
|
215: 60(fvec3) VectorShuffle 214 214 0 1 2
|
||||||
Store 209(outLightVec) 215
|
216: 60(fvec3) FSub 212 215
|
||||||
216: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 217 217 12 12
|
Store 208(outLightVec) 216
|
||||||
221: 70(fvec4) Load 177(worldPos)
|
222: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 220 220 12 12
|
||||||
222: 62(fvec3) VectorShuffle 221 221 0 1 2
|
221: 69(fvec4) Load 176(worldPos)
|
||||||
223: 62(fvec3) FNegate 222
|
223: 60(fvec3) VectorShuffle 221 221 0 1 2
|
||||||
Store 218(outViewVec) 223
|
224: 60(fvec3) FNegate 223
|
||||||
224: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 225 225 12 12
|
Store 217(outViewVec) 224
|
||||||
238: 29(int) Load 99(gl_InvocationID)
|
239: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 233 233 12 12
|
||||||
239: 103(ptr) AccessChain 93(ubo) 40 238
|
238: 28(int) Load 98(gl_InvocationID)
|
||||||
240: 72 Load 239
|
240: 104(ptr) AccessChain 92(ubo) 41 238
|
||||||
241: 70(fvec4) Load 177(worldPos)
|
241: 71 Load 240
|
||||||
242: 70(fvec4) MatrixTimesVector 240 241
|
242: 69(fvec4) Load 176(worldPos)
|
||||||
245: 243(ptr) AccessChain 236 40
|
243: 69(fvec4) MatrixTimesVector 241 242
|
||||||
Store 245 242
|
246: 244(ptr) AccessChain 236 41
|
||||||
246: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 247 247 12 12
|
Store 246 243
|
||||||
253: 29(int) Load 99(gl_InvocationID)
|
254: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 252 252 12 12
|
||||||
Store 250(gl_ViewportIndex) 253
|
253: 28(int) Load 98(gl_InvocationID)
|
||||||
254: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 255 255 12 12
|
Store 249(gl_ViewportIndex) 253
|
||||||
262: 29(int) Load 259(gl_PrimitiveIDIn)
|
263: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 258 258 12 12
|
||||||
Store 256(gl_PrimitiveID) 262
|
262: 28(int) Load 259(gl_PrimitiveIDIn)
|
||||||
263: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 264 264 12 12
|
Store 255(gl_PrimitiveID) 262
|
||||||
|
264: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 265 265 12 12
|
||||||
EmitVertex
|
EmitVertex
|
||||||
Branch 44
|
Branch 45
|
||||||
44: Label
|
45: Label
|
||||||
265: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
|
267: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
|
||||||
266: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 28 28 12 12
|
268: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 37 37 12 12
|
||||||
267: 29(int) Load 35(i)
|
266: 28(int) Load 34(i)
|
||||||
268: 29(int) IAdd 267 96
|
269: 28(int) IAdd 266 95
|
||||||
Store 35(i) 268
|
Store 34(i) 269
|
||||||
Branch 41
|
Branch 42
|
||||||
43: Label
|
44: Label
|
||||||
269: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
|
270: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
|
||||||
270: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 271 271 12 12
|
271: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 272 272 12 12
|
||||||
EndPrimitive
|
EndPrimitive
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
|
|
||||||
File diff suppressed because it is too large
Load diff
|
|
@ -1,18 +1,18 @@
|
||||||
spv.debuginfo.glsl.tese
|
spv.debuginfo.glsl.tese
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 8000b
|
// Generated by (magic number): 8000b
|
||||||
// Id's are bound by 355
|
// Id's are bound by 356
|
||||||
|
|
||||||
Capability Tessellation
|
Capability Tessellation
|
||||||
Extension "SPV_KHR_non_semantic_info"
|
Extension "SPV_KHR_non_semantic_info"
|
||||||
2: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
|
1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
|
||||||
3: ExtInstImport "GLSL.std.450"
|
3: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint TessellationEvaluation 14 "main" 46 65 94 115 144 182 300 316 324 337 344
|
EntryPoint TessellationEvaluation 14 "main" 47 66 93 116 143 183 300 315 323 336 343
|
||||||
ExecutionMode 14 Quads
|
ExecutionMode 14 Quads
|
||||||
ExecutionMode 14 SpacingEqual
|
ExecutionMode 14 SpacingEqual
|
||||||
ExecutionMode 14 VertexOrderCw
|
ExecutionMode 14 VertexOrderCw
|
||||||
1: String ""
|
2: String ""
|
||||||
8: String "uint"
|
8: String "uint"
|
||||||
16: String "main"
|
16: String "main"
|
||||||
19: String "// OpModuleProcessed auto-map-locations
|
19: String "// OpModuleProcessed auto-map-locations
|
||||||
|
|
@ -23,446 +23,446 @@ spv.debuginfo.glsl.tese
|
||||||
// OpModuleProcessed entry-point main
|
// OpModuleProcessed entry-point main
|
||||||
#line 1
|
#line 1
|
||||||
"
|
"
|
||||||
30: String "float"
|
29: String "float"
|
||||||
39: String "uv1"
|
38: String "uv1"
|
||||||
48: String "inUV"
|
49: String "inUV"
|
||||||
51: String "int"
|
52: String "int"
|
||||||
67: String "gl_TessCoord"
|
68: String "gl_TessCoord"
|
||||||
78: String "uv2"
|
77: String "uv2"
|
||||||
96: String "outUV"
|
95: String "outUV"
|
||||||
109: String "n1"
|
108: String "n1"
|
||||||
117: String "inNormal"
|
118: String "inNormal"
|
||||||
130: String "n2"
|
129: String "n2"
|
||||||
146: String "outNormal"
|
145: String "outNormal"
|
||||||
161: String "pos1"
|
160: String "pos1"
|
||||||
167: String "gl_Position"
|
168: String "gl_Position"
|
||||||
170: String "gl_PointSize"
|
171: String "gl_PointSize"
|
||||||
173: String "gl_CullDistance"
|
174: String "gl_CullDistance"
|
||||||
177: String "gl_PerVertex"
|
178: String "gl_PerVertex"
|
||||||
184: String "gl_in"
|
185: String "gl_in"
|
||||||
199: String "pos2"
|
198: String "pos2"
|
||||||
213: String "pos"
|
212: String "pos"
|
||||||
225: String "type.2d.image"
|
224: String "type.2d.image"
|
||||||
226: String "@type.2d.image"
|
226: String "@type.2d.image"
|
||||||
230: String "type.sampled.image"
|
230: String "type.sampled.image"
|
||||||
231: String "@type.sampled.image"
|
231: String "@type.sampled.image"
|
||||||
236: String "displacementMap"
|
236: String "displacementMap"
|
||||||
245: String "bool"
|
246: String "bool"
|
||||||
252: String "modelview"
|
253: String "modelview"
|
||||||
256: String "lightPos"
|
257: String "lightPos"
|
||||||
259: String "frustumPlanes"
|
260: String "frustumPlanes"
|
||||||
261: String "tessellatedEdgeSize"
|
262: String "tessellatedEdgeSize"
|
||||||
265: String "viewportDim"
|
266: String "viewportDim"
|
||||||
269: String "UBO"
|
270: String "UBO"
|
||||||
274: String "ubo"
|
275: String "ubo"
|
||||||
318: String "outViewVec"
|
317: String "outViewVec"
|
||||||
326: String "outLightVec"
|
325: String "outLightVec"
|
||||||
339: String "outWorldPos"
|
338: String "outWorldPos"
|
||||||
346: String "outEyePos"
|
345: String "outEyePos"
|
||||||
Name 14 "main"
|
Name 14 "main"
|
||||||
Name 37 "uv1"
|
Name 36 "uv1"
|
||||||
Name 46 "inUV"
|
Name 47 "inUV"
|
||||||
Name 65 "gl_TessCoord"
|
Name 66 "gl_TessCoord"
|
||||||
Name 76 "uv2"
|
Name 75 "uv2"
|
||||||
Name 94 "outUV"
|
Name 93 "outUV"
|
||||||
Name 107 "n1"
|
Name 106 "n1"
|
||||||
Name 115 "inNormal"
|
Name 116 "inNormal"
|
||||||
Name 128 "n2"
|
Name 127 "n2"
|
||||||
Name 144 "outNormal"
|
Name 143 "outNormal"
|
||||||
Name 159 "pos1"
|
Name 158 "pos1"
|
||||||
Name 165 "gl_PerVertex"
|
Name 166 "gl_PerVertex"
|
||||||
MemberName 165(gl_PerVertex) 0 "gl_Position"
|
MemberName 166(gl_PerVertex) 0 "gl_Position"
|
||||||
MemberName 165(gl_PerVertex) 1 "gl_PointSize"
|
MemberName 166(gl_PerVertex) 1 "gl_PointSize"
|
||||||
MemberName 165(gl_PerVertex) 2 "gl_ClipDistance"
|
MemberName 166(gl_PerVertex) 2 "gl_ClipDistance"
|
||||||
MemberName 165(gl_PerVertex) 3 "gl_CullDistance"
|
MemberName 166(gl_PerVertex) 3 "gl_CullDistance"
|
||||||
Name 182 "gl_in"
|
Name 183 "gl_in"
|
||||||
Name 197 "pos2"
|
Name 196 "pos2"
|
||||||
Name 211 "pos"
|
Name 210 "pos"
|
||||||
Name 234 "displacementMap"
|
Name 234 "displacementMap"
|
||||||
Name 250 "UBO"
|
Name 251 "UBO"
|
||||||
MemberName 250(UBO) 0 "projection"
|
MemberName 251(UBO) 0 "projection"
|
||||||
MemberName 250(UBO) 1 "modelview"
|
MemberName 251(UBO) 1 "modelview"
|
||||||
MemberName 250(UBO) 2 "lightPos"
|
MemberName 251(UBO) 2 "lightPos"
|
||||||
MemberName 250(UBO) 3 "frustumPlanes"
|
MemberName 251(UBO) 3 "frustumPlanes"
|
||||||
MemberName 250(UBO) 4 "displacementFactor"
|
MemberName 251(UBO) 4 "displacementFactor"
|
||||||
MemberName 250(UBO) 5 "tessellationFactor"
|
MemberName 251(UBO) 5 "tessellationFactor"
|
||||||
MemberName 250(UBO) 6 "viewportDim"
|
MemberName 251(UBO) 6 "viewportDim"
|
||||||
MemberName 250(UBO) 7 "tessellatedEdgeSize"
|
MemberName 251(UBO) 7 "tessellatedEdgeSize"
|
||||||
Name 272 "ubo"
|
Name 273 "ubo"
|
||||||
Name 289 "gl_PerVertex"
|
Name 288 "gl_PerVertex"
|
||||||
MemberName 289(gl_PerVertex) 0 "gl_Position"
|
MemberName 288(gl_PerVertex) 0 "gl_Position"
|
||||||
MemberName 289(gl_PerVertex) 1 "gl_PointSize"
|
MemberName 288(gl_PerVertex) 1 "gl_PointSize"
|
||||||
MemberName 289(gl_PerVertex) 2 "gl_ClipDistance"
|
MemberName 288(gl_PerVertex) 2 "gl_ClipDistance"
|
||||||
MemberName 289(gl_PerVertex) 3 "gl_CullDistance"
|
MemberName 288(gl_PerVertex) 3 "gl_CullDistance"
|
||||||
Name 300 ""
|
Name 300 ""
|
||||||
Name 316 "outViewVec"
|
Name 315 "outViewVec"
|
||||||
Name 324 "outLightVec"
|
Name 323 "outLightVec"
|
||||||
Name 337 "outWorldPos"
|
Name 336 "outWorldPos"
|
||||||
Name 344 "outEyePos"
|
Name 343 "outEyePos"
|
||||||
Decorate 46(inUV) Location 1
|
Decorate 47(inUV) Location 1
|
||||||
Decorate 65(gl_TessCoord) BuiltIn TessCoord
|
Decorate 66(gl_TessCoord) BuiltIn TessCoord
|
||||||
Decorate 94(outUV) Location 1
|
Decorate 93(outUV) Location 1
|
||||||
Decorate 115(inNormal) Location 0
|
Decorate 116(inNormal) Location 0
|
||||||
Decorate 144(outNormal) Location 0
|
Decorate 143(outNormal) Location 0
|
||||||
MemberDecorate 165(gl_PerVertex) 0 BuiltIn Position
|
MemberDecorate 166(gl_PerVertex) 0 BuiltIn Position
|
||||||
MemberDecorate 165(gl_PerVertex) 1 BuiltIn PointSize
|
MemberDecorate 166(gl_PerVertex) 1 BuiltIn PointSize
|
||||||
MemberDecorate 165(gl_PerVertex) 2 BuiltIn ClipDistance
|
MemberDecorate 166(gl_PerVertex) 2 BuiltIn ClipDistance
|
||||||
MemberDecorate 165(gl_PerVertex) 3 BuiltIn CullDistance
|
MemberDecorate 166(gl_PerVertex) 3 BuiltIn CullDistance
|
||||||
Decorate 165(gl_PerVertex) Block
|
Decorate 166(gl_PerVertex) Block
|
||||||
Decorate 234(displacementMap) DescriptorSet 0
|
Decorate 234(displacementMap) DescriptorSet 0
|
||||||
Decorate 234(displacementMap) Binding 1
|
Decorate 234(displacementMap) Binding 1
|
||||||
Decorate 248 ArrayStride 16
|
Decorate 249 ArrayStride 16
|
||||||
MemberDecorate 250(UBO) 0 ColMajor
|
MemberDecorate 251(UBO) 0 ColMajor
|
||||||
MemberDecorate 250(UBO) 0 Offset 0
|
MemberDecorate 251(UBO) 0 Offset 0
|
||||||
MemberDecorate 250(UBO) 0 MatrixStride 16
|
MemberDecorate 251(UBO) 0 MatrixStride 16
|
||||||
MemberDecorate 250(UBO) 1 ColMajor
|
MemberDecorate 251(UBO) 1 ColMajor
|
||||||
MemberDecorate 250(UBO) 1 Offset 64
|
MemberDecorate 251(UBO) 1 Offset 64
|
||||||
MemberDecorate 250(UBO) 1 MatrixStride 16
|
MemberDecorate 251(UBO) 1 MatrixStride 16
|
||||||
MemberDecorate 250(UBO) 2 Offset 128
|
MemberDecorate 251(UBO) 2 Offset 128
|
||||||
MemberDecorate 250(UBO) 3 Offset 144
|
MemberDecorate 251(UBO) 3 Offset 144
|
||||||
MemberDecorate 250(UBO) 4 Offset 240
|
MemberDecorate 251(UBO) 4 Offset 240
|
||||||
MemberDecorate 250(UBO) 5 Offset 244
|
MemberDecorate 251(UBO) 5 Offset 244
|
||||||
MemberDecorate 250(UBO) 6 Offset 248
|
MemberDecorate 251(UBO) 6 Offset 248
|
||||||
MemberDecorate 250(UBO) 7 Offset 256
|
MemberDecorate 251(UBO) 7 Offset 256
|
||||||
Decorate 250(UBO) Block
|
Decorate 251(UBO) Block
|
||||||
Decorate 272(ubo) DescriptorSet 0
|
Decorate 273(ubo) DescriptorSet 0
|
||||||
Decorate 272(ubo) Binding 0
|
Decorate 273(ubo) Binding 0
|
||||||
MemberDecorate 289(gl_PerVertex) 0 BuiltIn Position
|
MemberDecorate 288(gl_PerVertex) 0 BuiltIn Position
|
||||||
MemberDecorate 289(gl_PerVertex) 1 BuiltIn PointSize
|
MemberDecorate 288(gl_PerVertex) 1 BuiltIn PointSize
|
||||||
MemberDecorate 289(gl_PerVertex) 2 BuiltIn ClipDistance
|
MemberDecorate 288(gl_PerVertex) 2 BuiltIn ClipDistance
|
||||||
MemberDecorate 289(gl_PerVertex) 3 BuiltIn CullDistance
|
MemberDecorate 288(gl_PerVertex) 3 BuiltIn CullDistance
|
||||||
Decorate 289(gl_PerVertex) Block
|
Decorate 288(gl_PerVertex) Block
|
||||||
Decorate 316(outViewVec) Location 2
|
Decorate 315(outViewVec) Location 2
|
||||||
Decorate 324(outLightVec) Location 3
|
Decorate 323(outLightVec) Location 3
|
||||||
Decorate 337(outWorldPos) Location 5
|
Decorate 336(outWorldPos) Location 5
|
||||||
Decorate 344(outEyePos) Location 4
|
Decorate 343(outEyePos) Location 4
|
||||||
4: TypeVoid
|
4: TypeVoid
|
||||||
5: TypeFunction 4
|
5: TypeFunction 4
|
||||||
7: TypeInt 32 0
|
7: TypeInt 32 0
|
||||||
10: 7(int) Constant 32
|
10: 7(int) Constant 32
|
||||||
11: 7(int) Constant 6
|
11: 7(int) Constant 6
|
||||||
12: 7(int) Constant 0
|
12: 7(int) Constant 0
|
||||||
9: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12
|
9: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12
|
||||||
13: 7(int) Constant 3
|
13: 7(int) Constant 3
|
||||||
6: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4
|
6: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4
|
||||||
18: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 1 19
|
18: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 19
|
||||||
20: 7(int) Constant 53
|
20: 7(int) Constant 53
|
||||||
22: 7(int) Constant 1
|
22: 7(int) Constant 1
|
||||||
23: 7(int) Constant 4
|
23: 7(int) Constant 4
|
||||||
24: 7(int) Constant 2
|
24: 7(int) Constant 2
|
||||||
21: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 22 23 18 24
|
21: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 22 23 18 24
|
||||||
17: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 16 6 18 20 12 21 16 13 20
|
17: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 16 6 18 20 12 21 16 13 20
|
||||||
28: 7(int) Constant 56
|
28: TypeFloat 32
|
||||||
29: TypeFloat 32
|
30: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 29 10 13 12
|
||||||
31: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 30 10 13 12
|
31: TypeVector 28(float) 2
|
||||||
32: TypeVector 29(float) 2
|
32: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 30 24
|
||||||
33: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 31 24
|
33: TypePointer Function 31(fvec2)
|
||||||
34: TypePointer Function 32(fvec2)
|
34: 7(int) Constant 7
|
||||||
35: 7(int) Constant 7
|
35: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 32 34 12
|
||||||
36: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 33 35 12
|
39: 7(int) Constant 56
|
||||||
38: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 39 33 18 28 12 17 23
|
37: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 38 32 18 39 12 17 23
|
||||||
41: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
|
41: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
|
||||||
42: TypeArray 32(fvec2) 10
|
43: TypeArray 31(fvec2) 10
|
||||||
43: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 33 10
|
44: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 32 10
|
||||||
44: TypePointer Input 42
|
45: TypePointer Input 43
|
||||||
45: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 43 22 12
|
46: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 44 22 12
|
||||||
46(inUV): 44(ptr) Variable Input
|
47(inUV): 45(ptr) Variable Input
|
||||||
49: 7(int) Constant 8
|
50: 7(int) Constant 8
|
||||||
47: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 48 43 18 28 12 21 48 46(inUV) 49
|
48: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 49 44 18 39 12 21 49 47(inUV) 50
|
||||||
50: TypeInt 32 1
|
51: TypeInt 32 1
|
||||||
52: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 51 10 23 12
|
53: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 52 10 23 12
|
||||||
53: 50(int) Constant 0
|
54: 51(int) Constant 0
|
||||||
54: TypePointer Input 32(fvec2)
|
55: TypePointer Input 31(fvec2)
|
||||||
55: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 33 22 12
|
56: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 32 22 12
|
||||||
58: 50(int) Constant 1
|
59: 51(int) Constant 1
|
||||||
61: TypeVector 29(float) 3
|
62: TypeVector 28(float) 3
|
||||||
62: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 31 13
|
63: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 30 13
|
||||||
63: TypePointer Input 61(fvec3)
|
64: TypePointer Input 62(fvec3)
|
||||||
64: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 62 22 12
|
65: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 63 22 12
|
||||||
65(gl_TessCoord): 63(ptr) Variable Input
|
66(gl_TessCoord): 64(ptr) Variable Input
|
||||||
66: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 67 62 18 28 12 21 67 65(gl_TessCoord) 49
|
67: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 68 63 18 39 12 21 68 66(gl_TessCoord) 50
|
||||||
68: TypePointer Input 29(float)
|
69: TypePointer Input 28(float)
|
||||||
69: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 31 22 12
|
70: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 30 22 12
|
||||||
75: 7(int) Constant 57
|
78: 7(int) Constant 57
|
||||||
77: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 78 33 18 75 12 17 23
|
76: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 77 32 18 78 12 17 23
|
||||||
80: 50(int) Constant 3
|
81: 51(int) Constant 3
|
||||||
83: 50(int) Constant 2
|
84: 51(int) Constant 2
|
||||||
91: 7(int) Constant 58
|
91: TypePointer Output 31(fvec2)
|
||||||
92: TypePointer Output 32(fvec2)
|
92: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 32 13 12
|
||||||
93: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 33 13 12
|
93(outUV): 91(ptr) Variable Output
|
||||||
94(outUV): 92(ptr) Variable Output
|
96: 7(int) Constant 58
|
||||||
95: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 96 33 18 91 12 21 96 94(outUV) 49
|
94: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 95 32 18 96 12 21 95 93(outUV) 50
|
||||||
104: 7(int) Constant 60
|
104: TypePointer Function 62(fvec3)
|
||||||
105: TypePointer Function 61(fvec3)
|
105: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 63 34 12
|
||||||
106: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 62 35 12
|
109: 7(int) Constant 60
|
||||||
108: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 109 62 18 104 12 17 23
|
107: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 108 63 18 109 12 17 23
|
||||||
111: TypeArray 61(fvec3) 10
|
112: TypeArray 62(fvec3) 10
|
||||||
112: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 62 10
|
113: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 63 10
|
||||||
113: TypePointer Input 111
|
114: TypePointer Input 112
|
||||||
114: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 112 22 12
|
115: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 113 22 12
|
||||||
115(inNormal): 113(ptr) Variable Input
|
116(inNormal): 114(ptr) Variable Input
|
||||||
116: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 117 112 18 104 12 21 117 115(inNormal) 49
|
117: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 118 113 18 109 12 21 118 116(inNormal) 50
|
||||||
127: 7(int) Constant 61
|
130: 7(int) Constant 61
|
||||||
129: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 130 62 18 127 12 17 23
|
128: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 129 63 18 130 12 17 23
|
||||||
141: 7(int) Constant 62
|
141: TypePointer Output 62(fvec3)
|
||||||
142: TypePointer Output 61(fvec3)
|
142: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 63 13 12
|
||||||
143: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 62 13 12
|
143(outNormal): 141(ptr) Variable Output
|
||||||
144(outNormal): 142(ptr) Variable Output
|
146: 7(int) Constant 62
|
||||||
145: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 146 62 18 141 12 21 146 144(outNormal) 49
|
144: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 145 63 18 146 12 21 145 143(outNormal) 50
|
||||||
154: 7(int) Constant 65
|
154: TypeVector 28(float) 4
|
||||||
155: TypeVector 29(float) 4
|
155: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 30 23
|
||||||
156: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 31 23
|
156: TypePointer Function 154(fvec4)
|
||||||
157: TypePointer Function 155(fvec4)
|
157: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 155 34 12
|
||||||
158: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 156 35 12
|
161: 7(int) Constant 65
|
||||||
160: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 161 156 18 154 12 17 23
|
159: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 160 155 18 161 12 17 23
|
||||||
163: TypeArray 29(float) 22
|
164: TypeArray 28(float) 22
|
||||||
164: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 31 22
|
165: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 30 22
|
||||||
165(gl_PerVertex): TypeStruct 155(fvec4) 29(float) 163 163
|
166(gl_PerVertex): TypeStruct 154(fvec4) 28(float) 164 164
|
||||||
168: 7(int) Constant 1756
|
169: 7(int) Constant 1756
|
||||||
166: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 167 156 18 22 168 12 12 13
|
167: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 168 155 18 22 169 12 12 13
|
||||||
171: 7(int) Constant 1774
|
172: 7(int) Constant 1774
|
||||||
169: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 170 31 18 22 171 12 12 13
|
170: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 171 30 18 22 172 12 12 13
|
||||||
174: 7(int) Constant 1817
|
175: 7(int) Constant 1817
|
||||||
172: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 173 164 18 22 174 12 12 13
|
173: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 174 165 18 22 175 12 12 13
|
||||||
175: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 173 164 18 22 174 12 12 13
|
176: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 174 165 18 22 175 12 12 13
|
||||||
176: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 177 22 18 154 12 21 177 12 13 166 169 172 175
|
177: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 178 22 18 161 12 21 178 12 13 167 170 173 176
|
||||||
178: TypeArray 165(gl_PerVertex) 10
|
179: TypeArray 166(gl_PerVertex) 10
|
||||||
179: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 176 10
|
180: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 177 10
|
||||||
180: TypePointer Input 178
|
181: TypePointer Input 179
|
||||||
181: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 179 22 12
|
182: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 180 22 12
|
||||||
182(gl_in): 180(ptr) Variable Input
|
183(gl_in): 181(ptr) Variable Input
|
||||||
183: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 184 179 18 154 12 21 184 182(gl_in) 49
|
184: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 185 180 18 161 12 21 185 183(gl_in) 50
|
||||||
185: TypePointer Input 155(fvec4)
|
186: TypePointer Input 154(fvec4)
|
||||||
186: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 156 22 12
|
187: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 155 22 12
|
||||||
196: 7(int) Constant 66
|
199: 7(int) Constant 66
|
||||||
198: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 199 156 18 196 12 17 23
|
197: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 198 155 18 199 12 17 23
|
||||||
210: 7(int) Constant 67
|
213: 7(int) Constant 67
|
||||||
212: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 213 156 18 210 12 17 23
|
211: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 212 155 18 213 12 17 23
|
||||||
222: 7(int) Constant 69
|
222: TypeImage 28(float) 2D sampled format:Unknown
|
||||||
223: TypeImage 29(float) 2D sampled format:Unknown
|
225: 7(int) Constant 69
|
||||||
227: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 0(DebugInfoNone)
|
227: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 0(DebugInfoNone)
|
||||||
224: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 225 12 18 222 12 21 226 227 13
|
223: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 224 12 18 225 12 21 226 227 13
|
||||||
228: TypeSampledImage 223
|
228: TypeSampledImage 222
|
||||||
229: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 230 12 18 222 12 21 231 227 13
|
229: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 230 12 18 225 12 21 231 227 13
|
||||||
232: TypePointer UniformConstant 228
|
232: TypePointer UniformConstant 228
|
||||||
233: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 229 12 12
|
233: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 229 12 12
|
||||||
234(displacementMap): 232(ptr) Variable UniformConstant
|
234(displacementMap): 232(ptr) Variable UniformConstant
|
||||||
235: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 236 229 18 222 12 21 236 234(displacementMap) 49
|
235: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 236 229 18 225 12 21 236 234(displacementMap) 50
|
||||||
239: 29(float) Constant 0
|
240: 28(float) Constant 0
|
||||||
242: TypeMatrix 155(fvec4) 4
|
243: TypeMatrix 154(fvec4) 4
|
||||||
244: TypeBool
|
245: TypeBool
|
||||||
246: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 245 10 24 12
|
247: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 246 10 24 12
|
||||||
247: 244(bool) ConstantTrue
|
248: 245(bool) ConstantTrue
|
||||||
243: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 156 23 247
|
244: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 155 23 248
|
||||||
248: TypeArray 155(fvec4) 11
|
249: TypeArray 154(fvec4) 11
|
||||||
249: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 156 11
|
250: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 155 11
|
||||||
250(UBO): TypeStruct 242 242 155(fvec4) 248 29(float) 29(float) 32(fvec2) 29(float)
|
251(UBO): TypeStruct 243 243 154(fvec4) 249 28(float) 28(float) 31(fvec2) 28(float)
|
||||||
253: 7(int) Constant 30
|
254: 7(int) Constant 30
|
||||||
251: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 252 243 18 253 35 12 12 13
|
252: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 253 244 18 254 34 12 12 13
|
||||||
254: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 252 243 18 253 35 12 12 13
|
255: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 253 244 18 254 34 12 12 13
|
||||||
257: 7(int) Constant 31
|
258: 7(int) Constant 31
|
||||||
255: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 256 156 18 257 35 12 12 13
|
256: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 257 155 18 258 34 12 12 13
|
||||||
258: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 259 249 18 10 35 12 12 13
|
259: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 260 250 18 10 34 12 12 13
|
||||||
262: 7(int) Constant 36
|
263: 7(int) Constant 36
|
||||||
260: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 261 31 18 262 49 12 12 13
|
261: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 262 30 18 263 50 12 12 13
|
||||||
263: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 261 31 18 262 49 12 12 13
|
264: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 262 30 18 263 50 12 12 13
|
||||||
266: 7(int) Constant 35
|
267: 7(int) Constant 35
|
||||||
264: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 265 33 18 266 35 12 12 13
|
265: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 266 32 18 267 34 12 12 13
|
||||||
267: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 261 31 18 262 49 12 12 13
|
268: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 262 30 18 263 50 12 12 13
|
||||||
268: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 269 22 18 222 12 21 269 12 13 251 254 255 258 260 263 264 267
|
269: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 270 22 18 225 12 21 270 12 13 252 255 256 259 261 264 265 268
|
||||||
270: TypePointer Uniform 250(UBO)
|
271: TypePointer Uniform 251(UBO)
|
||||||
271: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 268 24 12
|
272: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 269 24 12
|
||||||
272(ubo): 270(ptr) Variable Uniform
|
273(ubo): 271(ptr) Variable Uniform
|
||||||
273: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 274 268 18 222 12 21 274 272(ubo) 49
|
274: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 275 269 18 225 12 21 275 273(ubo) 50
|
||||||
275: 50(int) Constant 4
|
276: 51(int) Constant 4
|
||||||
276: TypePointer Uniform 29(float)
|
277: TypePointer Uniform 28(float)
|
||||||
277: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 31 24 12
|
278: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 30 24 12
|
||||||
281: TypePointer Function 29(float)
|
282: TypePointer Function 28(float)
|
||||||
282: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 31 35 12
|
283: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 30 34 12
|
||||||
288: 7(int) Constant 71
|
288(gl_PerVertex): TypeStruct 154(fvec4) 28(float) 164 164
|
||||||
289(gl_PerVertex): TypeStruct 155(fvec4) 29(float) 163 163
|
290: 7(int) Constant 165
|
||||||
291: 7(int) Constant 165
|
289: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 168 155 18 22 290 12 12 13
|
||||||
290: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 167 156 18 22 291 12 12 13
|
292: 7(int) Constant 183
|
||||||
293: 7(int) Constant 183
|
291: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 171 30 18 22 292 12 12 13
|
||||||
292: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 170 31 18 22 293 12 12 13
|
294: 7(int) Constant 226
|
||||||
295: 7(int) Constant 226
|
293: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 174 165 18 22 294 12 12 13
|
||||||
294: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 173 164 18 22 295 12 12 13
|
295: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 174 165 18 22 294 12 12 13
|
||||||
296: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 173 164 18 22 295 12 12 13
|
297: 7(int) Constant 71
|
||||||
297: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 177 22 18 288 12 21 177 12 13 290 292 294 296
|
296: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 178 22 18 297 12 21 178 12 13 289 291 293 295
|
||||||
298: TypePointer Output 289(gl_PerVertex)
|
298: TypePointer Output 288(gl_PerVertex)
|
||||||
299: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 297 13 12
|
299: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 296 13 12
|
||||||
300: 298(ptr) Variable Output
|
300: 298(ptr) Variable Output
|
||||||
301: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 1 297 18 288 12 21 1 300 49
|
301: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 2 296 18 297 12 21 2 300 50
|
||||||
302: TypePointer Uniform 242
|
302: TypePointer Uniform 243
|
||||||
303: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 243 24 12
|
303: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 244 24 12
|
||||||
311: TypePointer Output 155(fvec4)
|
312: TypePointer Output 154(fvec4)
|
||||||
312: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 156 13 12
|
313: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 155 13 12
|
||||||
315: 7(int) Constant 74
|
315(outViewVec): 141(ptr) Variable Output
|
||||||
316(outViewVec): 142(ptr) Variable Output
|
318: 7(int) Constant 74
|
||||||
317: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 318 62 18 315 12 21 318 316(outViewVec) 49
|
316: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 317 63 18 318 12 21 317 315(outViewVec) 50
|
||||||
323: 7(int) Constant 75
|
323(outLightVec): 141(ptr) Variable Output
|
||||||
324(outLightVec): 142(ptr) Variable Output
|
326: 7(int) Constant 75
|
||||||
325: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 326 62 18 323 12 21 326 324(outLightVec) 49
|
324: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 325 63 18 326 12 21 325 323(outLightVec) 50
|
||||||
327: TypePointer Uniform 155(fvec4)
|
327: TypePointer Uniform 154(fvec4)
|
||||||
328: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 156 24 12
|
328: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 155 24 12
|
||||||
336: 7(int) Constant 76
|
336(outWorldPos): 141(ptr) Variable Output
|
||||||
337(outWorldPos): 142(ptr) Variable Output
|
339: 7(int) Constant 76
|
||||||
338: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 339 62 18 336 12 21 339 337(outWorldPos) 49
|
337: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 338 63 18 339 12 21 338 336(outWorldPos) 50
|
||||||
343: 7(int) Constant 77
|
343(outEyePos): 141(ptr) Variable Output
|
||||||
344(outEyePos): 142(ptr) Variable Output
|
346: 7(int) Constant 77
|
||||||
345: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 346 62 18 343 12 21 346 344(outEyePos) 49
|
344: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 345 63 18 346 12 21 345 343(outEyePos) 50
|
||||||
Line 1 53 11
|
|
||||||
14(main): 4 Function None 5
|
14(main): 4 Function None 5
|
||||||
15: Label
|
15: Label
|
||||||
37(uv1): 34(ptr) Variable Function
|
36(uv1): 33(ptr) Variable Function
|
||||||
76(uv2): 34(ptr) Variable Function
|
75(uv2): 33(ptr) Variable Function
|
||||||
107(n1): 105(ptr) Variable Function
|
106(n1): 104(ptr) Variable Function
|
||||||
128(n2): 105(ptr) Variable Function
|
127(n2): 104(ptr) Variable Function
|
||||||
159(pos1): 157(ptr) Variable Function
|
158(pos1): 156(ptr) Variable Function
|
||||||
197(pos2): 157(ptr) Variable Function
|
196(pos2): 156(ptr) Variable Function
|
||||||
211(pos): 157(ptr) Variable Function
|
210(pos): 156(ptr) Variable Function
|
||||||
25: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 17 14(main)
|
26: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
|
||||||
26: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
|
27: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 20 20 12 12
|
||||||
27: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 28 28 12 12
|
25: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 17 14(main)
|
||||||
40: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 38 37(uv1) 41
|
42: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 39 39 12 12
|
||||||
56: 54(ptr) AccessChain 46(inUV) 53
|
40: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 37 36(uv1) 41
|
||||||
57: 32(fvec2) Load 56
|
57: 55(ptr) AccessChain 47(inUV) 54
|
||||||
59: 54(ptr) AccessChain 46(inUV) 58
|
58: 31(fvec2) Load 57
|
||||||
60: 32(fvec2) Load 59
|
60: 55(ptr) AccessChain 47(inUV) 59
|
||||||
70: 68(ptr) AccessChain 65(gl_TessCoord) 12
|
61: 31(fvec2) Load 60
|
||||||
71: 29(float) Load 70
|
71: 69(ptr) AccessChain 66(gl_TessCoord) 12
|
||||||
72: 32(fvec2) CompositeConstruct 71 71
|
72: 28(float) Load 71
|
||||||
73: 32(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 57 60 72
|
73: 31(fvec2) CompositeConstruct 72 72
|
||||||
Store 37(uv1) 73
|
74: 31(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 58 61 73
|
||||||
74: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 75 75 12 12
|
Store 36(uv1) 74
|
||||||
79: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 77 76(uv2) 41
|
80: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 78 78 12 12
|
||||||
81: 54(ptr) AccessChain 46(inUV) 80
|
79: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 76 75(uv2) 41
|
||||||
82: 32(fvec2) Load 81
|
82: 55(ptr) AccessChain 47(inUV) 81
|
||||||
84: 54(ptr) AccessChain 46(inUV) 83
|
83: 31(fvec2) Load 82
|
||||||
85: 32(fvec2) Load 84
|
85: 55(ptr) AccessChain 47(inUV) 84
|
||||||
86: 68(ptr) AccessChain 65(gl_TessCoord) 12
|
86: 31(fvec2) Load 85
|
||||||
87: 29(float) Load 86
|
87: 69(ptr) AccessChain 66(gl_TessCoord) 12
|
||||||
88: 32(fvec2) CompositeConstruct 87 87
|
88: 28(float) Load 87
|
||||||
89: 32(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 82 85 88
|
89: 31(fvec2) CompositeConstruct 88 88
|
||||||
Store 76(uv2) 89
|
90: 31(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 83 86 89
|
||||||
90: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 91 91 12 12
|
Store 75(uv2) 90
|
||||||
97: 32(fvec2) Load 37(uv1)
|
98: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 96 96 12 12
|
||||||
98: 32(fvec2) Load 76(uv2)
|
97: 31(fvec2) Load 36(uv1)
|
||||||
99: 68(ptr) AccessChain 65(gl_TessCoord) 22
|
99: 31(fvec2) Load 75(uv2)
|
||||||
100: 29(float) Load 99
|
100: 69(ptr) AccessChain 66(gl_TessCoord) 22
|
||||||
101: 32(fvec2) CompositeConstruct 100 100
|
101: 28(float) Load 100
|
||||||
102: 32(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 97 98 101
|
102: 31(fvec2) CompositeConstruct 101 101
|
||||||
Store 94(outUV) 102
|
103: 31(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 97 99 102
|
||||||
103: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 104 104 12 12
|
Store 93(outUV) 103
|
||||||
110: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 108 107(n1) 41
|
111: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 109 109 12 12
|
||||||
118: 63(ptr) AccessChain 115(inNormal) 53
|
110: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 107 106(n1) 41
|
||||||
119: 61(fvec3) Load 118
|
119: 64(ptr) AccessChain 116(inNormal) 54
|
||||||
120: 63(ptr) AccessChain 115(inNormal) 58
|
120: 62(fvec3) Load 119
|
||||||
121: 61(fvec3) Load 120
|
121: 64(ptr) AccessChain 116(inNormal) 59
|
||||||
122: 68(ptr) AccessChain 65(gl_TessCoord) 12
|
122: 62(fvec3) Load 121
|
||||||
123: 29(float) Load 122
|
123: 69(ptr) AccessChain 66(gl_TessCoord) 12
|
||||||
124: 61(fvec3) CompositeConstruct 123 123 123
|
124: 28(float) Load 123
|
||||||
125: 61(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 119 121 124
|
125: 62(fvec3) CompositeConstruct 124 124 124
|
||||||
Store 107(n1) 125
|
126: 62(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 120 122 125
|
||||||
126: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 127 127 12 12
|
Store 106(n1) 126
|
||||||
131: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 129 128(n2) 41
|
132: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 130 130 12 12
|
||||||
132: 63(ptr) AccessChain 115(inNormal) 80
|
131: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 128 127(n2) 41
|
||||||
133: 61(fvec3) Load 132
|
133: 64(ptr) AccessChain 116(inNormal) 81
|
||||||
134: 63(ptr) AccessChain 115(inNormal) 83
|
134: 62(fvec3) Load 133
|
||||||
135: 61(fvec3) Load 134
|
135: 64(ptr) AccessChain 116(inNormal) 84
|
||||||
136: 68(ptr) AccessChain 65(gl_TessCoord) 12
|
136: 62(fvec3) Load 135
|
||||||
137: 29(float) Load 136
|
137: 69(ptr) AccessChain 66(gl_TessCoord) 12
|
||||||
138: 61(fvec3) CompositeConstruct 137 137 137
|
138: 28(float) Load 137
|
||||||
139: 61(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 133 135 138
|
139: 62(fvec3) CompositeConstruct 138 138 138
|
||||||
Store 128(n2) 139
|
140: 62(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 134 136 139
|
||||||
140: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 141 141 12 12
|
Store 127(n2) 140
|
||||||
147: 61(fvec3) Load 107(n1)
|
148: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 146 146 12 12
|
||||||
148: 61(fvec3) Load 128(n2)
|
147: 62(fvec3) Load 106(n1)
|
||||||
149: 68(ptr) AccessChain 65(gl_TessCoord) 22
|
149: 62(fvec3) Load 127(n2)
|
||||||
150: 29(float) Load 149
|
150: 69(ptr) AccessChain 66(gl_TessCoord) 22
|
||||||
151: 61(fvec3) CompositeConstruct 150 150 150
|
151: 28(float) Load 150
|
||||||
152: 61(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 147 148 151
|
152: 62(fvec3) CompositeConstruct 151 151 151
|
||||||
Store 144(outNormal) 152
|
153: 62(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 147 149 152
|
||||||
153: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 154 154 12 12
|
Store 143(outNormal) 153
|
||||||
162: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 160 159(pos1) 41
|
163: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 161 161 12 12
|
||||||
187: 185(ptr) AccessChain 182(gl_in) 53 53
|
162: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 159 158(pos1) 41
|
||||||
188: 155(fvec4) Load 187
|
188: 186(ptr) AccessChain 183(gl_in) 54 54
|
||||||
189: 185(ptr) AccessChain 182(gl_in) 58 53
|
189: 154(fvec4) Load 188
|
||||||
190: 155(fvec4) Load 189
|
190: 186(ptr) AccessChain 183(gl_in) 59 54
|
||||||
191: 68(ptr) AccessChain 65(gl_TessCoord) 12
|
191: 154(fvec4) Load 190
|
||||||
192: 29(float) Load 191
|
192: 69(ptr) AccessChain 66(gl_TessCoord) 12
|
||||||
193: 155(fvec4) CompositeConstruct 192 192 192 192
|
193: 28(float) Load 192
|
||||||
194: 155(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 188 190 193
|
194: 154(fvec4) CompositeConstruct 193 193 193 193
|
||||||
Store 159(pos1) 194
|
195: 154(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 189 191 194
|
||||||
195: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 196 196 12 12
|
Store 158(pos1) 195
|
||||||
200: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 198 197(pos2) 41
|
201: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 199 199 12 12
|
||||||
201: 185(ptr) AccessChain 182(gl_in) 80 53
|
200: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 197 196(pos2) 41
|
||||||
202: 155(fvec4) Load 201
|
202: 186(ptr) AccessChain 183(gl_in) 81 54
|
||||||
203: 185(ptr) AccessChain 182(gl_in) 83 53
|
203: 154(fvec4) Load 202
|
||||||
204: 155(fvec4) Load 203
|
204: 186(ptr) AccessChain 183(gl_in) 84 54
|
||||||
205: 68(ptr) AccessChain 65(gl_TessCoord) 12
|
205: 154(fvec4) Load 204
|
||||||
206: 29(float) Load 205
|
206: 69(ptr) AccessChain 66(gl_TessCoord) 12
|
||||||
207: 155(fvec4) CompositeConstruct 206 206 206 206
|
207: 28(float) Load 206
|
||||||
208: 155(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 202 204 207
|
208: 154(fvec4) CompositeConstruct 207 207 207 207
|
||||||
Store 197(pos2) 208
|
209: 154(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 203 205 208
|
||||||
209: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 210 210 12 12
|
Store 196(pos2) 209
|
||||||
214: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 212 211(pos) 41
|
215: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 213 213 12 12
|
||||||
215: 155(fvec4) Load 159(pos1)
|
214: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 211 210(pos) 41
|
||||||
216: 155(fvec4) Load 197(pos2)
|
216: 154(fvec4) Load 158(pos1)
|
||||||
217: 68(ptr) AccessChain 65(gl_TessCoord) 22
|
217: 154(fvec4) Load 196(pos2)
|
||||||
218: 29(float) Load 217
|
218: 69(ptr) AccessChain 66(gl_TessCoord) 22
|
||||||
219: 155(fvec4) CompositeConstruct 218 218 218 218
|
219: 28(float) Load 218
|
||||||
220: 155(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 215 216 219
|
220: 154(fvec4) CompositeConstruct 219 219 219 219
|
||||||
Store 211(pos) 220
|
221: 154(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 216 217 220
|
||||||
221: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 222 222 12 12
|
Store 210(pos) 221
|
||||||
|
238: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 225 225 12 12
|
||||||
237: 228 Load 234(displacementMap)
|
237: 228 Load 234(displacementMap)
|
||||||
238: 32(fvec2) Load 94(outUV)
|
239: 31(fvec2) Load 93(outUV)
|
||||||
240: 155(fvec4) ImageSampleExplicitLod 237 238 Lod 239
|
241: 154(fvec4) ImageSampleExplicitLod 237 239 Lod 240
|
||||||
241: 29(float) CompositeExtract 240 0
|
242: 28(float) CompositeExtract 241 0
|
||||||
278: 276(ptr) AccessChain 272(ubo) 275
|
279: 277(ptr) AccessChain 273(ubo) 276
|
||||||
279: 29(float) Load 278
|
280: 28(float) Load 279
|
||||||
280: 29(float) FMul 241 279
|
281: 28(float) FMul 242 280
|
||||||
283: 281(ptr) AccessChain 211(pos) 22
|
284: 282(ptr) AccessChain 210(pos) 22
|
||||||
284: 29(float) Load 283
|
285: 28(float) Load 284
|
||||||
285: 29(float) FSub 284 280
|
286: 28(float) FSub 285 281
|
||||||
286: 281(ptr) AccessChain 211(pos) 22
|
287: 282(ptr) AccessChain 210(pos) 22
|
||||||
Store 286 285
|
Store 287 286
|
||||||
287: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 288 288 12 12
|
305: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 297 297 12 12
|
||||||
304: 302(ptr) AccessChain 272(ubo) 53
|
304: 302(ptr) AccessChain 273(ubo) 54
|
||||||
305: 242 Load 304
|
306: 243 Load 304
|
||||||
306: 302(ptr) AccessChain 272(ubo) 58
|
307: 302(ptr) AccessChain 273(ubo) 59
|
||||||
307: 242 Load 306
|
308: 243 Load 307
|
||||||
308: 242 MatrixTimesMatrix 305 307
|
309: 243 MatrixTimesMatrix 306 308
|
||||||
309: 155(fvec4) Load 211(pos)
|
310: 154(fvec4) Load 210(pos)
|
||||||
310: 155(fvec4) MatrixTimesVector 308 309
|
311: 154(fvec4) MatrixTimesVector 309 310
|
||||||
313: 311(ptr) AccessChain 300 53
|
314: 312(ptr) AccessChain 300 54
|
||||||
Store 313 310
|
Store 314 311
|
||||||
314: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 315 315 12 12
|
320: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 318 318 12 12
|
||||||
319: 155(fvec4) Load 211(pos)
|
319: 154(fvec4) Load 210(pos)
|
||||||
320: 61(fvec3) VectorShuffle 319 319 0 1 2
|
321: 62(fvec3) VectorShuffle 319 319 0 1 2
|
||||||
321: 61(fvec3) FNegate 320
|
322: 62(fvec3) FNegate 321
|
||||||
Store 316(outViewVec) 321
|
Store 315(outViewVec) 322
|
||||||
322: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 323 323 12 12
|
330: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 326 326 12 12
|
||||||
329: 327(ptr) AccessChain 272(ubo) 83
|
329: 327(ptr) AccessChain 273(ubo) 84
|
||||||
330: 155(fvec4) Load 329
|
331: 154(fvec4) Load 329
|
||||||
331: 61(fvec3) VectorShuffle 330 330 0 1 2
|
332: 62(fvec3) VectorShuffle 331 331 0 1 2
|
||||||
332: 61(fvec3) Load 316(outViewVec)
|
333: 62(fvec3) Load 315(outViewVec)
|
||||||
333: 61(fvec3) FAdd 331 332
|
334: 62(fvec3) FAdd 332 333
|
||||||
334: 61(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 333
|
335: 62(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 334
|
||||||
Store 324(outLightVec) 334
|
Store 323(outLightVec) 335
|
||||||
335: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 336 336 12 12
|
341: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 339 339 12 12
|
||||||
340: 155(fvec4) Load 211(pos)
|
340: 154(fvec4) Load 210(pos)
|
||||||
341: 61(fvec3) VectorShuffle 340 340 0 1 2
|
342: 62(fvec3) VectorShuffle 340 340 0 1 2
|
||||||
Store 337(outWorldPos) 341
|
Store 336(outWorldPos) 342
|
||||||
342: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 343 343 12 12
|
348: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 346 346 12 12
|
||||||
347: 302(ptr) AccessChain 272(ubo) 58
|
347: 302(ptr) AccessChain 273(ubo) 59
|
||||||
348: 242 Load 347
|
349: 243 Load 347
|
||||||
349: 155(fvec4) Load 211(pos)
|
350: 154(fvec4) Load 210(pos)
|
||||||
350: 155(fvec4) MatrixTimesVector 348 349
|
351: 154(fvec4) MatrixTimesVector 349 350
|
||||||
351: 29(float) CompositeExtract 350 0
|
352: 28(float) CompositeExtract 351 0
|
||||||
352: 29(float) CompositeExtract 350 1
|
353: 28(float) CompositeExtract 351 1
|
||||||
353: 29(float) CompositeExtract 350 2
|
354: 28(float) CompositeExtract 351 2
|
||||||
354: 61(fvec3) CompositeConstruct 351 352 353
|
355: 62(fvec3) CompositeConstruct 352 353 354
|
||||||
Store 344(outEyePos) 354
|
Store 343(outEyePos) 355
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
|
|
||||||
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
|
@ -1,20 +1,20 @@
|
||||||
spv.debuginfo.hlsl.geom
|
spv.debuginfo.hlsl.geom
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 8000b
|
// Generated by (magic number): 8000b
|
||||||
// Id's are bound by 367
|
// Id's are bound by 366
|
||||||
|
|
||||||
Capability Geometry
|
Capability Geometry
|
||||||
Capability MultiViewport
|
Capability MultiViewport
|
||||||
Extension "SPV_KHR_non_semantic_info"
|
Extension "SPV_KHR_non_semantic_info"
|
||||||
2: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
|
1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
|
||||||
3: ExtInstImport "GLSL.std.450"
|
3: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Geometry 6 "main" 267 274 279 286 291 296 301 316 323 328 352 355
|
EntryPoint Geometry 6 "main" 264 273 278 285 290 295 300 315 322 327 351 354
|
||||||
ExecutionMode 6 Triangles
|
ExecutionMode 6 Triangles
|
||||||
ExecutionMode 6 Invocations 2
|
ExecutionMode 6 Invocations 2
|
||||||
ExecutionMode 6 OutputTriangleStrip
|
ExecutionMode 6 OutputTriangleStrip
|
||||||
ExecutionMode 6 OutputVertices 3
|
ExecutionMode 6 OutputVertices 3
|
||||||
1: String ""
|
2: String ""
|
||||||
9: String "float"
|
9: String "float"
|
||||||
12: String "uint"
|
12: String "uint"
|
||||||
25: String "Pos"
|
25: String "Pos"
|
||||||
|
|
@ -33,28 +33,28 @@ spv.debuginfo.hlsl.geom
|
||||||
54: String "LightVec"
|
54: String "LightVec"
|
||||||
60: String "GSOutput"
|
60: String "GSOutput"
|
||||||
73: String "@main"
|
73: String "@main"
|
||||||
79: String "input"
|
77: String "input"
|
||||||
83: String "outStream"
|
83: String "outStream"
|
||||||
87: String "InvocationID"
|
87: String "InvocationID"
|
||||||
96: String "int"
|
93: String "int"
|
||||||
102: String "i"
|
99: String "i"
|
||||||
117: String "bool"
|
116: String "bool"
|
||||||
125: String "output"
|
121: String "output"
|
||||||
148: String "projection"
|
147: String "projection"
|
||||||
152: String "modelview"
|
151: String "modelview"
|
||||||
156: String "lightPos"
|
155: String "lightPos"
|
||||||
160: String "UBO"
|
159: String "UBO"
|
||||||
163: String "ubo"
|
162: String "ubo"
|
||||||
201: String "pos"
|
198: String "pos"
|
||||||
210: String "worldPos"
|
207: String "worldPos"
|
||||||
221: String "lPos"
|
218: String "lPos"
|
||||||
269: String "outStream.Pos"
|
266: String "outStream.Pos"
|
||||||
276: String "outStream.ViewportIndex"
|
275: String "outStream.ViewportIndex"
|
||||||
281: String "outStream.PrimitiveID"
|
280: String "outStream.PrimitiveID"
|
||||||
288: String "outStream.Normal"
|
287: String "outStream.Normal"
|
||||||
293: String "outStream.Color"
|
292: String "outStream.Color"
|
||||||
298: String "outStream.ViewVec"
|
297: String "outStream.ViewVec"
|
||||||
303: String "outStream.LightVec"
|
302: String "outStream.LightVec"
|
||||||
Name 6 "main"
|
Name 6 "main"
|
||||||
Name 23 "VSOutput"
|
Name 23 "VSOutput"
|
||||||
MemberName 23(VSOutput) 0 "Pos"
|
MemberName 23(VSOutput) 0 "Pos"
|
||||||
|
|
@ -73,63 +73,63 @@ spv.debuginfo.hlsl.geom
|
||||||
Name 68 "outStream"
|
Name 68 "outStream"
|
||||||
Name 69 "InvocationID"
|
Name 69 "InvocationID"
|
||||||
Name 70 "PrimitiveID"
|
Name 70 "PrimitiveID"
|
||||||
Name 100 "i"
|
Name 97 "i"
|
||||||
Name 123 "output"
|
Name 119 "output"
|
||||||
Name 146 "UBO"
|
Name 145 "UBO"
|
||||||
MemberName 146(UBO) 0 "projection"
|
MemberName 145(UBO) 0 "projection"
|
||||||
MemberName 146(UBO) 1 "modelview"
|
MemberName 145(UBO) 1 "modelview"
|
||||||
MemberName 146(UBO) 2 "lightPos"
|
MemberName 145(UBO) 2 "lightPos"
|
||||||
Name 161 "ubo"
|
Name 160 "ubo"
|
||||||
MemberName 161(ubo) 0 "ubo"
|
MemberName 160(ubo) 0 "ubo"
|
||||||
Name 168 ""
|
Name 167 ""
|
||||||
Name 199 "pos"
|
Name 196 "pos"
|
||||||
Name 208 "worldPos"
|
Name 205 "worldPos"
|
||||||
Name 219 "lPos"
|
Name 216 "lPos"
|
||||||
Name 267 "outStream.Pos"
|
Name 264 "outStream.Pos"
|
||||||
Name 274 "outStream.ViewportIndex"
|
Name 273 "outStream.ViewportIndex"
|
||||||
Name 279 "outStream.PrimitiveID"
|
Name 278 "outStream.PrimitiveID"
|
||||||
Name 286 "outStream.Normal"
|
Name 285 "outStream.Normal"
|
||||||
Name 291 "outStream.Color"
|
Name 290 "outStream.Color"
|
||||||
Name 296 "outStream.ViewVec"
|
Name 295 "outStream.ViewVec"
|
||||||
Name 301 "outStream.LightVec"
|
Name 300 "outStream.LightVec"
|
||||||
Name 313 "input"
|
Name 312 "input"
|
||||||
Name 316 "input.Pos"
|
Name 315 "input.Pos"
|
||||||
Name 323 "input.Normal"
|
Name 322 "input.Normal"
|
||||||
Name 328 "input.Color"
|
Name 327 "input.Color"
|
||||||
Name 350 "InvocationID"
|
Name 349 "InvocationID"
|
||||||
Name 352 "InvocationID"
|
Name 351 "InvocationID"
|
||||||
|
Name 353 "PrimitiveID"
|
||||||
Name 354 "PrimitiveID"
|
Name 354 "PrimitiveID"
|
||||||
Name 355 "PrimitiveID"
|
Name 356 "outStream"
|
||||||
Name 357 "outStream"
|
Name 357 "param"
|
||||||
Name 358 "param"
|
Name 359 "param"
|
||||||
Name 360 "param"
|
Name 360 "param"
|
||||||
Name 361 "param"
|
Name 362 "param"
|
||||||
Name 363 "param"
|
Decorate 141 ArrayStride 64
|
||||||
Decorate 142 ArrayStride 64
|
Decorate 143 ArrayStride 64
|
||||||
Decorate 144 ArrayStride 64
|
MemberDecorate 145(UBO) 0 RowMajor
|
||||||
MemberDecorate 146(UBO) 0 RowMajor
|
MemberDecorate 145(UBO) 0 Offset 0
|
||||||
MemberDecorate 146(UBO) 0 Offset 0
|
MemberDecorate 145(UBO) 0 MatrixStride 16
|
||||||
MemberDecorate 146(UBO) 0 MatrixStride 16
|
MemberDecorate 145(UBO) 1 RowMajor
|
||||||
MemberDecorate 146(UBO) 1 RowMajor
|
MemberDecorate 145(UBO) 1 Offset 128
|
||||||
MemberDecorate 146(UBO) 1 Offset 128
|
MemberDecorate 145(UBO) 1 MatrixStride 16
|
||||||
MemberDecorate 146(UBO) 1 MatrixStride 16
|
MemberDecorate 145(UBO) 2 Offset 256
|
||||||
MemberDecorate 146(UBO) 2 Offset 256
|
MemberDecorate 160(ubo) 0 Offset 0
|
||||||
MemberDecorate 161(ubo) 0 Offset 0
|
Decorate 160(ubo) Block
|
||||||
Decorate 161(ubo) Block
|
Decorate 167 DescriptorSet 0
|
||||||
Decorate 168 DescriptorSet 0
|
Decorate 167 Binding 0
|
||||||
Decorate 168 Binding 0
|
Decorate 264(outStream.Pos) BuiltIn Position
|
||||||
Decorate 267(outStream.Pos) BuiltIn Position
|
Decorate 273(outStream.ViewportIndex) BuiltIn ViewportIndex
|
||||||
Decorate 274(outStream.ViewportIndex) BuiltIn ViewportIndex
|
Decorate 278(outStream.PrimitiveID) BuiltIn PrimitiveId
|
||||||
Decorate 279(outStream.PrimitiveID) BuiltIn PrimitiveId
|
Decorate 285(outStream.Normal) Location 0
|
||||||
Decorate 286(outStream.Normal) Location 0
|
Decorate 290(outStream.Color) Location 1
|
||||||
Decorate 291(outStream.Color) Location 1
|
Decorate 295(outStream.ViewVec) Location 2
|
||||||
Decorate 296(outStream.ViewVec) Location 2
|
Decorate 300(outStream.LightVec) Location 3
|
||||||
Decorate 301(outStream.LightVec) Location 3
|
Decorate 315(input.Pos) BuiltIn Position
|
||||||
Decorate 316(input.Pos) BuiltIn Position
|
Decorate 322(input.Normal) Location 0
|
||||||
Decorate 323(input.Normal) Location 0
|
Decorate 327(input.Color) Location 1
|
||||||
Decorate 328(input.Color) Location 1
|
Decorate 351(InvocationID) BuiltIn InvocationId
|
||||||
Decorate 352(InvocationID) BuiltIn InvocationId
|
Decorate 354(PrimitiveID) BuiltIn PrimitiveId
|
||||||
Decorate 355(PrimitiveID) BuiltIn PrimitiveId
|
|
||||||
4: TypeVoid
|
4: TypeVoid
|
||||||
5: TypeFunction 4
|
5: TypeFunction 4
|
||||||
8: TypeFloat 32
|
8: TypeFloat 32
|
||||||
|
|
@ -137,377 +137,373 @@ spv.debuginfo.hlsl.geom
|
||||||
14: 11(int) Constant 32
|
14: 11(int) Constant 32
|
||||||
15: 11(int) Constant 6
|
15: 11(int) Constant 6
|
||||||
16: 11(int) Constant 0
|
16: 11(int) Constant 0
|
||||||
13: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 12 14 15 16
|
13: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 12 14 15 16
|
||||||
17: 11(int) Constant 3
|
17: 11(int) Constant 3
|
||||||
10: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 9 14 17 16
|
10: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 9 14 17 16
|
||||||
18: TypeVector 8(float) 4
|
18: TypeVector 8(float) 4
|
||||||
19: 11(int) Constant 4
|
19: 11(int) Constant 4
|
||||||
20: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 19
|
20: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 19
|
||||||
21: TypeVector 8(float) 3
|
21: TypeVector 8(float) 3
|
||||||
22: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 17
|
22: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 17
|
||||||
23(VSOutput): TypeStruct 18(fvec4) 21(fvec3) 21(fvec3)
|
23(VSOutput): TypeStruct 18(fvec4) 21(fvec3) 21(fvec3)
|
||||||
26: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 1 27
|
26: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 27
|
||||||
28: 11(int) Constant 37
|
28: 11(int) Constant 37
|
||||||
29: 11(int) Constant 13
|
29: 11(int) Constant 13
|
||||||
24: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 25 20 26 28 29 16 16 17
|
24: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 25 20 26 28 29 16 16 17
|
||||||
32: 11(int) Constant 39
|
32: 11(int) Constant 39
|
||||||
33: 11(int) Constant 34
|
33: 11(int) Constant 34
|
||||||
30: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 31 22 26 32 33 16 16 17
|
30: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 31 22 26 32 33 16 16 17
|
||||||
34: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 31 22 26 32 33 16 16 17
|
34: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 31 22 26 32 33 16 16 17
|
||||||
37: 11(int) Constant 1
|
37: 11(int) Constant 1
|
||||||
39: 11(int) Constant 5
|
39: 11(int) Constant 5
|
||||||
38: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 37 19 26 39
|
38: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 37 19 26 39
|
||||||
35: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 36 37 26 16 16 38 36 16 17 24 30 34
|
35: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 36 37 26 16 16 38 36 16 17 24 30 34
|
||||||
40: TypeArray 23(VSOutput) 17
|
40: TypeArray 23(VSOutput) 17
|
||||||
41: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 35 17
|
41: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 35 17
|
||||||
42: TypePointer Function 40
|
42: TypePointer Function 40
|
||||||
43: 11(int) Constant 7
|
43: 11(int) Constant 7
|
||||||
44: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 41 43 16
|
44: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 41 43 16
|
||||||
45(GSOutput): TypeStruct 18(fvec4) 11(int) 11(int) 21(fvec3) 21(fvec3) 21(fvec3) 21(fvec3)
|
45(GSOutput): TypeStruct 18(fvec4) 11(int) 11(int) 21(fvec3) 21(fvec3) 21(fvec3) 21(fvec3)
|
||||||
47: 11(int) Constant 44
|
47: 11(int) Constant 44
|
||||||
46: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 25 20 26 47 29 16 16 17
|
46: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 25 20 26 47 29 16 16 17
|
||||||
50: 11(int) Constant 46
|
50: 11(int) Constant 46
|
||||||
51: 11(int) Constant 19
|
51: 11(int) Constant 19
|
||||||
48: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 49 13 26 50 51 16 16 17
|
48: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 49 13 26 50 51 16 16 17
|
||||||
52: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 49 13 26 50 51 16 16 17
|
52: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 49 13 26 50 51 16 16 17
|
||||||
55: 11(int) Constant 50
|
55: 11(int) Constant 50
|
||||||
53: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 54 22 26 55 28 16 16 17
|
53: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 54 22 26 55 28 16 16 17
|
||||||
56: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 54 22 26 55 28 16 16 17
|
56: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 54 22 26 55 28 16 16 17
|
||||||
57: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 54 22 26 55 28 16 16 17
|
57: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 54 22 26 55 28 16 16 17
|
||||||
58: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 54 22 26 55 28 16 16 17
|
58: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 54 22 26 55 28 16 16 17
|
||||||
59: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 60 37 26 16 16 38 60 16 17 46 48 52 53 56 57 58
|
59: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 60 37 26 16 16 38 60 16 17 46 48 52 53 56 57 58
|
||||||
61: TypePointer Function 45(GSOutput)
|
61: TypePointer Function 45(GSOutput)
|
||||||
62: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 59 43 16
|
62: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 59 43 16
|
||||||
63: TypePointer Function 11(int)
|
63: TypePointer Function 11(int)
|
||||||
64: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 13 43 16
|
64: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 13 43 16
|
||||||
65: TypeFunction 4 42(ptr) 61(ptr) 63(ptr) 63(ptr)
|
65: TypeFunction 4 42(ptr) 61(ptr) 63(ptr) 63(ptr)
|
||||||
66: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 17 4 41 59 13 13
|
66: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 17 4 41 59 13 13
|
||||||
75: 11(int) Constant 56
|
75: 11(int) Constant 56
|
||||||
74: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 73 66 26 75 16 38 73 17 75
|
74: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 73 66 26 75 16 38 73 17 75
|
||||||
78: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 79 41 26 75 16 74 19 37
|
76: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 77 41 26 75 16 74 19 37
|
||||||
81: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
|
79: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
|
||||||
84: 11(int) Constant 2
|
84: 11(int) Constant 2
|
||||||
82: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 83 59 26 75 16 74 19 84
|
82: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 83 59 26 75 16 74 19 84
|
||||||
86: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 87 13 26 75 16 74 19 17
|
86: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 87 13 26 75 16 74 19 17
|
||||||
89: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 49 13 26 75 16 74 19 19
|
89: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 49 13 26 75 16 74 19 19
|
||||||
94: 11(int) Constant 57
|
92: TypeInt 32 1
|
||||||
95: TypeInt 32 1
|
94: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 93 14 19 16
|
||||||
97: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 96 14 19 16
|
95: TypePointer Function 92(int)
|
||||||
98: TypePointer Function 95(int)
|
96: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 94 43 16
|
||||||
99: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 97 43 16
|
100: 11(int) Constant 57
|
||||||
101: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 102 97 26 94 16 74 19
|
98: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 99 94 26 100 16 74 19
|
||||||
104: 95(int) Constant 0
|
103: 92(int) Constant 0
|
||||||
115: 95(int) Constant 3
|
114: 92(int) Constant 3
|
||||||
116: TypeBool
|
115: TypeBool
|
||||||
118: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 117 14 84 16
|
117: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 116 14 84 16
|
||||||
122: 11(int) Constant 59
|
122: 11(int) Constant 59
|
||||||
124: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 125 59 26 122 16 74 19
|
120: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 121 59 26 122 16 74 19
|
||||||
127: 8(float) Constant 0
|
126: 8(float) Constant 0
|
||||||
128: 18(fvec4) ConstantComposite 127 127 127 127
|
127: 18(fvec4) ConstantComposite 126 126 126 126
|
||||||
129: 21(fvec3) ConstantComposite 127 127 127
|
128: 21(fvec3) ConstantComposite 126 126 126
|
||||||
130:45(GSOutput) ConstantComposite 128 16 16 129 129 129 129
|
129:45(GSOutput) ConstantComposite 127 16 16 128 128 128 128
|
||||||
132: 11(int) Constant 60
|
132: 11(int) Constant 60
|
||||||
134: 95(int) Constant 1
|
133: 92(int) Constant 1
|
||||||
135: TypePointer Function 21(fvec3)
|
134: TypePointer Function 21(fvec3)
|
||||||
136: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 22 43 16
|
135: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 22 43 16
|
||||||
139: TypeMatrix 18(fvec4) 4
|
138: TypeMatrix 18(fvec4) 4
|
||||||
141: 116(bool) ConstantTrue
|
140: 115(bool) ConstantTrue
|
||||||
140: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 20 19 141
|
139: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 20 19 140
|
||||||
142: TypeArray 139 84
|
141: TypeArray 138 84
|
||||||
143: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 140 84
|
142: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 139 84
|
||||||
144: TypeArray 139 84
|
143: TypeArray 138 84
|
||||||
145: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 140 84
|
144: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 139 84
|
||||||
146(UBO): TypeStruct 142 144 18(fvec4)
|
145(UBO): TypeStruct 141 143 18(fvec4)
|
||||||
149: 11(int) Constant 28
|
148: 11(int) Constant 28
|
||||||
150: 11(int) Constant 21
|
149: 11(int) Constant 21
|
||||||
147: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 148 143 26 149 150 16 16 17
|
146: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 147 142 26 148 149 16 16 17
|
||||||
153: 11(int) Constant 29
|
152: 11(int) Constant 29
|
||||||
154: 11(int) Constant 20
|
153: 11(int) Constant 20
|
||||||
151: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 152 145 26 153 154 16 16 17
|
150: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 151 144 26 152 153 16 16 17
|
||||||
157: 11(int) Constant 30
|
156: 11(int) Constant 30
|
||||||
158: 11(int) Constant 17
|
157: 11(int) Constant 17
|
||||||
155: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 156 20 26 157 158 16 16 17
|
154: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 155 20 26 156 157 16 16 17
|
||||||
159: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 160 37 26 132 16 38 160 16 17 147 151 155
|
158: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 159 37 26 132 16 38 159 16 17 146 150 154
|
||||||
161(ubo): TypeStruct 146(UBO)
|
160(ubo): TypeStruct 145(UBO)
|
||||||
164: 11(int) Constant 33
|
163: 11(int) Constant 33
|
||||||
162: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 163 159 26 164 28 16 16 17
|
161: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 162 158 26 163 28 16 16 17
|
||||||
165: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 163 37 26 132 16 38 163 16 17 162
|
164: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 162 37 26 132 16 38 162 16 17 161
|
||||||
166: TypePointer Uniform 161(ubo)
|
165: TypePointer Uniform 160(ubo)
|
||||||
167: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 165 84 16
|
166: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 164 84 16
|
||||||
168: 166(ptr) Variable Uniform
|
167: 165(ptr) Variable Uniform
|
||||||
170: 11(int) Constant 8
|
169: 11(int) Constant 8
|
||||||
169: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 1 165 26 132 16 38 1 168 170
|
168: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 2 164 26 132 16 38 2 167 169
|
||||||
172: TypePointer Uniform 139
|
171: TypePointer Uniform 138
|
||||||
173: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 140 84 16
|
172: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 139 84 16
|
||||||
176: TypeMatrix 21(fvec3) 3
|
175: TypeMatrix 21(fvec3) 3
|
||||||
177: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 22 17 141
|
176: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 22 17 140
|
||||||
188: 11(int) Constant 61
|
186: 92(int) Constant 4
|
||||||
189: 95(int) Constant 4
|
189: 11(int) Constant 61
|
||||||
191: 95(int) Constant 2
|
190: 92(int) Constant 2
|
||||||
196: 11(int) Constant 63
|
194: TypePointer Function 18(fvec4)
|
||||||
197: TypePointer Function 18(fvec4)
|
195: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 20 43 16
|
||||||
198: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 20 43 16
|
199: 11(int) Constant 63
|
||||||
200: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 201 20 26 196 16 74 19
|
197: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 198 20 26 199 16 74 19
|
||||||
207: 11(int) Constant 64
|
208: 11(int) Constant 64
|
||||||
209: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 210 20 26 207 16 74 19
|
206: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 207 20 26 208 16 74 19
|
||||||
218: 11(int) Constant 66
|
219: 11(int) Constant 66
|
||||||
220: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 221 22 26 218 16 74 19
|
217: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 218 22 26 219 16 74 19
|
||||||
223: TypePointer Uniform 18(fvec4)
|
222: TypePointer Uniform 18(fvec4)
|
||||||
224: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 20 84 16
|
223: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 20 84 16
|
||||||
233: 11(int) Constant 67
|
231: 92(int) Constant 6
|
||||||
234: 95(int) Constant 6
|
234: 11(int) Constant 67
|
||||||
241: 11(int) Constant 68
|
239: 92(int) Constant 5
|
||||||
242: 95(int) Constant 5
|
242: 11(int) Constant 68
|
||||||
248: 11(int) Constant 70
|
248: 11(int) Constant 70
|
||||||
256: 11(int) Constant 73
|
256: 11(int) Constant 73
|
||||||
260: 11(int) Constant 74
|
260: 11(int) Constant 74
|
||||||
264: 11(int) Constant 75
|
262: TypePointer Output 18(fvec4)
|
||||||
265: TypePointer Output 18(fvec4)
|
263: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 20 17 16
|
||||||
266: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 20 17 16
|
264(outStream.Pos): 262(ptr) Variable Output
|
||||||
267(outStream.Pos): 265(ptr) Variable Output
|
267: 11(int) Constant 75
|
||||||
268: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 269 20 26 264 16 38 269 267(outStream.Pos) 170
|
265: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 266 20 26 267 16 38 266 264(outStream.Pos) 169
|
||||||
272: TypePointer Output 11(int)
|
271: TypePointer Output 11(int)
|
||||||
273: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 13 17 16
|
272: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 13 17 16
|
||||||
274(outStream.ViewportIndex): 272(ptr) Variable Output
|
273(outStream.ViewportIndex): 271(ptr) Variable Output
|
||||||
275: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 276 13 26 264 16 38 276 274(outStream.ViewportIndex) 170
|
274: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 275 13 26 267 16 38 275 273(outStream.ViewportIndex) 169
|
||||||
279(outStream.PrimitiveID): 272(ptr) Variable Output
|
278(outStream.PrimitiveID): 271(ptr) Variable Output
|
||||||
280: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 281 13 26 264 16 38 281 279(outStream.PrimitiveID) 170
|
279: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 280 13 26 267 16 38 280 278(outStream.PrimitiveID) 169
|
||||||
284: TypePointer Output 21(fvec3)
|
283: TypePointer Output 21(fvec3)
|
||||||
285: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 22 17 16
|
284: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 22 17 16
|
||||||
286(outStream.Normal): 284(ptr) Variable Output
|
285(outStream.Normal): 283(ptr) Variable Output
|
||||||
287: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 288 22 26 264 16 38 288 286(outStream.Normal) 170
|
286: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 287 22 26 267 16 38 287 285(outStream.Normal) 169
|
||||||
291(outStream.Color): 284(ptr) Variable Output
|
290(outStream.Color): 283(ptr) Variable Output
|
||||||
292: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 293 22 26 264 16 38 293 291(outStream.Color) 170
|
291: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 292 22 26 267 16 38 292 290(outStream.Color) 169
|
||||||
296(outStream.ViewVec): 284(ptr) Variable Output
|
295(outStream.ViewVec): 283(ptr) Variable Output
|
||||||
297: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 298 22 26 264 16 38 298 296(outStream.ViewVec) 170
|
296: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 297 22 26 267 16 38 297 295(outStream.ViewVec) 169
|
||||||
301(outStream.LightVec): 284(ptr) Variable Output
|
300(outStream.LightVec): 283(ptr) Variable Output
|
||||||
302: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 303 22 26 264 16 38 303 301(outStream.LightVec) 170
|
301: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 302 22 26 267 16 38 302 300(outStream.LightVec) 169
|
||||||
312: 11(int) Constant 78
|
311: 11(int) Constant 78
|
||||||
314: TypeArray 18(fvec4) 17
|
313: TypeArray 18(fvec4) 17
|
||||||
315: TypePointer Input 314
|
314: TypePointer Input 313
|
||||||
316(input.Pos): 315(ptr) Variable Input
|
315(input.Pos): 314(ptr) Variable Input
|
||||||
317: TypePointer Input 18(fvec4)
|
316: TypePointer Input 18(fvec4)
|
||||||
321: TypeArray 21(fvec3) 17
|
320: TypeArray 21(fvec3) 17
|
||||||
322: TypePointer Input 321
|
321: TypePointer Input 320
|
||||||
323(input.Normal): 322(ptr) Variable Input
|
322(input.Normal): 321(ptr) Variable Input
|
||||||
324: TypePointer Input 21(fvec3)
|
323: TypePointer Input 21(fvec3)
|
||||||
328(input.Color): 322(ptr) Variable Input
|
327(input.Color): 321(ptr) Variable Input
|
||||||
351: TypePointer Input 11(int)
|
350: TypePointer Input 11(int)
|
||||||
352(InvocationID): 351(ptr) Variable Input
|
351(InvocationID): 350(ptr) Variable Input
|
||||||
355(PrimitiveID): 351(ptr) Variable Input
|
354(PrimitiveID): 350(ptr) Variable Input
|
||||||
Line 1 56 1
|
|
||||||
6(main): 4 Function None 5
|
6(main): 4 Function None 5
|
||||||
7: Label
|
7: Label
|
||||||
313(input): 42(ptr) Variable Function
|
312(input): 42(ptr) Variable Function
|
||||||
350(InvocationID): 63(ptr) Variable Function
|
349(InvocationID): 63(ptr) Variable Function
|
||||||
354(PrimitiveID): 63(ptr) Variable Function
|
353(PrimitiveID): 63(ptr) Variable Function
|
||||||
357(outStream): 61(ptr) Variable Function
|
356(outStream): 61(ptr) Variable Function
|
||||||
358(param): 42(ptr) Variable Function
|
357(param): 42(ptr) Variable Function
|
||||||
360(param): 61(ptr) Variable Function
|
359(param): 61(ptr) Variable Function
|
||||||
361(param): 63(ptr) Variable Function
|
360(param): 63(ptr) Variable Function
|
||||||
363(param): 63(ptr) Variable Function
|
362(param): 63(ptr) Variable Function
|
||||||
Line 1 56 0
|
317: 316(ptr) AccessChain 315(input.Pos) 103
|
||||||
318: 317(ptr) AccessChain 316(input.Pos) 104
|
318: 18(fvec4) Load 317
|
||||||
319: 18(fvec4) Load 318
|
319: 194(ptr) AccessChain 312(input) 103 103
|
||||||
320: 197(ptr) AccessChain 313(input) 104 104
|
Store 319 318
|
||||||
Store 320 319
|
324: 323(ptr) AccessChain 322(input.Normal) 103
|
||||||
325: 324(ptr) AccessChain 323(input.Normal) 104
|
325: 21(fvec3) Load 324
|
||||||
326: 21(fvec3) Load 325
|
326: 134(ptr) AccessChain 312(input) 103 133
|
||||||
327: 135(ptr) AccessChain 313(input) 104 134
|
Store 326 325
|
||||||
Store 327 326
|
328: 323(ptr) AccessChain 327(input.Color) 103
|
||||||
329: 324(ptr) AccessChain 328(input.Color) 104
|
329: 21(fvec3) Load 328
|
||||||
330: 21(fvec3) Load 329
|
330: 134(ptr) AccessChain 312(input) 103 190
|
||||||
331: 135(ptr) AccessChain 313(input) 104 191
|
Store 330 329
|
||||||
Store 331 330
|
331: 316(ptr) AccessChain 315(input.Pos) 133
|
||||||
332: 317(ptr) AccessChain 316(input.Pos) 134
|
332: 18(fvec4) Load 331
|
||||||
333: 18(fvec4) Load 332
|
333: 194(ptr) AccessChain 312(input) 133 103
|
||||||
334: 197(ptr) AccessChain 313(input) 134 104
|
Store 333 332
|
||||||
Store 334 333
|
334: 323(ptr) AccessChain 322(input.Normal) 133
|
||||||
335: 324(ptr) AccessChain 323(input.Normal) 134
|
335: 21(fvec3) Load 334
|
||||||
336: 21(fvec3) Load 335
|
336: 134(ptr) AccessChain 312(input) 133 133
|
||||||
337: 135(ptr) AccessChain 313(input) 134 134
|
Store 336 335
|
||||||
Store 337 336
|
337: 323(ptr) AccessChain 327(input.Color) 133
|
||||||
338: 324(ptr) AccessChain 328(input.Color) 134
|
338: 21(fvec3) Load 337
|
||||||
339: 21(fvec3) Load 338
|
339: 134(ptr) AccessChain 312(input) 133 190
|
||||||
340: 135(ptr) AccessChain 313(input) 134 191
|
Store 339 338
|
||||||
Store 340 339
|
340: 316(ptr) AccessChain 315(input.Pos) 190
|
||||||
341: 317(ptr) AccessChain 316(input.Pos) 191
|
341: 18(fvec4) Load 340
|
||||||
342: 18(fvec4) Load 341
|
342: 194(ptr) AccessChain 312(input) 190 103
|
||||||
343: 197(ptr) AccessChain 313(input) 191 104
|
Store 342 341
|
||||||
Store 343 342
|
343: 323(ptr) AccessChain 322(input.Normal) 190
|
||||||
344: 324(ptr) AccessChain 323(input.Normal) 191
|
344: 21(fvec3) Load 343
|
||||||
345: 21(fvec3) Load 344
|
345: 134(ptr) AccessChain 312(input) 190 133
|
||||||
346: 135(ptr) AccessChain 313(input) 191 134
|
Store 345 344
|
||||||
Store 346 345
|
346: 323(ptr) AccessChain 327(input.Color) 190
|
||||||
347: 324(ptr) AccessChain 328(input.Color) 191
|
347: 21(fvec3) Load 346
|
||||||
348: 21(fvec3) Load 347
|
348: 134(ptr) AccessChain 312(input) 190 190
|
||||||
349: 135(ptr) AccessChain 313(input) 191 191
|
Store 348 347
|
||||||
Store 349 348
|
352: 11(int) Load 351(InvocationID)
|
||||||
353: 11(int) Load 352(InvocationID)
|
Store 349(InvocationID) 352
|
||||||
Store 350(InvocationID) 353
|
355: 11(int) Load 354(PrimitiveID)
|
||||||
356: 11(int) Load 355(PrimitiveID)
|
Store 353(PrimitiveID) 355
|
||||||
Store 354(PrimitiveID) 356
|
358: 40 Load 312(input)
|
||||||
359: 40 Load 313(input)
|
Store 357(param) 358
|
||||||
Store 358(param) 359
|
361: 11(int) Load 349(InvocationID)
|
||||||
362: 11(int) Load 350(InvocationID)
|
Store 360(param) 361
|
||||||
Store 361(param) 362
|
363: 11(int) Load 353(PrimitiveID)
|
||||||
364: 11(int) Load 354(PrimitiveID)
|
Store 362(param) 363
|
||||||
Store 363(param) 364
|
364: 4 FunctionCall 71(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;) 357(param) 359(param) 360(param) 362(param)
|
||||||
365: 4 FunctionCall 71(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;) 358(param) 360(param) 361(param) 363(param)
|
365:45(GSOutput) Load 359(param)
|
||||||
366:45(GSOutput) Load 360(param)
|
Store 356(outStream) 365
|
||||||
Store 357(outStream) 366
|
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
Line 1 56 1
|
|
||||||
71(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;): 4 Function None 65
|
71(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;): 4 Function None 65
|
||||||
67(input): 42(ptr) FunctionParameter
|
67(input): 42(ptr) FunctionParameter
|
||||||
68(outStream): 61(ptr) FunctionParameter
|
68(outStream): 61(ptr) FunctionParameter
|
||||||
69(InvocationID): 63(ptr) FunctionParameter
|
69(InvocationID): 63(ptr) FunctionParameter
|
||||||
70(PrimitiveID): 63(ptr) FunctionParameter
|
70(PrimitiveID): 63(ptr) FunctionParameter
|
||||||
72: Label
|
72: Label
|
||||||
100(i): 98(ptr) Variable Function
|
97(i): 95(ptr) Variable Function
|
||||||
123(output): 61(ptr) Variable Function
|
119(output): 61(ptr) Variable Function
|
||||||
199(pos): 197(ptr) Variable Function
|
196(pos): 194(ptr) Variable Function
|
||||||
208(worldPos): 197(ptr) Variable Function
|
205(worldPos): 194(ptr) Variable Function
|
||||||
219(lPos): 135(ptr) Variable Function
|
216(lPos): 134(ptr) Variable Function
|
||||||
76: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 74
|
80: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 74
|
||||||
77: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 75 75 16 16
|
81: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 75 75 16 16
|
||||||
80: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 78 67(input) 81
|
78: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 76 67(input) 79
|
||||||
85: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 82 68(outStream) 81
|
85: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 82 68(outStream) 79
|
||||||
88: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 86 69(InvocationID) 81
|
88: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 86 69(InvocationID) 79
|
||||||
90: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 89 70(PrimitiveID) 81
|
90: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 89 70(PrimitiveID) 79
|
||||||
91: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 74 71(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;)
|
91: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 74 71(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;)
|
||||||
92: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 74
|
102: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 100 100 16 16
|
||||||
93: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 94 94 16 16
|
101: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 98 97(i) 79
|
||||||
103: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 101 100(i) 81
|
Store 97(i) 103
|
||||||
Store 100(i) 104
|
Branch 104
|
||||||
Branch 105
|
104: Label
|
||||||
105: Label
|
108: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 74
|
||||||
109: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 74
|
109: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 100 100 16 16
|
||||||
110: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 94 94 16 16
|
LoopMerge 106 107 None
|
||||||
LoopMerge 107 108 None
|
Branch 110
|
||||||
Branch 111
|
110: Label
|
||||||
111: Label
|
112: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 74
|
||||||
112: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 74
|
113: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 100 100 16 16
|
||||||
113: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 94 94 16 16
|
111: 92(int) Load 97(i)
|
||||||
114: 95(int) Load 100(i)
|
118: 115(bool) SLessThan 111 114
|
||||||
119: 116(bool) SLessThan 114 115
|
BranchConditional 118 105 106
|
||||||
BranchConditional 119 106 107
|
105: Label
|
||||||
106: Label
|
124: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 74
|
||||||
120: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 74
|
125: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 122 122 16 16
|
||||||
121: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 122 122 16 16
|
123: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 120 119(output) 79
|
||||||
126: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 124 123(output) 81
|
Store 119(output) 129
|
||||||
Store 123(output) 130
|
131: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 132 132 16 16
|
||||||
131: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 132 132 16 16
|
130: 92(int) Load 97(i)
|
||||||
133: 95(int) Load 100(i)
|
136: 134(ptr) AccessChain 67(input) 130 133
|
||||||
137: 135(ptr) AccessChain 67(input) 133 134
|
137: 21(fvec3) Load 136
|
||||||
138: 21(fvec3) Load 137
|
170: 11(int) Load 69(InvocationID)
|
||||||
171: 11(int) Load 69(InvocationID)
|
173: 171(ptr) AccessChain 167 103 133 170
|
||||||
174: 172(ptr) AccessChain 168 104 134 171
|
174: 138 Load 173
|
||||||
175: 139 Load 174
|
177: 18(fvec4) CompositeExtract 174 0
|
||||||
178: 18(fvec4) CompositeExtract 175 0
|
178: 21(fvec3) VectorShuffle 177 177 0 1 2
|
||||||
179: 21(fvec3) VectorShuffle 178 178 0 1 2
|
179: 18(fvec4) CompositeExtract 174 1
|
||||||
180: 18(fvec4) CompositeExtract 175 1
|
180: 21(fvec3) VectorShuffle 179 179 0 1 2
|
||||||
181: 21(fvec3) VectorShuffle 180 180 0 1 2
|
181: 18(fvec4) CompositeExtract 174 2
|
||||||
182: 18(fvec4) CompositeExtract 175 2
|
182: 21(fvec3) VectorShuffle 181 181 0 1 2
|
||||||
183: 21(fvec3) VectorShuffle 182 182 0 1 2
|
183: 175 CompositeConstruct 178 180 182
|
||||||
184: 176 CompositeConstruct 179 181 183
|
184: 21(fvec3) VectorTimesMatrix 137 183
|
||||||
185: 21(fvec3) VectorTimesMatrix 138 184
|
185: 134(ptr) AccessChain 119(output) 114
|
||||||
186: 135(ptr) AccessChain 123(output) 115
|
Store 185 184
|
||||||
Store 186 185
|
188: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 189 189 16 16
|
||||||
187: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 188 188 16 16
|
187: 92(int) Load 97(i)
|
||||||
190: 95(int) Load 100(i)
|
191: 134(ptr) AccessChain 67(input) 187 190
|
||||||
192: 135(ptr) AccessChain 67(input) 190 191
|
192: 21(fvec3) Load 191
|
||||||
193: 21(fvec3) Load 192
|
193: 134(ptr) AccessChain 119(output) 186
|
||||||
194: 135(ptr) AccessChain 123(output) 189
|
Store 193 192
|
||||||
Store 194 193
|
201: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 199 199 16 16
|
||||||
195: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 196 196 16 16
|
200: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 197 196(pos) 79
|
||||||
202: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 200 199(pos) 81
|
202: 92(int) Load 97(i)
|
||||||
203: 95(int) Load 100(i)
|
203: 194(ptr) AccessChain 67(input) 202 103
|
||||||
204: 197(ptr) AccessChain 67(input) 203 104
|
204: 18(fvec4) Load 203
|
||||||
205: 18(fvec4) Load 204
|
Store 196(pos) 204
|
||||||
Store 199(pos) 205
|
210: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 208 208 16 16
|
||||||
206: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 207 207 16 16
|
209: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 206 205(worldPos) 79
|
||||||
211: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 209 208(worldPos) 81
|
211: 18(fvec4) Load 196(pos)
|
||||||
212: 18(fvec4) Load 199(pos)
|
212: 11(int) Load 69(InvocationID)
|
||||||
213: 11(int) Load 69(InvocationID)
|
213: 171(ptr) AccessChain 167 103 133 212
|
||||||
214: 172(ptr) AccessChain 168 104 134 213
|
214: 138 Load 213
|
||||||
215: 139 Load 214
|
215: 18(fvec4) VectorTimesMatrix 211 214
|
||||||
216: 18(fvec4) VectorTimesMatrix 212 215
|
Store 205(worldPos) 215
|
||||||
Store 208(worldPos) 216
|
221: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 219 219 16 16
|
||||||
217: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 218 218 16 16
|
220: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 217 216(lPos) 79
|
||||||
222: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 220 219(lPos) 81
|
224: 222(ptr) AccessChain 167 103 190
|
||||||
225: 223(ptr) AccessChain 168 104 191
|
225: 18(fvec4) Load 224
|
||||||
226: 18(fvec4) Load 225
|
226: 11(int) Load 69(InvocationID)
|
||||||
227: 11(int) Load 69(InvocationID)
|
227: 171(ptr) AccessChain 167 103 133 226
|
||||||
228: 172(ptr) AccessChain 168 104 134 227
|
228: 138 Load 227
|
||||||
229: 139 Load 228
|
229: 18(fvec4) VectorTimesMatrix 225 228
|
||||||
230: 18(fvec4) VectorTimesMatrix 226 229
|
230: 21(fvec3) VectorShuffle 229 229 0 1 2
|
||||||
231: 21(fvec3) VectorShuffle 230 230 0 1 2
|
Store 216(lPos) 230
|
||||||
Store 219(lPos) 231
|
233: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 234 234 16 16
|
||||||
232: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 233 233 16 16
|
232: 21(fvec3) Load 216(lPos)
|
||||||
235: 21(fvec3) Load 219(lPos)
|
235: 18(fvec4) Load 205(worldPos)
|
||||||
236: 18(fvec4) Load 208(worldPos)
|
236: 21(fvec3) VectorShuffle 235 235 0 1 2
|
||||||
237: 21(fvec3) VectorShuffle 236 236 0 1 2
|
237: 21(fvec3) FSub 232 236
|
||||||
238: 21(fvec3) FSub 235 237
|
238: 134(ptr) AccessChain 119(output) 231
|
||||||
239: 135(ptr) AccessChain 123(output) 234
|
Store 238 237
|
||||||
Store 239 238
|
241: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 242 242 16 16
|
||||||
240: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 241 241 16 16
|
240: 18(fvec4) Load 205(worldPos)
|
||||||
243: 18(fvec4) Load 208(worldPos)
|
243: 21(fvec3) VectorShuffle 240 240 0 1 2
|
||||||
244: 21(fvec3) VectorShuffle 243 243 0 1 2
|
244: 21(fvec3) FNegate 243
|
||||||
245: 21(fvec3) FNegate 244
|
245: 134(ptr) AccessChain 119(output) 239
|
||||||
246: 135(ptr) AccessChain 123(output) 242
|
Store 245 244
|
||||||
Store 246 245
|
247: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 248 248 16 16
|
||||||
247: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 248 248 16 16
|
246: 18(fvec4) Load 205(worldPos)
|
||||||
249: 18(fvec4) Load 208(worldPos)
|
249: 11(int) Load 69(InvocationID)
|
||||||
250: 11(int) Load 69(InvocationID)
|
250: 171(ptr) AccessChain 167 103 103 249
|
||||||
251: 172(ptr) AccessChain 168 104 104 250
|
251: 138 Load 250
|
||||||
252: 139 Load 251
|
252: 18(fvec4) VectorTimesMatrix 246 251
|
||||||
253: 18(fvec4) VectorTimesMatrix 249 252
|
253: 194(ptr) AccessChain 119(output) 103
|
||||||
254: 197(ptr) AccessChain 123(output) 104
|
Store 253 252
|
||||||
Store 254 253
|
255: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 256 256 16 16
|
||||||
255: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 256 256 16 16
|
254: 11(int) Load 69(InvocationID)
|
||||||
257: 11(int) Load 69(InvocationID)
|
257: 63(ptr) AccessChain 119(output) 133
|
||||||
258: 63(ptr) AccessChain 123(output) 134
|
Store 257 254
|
||||||
Store 258 257
|
259: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 260 260 16 16
|
||||||
259: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 260 260 16 16
|
258: 11(int) Load 70(PrimitiveID)
|
||||||
261: 11(int) Load 70(PrimitiveID)
|
261: 63(ptr) AccessChain 119(output) 190
|
||||||
262: 63(ptr) AccessChain 123(output) 191
|
Store 261 258
|
||||||
Store 262 261
|
269: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 267 267 16 16
|
||||||
263: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 264 264 16 16
|
268: 194(ptr) AccessChain 119(output) 103
|
||||||
270: 197(ptr) AccessChain 123(output) 104
|
270: 18(fvec4) Load 268
|
||||||
271: 18(fvec4) Load 270
|
Store 264(outStream.Pos) 270
|
||||||
Store 267(outStream.Pos) 271
|
276: 63(ptr) AccessChain 119(output) 133
|
||||||
277: 63(ptr) AccessChain 123(output) 134
|
277: 11(int) Load 276
|
||||||
278: 11(int) Load 277
|
Store 273(outStream.ViewportIndex) 277
|
||||||
Store 274(outStream.ViewportIndex) 278
|
281: 63(ptr) AccessChain 119(output) 190
|
||||||
282: 63(ptr) AccessChain 123(output) 191
|
282: 11(int) Load 281
|
||||||
283: 11(int) Load 282
|
Store 278(outStream.PrimitiveID) 282
|
||||||
Store 279(outStream.PrimitiveID) 283
|
288: 134(ptr) AccessChain 119(output) 114
|
||||||
289: 135(ptr) AccessChain 123(output) 115
|
289: 21(fvec3) Load 288
|
||||||
290: 21(fvec3) Load 289
|
Store 285(outStream.Normal) 289
|
||||||
Store 286(outStream.Normal) 290
|
293: 134(ptr) AccessChain 119(output) 186
|
||||||
294: 135(ptr) AccessChain 123(output) 189
|
294: 21(fvec3) Load 293
|
||||||
295: 21(fvec3) Load 294
|
Store 290(outStream.Color) 294
|
||||||
Store 291(outStream.Color) 295
|
298: 134(ptr) AccessChain 119(output) 239
|
||||||
299: 135(ptr) AccessChain 123(output) 242
|
299: 21(fvec3) Load 298
|
||||||
300: 21(fvec3) Load 299
|
Store 295(outStream.ViewVec) 299
|
||||||
Store 296(outStream.ViewVec) 300
|
303: 134(ptr) AccessChain 119(output) 231
|
||||||
304: 135(ptr) AccessChain 123(output) 234
|
304: 21(fvec3) Load 303
|
||||||
305: 21(fvec3) Load 304
|
Store 300(outStream.LightVec) 304
|
||||||
Store 301(outStream.LightVec) 305
|
|
||||||
EmitVertex
|
EmitVertex
|
||||||
Branch 108
|
Branch 107
|
||||||
108: Label
|
107: Label
|
||||||
306: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 74
|
306: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 74
|
||||||
307: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 94 94 16 16
|
307: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 100 100 16 16
|
||||||
308: 95(int) Load 100(i)
|
305: 92(int) Load 97(i)
|
||||||
309: 95(int) IAdd 308 134
|
308: 92(int) IAdd 305 133
|
||||||
Store 100(i) 309
|
Store 97(i) 308
|
||||||
Branch 105
|
Branch 104
|
||||||
107: Label
|
106: Label
|
||||||
310: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 74
|
309: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 74
|
||||||
311: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 312 312 16 16
|
310: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 311 311 16 16
|
||||||
EndPrimitive
|
EndPrimitive
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
|
|
||||||
File diff suppressed because it is too large
Load diff
|
|
@ -5,12 +5,12 @@ spv.debuginfo.hlsl.tese
|
||||||
|
|
||||||
Capability Tessellation
|
Capability Tessellation
|
||||||
Extension "SPV_KHR_non_semantic_info"
|
Extension "SPV_KHR_non_semantic_info"
|
||||||
2: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
|
1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
|
||||||
3: ExtInstImport "GLSL.std.450"
|
3: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint TessellationEvaluation 6 "main" 368 383 392 401 408 414 454 458 462 465 468 471 474
|
EntryPoint TessellationEvaluation 6 "main" 368 383 392 401 408 414 454 458 462 465 468 471 474
|
||||||
ExecutionMode 6 Quads
|
ExecutionMode 6 Quads
|
||||||
1: String ""
|
2: String ""
|
||||||
9: String "float"
|
9: String "float"
|
||||||
12: String "uint"
|
12: String "uint"
|
||||||
26: String "TessLevelOuter"
|
26: String "TessLevelOuter"
|
||||||
|
|
@ -32,34 +32,34 @@ spv.debuginfo.hlsl.tese
|
||||||
71: String "WorldPos"
|
71: String "WorldPos"
|
||||||
81: String "DSOutput"
|
81: String "DSOutput"
|
||||||
89: String "@main"
|
89: String "@main"
|
||||||
95: String "input"
|
93: String "input"
|
||||||
99: String "TessCoord"
|
99: String "TessCoord"
|
||||||
102: String "patch"
|
102: String "patch"
|
||||||
112: String "output"
|
109: String "output"
|
||||||
123: String "uv1"
|
120: String "uv1"
|
||||||
126: String "int"
|
125: String "int"
|
||||||
143: String "uv2"
|
140: String "uv2"
|
||||||
167: String "n1"
|
164: String "n1"
|
||||||
179: String "n2"
|
176: String "n2"
|
||||||
202: String "pos1"
|
199: String "pos1"
|
||||||
214: String "pos2"
|
211: String "pos2"
|
||||||
226: String "pos"
|
223: String "pos"
|
||||||
238: String "type.2d.image"
|
235: String "type.2d.image"
|
||||||
239: String "@type.2d.image"
|
237: String "@type.2d.image"
|
||||||
245: String "displacementMapTexture"
|
243: String "displacementMapTexture"
|
||||||
250: String "type.sampler"
|
249: String "type.sampler"
|
||||||
251: String "@type.sampler"
|
250: String "@type.sampler"
|
||||||
256: String "displacementMapSampler"
|
255: String "displacementMapSampler"
|
||||||
260: String "type.sampled.image"
|
259: String "type.sampled.image"
|
||||||
261: String "@type.sampled.image"
|
260: String "@type.sampled.image"
|
||||||
270: String "bool"
|
269: String "bool"
|
||||||
277: String "modelview"
|
276: String "modelview"
|
||||||
282: String "lightPos"
|
281: String "lightPos"
|
||||||
286: String "frustumPlanes"
|
285: String "frustumPlanes"
|
||||||
289: String "tessellatedEdgeSize"
|
288: String "tessellatedEdgeSize"
|
||||||
293: String "viewportDim"
|
292: String "viewportDim"
|
||||||
297: String "UBO"
|
296: String "UBO"
|
||||||
300: String "ubo"
|
299: String "ubo"
|
||||||
Name 6 "main"
|
Name 6 "main"
|
||||||
Name 24 "ConstantsHSOutput"
|
Name 24 "ConstantsHSOutput"
|
||||||
MemberName 24(ConstantsHSOutput) 0 "TessLevelOuter"
|
MemberName 24(ConstantsHSOutput) 0 "TessLevelOuter"
|
||||||
|
|
@ -80,28 +80,28 @@ spv.debuginfo.hlsl.tese
|
||||||
Name 84 "input"
|
Name 84 "input"
|
||||||
Name 85 "TessCoord"
|
Name 85 "TessCoord"
|
||||||
Name 86 "patch"
|
Name 86 "patch"
|
||||||
Name 110 "output"
|
Name 107 "output"
|
||||||
Name 121 "uv1"
|
Name 118 "uv1"
|
||||||
Name 141 "uv2"
|
Name 138 "uv2"
|
||||||
Name 165 "n1"
|
Name 162 "n1"
|
||||||
Name 177 "n2"
|
Name 174 "n2"
|
||||||
Name 200 "pos1"
|
Name 197 "pos1"
|
||||||
Name 212 "pos2"
|
Name 209 "pos2"
|
||||||
Name 224 "pos"
|
Name 221 "pos"
|
||||||
Name 243 "displacementMapTexture"
|
Name 241 "displacementMapTexture"
|
||||||
Name 254 "displacementMapSampler"
|
Name 253 "displacementMapSampler"
|
||||||
Name 275 "UBO"
|
Name 274 "UBO"
|
||||||
MemberName 275(UBO) 0 "projection"
|
MemberName 274(UBO) 0 "projection"
|
||||||
MemberName 275(UBO) 1 "modelview"
|
MemberName 274(UBO) 1 "modelview"
|
||||||
MemberName 275(UBO) 2 "lightPos"
|
MemberName 274(UBO) 2 "lightPos"
|
||||||
MemberName 275(UBO) 3 "frustumPlanes"
|
MemberName 274(UBO) 3 "frustumPlanes"
|
||||||
MemberName 275(UBO) 4 "displacementFactor"
|
MemberName 274(UBO) 4 "displacementFactor"
|
||||||
MemberName 275(UBO) 5 "tessellationFactor"
|
MemberName 274(UBO) 5 "tessellationFactor"
|
||||||
MemberName 275(UBO) 6 "viewportDim"
|
MemberName 274(UBO) 6 "viewportDim"
|
||||||
MemberName 275(UBO) 7 "tessellatedEdgeSize"
|
MemberName 274(UBO) 7 "tessellatedEdgeSize"
|
||||||
Name 298 "ubo"
|
Name 297 "ubo"
|
||||||
MemberName 298(ubo) 0 "ubo"
|
MemberName 297(ubo) 0 "ubo"
|
||||||
Name 304 ""
|
Name 303 ""
|
||||||
Name 366 "input"
|
Name 366 "input"
|
||||||
Name 368 "input.TessLevelOuter"
|
Name 368 "input.TessLevelOuter"
|
||||||
Name 383 "input.TessLevelInner"
|
Name 383 "input.TessLevelInner"
|
||||||
|
|
@ -121,27 +121,27 @@ spv.debuginfo.hlsl.tese
|
||||||
Name 468 "@entryPointOutput.LightVec"
|
Name 468 "@entryPointOutput.LightVec"
|
||||||
Name 471 "@entryPointOutput.EyePos"
|
Name 471 "@entryPointOutput.EyePos"
|
||||||
Name 474 "@entryPointOutput.WorldPos"
|
Name 474 "@entryPointOutput.WorldPos"
|
||||||
Decorate 243(displacementMapTexture) DescriptorSet 0
|
Decorate 241(displacementMapTexture) DescriptorSet 0
|
||||||
Decorate 243(displacementMapTexture) Binding 1
|
Decorate 241(displacementMapTexture) Binding 1
|
||||||
Decorate 254(displacementMapSampler) DescriptorSet 0
|
Decorate 253(displacementMapSampler) DescriptorSet 0
|
||||||
Decorate 254(displacementMapSampler) Binding 1
|
Decorate 253(displacementMapSampler) Binding 1
|
||||||
Decorate 273 ArrayStride 16
|
Decorate 272 ArrayStride 16
|
||||||
MemberDecorate 275(UBO) 0 RowMajor
|
MemberDecorate 274(UBO) 0 RowMajor
|
||||||
MemberDecorate 275(UBO) 0 Offset 0
|
MemberDecorate 274(UBO) 0 Offset 0
|
||||||
MemberDecorate 275(UBO) 0 MatrixStride 16
|
MemberDecorate 274(UBO) 0 MatrixStride 16
|
||||||
MemberDecorate 275(UBO) 1 RowMajor
|
MemberDecorate 274(UBO) 1 RowMajor
|
||||||
MemberDecorate 275(UBO) 1 Offset 64
|
MemberDecorate 274(UBO) 1 Offset 64
|
||||||
MemberDecorate 275(UBO) 1 MatrixStride 16
|
MemberDecorate 274(UBO) 1 MatrixStride 16
|
||||||
MemberDecorate 275(UBO) 2 Offset 128
|
MemberDecorate 274(UBO) 2 Offset 128
|
||||||
MemberDecorate 275(UBO) 3 Offset 144
|
MemberDecorate 274(UBO) 3 Offset 144
|
||||||
MemberDecorate 275(UBO) 4 Offset 240
|
MemberDecorate 274(UBO) 4 Offset 240
|
||||||
MemberDecorate 275(UBO) 5 Offset 244
|
MemberDecorate 274(UBO) 5 Offset 244
|
||||||
MemberDecorate 275(UBO) 6 Offset 248
|
MemberDecorate 274(UBO) 6 Offset 248
|
||||||
MemberDecorate 275(UBO) 7 Offset 256
|
MemberDecorate 274(UBO) 7 Offset 256
|
||||||
MemberDecorate 298(ubo) 0 Offset 0
|
MemberDecorate 297(ubo) 0 Offset 0
|
||||||
Decorate 298(ubo) Block
|
Decorate 297(ubo) Block
|
||||||
Decorate 304 DescriptorSet 0
|
Decorate 303 DescriptorSet 0
|
||||||
Decorate 304 Binding 0
|
Decorate 303 Binding 0
|
||||||
Decorate 368(input.TessLevelOuter) Patch
|
Decorate 368(input.TessLevelOuter) Patch
|
||||||
Decorate 368(input.TessLevelOuter) BuiltIn TessLevelOuter
|
Decorate 368(input.TessLevelOuter) BuiltIn TessLevelOuter
|
||||||
Decorate 383(input.TessLevelInner) Patch
|
Decorate 383(input.TessLevelInner) Patch
|
||||||
|
|
@ -165,170 +165,170 @@ spv.debuginfo.hlsl.tese
|
||||||
14: 11(int) Constant 32
|
14: 11(int) Constant 32
|
||||||
15: 11(int) Constant 6
|
15: 11(int) Constant 6
|
||||||
16: 11(int) Constant 0
|
16: 11(int) Constant 0
|
||||||
13: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 12 14 15 16
|
13: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 12 14 15 16
|
||||||
17: 11(int) Constant 3
|
17: 11(int) Constant 3
|
||||||
10: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 9 14 17 16
|
10: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 9 14 17 16
|
||||||
18: 11(int) Constant 4
|
18: 11(int) Constant 4
|
||||||
19: TypeArray 8(float) 18
|
19: TypeArray 8(float) 18
|
||||||
20: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 10 18
|
20: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 10 18
|
||||||
21: 11(int) Constant 2
|
21: 11(int) Constant 2
|
||||||
22: TypeArray 8(float) 21
|
22: TypeArray 8(float) 21
|
||||||
23: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 10 21
|
23: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 10 21
|
||||||
24(ConstantsHSOutput): TypeStruct 19 22
|
24(ConstantsHSOutput): TypeStruct 19 22
|
||||||
27: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 1 28
|
27: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 28
|
||||||
29: 11(int) Constant 51
|
29: 11(int) Constant 51
|
||||||
30: 11(int) Constant 25
|
30: 11(int) Constant 25
|
||||||
25: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 26 20 27 29 30 16 16 17
|
25: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 26 20 27 29 30 16 16 17
|
||||||
33: 11(int) Constant 52
|
33: 11(int) Constant 52
|
||||||
31: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 32 23 27 33 30 16 16 17
|
31: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 32 23 27 33 30 16 16 17
|
||||||
36: 11(int) Constant 1
|
36: 11(int) Constant 1
|
||||||
38: 11(int) Constant 5
|
38: 11(int) Constant 5
|
||||||
37: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 36 18 27 38
|
37: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 36 18 27 38
|
||||||
34: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 35 36 27 16 16 37 35 16 17 25 31
|
34: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 35 36 27 16 16 37 35 16 17 25 31
|
||||||
39: TypePointer Function 24(ConstantsHSOutput)
|
39: TypePointer Function 24(ConstantsHSOutput)
|
||||||
40: 11(int) Constant 7
|
40: 11(int) Constant 7
|
||||||
41: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 34 40 16
|
41: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 34 40 16
|
||||||
42: TypeVector 8(float) 2
|
42: TypeVector 8(float) 2
|
||||||
43: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 21
|
43: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 21
|
||||||
44: TypePointer Function 42(fvec2)
|
44: TypePointer Function 42(fvec2)
|
||||||
45: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 43 40 16
|
45: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 43 40 16
|
||||||
46: TypeVector 8(float) 4
|
46: TypeVector 8(float) 4
|
||||||
47: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 18
|
47: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 18
|
||||||
48: TypeVector 8(float) 3
|
48: TypeVector 8(float) 3
|
||||||
49: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 17
|
49: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 17
|
||||||
50(HSOutput): TypeStruct 46(fvec4) 48(fvec3) 42(fvec2)
|
50(HSOutput): TypeStruct 46(fvec4) 48(fvec3) 42(fvec2)
|
||||||
53: 11(int) Constant 44
|
53: 11(int) Constant 44
|
||||||
51: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 52 47 27 53 14 16 16 17
|
51: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 52 47 27 53 14 16 16 17
|
||||||
56: 11(int) Constant 45
|
56: 11(int) Constant 45
|
||||||
57: 11(int) Constant 35
|
57: 11(int) Constant 35
|
||||||
54: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 55 49 27 56 57 16 16 17
|
54: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 55 49 27 56 57 16 16 17
|
||||||
60: 11(int) Constant 46
|
60: 11(int) Constant 46
|
||||||
61: 11(int) Constant 31
|
61: 11(int) Constant 31
|
||||||
58: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 59 43 27 60 61 16 16 17
|
58: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 59 43 27 60 61 16 16 17
|
||||||
62: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 63 36 27 16 16 37 63 16 17 51 54 58
|
62: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 63 36 27 16 16 37 63 16 17 51 54 58
|
||||||
64: TypeArray 50(HSOutput) 18
|
64: TypeArray 50(HSOutput) 18
|
||||||
65: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 62 18
|
65: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 62 18
|
||||||
66(DSOutput): TypeStruct 46(fvec4) 48(fvec3) 42(fvec2) 48(fvec3) 48(fvec3) 48(fvec3) 48(fvec3)
|
66(DSOutput): TypeStruct 46(fvec4) 48(fvec3) 42(fvec2) 48(fvec3) 48(fvec3) 48(fvec3) 48(fvec3)
|
||||||
68: 11(int) Constant 57
|
68: 11(int) Constant 57
|
||||||
69: 11(int) Constant 13
|
69: 11(int) Constant 13
|
||||||
67: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 52 47 27 68 69 16 16 17
|
67: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 52 47 27 68 69 16 16 17
|
||||||
72: 11(int) Constant 63
|
72: 11(int) Constant 63
|
||||||
73: 11(int) Constant 37
|
73: 11(int) Constant 37
|
||||||
70: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 71 49 27 72 73 16 16 17
|
70: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 71 49 27 72 73 16 16 17
|
||||||
75: 11(int) Constant 59
|
75: 11(int) Constant 59
|
||||||
74: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 59 43 27 75 61 16 16 17
|
74: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 59 43 27 75 61 16 16 17
|
||||||
76: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 71 49 27 72 73 16 16 17
|
76: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 71 49 27 72 73 16 16 17
|
||||||
77: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 71 49 27 72 73 16 16 17
|
77: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 71 49 27 72 73 16 16 17
|
||||||
78: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 71 49 27 72 73 16 16 17
|
78: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 71 49 27 72 73 16 16 17
|
||||||
79: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 71 49 27 72 73 16 16 17
|
79: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 71 49 27 72 73 16 16 17
|
||||||
80: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 81 36 27 16 16 37 81 16 17 67 70 74 76 77 78 79
|
80: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 81 36 27 16 16 37 81 16 17 67 70 74 76 77 78 79
|
||||||
82: TypeFunction 66(DSOutput) 39(ptr) 44(ptr) 64
|
82: TypeFunction 66(DSOutput) 39(ptr) 44(ptr) 64
|
||||||
83: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 17 80 34 43 62
|
83: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 17 80 34 43 62
|
||||||
91: 11(int) Constant 68
|
91: 11(int) Constant 68
|
||||||
90: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 89 83 27 91 16 37 89 17 91
|
90: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 89 83 27 91 16 37 89 17 91
|
||||||
94: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 95 34 27 91 16 90 18 36
|
92: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 93 34 27 91 16 90 18 36
|
||||||
97: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
|
95: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
|
||||||
98: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 99 43 27 91 16 90 18 21
|
98: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 99 43 27 91 16 90 18 21
|
||||||
101: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 102 62 27 91 16 90 18 17
|
101: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 102 62 27 91 16 90 18 17
|
||||||
107: 11(int) Constant 70
|
105: TypePointer Function 66(DSOutput)
|
||||||
108: TypePointer Function 66(DSOutput)
|
106: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 80 40 16
|
||||||
109: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 80 40 16
|
110: 11(int) Constant 70
|
||||||
111: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 112 80 27 107 16 90 18
|
108: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 109 80 27 110 16 90 18
|
||||||
114: 8(float) Constant 0
|
113: 8(float) Constant 0
|
||||||
115: 46(fvec4) ConstantComposite 114 114 114 114
|
114: 46(fvec4) ConstantComposite 113 113 113 113
|
||||||
116: 48(fvec3) ConstantComposite 114 114 114
|
115: 48(fvec3) ConstantComposite 113 113 113
|
||||||
117: 42(fvec2) ConstantComposite 114 114
|
116: 42(fvec2) ConstantComposite 113 113
|
||||||
118:66(DSOutput) ConstantComposite 115 116 117 116 116 116 116
|
117:66(DSOutput) ConstantComposite 114 115 116 115 115 115 115
|
||||||
120: 11(int) Constant 71
|
121: 11(int) Constant 71
|
||||||
122: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 123 43 27 120 16 90 18
|
119: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 120 43 27 121 16 90 18
|
||||||
125: TypeInt 32 1
|
124: TypeInt 32 1
|
||||||
127: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 126 14 18 16
|
126: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 125 14 18 16
|
||||||
128: 125(int) Constant 0
|
127: 124(int) Constant 0
|
||||||
129: 125(int) Constant 2
|
128: 124(int) Constant 2
|
||||||
131: 125(int) Constant 1
|
130: 124(int) Constant 1
|
||||||
133: TypePointer Function 8(float)
|
132: TypePointer Function 8(float)
|
||||||
134: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 10 40 16
|
133: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 10 40 16
|
||||||
140: 11(int) Constant 72
|
141: 11(int) Constant 72
|
||||||
142: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 143 43 27 140 16 90 18
|
139: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 140 43 27 141 16 90 18
|
||||||
145: 125(int) Constant 3
|
144: 124(int) Constant 3
|
||||||
153: 11(int) Constant 73
|
153: 11(int) Constant 73
|
||||||
162: 11(int) Constant 75
|
160: TypePointer Function 48(fvec3)
|
||||||
163: TypePointer Function 48(fvec3)
|
161: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 49 40 16
|
||||||
164: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 49 40 16
|
165: 11(int) Constant 75
|
||||||
166: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 167 49 27 162 16 90 18
|
163: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 164 49 27 165 16 90 18
|
||||||
176: 11(int) Constant 76
|
177: 11(int) Constant 76
|
||||||
178: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 179 49 27 176 16 90 18
|
175: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 176 49 27 177 16 90 18
|
||||||
188: 11(int) Constant 77
|
188: 11(int) Constant 77
|
||||||
197: 11(int) Constant 80
|
195: TypePointer Function 46(fvec4)
|
||||||
198: TypePointer Function 46(fvec4)
|
196: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 47 40 16
|
||||||
199: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 47 40 16
|
200: 11(int) Constant 80
|
||||||
201: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 202 47 27 197 16 90 18
|
198: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 199 47 27 200 16 90 18
|
||||||
211: 11(int) Constant 81
|
212: 11(int) Constant 81
|
||||||
213: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 214 47 27 211 16 90 18
|
210: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 211 47 27 212 16 90 18
|
||||||
223: 11(int) Constant 82
|
224: 11(int) Constant 82
|
||||||
225: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 226 47 27 223 16 90 18
|
222: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 223 47 27 224 16 90 18
|
||||||
235: 11(int) Constant 84
|
233: TypeImage 8(float) 2D sampled format:Unknown
|
||||||
236: TypeImage 8(float) 2D sampled format:Unknown
|
236: 11(int) Constant 84
|
||||||
240: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 0(DebugInfoNone)
|
238: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 0(DebugInfoNone)
|
||||||
237: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 238 16 27 235 16 37 239 240 17
|
234: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 235 16 27 236 16 37 237 238 17
|
||||||
241: TypePointer UniformConstant 236
|
239: TypePointer UniformConstant 233
|
||||||
242: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 237 16 16
|
240: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 234 16 16
|
||||||
243(displacementMapTexture): 241(ptr) Variable UniformConstant
|
241(displacementMapTexture): 239(ptr) Variable UniformConstant
|
||||||
246: 11(int) Constant 8
|
244: 11(int) Constant 8
|
||||||
244: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 245 237 27 235 16 37 245 243(displacementMapTexture) 246
|
242: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 243 234 27 236 16 37 243 241(displacementMapTexture) 244
|
||||||
248: TypeSampler
|
247: TypeSampler
|
||||||
249: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 250 36 27 235 16 37 251 240 17
|
248: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 249 36 27 236 16 37 250 238 17
|
||||||
252: TypePointer UniformConstant 248
|
251: TypePointer UniformConstant 247
|
||||||
253: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 249 16 16
|
252: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 248 16 16
|
||||||
254(displacementMapSampler): 252(ptr) Variable UniformConstant
|
253(displacementMapSampler): 251(ptr) Variable UniformConstant
|
||||||
255: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 256 249 27 235 16 37 256 254(displacementMapSampler) 246
|
254: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 255 248 27 236 16 37 255 253(displacementMapSampler) 244
|
||||||
258: TypeSampledImage 236
|
257: TypeSampledImage 233
|
||||||
259: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 260 16 27 235 16 37 261 240 17
|
258: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 259 16 27 236 16 37 260 238 17
|
||||||
267: TypeMatrix 46(fvec4) 4
|
266: TypeMatrix 46(fvec4) 4
|
||||||
269: TypeBool
|
268: TypeBool
|
||||||
271: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 270 14 21 16
|
270: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 269 14 21 16
|
||||||
272: 269(bool) ConstantTrue
|
271: 268(bool) ConstantTrue
|
||||||
268: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 47 18 272
|
267: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 47 18 271
|
||||||
273: TypeArray 46(fvec4) 15
|
272: TypeArray 46(fvec4) 15
|
||||||
274: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 47 15
|
273: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 47 15
|
||||||
275(UBO): TypeStruct 267 267 46(fvec4) 273 8(float) 8(float) 42(fvec2) 8(float)
|
274(UBO): TypeStruct 266 266 46(fvec4) 272 8(float) 8(float) 42(fvec2) 8(float)
|
||||||
278: 11(int) Constant 29
|
277: 11(int) Constant 29
|
||||||
279: 11(int) Constant 20
|
278: 11(int) Constant 20
|
||||||
276: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 277 268 27 278 279 16 16 17
|
275: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 276 267 27 277 278 16 16 17
|
||||||
280: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 277 268 27 278 279 16 16 17
|
279: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 276 267 27 277 278 16 16 17
|
||||||
283: 11(int) Constant 30
|
282: 11(int) Constant 30
|
||||||
284: 11(int) Constant 17
|
283: 11(int) Constant 17
|
||||||
281: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 282 47 27 283 284 16 16 17
|
280: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 281 47 27 282 283 16 16 17
|
||||||
287: 11(int) Constant 22
|
286: 11(int) Constant 22
|
||||||
285: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 286 274 27 61 287 16 16 17
|
284: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 285 273 27 61 286 16 16 17
|
||||||
290: 11(int) Constant 27
|
289: 11(int) Constant 27
|
||||||
288: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 289 10 27 57 290 16 16 17
|
287: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 288 10 27 57 289 16 16 17
|
||||||
291: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 289 10 27 57 290 16 16 17
|
290: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 288 10 27 57 289 16 16 17
|
||||||
294: 11(int) Constant 34
|
293: 11(int) Constant 34
|
||||||
292: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 293 43 27 294 279 16 16 17
|
291: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 292 43 27 293 278 16 16 17
|
||||||
295: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 289 10 27 57 290 16 16 17
|
294: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 288 10 27 57 289 16 16 17
|
||||||
296: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 297 36 27 235 16 37 297 16 17 276 280 281 285 288 291 292 295
|
295: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 296 36 27 236 16 37 296 16 17 275 279 280 284 287 290 291 294
|
||||||
298(ubo): TypeStruct 275(UBO)
|
297(ubo): TypeStruct 274(UBO)
|
||||||
299: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 300 296 27 73 73 16 16 17
|
298: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 299 295 27 73 73 16 16 17
|
||||||
301: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 300 36 27 235 16 37 300 16 17 299
|
300: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 299 36 27 236 16 37 299 16 17 298
|
||||||
302: TypePointer Uniform 298(ubo)
|
301: TypePointer Uniform 297(ubo)
|
||||||
303: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 301 21 16
|
302: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 300 21 16
|
||||||
304: 302(ptr) Variable Uniform
|
303: 301(ptr) Variable Uniform
|
||||||
305: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 1 301 27 235 16 37 1 304 246
|
304: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 2 300 27 236 16 37 2 303 244
|
||||||
306: 125(int) Constant 4
|
305: 124(int) Constant 4
|
||||||
307: TypePointer Uniform 8(float)
|
306: TypePointer Uniform 8(float)
|
||||||
308: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 10 21 16
|
307: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 10 21 16
|
||||||
317: 11(int) Constant 86
|
317: 11(int) Constant 86
|
||||||
319: TypePointer Uniform 267
|
318: TypePointer Uniform 266
|
||||||
320: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 268 21 16
|
319: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 267 21 16
|
||||||
329: 11(int) Constant 89
|
329: 11(int) Constant 89
|
||||||
335: 11(int) Constant 90
|
333: TypePointer Uniform 46(fvec4)
|
||||||
336: TypePointer Uniform 46(fvec4)
|
334: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 47 21 16
|
||||||
337: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 47 21 16
|
337: 11(int) Constant 90
|
||||||
347: 11(int) Constant 91
|
345: 124(int) Constant 6
|
||||||
348: 125(int) Constant 6
|
348: 11(int) Constant 91
|
||||||
353: 11(int) Constant 92
|
351: 124(int) Constant 5
|
||||||
354: 125(int) Constant 5
|
354: 11(int) Constant 92
|
||||||
362: 11(int) Constant 93
|
362: 11(int) Constant 93
|
||||||
367: TypePointer Input 19
|
367: TypePointer Input 19
|
||||||
368(input.TessLevelOuter): 367(ptr) Variable Input
|
368(input.TessLevelOuter): 367(ptr) Variable Input
|
||||||
|
|
@ -359,92 +359,90 @@ spv.debuginfo.hlsl.tese
|
||||||
468(@entryPointOutput.LightVec): 457(ptr) Variable Output
|
468(@entryPointOutput.LightVec): 457(ptr) Variable Output
|
||||||
471(@entryPointOutput.EyePos): 457(ptr) Variable Output
|
471(@entryPointOutput.EyePos): 457(ptr) Variable Output
|
||||||
474(@entryPointOutput.WorldPos): 457(ptr) Variable Output
|
474(@entryPointOutput.WorldPos): 457(ptr) Variable Output
|
||||||
Line 1 68 1
|
|
||||||
6(main): 4 Function None 5
|
6(main): 4 Function None 5
|
||||||
7: Label
|
7: Label
|
||||||
366(input): 39(ptr) Variable Function
|
366(input): 39(ptr) Variable Function
|
||||||
390(TessCoord): 44(ptr) Variable Function
|
390(TessCoord): 44(ptr) Variable Function
|
||||||
398(patch): 397(ptr) Variable Function
|
398(patch): 397(ptr) Variable Function
|
||||||
446(flattenTemp): 108(ptr) Variable Function
|
446(flattenTemp): 105(ptr) Variable Function
|
||||||
448(param): 39(ptr) Variable Function
|
448(param): 39(ptr) Variable Function
|
||||||
450(param): 44(ptr) Variable Function
|
450(param): 44(ptr) Variable Function
|
||||||
Line 1 68 0
|
370: 369(ptr) AccessChain 368(input.TessLevelOuter) 127
|
||||||
370: 369(ptr) AccessChain 368(input.TessLevelOuter) 128
|
|
||||||
371: 8(float) Load 370
|
371: 8(float) Load 370
|
||||||
372: 133(ptr) AccessChain 366(input) 128 128
|
372: 132(ptr) AccessChain 366(input) 127 127
|
||||||
Store 372 371
|
Store 372 371
|
||||||
373: 369(ptr) AccessChain 368(input.TessLevelOuter) 131
|
373: 369(ptr) AccessChain 368(input.TessLevelOuter) 130
|
||||||
374: 8(float) Load 373
|
374: 8(float) Load 373
|
||||||
375: 133(ptr) AccessChain 366(input) 128 131
|
375: 132(ptr) AccessChain 366(input) 127 130
|
||||||
Store 375 374
|
Store 375 374
|
||||||
376: 369(ptr) AccessChain 368(input.TessLevelOuter) 129
|
376: 369(ptr) AccessChain 368(input.TessLevelOuter) 128
|
||||||
377: 8(float) Load 376
|
377: 8(float) Load 376
|
||||||
378: 133(ptr) AccessChain 366(input) 128 129
|
378: 132(ptr) AccessChain 366(input) 127 128
|
||||||
Store 378 377
|
Store 378 377
|
||||||
379: 369(ptr) AccessChain 368(input.TessLevelOuter) 145
|
379: 369(ptr) AccessChain 368(input.TessLevelOuter) 144
|
||||||
380: 8(float) Load 379
|
380: 8(float) Load 379
|
||||||
381: 133(ptr) AccessChain 366(input) 128 145
|
381: 132(ptr) AccessChain 366(input) 127 144
|
||||||
Store 381 380
|
Store 381 380
|
||||||
384: 369(ptr) AccessChain 383(input.TessLevelInner) 128
|
384: 369(ptr) AccessChain 383(input.TessLevelInner) 127
|
||||||
385: 8(float) Load 384
|
385: 8(float) Load 384
|
||||||
386: 133(ptr) AccessChain 366(input) 131 128
|
386: 132(ptr) AccessChain 366(input) 130 127
|
||||||
Store 386 385
|
Store 386 385
|
||||||
387: 369(ptr) AccessChain 383(input.TessLevelInner) 131
|
387: 369(ptr) AccessChain 383(input.TessLevelInner) 130
|
||||||
388: 8(float) Load 387
|
388: 8(float) Load 387
|
||||||
389: 133(ptr) AccessChain 366(input) 131 131
|
389: 132(ptr) AccessChain 366(input) 130 130
|
||||||
Store 389 388
|
Store 389 388
|
||||||
393: 48(fvec3) Load 392(TessCoord)
|
393: 48(fvec3) Load 392(TessCoord)
|
||||||
394: 8(float) CompositeExtract 393 0
|
394: 8(float) CompositeExtract 393 0
|
||||||
395: 8(float) CompositeExtract 393 1
|
395: 8(float) CompositeExtract 393 1
|
||||||
396: 42(fvec2) CompositeConstruct 394 395
|
396: 42(fvec2) CompositeConstruct 394 395
|
||||||
Store 390(TessCoord) 396
|
Store 390(TessCoord) 396
|
||||||
403: 402(ptr) AccessChain 401(patch.Pos) 128
|
403: 402(ptr) AccessChain 401(patch.Pos) 127
|
||||||
404: 46(fvec4) Load 403
|
404: 46(fvec4) Load 403
|
||||||
405: 198(ptr) AccessChain 398(patch) 128 128
|
405: 195(ptr) AccessChain 398(patch) 127 127
|
||||||
Store 405 404
|
Store 405 404
|
||||||
409: 391(ptr) AccessChain 408(patch.Normal) 128
|
409: 391(ptr) AccessChain 408(patch.Normal) 127
|
||||||
410: 48(fvec3) Load 409
|
410: 48(fvec3) Load 409
|
||||||
411: 163(ptr) AccessChain 398(patch) 128 131
|
411: 160(ptr) AccessChain 398(patch) 127 130
|
||||||
Store 411 410
|
Store 411 410
|
||||||
416: 415(ptr) AccessChain 414(patch.UV) 128
|
416: 415(ptr) AccessChain 414(patch.UV) 127
|
||||||
417: 42(fvec2) Load 416
|
417: 42(fvec2) Load 416
|
||||||
418: 44(ptr) AccessChain 398(patch) 128 129
|
418: 44(ptr) AccessChain 398(patch) 127 128
|
||||||
Store 418 417
|
Store 418 417
|
||||||
419: 402(ptr) AccessChain 401(patch.Pos) 131
|
419: 402(ptr) AccessChain 401(patch.Pos) 130
|
||||||
420: 46(fvec4) Load 419
|
420: 46(fvec4) Load 419
|
||||||
421: 198(ptr) AccessChain 398(patch) 131 128
|
421: 195(ptr) AccessChain 398(patch) 130 127
|
||||||
Store 421 420
|
Store 421 420
|
||||||
422: 391(ptr) AccessChain 408(patch.Normal) 131
|
422: 391(ptr) AccessChain 408(patch.Normal) 130
|
||||||
423: 48(fvec3) Load 422
|
423: 48(fvec3) Load 422
|
||||||
424: 163(ptr) AccessChain 398(patch) 131 131
|
424: 160(ptr) AccessChain 398(patch) 130 130
|
||||||
Store 424 423
|
Store 424 423
|
||||||
425: 415(ptr) AccessChain 414(patch.UV) 131
|
425: 415(ptr) AccessChain 414(patch.UV) 130
|
||||||
426: 42(fvec2) Load 425
|
426: 42(fvec2) Load 425
|
||||||
427: 44(ptr) AccessChain 398(patch) 131 129
|
427: 44(ptr) AccessChain 398(patch) 130 128
|
||||||
Store 427 426
|
Store 427 426
|
||||||
428: 402(ptr) AccessChain 401(patch.Pos) 129
|
428: 402(ptr) AccessChain 401(patch.Pos) 128
|
||||||
429: 46(fvec4) Load 428
|
429: 46(fvec4) Load 428
|
||||||
430: 198(ptr) AccessChain 398(patch) 129 128
|
430: 195(ptr) AccessChain 398(patch) 128 127
|
||||||
Store 430 429
|
Store 430 429
|
||||||
431: 391(ptr) AccessChain 408(patch.Normal) 129
|
431: 391(ptr) AccessChain 408(patch.Normal) 128
|
||||||
432: 48(fvec3) Load 431
|
432: 48(fvec3) Load 431
|
||||||
433: 163(ptr) AccessChain 398(patch) 129 131
|
433: 160(ptr) AccessChain 398(patch) 128 130
|
||||||
Store 433 432
|
Store 433 432
|
||||||
434: 415(ptr) AccessChain 414(patch.UV) 129
|
434: 415(ptr) AccessChain 414(patch.UV) 128
|
||||||
435: 42(fvec2) Load 434
|
435: 42(fvec2) Load 434
|
||||||
436: 44(ptr) AccessChain 398(patch) 129 129
|
436: 44(ptr) AccessChain 398(patch) 128 128
|
||||||
Store 436 435
|
Store 436 435
|
||||||
437: 402(ptr) AccessChain 401(patch.Pos) 145
|
437: 402(ptr) AccessChain 401(patch.Pos) 144
|
||||||
438: 46(fvec4) Load 437
|
438: 46(fvec4) Load 437
|
||||||
439: 198(ptr) AccessChain 398(patch) 145 128
|
439: 195(ptr) AccessChain 398(patch) 144 127
|
||||||
Store 439 438
|
Store 439 438
|
||||||
440: 391(ptr) AccessChain 408(patch.Normal) 145
|
440: 391(ptr) AccessChain 408(patch.Normal) 144
|
||||||
441: 48(fvec3) Load 440
|
441: 48(fvec3) Load 440
|
||||||
442: 163(ptr) AccessChain 398(patch) 145 131
|
442: 160(ptr) AccessChain 398(patch) 144 130
|
||||||
Store 442 441
|
Store 442 441
|
||||||
443: 415(ptr) AccessChain 414(patch.UV) 145
|
443: 415(ptr) AccessChain 414(patch.UV) 144
|
||||||
444: 42(fvec2) Load 443
|
444: 42(fvec2) Load 443
|
||||||
445: 44(ptr) AccessChain 398(patch) 145 129
|
445: 44(ptr) AccessChain 398(patch) 144 128
|
||||||
Store 445 444
|
Store 445 444
|
||||||
447: 64 Load 398(patch)
|
447: 64 Load 398(patch)
|
||||||
449:24(ConstantsHSOutput) Load 366(input)
|
449:24(ConstantsHSOutput) Load 366(input)
|
||||||
|
|
@ -453,190 +451,188 @@ spv.debuginfo.hlsl.tese
|
||||||
Store 450(param) 451
|
Store 450(param) 451
|
||||||
452:66(DSOutput) FunctionCall 87(@main(struct-ConstantsHSOutput-f1[4]-f1[2]1;vf2;struct-HSOutput-vf4-vf3-vf21[4];) 448(param) 450(param) 447
|
452:66(DSOutput) FunctionCall 87(@main(struct-ConstantsHSOutput-f1[4]-f1[2]1;vf2;struct-HSOutput-vf4-vf3-vf21[4];) 448(param) 450(param) 447
|
||||||
Store 446(flattenTemp) 452
|
Store 446(flattenTemp) 452
|
||||||
455: 198(ptr) AccessChain 446(flattenTemp) 128
|
455: 195(ptr) AccessChain 446(flattenTemp) 127
|
||||||
456: 46(fvec4) Load 455
|
456: 46(fvec4) Load 455
|
||||||
Store 454(@entryPointOutput.Pos) 456
|
Store 454(@entryPointOutput.Pos) 456
|
||||||
459: 163(ptr) AccessChain 446(flattenTemp) 131
|
459: 160(ptr) AccessChain 446(flattenTemp) 130
|
||||||
460: 48(fvec3) Load 459
|
460: 48(fvec3) Load 459
|
||||||
Store 458(@entryPointOutput.Normal) 460
|
Store 458(@entryPointOutput.Normal) 460
|
||||||
463: 44(ptr) AccessChain 446(flattenTemp) 129
|
463: 44(ptr) AccessChain 446(flattenTemp) 128
|
||||||
464: 42(fvec2) Load 463
|
464: 42(fvec2) Load 463
|
||||||
Store 462(@entryPointOutput.UV) 464
|
Store 462(@entryPointOutput.UV) 464
|
||||||
466: 163(ptr) AccessChain 446(flattenTemp) 145
|
466: 160(ptr) AccessChain 446(flattenTemp) 144
|
||||||
467: 48(fvec3) Load 466
|
467: 48(fvec3) Load 466
|
||||||
Store 465(@entryPointOutput.ViewVec) 467
|
Store 465(@entryPointOutput.ViewVec) 467
|
||||||
469: 163(ptr) AccessChain 446(flattenTemp) 306
|
469: 160(ptr) AccessChain 446(flattenTemp) 305
|
||||||
470: 48(fvec3) Load 469
|
470: 48(fvec3) Load 469
|
||||||
Store 468(@entryPointOutput.LightVec) 470
|
Store 468(@entryPointOutput.LightVec) 470
|
||||||
472: 163(ptr) AccessChain 446(flattenTemp) 354
|
472: 160(ptr) AccessChain 446(flattenTemp) 351
|
||||||
473: 48(fvec3) Load 472
|
473: 48(fvec3) Load 472
|
||||||
Store 471(@entryPointOutput.EyePos) 473
|
Store 471(@entryPointOutput.EyePos) 473
|
||||||
475: 163(ptr) AccessChain 446(flattenTemp) 348
|
475: 160(ptr) AccessChain 446(flattenTemp) 345
|
||||||
476: 48(fvec3) Load 475
|
476: 48(fvec3) Load 475
|
||||||
Store 474(@entryPointOutput.WorldPos) 476
|
Store 474(@entryPointOutput.WorldPos) 476
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
Line 1 68 1
|
|
||||||
87(@main(struct-ConstantsHSOutput-f1[4]-f1[2]1;vf2;struct-HSOutput-vf4-vf3-vf21[4];):66(DSOutput) Function None 82
|
87(@main(struct-ConstantsHSOutput-f1[4]-f1[2]1;vf2;struct-HSOutput-vf4-vf3-vf21[4];):66(DSOutput) Function None 82
|
||||||
84(input): 39(ptr) FunctionParameter
|
84(input): 39(ptr) FunctionParameter
|
||||||
85(TessCoord): 44(ptr) FunctionParameter
|
85(TessCoord): 44(ptr) FunctionParameter
|
||||||
86(patch): 64 FunctionParameter
|
86(patch): 64 FunctionParameter
|
||||||
88: Label
|
88: Label
|
||||||
110(output): 108(ptr) Variable Function
|
107(output): 105(ptr) Variable Function
|
||||||
121(uv1): 44(ptr) Variable Function
|
118(uv1): 44(ptr) Variable Function
|
||||||
141(uv2): 44(ptr) Variable Function
|
138(uv2): 44(ptr) Variable Function
|
||||||
165(n1): 163(ptr) Variable Function
|
162(n1): 160(ptr) Variable Function
|
||||||
177(n2): 163(ptr) Variable Function
|
174(n2): 160(ptr) Variable Function
|
||||||
200(pos1): 198(ptr) Variable Function
|
197(pos1): 195(ptr) Variable Function
|
||||||
212(pos2): 198(ptr) Variable Function
|
209(pos2): 195(ptr) Variable Function
|
||||||
224(pos): 198(ptr) Variable Function
|
221(pos): 195(ptr) Variable Function
|
||||||
92: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 90
|
96: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 90
|
||||||
93: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 91 91 16 16
|
97: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 91 91 16 16
|
||||||
96: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 94 84(input) 97
|
94: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 92 84(input) 95
|
||||||
100: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 98 85(TessCoord) 97
|
100: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 98 85(TessCoord) 95
|
||||||
103: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 101 86(patch) 97
|
103: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 101 86(patch) 95
|
||||||
104: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 90 87(@main(struct-ConstantsHSOutput-f1[4]-f1[2]1;vf2;struct-HSOutput-vf4-vf3-vf21[4];)
|
104: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 90 87(@main(struct-ConstantsHSOutput-f1[4]-f1[2]1;vf2;struct-HSOutput-vf4-vf3-vf21[4];)
|
||||||
105: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 90
|
112: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 110 110 16 16
|
||||||
106: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 107 107 16 16
|
111: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 108 107(output) 95
|
||||||
113: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 111 110(output) 97
|
Store 107(output) 117
|
||||||
Store 110(output) 118
|
123: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 121 121 16 16
|
||||||
119: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 120 120 16 16
|
122: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 119 118(uv1) 95
|
||||||
124: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 122 121(uv1) 97
|
129: 42(fvec2) CompositeExtract 86(patch) 0 2
|
||||||
130: 42(fvec2) CompositeExtract 86(patch) 0 2
|
131: 42(fvec2) CompositeExtract 86(patch) 1 2
|
||||||
132: 42(fvec2) CompositeExtract 86(patch) 1 2
|
134: 132(ptr) AccessChain 85(TessCoord) 16
|
||||||
135: 133(ptr) AccessChain 85(TessCoord) 16
|
135: 8(float) Load 134
|
||||||
136: 8(float) Load 135
|
136: 42(fvec2) CompositeConstruct 135 135
|
||||||
137: 42(fvec2) CompositeConstruct 136 136
|
137: 42(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 129 131 136
|
||||||
138: 42(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 130 132 137
|
Store 118(uv1) 137
|
||||||
Store 121(uv1) 138
|
143: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 141 141 16 16
|
||||||
139: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 140 140 16 16
|
142: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 139 138(uv2) 95
|
||||||
144: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 142 141(uv2) 97
|
145: 42(fvec2) CompositeExtract 86(patch) 3 2
|
||||||
146: 42(fvec2) CompositeExtract 86(patch) 3 2
|
146: 42(fvec2) CompositeExtract 86(patch) 2 2
|
||||||
147: 42(fvec2) CompositeExtract 86(patch) 2 2
|
147: 132(ptr) AccessChain 85(TessCoord) 16
|
||||||
148: 133(ptr) AccessChain 85(TessCoord) 16
|
148: 8(float) Load 147
|
||||||
149: 8(float) Load 148
|
149: 42(fvec2) CompositeConstruct 148 148
|
||||||
150: 42(fvec2) CompositeConstruct 149 149
|
150: 42(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 145 146 149
|
||||||
151: 42(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 146 147 150
|
Store 138(uv2) 150
|
||||||
Store 141(uv2) 151
|
152: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 153 153 16 16
|
||||||
152: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 153 153 16 16
|
151: 42(fvec2) Load 118(uv1)
|
||||||
154: 42(fvec2) Load 121(uv1)
|
154: 42(fvec2) Load 138(uv2)
|
||||||
155: 42(fvec2) Load 141(uv2)
|
155: 132(ptr) AccessChain 85(TessCoord) 36
|
||||||
156: 133(ptr) AccessChain 85(TessCoord) 36
|
156: 8(float) Load 155
|
||||||
157: 8(float) Load 156
|
157: 42(fvec2) CompositeConstruct 156 156
|
||||||
158: 42(fvec2) CompositeConstruct 157 157
|
158: 42(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 151 154 157
|
||||||
159: 42(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 154 155 158
|
159: 44(ptr) AccessChain 107(output) 128
|
||||||
160: 44(ptr) AccessChain 110(output) 129
|
Store 159 158
|
||||||
Store 160 159
|
167: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 165 165 16 16
|
||||||
161: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 162 162 16 16
|
166: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 163 162(n1) 95
|
||||||
168: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 166 165(n1) 97
|
168: 48(fvec3) CompositeExtract 86(patch) 0 1
|
||||||
169: 48(fvec3) CompositeExtract 86(patch) 0 1
|
169: 48(fvec3) CompositeExtract 86(patch) 1 1
|
||||||
170: 48(fvec3) CompositeExtract 86(patch) 1 1
|
170: 132(ptr) AccessChain 85(TessCoord) 16
|
||||||
171: 133(ptr) AccessChain 85(TessCoord) 16
|
171: 8(float) Load 170
|
||||||
172: 8(float) Load 171
|
172: 48(fvec3) CompositeConstruct 171 171 171
|
||||||
173: 48(fvec3) CompositeConstruct 172 172 172
|
173: 48(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 168 169 172
|
||||||
174: 48(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 169 170 173
|
Store 162(n1) 173
|
||||||
Store 165(n1) 174
|
179: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 177 177 16 16
|
||||||
175: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 176 176 16 16
|
178: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 175 174(n2) 95
|
||||||
180: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 178 177(n2) 97
|
180: 48(fvec3) CompositeExtract 86(patch) 3 1
|
||||||
181: 48(fvec3) CompositeExtract 86(patch) 3 1
|
181: 48(fvec3) CompositeExtract 86(patch) 2 1
|
||||||
182: 48(fvec3) CompositeExtract 86(patch) 2 1
|
182: 132(ptr) AccessChain 85(TessCoord) 16
|
||||||
183: 133(ptr) AccessChain 85(TessCoord) 16
|
183: 8(float) Load 182
|
||||||
184: 8(float) Load 183
|
184: 48(fvec3) CompositeConstruct 183 183 183
|
||||||
185: 48(fvec3) CompositeConstruct 184 184 184
|
185: 48(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 180 181 184
|
||||||
186: 48(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 181 182 185
|
Store 174(n2) 185
|
||||||
Store 177(n2) 186
|
187: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 188 188 16 16
|
||||||
187: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 188 188 16 16
|
186: 48(fvec3) Load 162(n1)
|
||||||
189: 48(fvec3) Load 165(n1)
|
189: 48(fvec3) Load 174(n2)
|
||||||
190: 48(fvec3) Load 177(n2)
|
190: 132(ptr) AccessChain 85(TessCoord) 36
|
||||||
191: 133(ptr) AccessChain 85(TessCoord) 36
|
191: 8(float) Load 190
|
||||||
192: 8(float) Load 191
|
192: 48(fvec3) CompositeConstruct 191 191 191
|
||||||
193: 48(fvec3) CompositeConstruct 192 192 192
|
193: 48(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 186 189 192
|
||||||
194: 48(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 189 190 193
|
194: 160(ptr) AccessChain 107(output) 130
|
||||||
195: 163(ptr) AccessChain 110(output) 131
|
Store 194 193
|
||||||
Store 195 194
|
202: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 200 200 16 16
|
||||||
196: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 197 197 16 16
|
201: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 198 197(pos1) 95
|
||||||
203: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 201 200(pos1) 97
|
203: 46(fvec4) CompositeExtract 86(patch) 0 0
|
||||||
204: 46(fvec4) CompositeExtract 86(patch) 0 0
|
204: 46(fvec4) CompositeExtract 86(patch) 1 0
|
||||||
205: 46(fvec4) CompositeExtract 86(patch) 1 0
|
205: 132(ptr) AccessChain 85(TessCoord) 16
|
||||||
206: 133(ptr) AccessChain 85(TessCoord) 16
|
206: 8(float) Load 205
|
||||||
207: 8(float) Load 206
|
207: 46(fvec4) CompositeConstruct 206 206 206 206
|
||||||
208: 46(fvec4) CompositeConstruct 207 207 207 207
|
208: 46(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 203 204 207
|
||||||
209: 46(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 204 205 208
|
Store 197(pos1) 208
|
||||||
Store 200(pos1) 209
|
214: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 212 212 16 16
|
||||||
210: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 211 211 16 16
|
213: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 210 209(pos2) 95
|
||||||
215: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 213 212(pos2) 97
|
215: 46(fvec4) CompositeExtract 86(patch) 3 0
|
||||||
216: 46(fvec4) CompositeExtract 86(patch) 3 0
|
216: 46(fvec4) CompositeExtract 86(patch) 2 0
|
||||||
217: 46(fvec4) CompositeExtract 86(patch) 2 0
|
217: 132(ptr) AccessChain 85(TessCoord) 16
|
||||||
218: 133(ptr) AccessChain 85(TessCoord) 16
|
218: 8(float) Load 217
|
||||||
219: 8(float) Load 218
|
219: 46(fvec4) CompositeConstruct 218 218 218 218
|
||||||
220: 46(fvec4) CompositeConstruct 219 219 219 219
|
220: 46(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 215 216 219
|
||||||
221: 46(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 216 217 220
|
Store 209(pos2) 220
|
||||||
Store 212(pos2) 221
|
226: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 224 224 16 16
|
||||||
222: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 223 223 16 16
|
225: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 222 221(pos) 95
|
||||||
227: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 225 224(pos) 97
|
227: 46(fvec4) Load 197(pos1)
|
||||||
228: 46(fvec4) Load 200(pos1)
|
228: 46(fvec4) Load 209(pos2)
|
||||||
229: 46(fvec4) Load 212(pos2)
|
229: 132(ptr) AccessChain 85(TessCoord) 36
|
||||||
230: 133(ptr) AccessChain 85(TessCoord) 36
|
230: 8(float) Load 229
|
||||||
231: 8(float) Load 230
|
231: 46(fvec4) CompositeConstruct 230 230 230 230
|
||||||
232: 46(fvec4) CompositeConstruct 231 231 231 231
|
232: 46(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 227 228 231
|
||||||
233: 46(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 228 229 232
|
Store 221(pos) 232
|
||||||
Store 224(pos) 233
|
246: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 236 236 16 16
|
||||||
234: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 235 235 16 16
|
245: 233 Load 241(displacementMapTexture)
|
||||||
247: 236 Load 243(displacementMapTexture)
|
256: 247 Load 253(displacementMapSampler)
|
||||||
257: 248 Load 254(displacementMapSampler)
|
261: 257 SampledImage 245 256
|
||||||
262: 258 SampledImage 247 257
|
262: 44(ptr) AccessChain 107(output) 128
|
||||||
263: 44(ptr) AccessChain 110(output) 129
|
263: 42(fvec2) Load 262
|
||||||
264: 42(fvec2) Load 263
|
264: 46(fvec4) ImageSampleExplicitLod 261 263 Lod 113
|
||||||
265: 46(fvec4) ImageSampleExplicitLod 262 264 Lod 114
|
265: 8(float) CompositeExtract 264 0
|
||||||
266: 8(float) CompositeExtract 265 0
|
308: 306(ptr) AccessChain 303 127 305
|
||||||
309: 307(ptr) AccessChain 304 128 306
|
309: 8(float) Load 308
|
||||||
310: 8(float) Load 309
|
310: 8(float) FMul 265 309
|
||||||
311: 8(float) FMul 266 310
|
311: 132(ptr) AccessChain 221(pos) 36
|
||||||
312: 133(ptr) AccessChain 224(pos) 36
|
312: 8(float) Load 311
|
||||||
313: 8(float) Load 312
|
313: 8(float) FSub 312 310
|
||||||
314: 8(float) FSub 313 311
|
314: 132(ptr) AccessChain 221(pos) 36
|
||||||
315: 133(ptr) AccessChain 224(pos) 36
|
Store 314 313
|
||||||
Store 315 314
|
316: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 317 317 16 16
|
||||||
316: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 317 317 16 16
|
315: 46(fvec4) Load 221(pos)
|
||||||
318: 46(fvec4) Load 224(pos)
|
320: 318(ptr) AccessChain 303 127 130
|
||||||
321: 319(ptr) AccessChain 304 128 131
|
321: 266 Load 320
|
||||||
322: 267 Load 321
|
322: 46(fvec4) VectorTimesMatrix 315 321
|
||||||
323: 46(fvec4) VectorTimesMatrix 318 322
|
323: 318(ptr) AccessChain 303 127 127
|
||||||
324: 319(ptr) AccessChain 304 128 128
|
324: 266 Load 323
|
||||||
325: 267 Load 324
|
325: 46(fvec4) VectorTimesMatrix 322 324
|
||||||
326: 46(fvec4) VectorTimesMatrix 323 325
|
326: 195(ptr) AccessChain 107(output) 127
|
||||||
327: 198(ptr) AccessChain 110(output) 128
|
Store 326 325
|
||||||
Store 327 326
|
328: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 329 329 16 16
|
||||||
328: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 329 329 16 16
|
327: 46(fvec4) Load 221(pos)
|
||||||
330: 46(fvec4) Load 224(pos)
|
330: 48(fvec3) VectorShuffle 327 327 0 1 2
|
||||||
331: 48(fvec3) VectorShuffle 330 330 0 1 2
|
331: 48(fvec3) FNegate 330
|
||||||
332: 48(fvec3) FNegate 331
|
332: 160(ptr) AccessChain 107(output) 144
|
||||||
333: 163(ptr) AccessChain 110(output) 145
|
Store 332 331
|
||||||
Store 333 332
|
336: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 337 337 16 16
|
||||||
334: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 335 335 16 16
|
335: 333(ptr) AccessChain 303 127 128
|
||||||
338: 336(ptr) AccessChain 304 128 129
|
338: 46(fvec4) Load 335
|
||||||
339: 46(fvec4) Load 338
|
339: 48(fvec3) VectorShuffle 338 338 0 1 2
|
||||||
340: 48(fvec3) VectorShuffle 339 339 0 1 2
|
340: 160(ptr) AccessChain 107(output) 144
|
||||||
341: 163(ptr) AccessChain 110(output) 145
|
341: 48(fvec3) Load 340
|
||||||
342: 48(fvec3) Load 341
|
342: 48(fvec3) FAdd 339 341
|
||||||
343: 48(fvec3) FAdd 340 342
|
343: 48(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 342
|
||||||
344: 48(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 343
|
344: 160(ptr) AccessChain 107(output) 305
|
||||||
345: 163(ptr) AccessChain 110(output) 306
|
Store 344 343
|
||||||
Store 345 344
|
347: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 348 348 16 16
|
||||||
346: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 347 347 16 16
|
346: 46(fvec4) Load 221(pos)
|
||||||
349: 46(fvec4) Load 224(pos)
|
349: 48(fvec3) VectorShuffle 346 346 0 1 2
|
||||||
350: 48(fvec3) VectorShuffle 349 349 0 1 2
|
350: 160(ptr) AccessChain 107(output) 345
|
||||||
351: 163(ptr) AccessChain 110(output) 348
|
Store 350 349
|
||||||
Store 351 350
|
353: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 354 354 16 16
|
||||||
352: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 353 353 16 16
|
352: 46(fvec4) Load 221(pos)
|
||||||
355: 46(fvec4) Load 224(pos)
|
355: 318(ptr) AccessChain 303 127 130
|
||||||
356: 319(ptr) AccessChain 304 128 131
|
356: 266 Load 355
|
||||||
357: 267 Load 356
|
357: 46(fvec4) VectorTimesMatrix 352 356
|
||||||
358: 46(fvec4) VectorTimesMatrix 355 357
|
358: 48(fvec3) VectorShuffle 357 357 0 1 2
|
||||||
359: 48(fvec3) VectorShuffle 358 358 0 1 2
|
359: 160(ptr) AccessChain 107(output) 351
|
||||||
360: 163(ptr) AccessChain 110(output) 354
|
Store 359 358
|
||||||
Store 360 359
|
361: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 362 362 16 16
|
||||||
361: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 362 362 16 16
|
360:66(DSOutput) Load 107(output)
|
||||||
363:66(DSOutput) Load 110(output)
|
ReturnValue 360
|
||||||
ReturnValue 363
|
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
|
|
||||||
File diff suppressed because it is too large
Load diff
|
|
@ -1,7 +1,7 @@
|
||||||
spv.debuginfo.scalar_types.glsl.frag
|
spv.debuginfo.scalar_types.glsl.frag
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 8000b
|
// Generated by (magic number): 8000b
|
||||||
// Id's are bound by 158
|
// Id's are bound by 159
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Float16
|
Capability Float16
|
||||||
|
|
@ -10,12 +10,12 @@ spv.debuginfo.scalar_types.glsl.frag
|
||||||
Capability Int16
|
Capability Int16
|
||||||
Capability Int8
|
Capability Int8
|
||||||
Extension "SPV_KHR_non_semantic_info"
|
Extension "SPV_KHR_non_semantic_info"
|
||||||
2: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
|
1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
|
||||||
3: ExtInstImport "GLSL.std.450"
|
3: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 14 "main"
|
EntryPoint Fragment 14 "main"
|
||||||
ExecutionMode 14 OriginUpperLeft
|
ExecutionMode 14 OriginUpperLeft
|
||||||
1: String ""
|
2: String ""
|
||||||
8: String "uint"
|
8: String "uint"
|
||||||
16: String "main"
|
16: String "main"
|
||||||
19: String "// OpModuleProcessed auto-map-locations
|
19: String "// OpModuleProcessed auto-map-locations
|
||||||
|
|
@ -26,183 +26,183 @@ spv.debuginfo.scalar_types.glsl.frag
|
||||||
// OpModuleProcessed entry-point main
|
// OpModuleProcessed entry-point main
|
||||||
#line 1
|
#line 1
|
||||||
"
|
"
|
||||||
30: String "bool"
|
29: String "bool"
|
||||||
36: String "VAR_bool"
|
35: String "VAR_bool"
|
||||||
42: String "int"
|
41: String "int"
|
||||||
48: String "VAR_int"
|
47: String "VAR_int"
|
||||||
56: String "VAR_uint"
|
55: String "VAR_uint"
|
||||||
60: String "float"
|
59: String "float"
|
||||||
66: String "VAR_float"
|
65: String "VAR_float"
|
||||||
71: String "double"
|
70: String "double"
|
||||||
78: String "VAR_double"
|
77: String "VAR_double"
|
||||||
83: String "int8_t"
|
82: String "int8_t"
|
||||||
89: String "VAR_int8_t"
|
88: String "VAR_int8_t"
|
||||||
94: String "uint8_t"
|
93: String "uint8_t"
|
||||||
100: String "VAR_uint8_t"
|
99: String "VAR_uint8_t"
|
||||||
105: String "int16_t"
|
104: String "int16_t"
|
||||||
112: String "VAR_int16_t"
|
111: String "VAR_int16_t"
|
||||||
117: String "uint16_t"
|
116: String "uint16_t"
|
||||||
123: String "VAR_uint16_t"
|
122: String "VAR_uint16_t"
|
||||||
128: String "int64_t"
|
127: String "int64_t"
|
||||||
134: String "VAR_int64_t"
|
133: String "VAR_int64_t"
|
||||||
139: String "uint64_t"
|
138: String "uint64_t"
|
||||||
145: String "VAR_uint64_t"
|
144: String "VAR_uint64_t"
|
||||||
150: String "float16_t"
|
149: String "float16_t"
|
||||||
156: String "VAR_float16_t"
|
155: String "VAR_float16_t"
|
||||||
SourceExtension "GL_EXT_shader_explicit_arithmetic_types"
|
SourceExtension "GL_EXT_shader_explicit_arithmetic_types"
|
||||||
Name 14 "main"
|
Name 14 "main"
|
||||||
Name 34 "VAR_bool"
|
Name 33 "VAR_bool"
|
||||||
Name 46 "VAR_int"
|
Name 45 "VAR_int"
|
||||||
Name 54 "VAR_uint"
|
Name 53 "VAR_uint"
|
||||||
Name 64 "VAR_float"
|
Name 63 "VAR_float"
|
||||||
Name 76 "VAR_double"
|
Name 75 "VAR_double"
|
||||||
Name 87 "VAR_int8_t"
|
Name 86 "VAR_int8_t"
|
||||||
Name 98 "VAR_uint8_t"
|
Name 97 "VAR_uint8_t"
|
||||||
Name 110 "VAR_int16_t"
|
Name 109 "VAR_int16_t"
|
||||||
Name 121 "VAR_uint16_t"
|
Name 120 "VAR_uint16_t"
|
||||||
Name 132 "VAR_int64_t"
|
Name 131 "VAR_int64_t"
|
||||||
Name 143 "VAR_uint64_t"
|
Name 142 "VAR_uint64_t"
|
||||||
Name 154 "VAR_float16_t"
|
Name 153 "VAR_float16_t"
|
||||||
4: TypeVoid
|
4: TypeVoid
|
||||||
5: TypeFunction 4
|
5: TypeFunction 4
|
||||||
7: TypeInt 32 0
|
7: TypeInt 32 0
|
||||||
10: 7(int) Constant 32
|
10: 7(int) Constant 32
|
||||||
11: 7(int) Constant 6
|
11: 7(int) Constant 6
|
||||||
12: 7(int) Constant 0
|
12: 7(int) Constant 0
|
||||||
9: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12
|
9: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12
|
||||||
13: 7(int) Constant 3
|
13: 7(int) Constant 3
|
||||||
6: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4
|
6: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4
|
||||||
18: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 1 19
|
18: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 19
|
||||||
20: 7(int) Constant 42
|
20: 7(int) Constant 42
|
||||||
22: 7(int) Constant 1
|
22: 7(int) Constant 1
|
||||||
23: 7(int) Constant 4
|
23: 7(int) Constant 4
|
||||||
24: 7(int) Constant 2
|
24: 7(int) Constant 2
|
||||||
21: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 22 23 18 24
|
21: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 22 23 18 24
|
||||||
17: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 16 6 18 20 12 21 16 13 20
|
17: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 16 6 18 20 12 21 16 13 20
|
||||||
28: 7(int) Constant 43
|
28: TypeBool
|
||||||
29: TypeBool
|
30: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 29 10 24 12
|
||||||
31: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 30 10 24 12
|
31: TypePointer Private 28(bool)
|
||||||
32: TypePointer Private 29(bool)
|
32: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 30 11 12
|
||||||
33: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 31 11 12
|
33(VAR_bool): 31(ptr) Variable Private
|
||||||
34(VAR_bool): 32(ptr) Variable Private
|
36: 7(int) Constant 43
|
||||||
37: 7(int) Constant 8
|
37: 7(int) Constant 8
|
||||||
35: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 36 31 18 28 12 21 36 34(VAR_bool) 37
|
34: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 35 30 18 36 12 21 35 33(VAR_bool) 37
|
||||||
38: 29(bool) ConstantFalse
|
38: 28(bool) ConstantFalse
|
||||||
40: 7(int) Constant 44
|
40: TypeInt 32 1
|
||||||
41: TypeInt 32 1
|
42: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 41 10 23 12
|
||||||
43: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 42 10 23 12
|
43: TypePointer Private 40(int)
|
||||||
44: TypePointer Private 41(int)
|
44: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 42 11 12
|
||||||
45: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 43 11 12
|
45(VAR_int): 43(ptr) Variable Private
|
||||||
46(VAR_int): 44(ptr) Variable Private
|
48: 7(int) Constant 44
|
||||||
47: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 48 43 18 40 12 21 48 46(VAR_int) 37
|
46: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 47 42 18 48 12 21 47 45(VAR_int) 37
|
||||||
49: 41(int) Constant 0
|
49: 40(int) Constant 0
|
||||||
51: 7(int) Constant 45
|
51: TypePointer Private 7(int)
|
||||||
52: TypePointer Private 7(int)
|
52: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 9 11 12
|
||||||
53: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 9 11 12
|
53(VAR_uint): 51(ptr) Variable Private
|
||||||
54(VAR_uint): 52(ptr) Variable Private
|
56: 7(int) Constant 45
|
||||||
55: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 56 9 18 51 12 21 56 54(VAR_uint) 37
|
54: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 55 9 18 56 12 21 55 53(VAR_uint) 37
|
||||||
58: 7(int) Constant 46
|
58: TypeFloat 32
|
||||||
59: TypeFloat 32
|
60: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 59 10 13 12
|
||||||
61: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 60 10 13 12
|
61: TypePointer Private 58(float)
|
||||||
62: TypePointer Private 59(float)
|
62: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 60 11 12
|
||||||
63: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 61 11 12
|
63(VAR_float): 61(ptr) Variable Private
|
||||||
64(VAR_float): 62(ptr) Variable Private
|
66: 7(int) Constant 46
|
||||||
65: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 66 61 18 58 12 21 66 64(VAR_float) 37
|
64: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 65 60 18 66 12 21 65 63(VAR_float) 37
|
||||||
67: 59(float) Constant 0
|
67: 58(float) Constant 0
|
||||||
69: 7(int) Constant 47
|
69: TypeFloat 64
|
||||||
70: TypeFloat 64
|
72: 7(int) Constant 64
|
||||||
73: 7(int) Constant 64
|
71: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 70 72 13 12
|
||||||
72: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 71 73 13 12
|
73: TypePointer Private 69(float64_t)
|
||||||
74: TypePointer Private 70(float64_t)
|
74: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 71 11 12
|
||||||
75: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 72 11 12
|
75(VAR_double): 73(ptr) Variable Private
|
||||||
76(VAR_double): 74(ptr) Variable Private
|
78: 7(int) Constant 47
|
||||||
77: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 78 72 18 69 12 21 78 76(VAR_double) 37
|
76: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 77 71 18 78 12 21 77 75(VAR_double) 37
|
||||||
79:70(float64_t) Constant 0 0
|
79:69(float64_t) Constant 0 0
|
||||||
81: 7(int) Constant 48
|
81: TypeInt 8 1
|
||||||
82: TypeInt 8 1
|
83: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 82 37 23 12
|
||||||
84: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 83 37 23 12
|
84: TypePointer Private 81(int8_t)
|
||||||
85: TypePointer Private 82(int8_t)
|
85: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 83 11 12
|
||||||
86: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 84 11 12
|
86(VAR_int8_t): 84(ptr) Variable Private
|
||||||
87(VAR_int8_t): 85(ptr) Variable Private
|
89: 7(int) Constant 48
|
||||||
88: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 89 84 18 81 12 21 89 87(VAR_int8_t) 37
|
87: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 88 83 18 89 12 21 88 86(VAR_int8_t) 37
|
||||||
90: 82(int8_t) Constant 0
|
90: 81(int8_t) Constant 0
|
||||||
92: 7(int) Constant 49
|
92: TypeInt 8 0
|
||||||
93: TypeInt 8 0
|
94: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 93 37 11 12
|
||||||
95: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 94 37 11 12
|
95: TypePointer Private 92(int8_t)
|
||||||
96: TypePointer Private 93(int8_t)
|
96: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 94 11 12
|
||||||
97: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 95 11 12
|
97(VAR_uint8_t): 95(ptr) Variable Private
|
||||||
98(VAR_uint8_t): 96(ptr) Variable Private
|
100: 7(int) Constant 49
|
||||||
99: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 100 95 18 92 12 21 100 98(VAR_uint8_t) 37
|
98: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 99 94 18 100 12 21 99 97(VAR_uint8_t) 37
|
||||||
101: 93(int8_t) Constant 0
|
101: 92(int8_t) Constant 0
|
||||||
103: 7(int) Constant 50
|
103: TypeInt 16 1
|
||||||
104: TypeInt 16 1
|
106: 7(int) Constant 16
|
||||||
107: 7(int) Constant 16
|
105: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 104 106 23 12
|
||||||
106: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 105 107 23 12
|
107: TypePointer Private 103(int16_t)
|
||||||
108: TypePointer Private 104(int16_t)
|
108: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 105 11 12
|
||||||
109: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 106 11 12
|
109(VAR_int16_t): 107(ptr) Variable Private
|
||||||
110(VAR_int16_t): 108(ptr) Variable Private
|
112: 7(int) Constant 50
|
||||||
111: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 112 106 18 103 12 21 112 110(VAR_int16_t) 37
|
110: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 111 105 18 112 12 21 111 109(VAR_int16_t) 37
|
||||||
113:104(int16_t) Constant 0
|
113:103(int16_t) Constant 0
|
||||||
115: 7(int) Constant 51
|
115: TypeInt 16 0
|
||||||
116: TypeInt 16 0
|
117: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 116 106 11 12
|
||||||
118: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 117 107 11 12
|
118: TypePointer Private 115(int16_t)
|
||||||
119: TypePointer Private 116(int16_t)
|
119: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 117 11 12
|
||||||
120: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 118 11 12
|
120(VAR_uint16_t): 118(ptr) Variable Private
|
||||||
121(VAR_uint16_t): 119(ptr) Variable Private
|
123: 7(int) Constant 51
|
||||||
122: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 123 118 18 115 12 21 123 121(VAR_uint16_t) 37
|
121: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 122 117 18 123 12 21 122 120(VAR_uint16_t) 37
|
||||||
124:116(int16_t) Constant 0
|
124:115(int16_t) Constant 0
|
||||||
126: 7(int) Constant 52
|
126: TypeInt 64 1
|
||||||
127: TypeInt 64 1
|
128: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 127 72 23 12
|
||||||
129: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 128 73 23 12
|
129: TypePointer Private 126(int64_t)
|
||||||
130: TypePointer Private 127(int64_t)
|
130: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 128 11 12
|
||||||
131: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 129 11 12
|
131(VAR_int64_t): 129(ptr) Variable Private
|
||||||
132(VAR_int64_t): 130(ptr) Variable Private
|
134: 7(int) Constant 52
|
||||||
133: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 134 129 18 126 12 21 134 132(VAR_int64_t) 37
|
132: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 133 128 18 134 12 21 133 131(VAR_int64_t) 37
|
||||||
135:127(int64_t) Constant 0 0
|
135:126(int64_t) Constant 0 0
|
||||||
137: 7(int) Constant 53
|
137: TypeInt 64 0
|
||||||
138: TypeInt 64 0
|
139: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 138 72 11 12
|
||||||
140: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 139 73 11 12
|
140: TypePointer Private 137(int64_t)
|
||||||
141: TypePointer Private 138(int64_t)
|
141: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 139 11 12
|
||||||
142: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 140 11 12
|
142(VAR_uint64_t): 140(ptr) Variable Private
|
||||||
143(VAR_uint64_t): 141(ptr) Variable Private
|
145: 7(int) Constant 53
|
||||||
144: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 145 140 18 137 12 21 145 143(VAR_uint64_t) 37
|
143: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 144 139 18 145 12 21 144 142(VAR_uint64_t) 37
|
||||||
146:138(int64_t) Constant 0 0
|
146:137(int64_t) Constant 0 0
|
||||||
148: 7(int) Constant 54
|
148: TypeFloat 16
|
||||||
149: TypeFloat 16
|
150: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 149 106 13 12
|
||||||
151: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 150 107 13 12
|
151: TypePointer Private 148(float16_t)
|
||||||
152: TypePointer Private 149(float16_t)
|
152: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 150 11 12
|
||||||
153: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 151 11 12
|
153(VAR_float16_t): 151(ptr) Variable Private
|
||||||
154(VAR_float16_t): 152(ptr) Variable Private
|
156: 7(int) Constant 54
|
||||||
155: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 156 151 18 148 12 21 156 154(VAR_float16_t) 37
|
154: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 155 150 18 156 12 21 155 153(VAR_float16_t) 37
|
||||||
157:149(float16_t) Constant 0
|
157:148(float16_t) Constant 0
|
||||||
Line 1 42 11
|
|
||||||
14(main): 4 Function None 5
|
14(main): 4 Function None 5
|
||||||
15: Label
|
15: Label
|
||||||
25: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 17 14(main)
|
26: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
|
||||||
26: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
|
27: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 20 20 12 12
|
||||||
27: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 28 28 12 12
|
25: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 17 14(main)
|
||||||
Store 34(VAR_bool) 38
|
39: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 36 36 12 12
|
||||||
39: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 40 40 12 12
|
Store 33(VAR_bool) 38
|
||||||
Store 46(VAR_int) 49
|
50: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 48 48 12 12
|
||||||
50: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 51 51 12 12
|
Store 45(VAR_int) 49
|
||||||
Store 54(VAR_uint) 12
|
57: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 56 56 12 12
|
||||||
57: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 58 58 12 12
|
Store 53(VAR_uint) 12
|
||||||
Store 64(VAR_float) 67
|
68: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 66 66 12 12
|
||||||
68: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 69 69 12 12
|
Store 63(VAR_float) 67
|
||||||
Store 76(VAR_double) 79
|
80: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 78 78 12 12
|
||||||
80: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 81 81 12 12
|
Store 75(VAR_double) 79
|
||||||
Store 87(VAR_int8_t) 90
|
91: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 89 89 12 12
|
||||||
91: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 92 92 12 12
|
Store 86(VAR_int8_t) 90
|
||||||
Store 98(VAR_uint8_t) 101
|
102: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 100 100 12 12
|
||||||
102: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 103 103 12 12
|
Store 97(VAR_uint8_t) 101
|
||||||
Store 110(VAR_int16_t) 113
|
114: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 112 112 12 12
|
||||||
114: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 115 115 12 12
|
Store 109(VAR_int16_t) 113
|
||||||
Store 121(VAR_uint16_t) 124
|
125: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 123 123 12 12
|
||||||
125: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 126 126 12 12
|
Store 120(VAR_uint16_t) 124
|
||||||
Store 132(VAR_int64_t) 135
|
136: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 134 134 12 12
|
||||||
136: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 137 137 12 12
|
Store 131(VAR_int64_t) 135
|
||||||
Store 143(VAR_uint64_t) 146
|
147: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 145 145 12 12
|
||||||
147: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 148 148 12 12
|
Store 142(VAR_uint64_t) 146
|
||||||
Store 154(VAR_float16_t) 157
|
158: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 156 156 12 12
|
||||||
|
Store 153(VAR_float16_t) 157
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue