Clean up the debug line info tracking and generation.
- Correctly populate the field `currentFileId` with the presence of include directive - Support lazy OpLine/OpDebugLine generation only when a real instruction is added instead of a debug location is set - Improve the debug location tracking to per-block instead of just per-builder - A few bug fixes related to debug source info
This commit is contained in:
parent
b1f7affe94
commit
30661abd9c
19 changed files with 8844 additions and 8834 deletions
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@ -1,18 +1,18 @@
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spv.debuginfo.glsl.tese
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// Module Version 10000
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// Generated by (magic number): 8000b
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// Id's are bound by 355
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// Id's are bound by 356
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Capability Tessellation
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Extension "SPV_KHR_non_semantic_info"
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2: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
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1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
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3: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint TessellationEvaluation 14 "main" 46 65 94 115 144 182 300 316 324 337 344
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EntryPoint TessellationEvaluation 14 "main" 47 66 93 116 143 183 300 315 323 336 343
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ExecutionMode 14 Quads
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ExecutionMode 14 SpacingEqual
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ExecutionMode 14 VertexOrderCw
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1: String ""
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2: String ""
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8: String "uint"
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16: String "main"
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19: String "// OpModuleProcessed auto-map-locations
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@ -23,446 +23,446 @@ spv.debuginfo.glsl.tese
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// OpModuleProcessed entry-point main
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#line 1
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"
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30: String "float"
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39: String "uv1"
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48: String "inUV"
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51: String "int"
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67: String "gl_TessCoord"
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78: String "uv2"
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96: String "outUV"
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109: String "n1"
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117: String "inNormal"
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130: String "n2"
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146: String "outNormal"
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161: String "pos1"
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167: String "gl_Position"
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170: String "gl_PointSize"
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173: String "gl_CullDistance"
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177: String "gl_PerVertex"
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184: String "gl_in"
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199: String "pos2"
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213: String "pos"
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225: String "type.2d.image"
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29: String "float"
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38: String "uv1"
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49: String "inUV"
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52: String "int"
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68: String "gl_TessCoord"
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77: String "uv2"
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95: String "outUV"
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108: String "n1"
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118: String "inNormal"
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129: String "n2"
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145: String "outNormal"
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160: String "pos1"
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168: String "gl_Position"
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171: String "gl_PointSize"
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174: String "gl_CullDistance"
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178: String "gl_PerVertex"
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185: String "gl_in"
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198: String "pos2"
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212: String "pos"
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224: String "type.2d.image"
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226: String "@type.2d.image"
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230: String "type.sampled.image"
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231: String "@type.sampled.image"
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236: String "displacementMap"
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245: String "bool"
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252: String "modelview"
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256: String "lightPos"
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259: String "frustumPlanes"
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261: String "tessellatedEdgeSize"
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265: String "viewportDim"
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269: String "UBO"
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274: String "ubo"
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318: String "outViewVec"
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326: String "outLightVec"
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339: String "outWorldPos"
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346: String "outEyePos"
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246: String "bool"
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253: String "modelview"
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257: String "lightPos"
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260: String "frustumPlanes"
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262: String "tessellatedEdgeSize"
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266: String "viewportDim"
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270: String "UBO"
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275: String "ubo"
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317: String "outViewVec"
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325: String "outLightVec"
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338: String "outWorldPos"
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345: String "outEyePos"
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Name 14 "main"
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Name 37 "uv1"
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Name 46 "inUV"
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Name 65 "gl_TessCoord"
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Name 76 "uv2"
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Name 94 "outUV"
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Name 107 "n1"
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Name 115 "inNormal"
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Name 128 "n2"
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Name 144 "outNormal"
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Name 159 "pos1"
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Name 165 "gl_PerVertex"
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MemberName 165(gl_PerVertex) 0 "gl_Position"
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MemberName 165(gl_PerVertex) 1 "gl_PointSize"
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MemberName 165(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 165(gl_PerVertex) 3 "gl_CullDistance"
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Name 182 "gl_in"
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Name 197 "pos2"
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Name 211 "pos"
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Name 36 "uv1"
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Name 47 "inUV"
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Name 66 "gl_TessCoord"
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Name 75 "uv2"
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Name 93 "outUV"
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Name 106 "n1"
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Name 116 "inNormal"
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Name 127 "n2"
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Name 143 "outNormal"
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Name 158 "pos1"
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Name 166 "gl_PerVertex"
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MemberName 166(gl_PerVertex) 0 "gl_Position"
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MemberName 166(gl_PerVertex) 1 "gl_PointSize"
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MemberName 166(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 166(gl_PerVertex) 3 "gl_CullDistance"
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Name 183 "gl_in"
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Name 196 "pos2"
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Name 210 "pos"
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Name 234 "displacementMap"
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Name 250 "UBO"
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MemberName 250(UBO) 0 "projection"
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MemberName 250(UBO) 1 "modelview"
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MemberName 250(UBO) 2 "lightPos"
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MemberName 250(UBO) 3 "frustumPlanes"
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MemberName 250(UBO) 4 "displacementFactor"
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MemberName 250(UBO) 5 "tessellationFactor"
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MemberName 250(UBO) 6 "viewportDim"
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MemberName 250(UBO) 7 "tessellatedEdgeSize"
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Name 272 "ubo"
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Name 289 "gl_PerVertex"
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MemberName 289(gl_PerVertex) 0 "gl_Position"
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MemberName 289(gl_PerVertex) 1 "gl_PointSize"
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MemberName 289(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 289(gl_PerVertex) 3 "gl_CullDistance"
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Name 251 "UBO"
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MemberName 251(UBO) 0 "projection"
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MemberName 251(UBO) 1 "modelview"
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MemberName 251(UBO) 2 "lightPos"
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MemberName 251(UBO) 3 "frustumPlanes"
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MemberName 251(UBO) 4 "displacementFactor"
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MemberName 251(UBO) 5 "tessellationFactor"
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MemberName 251(UBO) 6 "viewportDim"
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MemberName 251(UBO) 7 "tessellatedEdgeSize"
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Name 273 "ubo"
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Name 288 "gl_PerVertex"
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MemberName 288(gl_PerVertex) 0 "gl_Position"
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MemberName 288(gl_PerVertex) 1 "gl_PointSize"
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MemberName 288(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 288(gl_PerVertex) 3 "gl_CullDistance"
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Name 300 ""
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Name 316 "outViewVec"
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Name 324 "outLightVec"
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Name 337 "outWorldPos"
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Name 344 "outEyePos"
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Decorate 46(inUV) Location 1
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Decorate 65(gl_TessCoord) BuiltIn TessCoord
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Decorate 94(outUV) Location 1
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Decorate 115(inNormal) Location 0
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Decorate 144(outNormal) Location 0
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MemberDecorate 165(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 165(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 165(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 165(gl_PerVertex) 3 BuiltIn CullDistance
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Decorate 165(gl_PerVertex) Block
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Name 315 "outViewVec"
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Name 323 "outLightVec"
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Name 336 "outWorldPos"
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Name 343 "outEyePos"
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Decorate 47(inUV) Location 1
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Decorate 66(gl_TessCoord) BuiltIn TessCoord
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Decorate 93(outUV) Location 1
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Decorate 116(inNormal) Location 0
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Decorate 143(outNormal) Location 0
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MemberDecorate 166(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 166(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 166(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 166(gl_PerVertex) 3 BuiltIn CullDistance
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Decorate 166(gl_PerVertex) Block
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Decorate 234(displacementMap) DescriptorSet 0
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Decorate 234(displacementMap) Binding 1
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Decorate 248 ArrayStride 16
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MemberDecorate 250(UBO) 0 ColMajor
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MemberDecorate 250(UBO) 0 Offset 0
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MemberDecorate 250(UBO) 0 MatrixStride 16
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MemberDecorate 250(UBO) 1 ColMajor
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MemberDecorate 250(UBO) 1 Offset 64
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MemberDecorate 250(UBO) 1 MatrixStride 16
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MemberDecorate 250(UBO) 2 Offset 128
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MemberDecorate 250(UBO) 3 Offset 144
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MemberDecorate 250(UBO) 4 Offset 240
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MemberDecorate 250(UBO) 5 Offset 244
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MemberDecorate 250(UBO) 6 Offset 248
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MemberDecorate 250(UBO) 7 Offset 256
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Decorate 250(UBO) Block
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Decorate 272(ubo) DescriptorSet 0
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Decorate 272(ubo) Binding 0
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MemberDecorate 289(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 289(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 289(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 289(gl_PerVertex) 3 BuiltIn CullDistance
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Decorate 289(gl_PerVertex) Block
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Decorate 316(outViewVec) Location 2
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Decorate 324(outLightVec) Location 3
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Decorate 337(outWorldPos) Location 5
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Decorate 344(outEyePos) Location 4
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Decorate 249 ArrayStride 16
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MemberDecorate 251(UBO) 0 ColMajor
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MemberDecorate 251(UBO) 0 Offset 0
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MemberDecorate 251(UBO) 0 MatrixStride 16
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MemberDecorate 251(UBO) 1 ColMajor
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MemberDecorate 251(UBO) 1 Offset 64
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MemberDecorate 251(UBO) 1 MatrixStride 16
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MemberDecorate 251(UBO) 2 Offset 128
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MemberDecorate 251(UBO) 3 Offset 144
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MemberDecorate 251(UBO) 4 Offset 240
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MemberDecorate 251(UBO) 5 Offset 244
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MemberDecorate 251(UBO) 6 Offset 248
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MemberDecorate 251(UBO) 7 Offset 256
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Decorate 251(UBO) Block
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Decorate 273(ubo) DescriptorSet 0
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Decorate 273(ubo) Binding 0
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MemberDecorate 288(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 288(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 288(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 288(gl_PerVertex) 3 BuiltIn CullDistance
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Decorate 288(gl_PerVertex) Block
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Decorate 315(outViewVec) Location 2
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Decorate 323(outLightVec) Location 3
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Decorate 336(outWorldPos) Location 5
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Decorate 343(outEyePos) Location 4
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4: TypeVoid
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5: TypeFunction 4
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7: TypeInt 32 0
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10: 7(int) Constant 32
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11: 7(int) Constant 6
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12: 7(int) Constant 0
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9: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12
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9: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12
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13: 7(int) Constant 3
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6: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4
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18: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 1 19
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6: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4
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18: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 19
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20: 7(int) Constant 53
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22: 7(int) Constant 1
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23: 7(int) Constant 4
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24: 7(int) Constant 2
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21: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 22 23 18 24
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17: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 16 6 18 20 12 21 16 13 20
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28: 7(int) Constant 56
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29: TypeFloat 32
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31: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 30 10 13 12
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32: TypeVector 29(float) 2
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33: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 31 24
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34: TypePointer Function 32(fvec2)
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35: 7(int) Constant 7
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36: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 33 35 12
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38: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 39 33 18 28 12 17 23
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41: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
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42: TypeArray 32(fvec2) 10
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43: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 33 10
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44: TypePointer Input 42
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45: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 43 22 12
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46(inUV): 44(ptr) Variable Input
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49: 7(int) Constant 8
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47: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 48 43 18 28 12 21 48 46(inUV) 49
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50: TypeInt 32 1
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52: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 51 10 23 12
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53: 50(int) Constant 0
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54: TypePointer Input 32(fvec2)
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55: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 33 22 12
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58: 50(int) Constant 1
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61: TypeVector 29(float) 3
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62: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 31 13
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63: TypePointer Input 61(fvec3)
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64: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 62 22 12
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65(gl_TessCoord): 63(ptr) Variable Input
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66: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 67 62 18 28 12 21 67 65(gl_TessCoord) 49
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68: TypePointer Input 29(float)
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69: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 31 22 12
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75: 7(int) Constant 57
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77: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 78 33 18 75 12 17 23
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80: 50(int) Constant 3
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83: 50(int) Constant 2
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91: 7(int) Constant 58
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92: TypePointer Output 32(fvec2)
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93: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 33 13 12
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94(outUV): 92(ptr) Variable Output
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95: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 96 33 18 91 12 21 96 94(outUV) 49
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104: 7(int) Constant 60
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105: TypePointer Function 61(fvec3)
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106: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 62 35 12
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108: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 109 62 18 104 12 17 23
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111: TypeArray 61(fvec3) 10
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112: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 62 10
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113: TypePointer Input 111
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114: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 112 22 12
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115(inNormal): 113(ptr) Variable Input
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116: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 117 112 18 104 12 21 117 115(inNormal) 49
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127: 7(int) Constant 61
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129: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 130 62 18 127 12 17 23
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141: 7(int) Constant 62
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142: TypePointer Output 61(fvec3)
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143: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 62 13 12
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144(outNormal): 142(ptr) Variable Output
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145: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 146 62 18 141 12 21 146 144(outNormal) 49
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154: 7(int) Constant 65
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155: TypeVector 29(float) 4
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156: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 31 23
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157: TypePointer Function 155(fvec4)
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158: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 156 35 12
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160: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 161 156 18 154 12 17 23
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163: TypeArray 29(float) 22
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164: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 31 22
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165(gl_PerVertex): TypeStruct 155(fvec4) 29(float) 163 163
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168: 7(int) Constant 1756
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166: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 167 156 18 22 168 12 12 13
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171: 7(int) Constant 1774
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169: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 170 31 18 22 171 12 12 13
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174: 7(int) Constant 1817
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172: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 173 164 18 22 174 12 12 13
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175: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 173 164 18 22 174 12 12 13
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176: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 177 22 18 154 12 21 177 12 13 166 169 172 175
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178: TypeArray 165(gl_PerVertex) 10
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179: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 176 10
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180: TypePointer Input 178
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181: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 179 22 12
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182(gl_in): 180(ptr) Variable Input
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183: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 184 179 18 154 12 21 184 182(gl_in) 49
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185: TypePointer Input 155(fvec4)
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186: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 156 22 12
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196: 7(int) Constant 66
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198: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 199 156 18 196 12 17 23
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210: 7(int) Constant 67
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212: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 213 156 18 210 12 17 23
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222: 7(int) Constant 69
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223: TypeImage 29(float) 2D sampled format:Unknown
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227: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 0(DebugInfoNone)
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224: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 225 12 18 222 12 21 226 227 13
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228: TypeSampledImage 223
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229: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 230 12 18 222 12 21 231 227 13
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21: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 22 23 18 24
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17: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 16 6 18 20 12 21 16 13 20
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28: TypeFloat 32
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30: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 29 10 13 12
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31: TypeVector 28(float) 2
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32: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 30 24
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33: TypePointer Function 31(fvec2)
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34: 7(int) Constant 7
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35: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 32 34 12
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39: 7(int) Constant 56
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37: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 38 32 18 39 12 17 23
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41: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
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43: TypeArray 31(fvec2) 10
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44: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 32 10
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45: TypePointer Input 43
|
||||
46: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 44 22 12
|
||||
47(inUV): 45(ptr) Variable Input
|
||||
50: 7(int) Constant 8
|
||||
48: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 49 44 18 39 12 21 49 47(inUV) 50
|
||||
51: TypeInt 32 1
|
||||
53: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 52 10 23 12
|
||||
54: 51(int) Constant 0
|
||||
55: TypePointer Input 31(fvec2)
|
||||
56: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 32 22 12
|
||||
59: 51(int) Constant 1
|
||||
62: TypeVector 28(float) 3
|
||||
63: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 30 13
|
||||
64: TypePointer Input 62(fvec3)
|
||||
65: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 63 22 12
|
||||
66(gl_TessCoord): 64(ptr) Variable Input
|
||||
67: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 68 63 18 39 12 21 68 66(gl_TessCoord) 50
|
||||
69: TypePointer Input 28(float)
|
||||
70: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 30 22 12
|
||||
78: 7(int) Constant 57
|
||||
76: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 77 32 18 78 12 17 23
|
||||
81: 51(int) Constant 3
|
||||
84: 51(int) Constant 2
|
||||
91: TypePointer Output 31(fvec2)
|
||||
92: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 32 13 12
|
||||
93(outUV): 91(ptr) Variable Output
|
||||
96: 7(int) Constant 58
|
||||
94: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 95 32 18 96 12 21 95 93(outUV) 50
|
||||
104: TypePointer Function 62(fvec3)
|
||||
105: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 63 34 12
|
||||
109: 7(int) Constant 60
|
||||
107: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 108 63 18 109 12 17 23
|
||||
112: TypeArray 62(fvec3) 10
|
||||
113: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 63 10
|
||||
114: TypePointer Input 112
|
||||
115: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 113 22 12
|
||||
116(inNormal): 114(ptr) Variable Input
|
||||
117: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 118 113 18 109 12 21 118 116(inNormal) 50
|
||||
130: 7(int) Constant 61
|
||||
128: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 129 63 18 130 12 17 23
|
||||
141: TypePointer Output 62(fvec3)
|
||||
142: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 63 13 12
|
||||
143(outNormal): 141(ptr) Variable Output
|
||||
146: 7(int) Constant 62
|
||||
144: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 145 63 18 146 12 21 145 143(outNormal) 50
|
||||
154: TypeVector 28(float) 4
|
||||
155: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 30 23
|
||||
156: TypePointer Function 154(fvec4)
|
||||
157: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 155 34 12
|
||||
161: 7(int) Constant 65
|
||||
159: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 160 155 18 161 12 17 23
|
||||
164: TypeArray 28(float) 22
|
||||
165: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 30 22
|
||||
166(gl_PerVertex): TypeStruct 154(fvec4) 28(float) 164 164
|
||||
169: 7(int) Constant 1756
|
||||
167: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 168 155 18 22 169 12 12 13
|
||||
172: 7(int) Constant 1774
|
||||
170: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 171 30 18 22 172 12 12 13
|
||||
175: 7(int) Constant 1817
|
||||
173: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 174 165 18 22 175 12 12 13
|
||||
176: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 174 165 18 22 175 12 12 13
|
||||
177: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 178 22 18 161 12 21 178 12 13 167 170 173 176
|
||||
179: TypeArray 166(gl_PerVertex) 10
|
||||
180: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 177 10
|
||||
181: TypePointer Input 179
|
||||
182: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 180 22 12
|
||||
183(gl_in): 181(ptr) Variable Input
|
||||
184: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 185 180 18 161 12 21 185 183(gl_in) 50
|
||||
186: TypePointer Input 154(fvec4)
|
||||
187: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 155 22 12
|
||||
199: 7(int) Constant 66
|
||||
197: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 198 155 18 199 12 17 23
|
||||
213: 7(int) Constant 67
|
||||
211: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 212 155 18 213 12 17 23
|
||||
222: TypeImage 28(float) 2D sampled format:Unknown
|
||||
225: 7(int) Constant 69
|
||||
227: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 0(DebugInfoNone)
|
||||
223: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 224 12 18 225 12 21 226 227 13
|
||||
228: TypeSampledImage 222
|
||||
229: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 230 12 18 225 12 21 231 227 13
|
||||
232: TypePointer UniformConstant 228
|
||||
233: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 229 12 12
|
||||
233: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 229 12 12
|
||||
234(displacementMap): 232(ptr) Variable UniformConstant
|
||||
235: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 236 229 18 222 12 21 236 234(displacementMap) 49
|
||||
239: 29(float) Constant 0
|
||||
242: TypeMatrix 155(fvec4) 4
|
||||
244: TypeBool
|
||||
246: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 245 10 24 12
|
||||
247: 244(bool) ConstantTrue
|
||||
243: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 156 23 247
|
||||
248: TypeArray 155(fvec4) 11
|
||||
249: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 156 11
|
||||
250(UBO): TypeStruct 242 242 155(fvec4) 248 29(float) 29(float) 32(fvec2) 29(float)
|
||||
253: 7(int) Constant 30
|
||||
251: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 252 243 18 253 35 12 12 13
|
||||
254: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 252 243 18 253 35 12 12 13
|
||||
257: 7(int) Constant 31
|
||||
255: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 256 156 18 257 35 12 12 13
|
||||
258: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 259 249 18 10 35 12 12 13
|
||||
262: 7(int) Constant 36
|
||||
260: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 261 31 18 262 49 12 12 13
|
||||
263: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 261 31 18 262 49 12 12 13
|
||||
266: 7(int) Constant 35
|
||||
264: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 265 33 18 266 35 12 12 13
|
||||
267: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 261 31 18 262 49 12 12 13
|
||||
268: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 269 22 18 222 12 21 269 12 13 251 254 255 258 260 263 264 267
|
||||
270: TypePointer Uniform 250(UBO)
|
||||
271: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 268 24 12
|
||||
272(ubo): 270(ptr) Variable Uniform
|
||||
273: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 274 268 18 222 12 21 274 272(ubo) 49
|
||||
275: 50(int) Constant 4
|
||||
276: TypePointer Uniform 29(float)
|
||||
277: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 31 24 12
|
||||
281: TypePointer Function 29(float)
|
||||
282: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 31 35 12
|
||||
288: 7(int) Constant 71
|
||||
289(gl_PerVertex): TypeStruct 155(fvec4) 29(float) 163 163
|
||||
291: 7(int) Constant 165
|
||||
290: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 167 156 18 22 291 12 12 13
|
||||
293: 7(int) Constant 183
|
||||
292: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 170 31 18 22 293 12 12 13
|
||||
295: 7(int) Constant 226
|
||||
294: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 173 164 18 22 295 12 12 13
|
||||
296: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 173 164 18 22 295 12 12 13
|
||||
297: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 177 22 18 288 12 21 177 12 13 290 292 294 296
|
||||
298: TypePointer Output 289(gl_PerVertex)
|
||||
299: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 297 13 12
|
||||
235: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 236 229 18 225 12 21 236 234(displacementMap) 50
|
||||
240: 28(float) Constant 0
|
||||
243: TypeMatrix 154(fvec4) 4
|
||||
245: TypeBool
|
||||
247: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 246 10 24 12
|
||||
248: 245(bool) ConstantTrue
|
||||
244: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 155 23 248
|
||||
249: TypeArray 154(fvec4) 11
|
||||
250: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 155 11
|
||||
251(UBO): TypeStruct 243 243 154(fvec4) 249 28(float) 28(float) 31(fvec2) 28(float)
|
||||
254: 7(int) Constant 30
|
||||
252: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 253 244 18 254 34 12 12 13
|
||||
255: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 253 244 18 254 34 12 12 13
|
||||
258: 7(int) Constant 31
|
||||
256: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 257 155 18 258 34 12 12 13
|
||||
259: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 260 250 18 10 34 12 12 13
|
||||
263: 7(int) Constant 36
|
||||
261: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 262 30 18 263 50 12 12 13
|
||||
264: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 262 30 18 263 50 12 12 13
|
||||
267: 7(int) Constant 35
|
||||
265: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 266 32 18 267 34 12 12 13
|
||||
268: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 262 30 18 263 50 12 12 13
|
||||
269: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 270 22 18 225 12 21 270 12 13 252 255 256 259 261 264 265 268
|
||||
271: TypePointer Uniform 251(UBO)
|
||||
272: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 269 24 12
|
||||
273(ubo): 271(ptr) Variable Uniform
|
||||
274: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 275 269 18 225 12 21 275 273(ubo) 50
|
||||
276: 51(int) Constant 4
|
||||
277: TypePointer Uniform 28(float)
|
||||
278: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 30 24 12
|
||||
282: TypePointer Function 28(float)
|
||||
283: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 30 34 12
|
||||
288(gl_PerVertex): TypeStruct 154(fvec4) 28(float) 164 164
|
||||
290: 7(int) Constant 165
|
||||
289: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 168 155 18 22 290 12 12 13
|
||||
292: 7(int) Constant 183
|
||||
291: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 171 30 18 22 292 12 12 13
|
||||
294: 7(int) Constant 226
|
||||
293: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 174 165 18 22 294 12 12 13
|
||||
295: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 174 165 18 22 294 12 12 13
|
||||
297: 7(int) Constant 71
|
||||
296: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 178 22 18 297 12 21 178 12 13 289 291 293 295
|
||||
298: TypePointer Output 288(gl_PerVertex)
|
||||
299: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 296 13 12
|
||||
300: 298(ptr) Variable Output
|
||||
301: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 1 297 18 288 12 21 1 300 49
|
||||
302: TypePointer Uniform 242
|
||||
303: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 243 24 12
|
||||
311: TypePointer Output 155(fvec4)
|
||||
312: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 156 13 12
|
||||
315: 7(int) Constant 74
|
||||
316(outViewVec): 142(ptr) Variable Output
|
||||
317: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 318 62 18 315 12 21 318 316(outViewVec) 49
|
||||
323: 7(int) Constant 75
|
||||
324(outLightVec): 142(ptr) Variable Output
|
||||
325: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 326 62 18 323 12 21 326 324(outLightVec) 49
|
||||
327: TypePointer Uniform 155(fvec4)
|
||||
328: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 156 24 12
|
||||
336: 7(int) Constant 76
|
||||
337(outWorldPos): 142(ptr) Variable Output
|
||||
338: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 339 62 18 336 12 21 339 337(outWorldPos) 49
|
||||
343: 7(int) Constant 77
|
||||
344(outEyePos): 142(ptr) Variable Output
|
||||
345: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 346 62 18 343 12 21 346 344(outEyePos) 49
|
||||
Line 1 53 11
|
||||
301: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 2 296 18 297 12 21 2 300 50
|
||||
302: TypePointer Uniform 243
|
||||
303: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 244 24 12
|
||||
312: TypePointer Output 154(fvec4)
|
||||
313: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 155 13 12
|
||||
315(outViewVec): 141(ptr) Variable Output
|
||||
318: 7(int) Constant 74
|
||||
316: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 317 63 18 318 12 21 317 315(outViewVec) 50
|
||||
323(outLightVec): 141(ptr) Variable Output
|
||||
326: 7(int) Constant 75
|
||||
324: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 325 63 18 326 12 21 325 323(outLightVec) 50
|
||||
327: TypePointer Uniform 154(fvec4)
|
||||
328: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 155 24 12
|
||||
336(outWorldPos): 141(ptr) Variable Output
|
||||
339: 7(int) Constant 76
|
||||
337: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 338 63 18 339 12 21 338 336(outWorldPos) 50
|
||||
343(outEyePos): 141(ptr) Variable Output
|
||||
346: 7(int) Constant 77
|
||||
344: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 345 63 18 346 12 21 345 343(outEyePos) 50
|
||||
14(main): 4 Function None 5
|
||||
15: Label
|
||||
37(uv1): 34(ptr) Variable Function
|
||||
76(uv2): 34(ptr) Variable Function
|
||||
107(n1): 105(ptr) Variable Function
|
||||
128(n2): 105(ptr) Variable Function
|
||||
159(pos1): 157(ptr) Variable Function
|
||||
197(pos2): 157(ptr) Variable Function
|
||||
211(pos): 157(ptr) Variable Function
|
||||
25: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 17 14(main)
|
||||
26: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
|
||||
27: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 28 28 12 12
|
||||
40: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 38 37(uv1) 41
|
||||
56: 54(ptr) AccessChain 46(inUV) 53
|
||||
57: 32(fvec2) Load 56
|
||||
59: 54(ptr) AccessChain 46(inUV) 58
|
||||
60: 32(fvec2) Load 59
|
||||
70: 68(ptr) AccessChain 65(gl_TessCoord) 12
|
||||
71: 29(float) Load 70
|
||||
72: 32(fvec2) CompositeConstruct 71 71
|
||||
73: 32(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 57 60 72
|
||||
Store 37(uv1) 73
|
||||
74: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 75 75 12 12
|
||||
79: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 77 76(uv2) 41
|
||||
81: 54(ptr) AccessChain 46(inUV) 80
|
||||
82: 32(fvec2) Load 81
|
||||
84: 54(ptr) AccessChain 46(inUV) 83
|
||||
85: 32(fvec2) Load 84
|
||||
86: 68(ptr) AccessChain 65(gl_TessCoord) 12
|
||||
87: 29(float) Load 86
|
||||
88: 32(fvec2) CompositeConstruct 87 87
|
||||
89: 32(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 82 85 88
|
||||
Store 76(uv2) 89
|
||||
90: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 91 91 12 12
|
||||
97: 32(fvec2) Load 37(uv1)
|
||||
98: 32(fvec2) Load 76(uv2)
|
||||
99: 68(ptr) AccessChain 65(gl_TessCoord) 22
|
||||
100: 29(float) Load 99
|
||||
101: 32(fvec2) CompositeConstruct 100 100
|
||||
102: 32(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 97 98 101
|
||||
Store 94(outUV) 102
|
||||
103: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 104 104 12 12
|
||||
110: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 108 107(n1) 41
|
||||
118: 63(ptr) AccessChain 115(inNormal) 53
|
||||
119: 61(fvec3) Load 118
|
||||
120: 63(ptr) AccessChain 115(inNormal) 58
|
||||
121: 61(fvec3) Load 120
|
||||
122: 68(ptr) AccessChain 65(gl_TessCoord) 12
|
||||
123: 29(float) Load 122
|
||||
124: 61(fvec3) CompositeConstruct 123 123 123
|
||||
125: 61(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 119 121 124
|
||||
Store 107(n1) 125
|
||||
126: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 127 127 12 12
|
||||
131: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 129 128(n2) 41
|
||||
132: 63(ptr) AccessChain 115(inNormal) 80
|
||||
133: 61(fvec3) Load 132
|
||||
134: 63(ptr) AccessChain 115(inNormal) 83
|
||||
135: 61(fvec3) Load 134
|
||||
136: 68(ptr) AccessChain 65(gl_TessCoord) 12
|
||||
137: 29(float) Load 136
|
||||
138: 61(fvec3) CompositeConstruct 137 137 137
|
||||
139: 61(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 133 135 138
|
||||
Store 128(n2) 139
|
||||
140: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 141 141 12 12
|
||||
147: 61(fvec3) Load 107(n1)
|
||||
148: 61(fvec3) Load 128(n2)
|
||||
149: 68(ptr) AccessChain 65(gl_TessCoord) 22
|
||||
150: 29(float) Load 149
|
||||
151: 61(fvec3) CompositeConstruct 150 150 150
|
||||
152: 61(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 147 148 151
|
||||
Store 144(outNormal) 152
|
||||
153: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 154 154 12 12
|
||||
162: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 160 159(pos1) 41
|
||||
187: 185(ptr) AccessChain 182(gl_in) 53 53
|
||||
188: 155(fvec4) Load 187
|
||||
189: 185(ptr) AccessChain 182(gl_in) 58 53
|
||||
190: 155(fvec4) Load 189
|
||||
191: 68(ptr) AccessChain 65(gl_TessCoord) 12
|
||||
192: 29(float) Load 191
|
||||
193: 155(fvec4) CompositeConstruct 192 192 192 192
|
||||
194: 155(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 188 190 193
|
||||
Store 159(pos1) 194
|
||||
195: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 196 196 12 12
|
||||
200: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 198 197(pos2) 41
|
||||
201: 185(ptr) AccessChain 182(gl_in) 80 53
|
||||
202: 155(fvec4) Load 201
|
||||
203: 185(ptr) AccessChain 182(gl_in) 83 53
|
||||
204: 155(fvec4) Load 203
|
||||
205: 68(ptr) AccessChain 65(gl_TessCoord) 12
|
||||
206: 29(float) Load 205
|
||||
207: 155(fvec4) CompositeConstruct 206 206 206 206
|
||||
208: 155(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 202 204 207
|
||||
Store 197(pos2) 208
|
||||
209: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 210 210 12 12
|
||||
214: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 212 211(pos) 41
|
||||
215: 155(fvec4) Load 159(pos1)
|
||||
216: 155(fvec4) Load 197(pos2)
|
||||
217: 68(ptr) AccessChain 65(gl_TessCoord) 22
|
||||
218: 29(float) Load 217
|
||||
219: 155(fvec4) CompositeConstruct 218 218 218 218
|
||||
220: 155(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 215 216 219
|
||||
Store 211(pos) 220
|
||||
221: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 222 222 12 12
|
||||
36(uv1): 33(ptr) Variable Function
|
||||
75(uv2): 33(ptr) Variable Function
|
||||
106(n1): 104(ptr) Variable Function
|
||||
127(n2): 104(ptr) Variable Function
|
||||
158(pos1): 156(ptr) Variable Function
|
||||
196(pos2): 156(ptr) Variable Function
|
||||
210(pos): 156(ptr) Variable Function
|
||||
26: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
|
||||
27: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 20 20 12 12
|
||||
25: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 17 14(main)
|
||||
42: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 39 39 12 12
|
||||
40: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 37 36(uv1) 41
|
||||
57: 55(ptr) AccessChain 47(inUV) 54
|
||||
58: 31(fvec2) Load 57
|
||||
60: 55(ptr) AccessChain 47(inUV) 59
|
||||
61: 31(fvec2) Load 60
|
||||
71: 69(ptr) AccessChain 66(gl_TessCoord) 12
|
||||
72: 28(float) Load 71
|
||||
73: 31(fvec2) CompositeConstruct 72 72
|
||||
74: 31(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 58 61 73
|
||||
Store 36(uv1) 74
|
||||
80: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 78 78 12 12
|
||||
79: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 76 75(uv2) 41
|
||||
82: 55(ptr) AccessChain 47(inUV) 81
|
||||
83: 31(fvec2) Load 82
|
||||
85: 55(ptr) AccessChain 47(inUV) 84
|
||||
86: 31(fvec2) Load 85
|
||||
87: 69(ptr) AccessChain 66(gl_TessCoord) 12
|
||||
88: 28(float) Load 87
|
||||
89: 31(fvec2) CompositeConstruct 88 88
|
||||
90: 31(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 83 86 89
|
||||
Store 75(uv2) 90
|
||||
98: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 96 96 12 12
|
||||
97: 31(fvec2) Load 36(uv1)
|
||||
99: 31(fvec2) Load 75(uv2)
|
||||
100: 69(ptr) AccessChain 66(gl_TessCoord) 22
|
||||
101: 28(float) Load 100
|
||||
102: 31(fvec2) CompositeConstruct 101 101
|
||||
103: 31(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 97 99 102
|
||||
Store 93(outUV) 103
|
||||
111: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 109 109 12 12
|
||||
110: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 107 106(n1) 41
|
||||
119: 64(ptr) AccessChain 116(inNormal) 54
|
||||
120: 62(fvec3) Load 119
|
||||
121: 64(ptr) AccessChain 116(inNormal) 59
|
||||
122: 62(fvec3) Load 121
|
||||
123: 69(ptr) AccessChain 66(gl_TessCoord) 12
|
||||
124: 28(float) Load 123
|
||||
125: 62(fvec3) CompositeConstruct 124 124 124
|
||||
126: 62(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 120 122 125
|
||||
Store 106(n1) 126
|
||||
132: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 130 130 12 12
|
||||
131: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 128 127(n2) 41
|
||||
133: 64(ptr) AccessChain 116(inNormal) 81
|
||||
134: 62(fvec3) Load 133
|
||||
135: 64(ptr) AccessChain 116(inNormal) 84
|
||||
136: 62(fvec3) Load 135
|
||||
137: 69(ptr) AccessChain 66(gl_TessCoord) 12
|
||||
138: 28(float) Load 137
|
||||
139: 62(fvec3) CompositeConstruct 138 138 138
|
||||
140: 62(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 134 136 139
|
||||
Store 127(n2) 140
|
||||
148: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 146 146 12 12
|
||||
147: 62(fvec3) Load 106(n1)
|
||||
149: 62(fvec3) Load 127(n2)
|
||||
150: 69(ptr) AccessChain 66(gl_TessCoord) 22
|
||||
151: 28(float) Load 150
|
||||
152: 62(fvec3) CompositeConstruct 151 151 151
|
||||
153: 62(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 147 149 152
|
||||
Store 143(outNormal) 153
|
||||
163: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 161 161 12 12
|
||||
162: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 159 158(pos1) 41
|
||||
188: 186(ptr) AccessChain 183(gl_in) 54 54
|
||||
189: 154(fvec4) Load 188
|
||||
190: 186(ptr) AccessChain 183(gl_in) 59 54
|
||||
191: 154(fvec4) Load 190
|
||||
192: 69(ptr) AccessChain 66(gl_TessCoord) 12
|
||||
193: 28(float) Load 192
|
||||
194: 154(fvec4) CompositeConstruct 193 193 193 193
|
||||
195: 154(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 189 191 194
|
||||
Store 158(pos1) 195
|
||||
201: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 199 199 12 12
|
||||
200: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 197 196(pos2) 41
|
||||
202: 186(ptr) AccessChain 183(gl_in) 81 54
|
||||
203: 154(fvec4) Load 202
|
||||
204: 186(ptr) AccessChain 183(gl_in) 84 54
|
||||
205: 154(fvec4) Load 204
|
||||
206: 69(ptr) AccessChain 66(gl_TessCoord) 12
|
||||
207: 28(float) Load 206
|
||||
208: 154(fvec4) CompositeConstruct 207 207 207 207
|
||||
209: 154(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 203 205 208
|
||||
Store 196(pos2) 209
|
||||
215: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 213 213 12 12
|
||||
214: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 211 210(pos) 41
|
||||
216: 154(fvec4) Load 158(pos1)
|
||||
217: 154(fvec4) Load 196(pos2)
|
||||
218: 69(ptr) AccessChain 66(gl_TessCoord) 22
|
||||
219: 28(float) Load 218
|
||||
220: 154(fvec4) CompositeConstruct 219 219 219 219
|
||||
221: 154(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 216 217 220
|
||||
Store 210(pos) 221
|
||||
238: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 225 225 12 12
|
||||
237: 228 Load 234(displacementMap)
|
||||
238: 32(fvec2) Load 94(outUV)
|
||||
240: 155(fvec4) ImageSampleExplicitLod 237 238 Lod 239
|
||||
241: 29(float) CompositeExtract 240 0
|
||||
278: 276(ptr) AccessChain 272(ubo) 275
|
||||
279: 29(float) Load 278
|
||||
280: 29(float) FMul 241 279
|
||||
283: 281(ptr) AccessChain 211(pos) 22
|
||||
284: 29(float) Load 283
|
||||
285: 29(float) FSub 284 280
|
||||
286: 281(ptr) AccessChain 211(pos) 22
|
||||
Store 286 285
|
||||
287: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 288 288 12 12
|
||||
304: 302(ptr) AccessChain 272(ubo) 53
|
||||
305: 242 Load 304
|
||||
306: 302(ptr) AccessChain 272(ubo) 58
|
||||
307: 242 Load 306
|
||||
308: 242 MatrixTimesMatrix 305 307
|
||||
309: 155(fvec4) Load 211(pos)
|
||||
310: 155(fvec4) MatrixTimesVector 308 309
|
||||
313: 311(ptr) AccessChain 300 53
|
||||
Store 313 310
|
||||
314: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 315 315 12 12
|
||||
319: 155(fvec4) Load 211(pos)
|
||||
320: 61(fvec3) VectorShuffle 319 319 0 1 2
|
||||
321: 61(fvec3) FNegate 320
|
||||
Store 316(outViewVec) 321
|
||||
322: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 323 323 12 12
|
||||
329: 327(ptr) AccessChain 272(ubo) 83
|
||||
330: 155(fvec4) Load 329
|
||||
331: 61(fvec3) VectorShuffle 330 330 0 1 2
|
||||
332: 61(fvec3) Load 316(outViewVec)
|
||||
333: 61(fvec3) FAdd 331 332
|
||||
334: 61(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 333
|
||||
Store 324(outLightVec) 334
|
||||
335: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 336 336 12 12
|
||||
340: 155(fvec4) Load 211(pos)
|
||||
341: 61(fvec3) VectorShuffle 340 340 0 1 2
|
||||
Store 337(outWorldPos) 341
|
||||
342: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 343 343 12 12
|
||||
347: 302(ptr) AccessChain 272(ubo) 58
|
||||
348: 242 Load 347
|
||||
349: 155(fvec4) Load 211(pos)
|
||||
350: 155(fvec4) MatrixTimesVector 348 349
|
||||
351: 29(float) CompositeExtract 350 0
|
||||
352: 29(float) CompositeExtract 350 1
|
||||
353: 29(float) CompositeExtract 350 2
|
||||
354: 61(fvec3) CompositeConstruct 351 352 353
|
||||
Store 344(outEyePos) 354
|
||||
239: 31(fvec2) Load 93(outUV)
|
||||
241: 154(fvec4) ImageSampleExplicitLod 237 239 Lod 240
|
||||
242: 28(float) CompositeExtract 241 0
|
||||
279: 277(ptr) AccessChain 273(ubo) 276
|
||||
280: 28(float) Load 279
|
||||
281: 28(float) FMul 242 280
|
||||
284: 282(ptr) AccessChain 210(pos) 22
|
||||
285: 28(float) Load 284
|
||||
286: 28(float) FSub 285 281
|
||||
287: 282(ptr) AccessChain 210(pos) 22
|
||||
Store 287 286
|
||||
305: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 297 297 12 12
|
||||
304: 302(ptr) AccessChain 273(ubo) 54
|
||||
306: 243 Load 304
|
||||
307: 302(ptr) AccessChain 273(ubo) 59
|
||||
308: 243 Load 307
|
||||
309: 243 MatrixTimesMatrix 306 308
|
||||
310: 154(fvec4) Load 210(pos)
|
||||
311: 154(fvec4) MatrixTimesVector 309 310
|
||||
314: 312(ptr) AccessChain 300 54
|
||||
Store 314 311
|
||||
320: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 318 318 12 12
|
||||
319: 154(fvec4) Load 210(pos)
|
||||
321: 62(fvec3) VectorShuffle 319 319 0 1 2
|
||||
322: 62(fvec3) FNegate 321
|
||||
Store 315(outViewVec) 322
|
||||
330: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 326 326 12 12
|
||||
329: 327(ptr) AccessChain 273(ubo) 84
|
||||
331: 154(fvec4) Load 329
|
||||
332: 62(fvec3) VectorShuffle 331 331 0 1 2
|
||||
333: 62(fvec3) Load 315(outViewVec)
|
||||
334: 62(fvec3) FAdd 332 333
|
||||
335: 62(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 334
|
||||
Store 323(outLightVec) 335
|
||||
341: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 339 339 12 12
|
||||
340: 154(fvec4) Load 210(pos)
|
||||
342: 62(fvec3) VectorShuffle 340 340 0 1 2
|
||||
Store 336(outWorldPos) 342
|
||||
348: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 346 346 12 12
|
||||
347: 302(ptr) AccessChain 273(ubo) 59
|
||||
349: 243 Load 347
|
||||
350: 154(fvec4) Load 210(pos)
|
||||
351: 154(fvec4) MatrixTimesVector 349 350
|
||||
352: 28(float) CompositeExtract 351 0
|
||||
353: 28(float) CompositeExtract 351 1
|
||||
354: 28(float) CompositeExtract 351 2
|
||||
355: 62(fvec3) CompositeConstruct 352 353 354
|
||||
Store 343(outEyePos) 355
|
||||
Return
|
||||
FunctionEnd
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue