Clean up the debug line info tracking and generation.
- Correctly populate the field `currentFileId` with the presence of include directive - Support lazy OpLine/OpDebugLine generation only when a real instruction is added instead of a debug location is set - Improve the debug location tracking to per-block instead of just per-builder - A few bug fixes related to debug source info
This commit is contained in:
parent
b1f7affe94
commit
30661abd9c
19 changed files with 8844 additions and 8834 deletions
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@ -1,19 +1,19 @@
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spv.debuginfo.bufferref.glsl.frag
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// Module Version 10000
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// Generated by (magic number): 8000b
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// Id's are bound by 143
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// Id's are bound by 142
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Capability Shader
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Capability PhysicalStorageBufferAddressesEXT
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Extension "SPV_KHR_non_semantic_info"
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Extension "SPV_KHR_physical_storage_buffer"
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Extension "SPV_KHR_storage_buffer_storage_class"
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2: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
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1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
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3: ExtInstImport "GLSL.std.450"
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MemoryModel PhysicalStorageBuffer64EXT GLSL450
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EntryPoint Fragment 14 "main" 75 134
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EntryPoint Fragment 14 "main" 76 131
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ExecutionMode 14 OriginUpperLeft
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1: String ""
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2: String ""
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8: String "uint"
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16: String "main"
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19: String "// OpModuleProcessed auto-map-locations
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@ -24,45 +24,45 @@ spv.debuginfo.bufferref.glsl.frag
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// OpModuleProcessed entry-point main
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#line 1
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"
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32: String "Mesh"
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31: String "Mesh"
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34: String "float"
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40: String "data"
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44: String "MeshVertexPositions"
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50: String "meshData"
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62: String "PerPass_meshes"
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68: String "perPass_meshes"
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70: String "int"
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77: String "tri_idx0"
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95: String "vertex_pos0"
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136: String "out_fragColor"
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63: String "PerPass_meshes"
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69: String "perPass_meshes"
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71: String "int"
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78: String "tri_idx0"
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94: String "vertex_pos0"
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133: String "out_fragColor"
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SourceExtension "GL_EXT_buffer_reference"
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Name 14 "main"
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Name 30 "Mesh"
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MemberName 30(Mesh) 0 "positions"
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Name 29 "Mesh"
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MemberName 29(Mesh) 0 "positions"
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Name 38 "MeshVertexPositions"
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MemberName 38(MeshVertexPositions) 0 "data"
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Name 48 "meshData"
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Name 53 "Mesh"
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MemberName 53(Mesh) 0 "positions"
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Name 57 "PerPass_meshes"
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MemberName 57(PerPass_meshes) 0 "data"
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Name 66 "perPass_meshes"
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Name 75 "tri_idx0"
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Name 93 "vertex_pos0"
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Name 134 "out_fragColor"
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Name 54 "Mesh"
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MemberName 54(Mesh) 0 "positions"
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Name 58 "PerPass_meshes"
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MemberName 58(PerPass_meshes) 0 "data"
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Name 67 "perPass_meshes"
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Name 76 "tri_idx0"
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Name 92 "vertex_pos0"
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Name 131 "out_fragColor"
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Decorate 36 ArrayStride 4
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MemberDecorate 38(MeshVertexPositions) 0 Offset 0
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Decorate 38(MeshVertexPositions) Block
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MemberDecorate 53(Mesh) 0 Offset 0
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Decorate 55 ArrayStride 8
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MemberDecorate 57(PerPass_meshes) 0 NonWritable
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MemberDecorate 57(PerPass_meshes) 0 Offset 0
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Decorate 57(PerPass_meshes) Block
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Decorate 66(perPass_meshes) DescriptorSet 0
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Decorate 66(perPass_meshes) Binding 0
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Decorate 75(tri_idx0) Flat
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Decorate 75(tri_idx0) Location 0
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Decorate 134(out_fragColor) Location 0
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MemberDecorate 54(Mesh) 0 Offset 0
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Decorate 56 ArrayStride 8
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MemberDecorate 58(PerPass_meshes) 0 NonWritable
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MemberDecorate 58(PerPass_meshes) 0 Offset 0
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Decorate 58(PerPass_meshes) Block
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Decorate 67(perPass_meshes) DescriptorSet 0
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Decorate 67(perPass_meshes) Binding 0
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Decorate 76(tri_idx0) Flat
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Decorate 76(tri_idx0) Location 0
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Decorate 131(out_fragColor) Location 0
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Decorate 48(meshData) DecorationAliasedPointerEXT
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4: TypeVoid
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5: TypeFunction 4
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@ -70,129 +70,127 @@ spv.debuginfo.bufferref.glsl.frag
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10: 7(int) Constant 32
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11: 7(int) Constant 6
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12: 7(int) Constant 0
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9: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12
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9: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12
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13: 7(int) Constant 3
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6: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4
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18: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 1 19
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6: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4
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18: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 19
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20: 7(int) Constant 20
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22: 7(int) Constant 1
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23: 7(int) Constant 4
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24: 7(int) Constant 2
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21: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 22 23 18 24
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17: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 16 6 18 20 12 21 16 13 20
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28: 7(int) Constant 21
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TypeForwardPointer 29 PhysicalStorageBufferEXT
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30(Mesh): TypeStruct 29
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31: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 32 22 18 28 12 21 32 12 13
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21: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 22 23 18 24
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17: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 16 6 18 20 12 21 16 13 20
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TypeForwardPointer 28 PhysicalStorageBufferEXT
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29(Mesh): TypeStruct 28
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32: 7(int) Constant 21
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30: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 31 22 18 32 12 21 31 12 13
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33: TypeFloat 32
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35: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 34 10 13 12
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35: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 34 10 13 12
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36: TypeRuntimeArray 33(float)
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37: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 35 12
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37: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 35 12
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38(MeshVertexPositions): TypeStruct 36
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41: 7(int) Constant 5
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42: 7(int) Constant 9
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39: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 40 37 18 41 42 12 12 13
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43: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 44 22 18 28 12 21 44 12 13 39
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29: TypePointer PhysicalStorageBufferEXT 38(MeshVertexPositions)
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45: TypePointer Function 30(Mesh)
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39: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 40 37 18 41 42 12 12 13
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43: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 44 22 18 32 12 21 44 12 13 39
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28: TypePointer PhysicalStorageBufferEXT 38(MeshVertexPositions)
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45: TypePointer Function 29(Mesh)
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46: 7(int) Constant 7
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47: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 31 46 12
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49: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 50 31 18 28 12 17 23
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52: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
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53(Mesh): TypeStruct 29(ptr)
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54: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 32 22 18 28 12 21 32 12 13
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55: TypeRuntimeArray 53(Mesh)
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56: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 54 12
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57(PerPass_meshes): TypeStruct 55
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59: 7(int) Constant 13
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60: 7(int) Constant 8
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58: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 40 56 18 59 60 12 12 13
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61: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 62 22 18 28 12 21 62 12 13 58
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63: TypePointer StorageBuffer 57(PerPass_meshes)
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64: 7(int) Constant 12
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65: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 61 64 12
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66(perPass_meshes): 63(ptr) Variable StorageBuffer
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67: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 68 61 18 28 12 21 68 66(perPass_meshes) 60
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69: TypeInt 32 1
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71: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 70 10 23 12
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72: 69(int) Constant 0
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73: TypePointer Input 7(int)
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74: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 9 22 12
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75(tri_idx0): 73(ptr) Variable Input
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76: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 77 9 18 28 12 21 77 75(tri_idx0) 60
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79: TypePointer StorageBuffer 53(Mesh)
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80: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 54 64 12
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84: TypePointer Function 29(ptr)
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85: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 0(DebugInfoNone)
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88: 7(int) Constant 23
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89: TypeVector 33(float) 3
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90: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 35 13
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91: TypePointer Function 89(fvec3)
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92: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 90 46 12
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94: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 95 90 18 88 12 17 23
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98: 7(int) Constant 25
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104: TypePointer PhysicalStorageBufferEXT 33(float)
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105: 7(int) Constant 5349
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106: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 35 105 12
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110: 7(int) Constant 24
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129: 7(int) Constant 27
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130: TypeVector 33(float) 4
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131: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 35 23
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132: TypePointer Output 130(fvec4)
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133: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 131 13 12
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134(out_fragColor): 132(ptr) Variable Output
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135: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 136 131 18 129 12 21 136 134(out_fragColor) 60
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138: 33(float) Constant 1065353216
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Line 1 20 11
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47: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 30 46 12
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49: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 50 30 18 32 12 17 23
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52: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
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54(Mesh): TypeStruct 28(ptr)
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55: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 31 22 18 32 12 21 31 12 13
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56: TypeRuntimeArray 54(Mesh)
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57: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 55 12
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58(PerPass_meshes): TypeStruct 56
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60: 7(int) Constant 13
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61: 7(int) Constant 8
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59: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 40 57 18 60 61 12 12 13
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62: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 63 22 18 32 12 21 63 12 13 59
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64: TypePointer StorageBuffer 58(PerPass_meshes)
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65: 7(int) Constant 12
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66: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 62 65 12
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67(perPass_meshes): 64(ptr) Variable StorageBuffer
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68: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 69 62 18 32 12 21 69 67(perPass_meshes) 61
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70: TypeInt 32 1
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72: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 71 10 23 12
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73: 70(int) Constant 0
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74: TypePointer Input 7(int)
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75: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 9 22 12
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76(tri_idx0): 74(ptr) Variable Input
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77: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 78 9 18 32 12 21 78 76(tri_idx0) 61
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80: TypePointer StorageBuffer 54(Mesh)
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81: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 55 65 12
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85: TypePointer Function 28(ptr)
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86: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 0(DebugInfoNone)
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88: TypeVector 33(float) 3
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89: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 35 13
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90: TypePointer Function 88(fvec3)
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91: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 89 46 12
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95: 7(int) Constant 23
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93: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 94 89 18 95 12 17 23
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102: TypePointer PhysicalStorageBufferEXT 33(float)
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103: 7(int) Constant 5349
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104: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 35 103 12
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109: 7(int) Constant 24
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118: 7(int) Constant 25
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127: TypeVector 33(float) 4
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128: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 35 23
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129: TypePointer Output 127(fvec4)
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130: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 128 13 12
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131(out_fragColor): 129(ptr) Variable Output
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134: 7(int) Constant 27
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132: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 133 128 18 134 12 21 133 131(out_fragColor) 61
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137: 33(float) Constant 1065353216
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14(main): 4 Function None 5
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15: Label
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48(meshData): 45(ptr) Variable Function
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93(vertex_pos0): 91(ptr) Variable Function
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25: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 17 14(main)
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26: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
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27: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 28 28 12 12
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51: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 49 48(meshData) 52
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78: 7(int) Load 75(tri_idx0)
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81: 79(ptr) AccessChain 66(perPass_meshes) 72 78
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82: 53(Mesh) Load 81
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83: 29(ptr) CompositeExtract 82 0
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86: 84(ptr) AccessChain 48(meshData) 72
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Store 86 83
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87: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 88 88 12 12
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96: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 94 93(vertex_pos0) 52
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97: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 98 98 12 12
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99: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 88 88 12 12
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100: 84(ptr) AccessChain 48(meshData) 72
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101: 29(ptr) Load 100
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102: 7(int) Load 75(tri_idx0)
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103: 7(int) IMul 13 102
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107: 104(ptr) AccessChain 101 72 103
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108: 33(float) Load 107 Aligned 4
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109: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 110 110 12 12
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111: 84(ptr) AccessChain 48(meshData) 72
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112: 29(ptr) Load 111
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113: 7(int) Load 75(tri_idx0)
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114: 7(int) IMul 13 113
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115: 7(int) IAdd 114 22
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116: 104(ptr) AccessChain 112 72 115
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117: 33(float) Load 116 Aligned 4
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118: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 98 98 12 12
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119: 84(ptr) AccessChain 48(meshData) 72
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120: 29(ptr) Load 119
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121: 7(int) Load 75(tri_idx0)
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122: 7(int) IMul 13 121
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123: 7(int) IAdd 122 24
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124: 104(ptr) AccessChain 120 72 123
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125: 33(float) Load 124 Aligned 4
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126: 89(fvec3) CompositeConstruct 108 117 125
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127: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 88 88 12 12
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Store 93(vertex_pos0) 126
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128: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 129 129 12 12
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137: 89(fvec3) Load 93(vertex_pos0)
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139: 33(float) CompositeExtract 137 0
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140: 33(float) CompositeExtract 137 1
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141: 33(float) CompositeExtract 137 2
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142: 130(fvec4) CompositeConstruct 139 140 141 138
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Store 134(out_fragColor) 142
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92(vertex_pos0): 90(ptr) Variable Function
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26: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
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27: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 20 20 12 12
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25: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 17 14(main)
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53: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 32 32 12 12
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51: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 49 48(meshData) 52
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79: 7(int) Load 76(tri_idx0)
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82: 80(ptr) AccessChain 67(perPass_meshes) 73 79
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83: 54(Mesh) Load 82
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84: 28(ptr) CompositeExtract 83 0
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87: 85(ptr) AccessChain 48(meshData) 73
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Store 87 84
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97: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 95 95 12 12
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96: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 93 92(vertex_pos0) 52
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98: 85(ptr) AccessChain 48(meshData) 73
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99: 28(ptr) Load 98
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100: 7(int) Load 76(tri_idx0)
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101: 7(int) IMul 13 100
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105: 102(ptr) AccessChain 99 73 101
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106: 33(float) Load 105 Aligned 4
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108: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 109 109 12 12
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107: 85(ptr) AccessChain 48(meshData) 73
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110: 28(ptr) Load 107
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111: 7(int) Load 76(tri_idx0)
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112: 7(int) IMul 13 111
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113: 7(int) IAdd 112 22
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114: 102(ptr) AccessChain 110 73 113
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115: 33(float) Load 114 Aligned 4
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117: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 118 118 12 12
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116: 85(ptr) AccessChain 48(meshData) 73
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119: 28(ptr) Load 116
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120: 7(int) Load 76(tri_idx0)
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121: 7(int) IMul 13 120
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122: 7(int) IAdd 121 24
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123: 102(ptr) AccessChain 119 73 122
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124: 33(float) Load 123 Aligned 4
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125: 88(fvec3) CompositeConstruct 106 115 124
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126: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 95 95 12 12
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Store 92(vertex_pos0) 125
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136: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 134 134 12 12
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135: 88(fvec3) Load 92(vertex_pos0)
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138: 33(float) CompositeExtract 135 0
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139: 33(float) CompositeExtract 135 1
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140: 33(float) CompositeExtract 135 2
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141: 127(fvec4) CompositeConstruct 138 139 140 137
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Store 131(out_fragColor) 141
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Return
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FunctionEnd
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