Implement GL_OES_primitive_bounding_box.

This commit is contained in:
John Kessenich 2015-08-16 11:38:07 -06:00
parent cee88e3644
commit 30314590ff
8 changed files with 127 additions and 5 deletions

View file

@ -188,7 +188,7 @@ void TParseContext::initializeExtensionBehavior()
extensionBehavior[E_GL_EXT_geometry_shader] = EBhDisable;
extensionBehavior[E_GL_EXT_geometry_point_size] = EBhDisable;
extensionBehavior[E_GL_EXT_gpu_shader5] = EBhDisable;
extensionBehavior[E_GL_EXT_primitive_bounding_box] = EBhDisablePartial;
extensionBehavior[E_GL_EXT_primitive_bounding_box] = EBhDisable;
extensionBehavior[E_GL_EXT_shader_io_blocks] = EBhDisable;
extensionBehavior[E_GL_EXT_tessellation_shader] = EBhDisable;
extensionBehavior[E_GL_EXT_tessellation_point_size] = EBhDisable;
@ -199,7 +199,7 @@ void TParseContext::initializeExtensionBehavior()
extensionBehavior[E_GL_OES_geometry_shader] = EBhDisable;
extensionBehavior[E_GL_OES_geometry_point_size] = EBhDisable;
extensionBehavior[E_GL_OES_gpu_shader5] = EBhDisable;
extensionBehavior[E_GL_OES_primitive_bounding_box] = EBhDisablePartial;
extensionBehavior[E_GL_OES_primitive_bounding_box] = EBhDisable;
extensionBehavior[E_GL_OES_shader_io_blocks] = EBhDisable;
extensionBehavior[E_GL_OES_tessellation_shader] = EBhDisable;
extensionBehavior[E_GL_OES_tessellation_point_size] = EBhDisable;