Implement GL_OES_primitive_bounding_box.
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8 changed files with 127 additions and 5 deletions
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@ -47,11 +47,13 @@ ERROR: 0:105: 'gl_TessLevelOuter' : identifiers starting with "gl_" are reserved
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ERROR: 0:113: 'sample' : Reserved word.
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ERROR: 0:119: 'gl_PointSize' : no such field in structure
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ERROR: 0:119: '=' : cannot convert from 'temp block{in highp 4-component vector of float gl_Position}' to 'temp highp float'
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ERROR: 43 compilation errors. No code generated.
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ERROR: 0:127: 'gl_BoundingBoxOES' : undeclared identifier
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ERROR: 44 compilation errors. No code generated.
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Shader version: 310
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Requested GL_ARB_separate_shader_objects
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Requested GL_EXT_primitive_bounding_box
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Requested GL_EXT_shader_io_blocks
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Requested GL_EXT_tessellation_shader
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Requested GL_OES_shader_io_blocks
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@ -148,6 +150,10 @@ ERROR: node is still EOpNull!
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0:120 Constant:
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0:120 1 (const uint)
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0:120 'ps' (temp highp float)
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0:125 Function Definition: bbbad( (global void)
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0:125 Function Parameters:
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0:127 Sequence
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0:127 'gl_BoundingBoxOES' (temp float)
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0:? Linker Objects
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0:? 'patchIn' (patch in highp 4-component vector of float)
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0:? 'patchOut' (patch out highp 4-component vector of float)
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@ -180,6 +186,7 @@ Linked tessellation evaluation stage:
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Shader version: 310
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Requested GL_ARB_separate_shader_objects
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Requested GL_EXT_primitive_bounding_box
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Requested GL_EXT_shader_io_blocks
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Requested GL_EXT_tessellation_shader
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Requested GL_OES_shader_io_blocks
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@ -276,6 +283,10 @@ ERROR: node is still EOpNull!
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0:120 Constant:
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0:120 1 (const uint)
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0:120 'ps' (temp highp float)
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0:125 Function Definition: bbbad( (global void)
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0:125 Function Parameters:
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0:127 Sequence
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0:127 'gl_BoundingBoxOES' (temp float)
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0:? Linker Objects
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0:? 'patchIn' (patch in highp 4-component vector of float)
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0:? 'patchOut' (patch out highp 4-component vector of float)
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