Implement GL_OES_texture_buffer.

This commit is contained in:
John Kessenich 2015-08-16 12:52:19 -06:00
parent 30314590ff
commit 302b46aebc
6 changed files with 233 additions and 7 deletions

View file

@ -192,7 +192,7 @@ void TParseContext::initializeExtensionBehavior()
extensionBehavior[E_GL_EXT_shader_io_blocks] = EBhDisable;
extensionBehavior[E_GL_EXT_tessellation_shader] = EBhDisable;
extensionBehavior[E_GL_EXT_tessellation_point_size] = EBhDisable;
extensionBehavior[E_GL_EXT_texture_buffer] = EBhDisablePartial;
extensionBehavior[E_GL_EXT_texture_buffer] = EBhDisable;
extensionBehavior[E_GL_EXT_texture_cube_map_array] = EBhDisablePartial;
// OES matching AEP
@ -203,7 +203,7 @@ void TParseContext::initializeExtensionBehavior()
extensionBehavior[E_GL_OES_shader_io_blocks] = EBhDisable;
extensionBehavior[E_GL_OES_tessellation_shader] = EBhDisable;
extensionBehavior[E_GL_OES_tessellation_point_size] = EBhDisable;
extensionBehavior[E_GL_OES_texture_buffer] = EBhDisablePartial;
extensionBehavior[E_GL_OES_texture_buffer] = EBhDisable;
extensionBehavior[E_GL_OES_texture_cube_map_array] = EBhDisablePartial;
}