Add support for GL_NV_shader_sm_builtins
Including spirv and AST tests Also increase size of TBuiltInVariable bitfields since we've now exceeded 127 and add a static_assert to make this easier to find next time it happens!
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43 changed files with 825 additions and 20 deletions
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@ -228,6 +228,7 @@ const int Num_viewportEXTs = sizeof(viewportEXTs) / sizeof(viewportEXTs[0]);
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#endif
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const char* const E_GL_NV_cooperative_matrix = "GL_NV_cooperative_matrix";
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const char* const E_GL_NV_shader_sm_builtins = "GL_NV_shader_sm_builtins";
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// AEP
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const char* const E_GL_ANDROID_extension_pack_es31a = "GL_ANDROID_extension_pack_es31a";
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