Fix #373: Implicitly make gl_FragColor a location=0 output.
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36 changed files with 44 additions and 1 deletions
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@ -55,6 +55,7 @@ spv.types.frag
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Decorate 111(i_i3) Flat
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Decorate 118(u_i4) Flat
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Decorate 120(i_i4) Flat
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Decorate 160(gl_FragColor) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeBool
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