Fix #373: Implicitly make gl_FragColor a location=0 output.

This commit is contained in:
John Kessenich 2017-05-20 13:23:25 -06:00
parent 1d585ac8bd
commit 2c6f48b1f6
36 changed files with 44 additions and 1 deletions

View file

@ -55,6 +55,7 @@ spv.types.frag
Decorate 111(i_i3) Flat
Decorate 118(u_i4) Flat
Decorate 120(i_i4) Flat
Decorate 160(gl_FragColor) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeBool