Fix #373: Implicitly make gl_FragColor a location=0 output.
This commit is contained in:
parent
1d585ac8bd
commit
2c6f48b1f6
36 changed files with 44 additions and 1 deletions
|
|
@ -26,6 +26,7 @@ spv.forLoop.frag
|
|||
Name 104 "f"
|
||||
Name 117 "i"
|
||||
Decorate 24(Count) Flat
|
||||
Decorate 36(gl_FragColor) Location 0
|
||||
Decorate 53(v4) Flat
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue