Fix #373: Implicitly make gl_FragColor a location=0 output.
This commit is contained in:
parent
1d585ac8bd
commit
2c6f48b1f6
36 changed files with 44 additions and 1 deletions
|
|
@ -51,6 +51,7 @@ spv.conversion.frag
|
|||
Name 454 "i_f4"
|
||||
Decorate 39(i_i) Flat
|
||||
Decorate 157(i_i4) Flat
|
||||
Decorate 322(gl_FragColor) Location 0
|
||||
Decorate 446(i_i2) Flat
|
||||
Decorate 448(i_i3) Flat
|
||||
2: TypeVoid
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue