Fix HLSL built-in passthrough via inout
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4 changed files with 143 additions and 0 deletions
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@ -216,6 +216,7 @@ INSTANTIATE_TEST_SUITE_P(
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{"hlsl.emptystructreturn.tesc", "main"},
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{"hlsl.emptystruct.init.vert", "main"},
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{"hlsl.entry-in.frag", "PixelShaderFunction"},
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{"hlsl.entry-inout.vert", "main"},
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{"hlsl.entry-out.frag", "PixelShaderFunction"},
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{"hlsl.fraggeom.frag", "main"},
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{"hlsl.float1.frag", "PixelShaderFunction"},
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