HLSL: Correct use of isPerVertexBuiltIn() to be isClipOrCullDistance().
This allows removal of isPerVertexBuiltIn(). It also leads to removal of addInterstageIoToLinkage(), which is no longer needed. Includes related name improvements.
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28 changed files with 94 additions and 95 deletions
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@ -1365,39 +1365,12 @@ public:
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return false;
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}
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virtual bool isOpaque() const { return basicType == EbtSampler || basicType == EbtAtomicUint; }
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virtual bool isBuiltIn() const { return getQualifier().builtIn != EbvNone; }
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// "Image" is a superset of "Subpass"
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virtual bool isImage() const { return basicType == EbtSampler && getSampler().isImage(); }
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virtual bool isSubpass() const { return basicType == EbtSampler && getSampler().isSubpass(); }
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virtual bool isBuiltIn() const { return getQualifier().builtIn != EbvNone; }
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// Return true if this is a per-vertex built-in
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virtual bool isPerVertexBuiltIn(EShLanguage language) const
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{
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if (getQualifier().builtIn == EbvNone || language == EShLangFragment)
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return false;
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// Any non-fragment stage
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switch (getQualifier().builtIn) {
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case EbvPosition:
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case EbvPointSize:
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case EbvClipDistance:
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case EbvCullDistance:
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#ifdef NV_EXTENSIONS
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case EbvLayer:
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case EbvViewportMaskNV:
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case EbvSecondaryPositionNV:
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case EbvSecondaryViewportMaskNV:
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case EbvPositionPerViewNV:
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case EbvViewportMaskPerViewNV:
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#endif
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return true;
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default:
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return false;
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}
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}
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// return true if this type contains any subtype which satisfies the given predicate.
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template <typename P>
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bool contains(P predicate) const
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