HLSL: Correct use of isPerVertexBuiltIn() to be isClipOrCullDistance().
This allows removal of isPerVertexBuiltIn(). It also leads to removal of addInterstageIoToLinkage(), which is no longer needed. Includes related name improvements.
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28 changed files with 94 additions and 95 deletions
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@ -71,10 +71,12 @@ output primitive = line_strip
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0:? 'OutputStream' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:? Linker Objects
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0:? 'VertexID' (layout( location=0) in 3-element array of uint)
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0:? 'OutputStream_clip0' ( out float Position)
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0:? 'OutputStream_vpai' ( out uint ViewportIndex)
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0:? 'OutputStream_rtai' ( out uint Layer)
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0:? 'OutputStream' (layout( location=0) out structure{ temp int ii})
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0:? 'OutputStream_clip0' ( out 1-element array of float ClipDistance)
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0:? 'OutputStream_cull0' ( out 1-element array of float CullDistance)
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0:? 'OutputStream_vpai' ( out uint ViewportIndex)
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Linked geometry stage:
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@ -152,10 +154,12 @@ output primitive = line_strip
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0:? 'OutputStream' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:? Linker Objects
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0:? 'VertexID' (layout( location=0) in 3-element array of uint)
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0:? 'OutputStream_clip0' ( out float Position)
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0:? 'OutputStream_vpai' ( out uint ViewportIndex)
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0:? 'OutputStream_rtai' ( out uint Layer)
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0:? 'OutputStream' (layout( location=0) out structure{ temp int ii})
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0:? 'OutputStream_clip0' ( out 1-element array of float ClipDistance)
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0:? 'OutputStream_cull0' ( out 1-element array of float CullDistance)
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0:? 'OutputStream_vpai' ( out uint ViewportIndex)
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// Module Version 10000
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// Generated by (magic number): 80001
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