Fix two multi-sample bugs: 1) include MS in name mangling, 2) add 'sample' argument texelFetch(*MS*,...).
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dc9eff7221
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10 changed files with 74 additions and 71 deletions
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@ -285,7 +285,7 @@ ERROR: node is still EOpNull!
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0:101 3 (const int)
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0:102 move second child to first child (temp highp 2-component vector of int)
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0:102 'v2' (temp highp 2-component vector of int)
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0:102 Function Call: textureSize(s21; (global highp 2-component vector of int)
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0:102 Function Call: textureSize(s2M1; (global highp 2-component vector of int)
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0:102 's2dms' (uniform highp sampler2DMS)
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0:103 move second child to first child (temp highp 2-component vector of int)
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0:103 'v2' (temp highp 2-component vector of int)
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@ -774,7 +774,7 @@ ERROR: node is still EOpNull!
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0:101 3 (const int)
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0:102 move second child to first child (temp highp 2-component vector of int)
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0:102 'v2' (temp highp 2-component vector of int)
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0:102 Function Call: textureSize(s21; (global highp 2-component vector of int)
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0:102 Function Call: textureSize(s2M1; (global highp 2-component vector of int)
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0:102 's2dms' (uniform highp sampler2DMS)
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0:103 move second child to first child (temp highp 2-component vector of int)
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0:103 'v2' (temp highp 2-component vector of int)
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