Merge pull request #2985 from jeremy-lunarg/hayes-nonsemantic-shader-debuginfo-rebase

Implement NonSemantic.Shader.DebugInfo.100 debug instruction generation.

These instructions will be generated under the -gV and -gVS  command line options. These instructions enable source-level shader debugging with Renderdoc.

This is an alpha release of this capability. Additional improvements are forthcoming. Use and feedback are welcome.
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Greg Fischer 2022-09-09 10:13:02 -06:00 committed by GitHub
commit 284ceb6d45
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55 changed files with 11275 additions and 96 deletions

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@ -476,6 +476,7 @@ public:
GLSLANG_EXPORT void addProcesses(const std::vector<std::string>&);
GLSLANG_EXPORT void setUniqueId(unsigned long long id);
GLSLANG_EXPORT void setOverrideVersion(int version);
GLSLANG_EXPORT void setDebugInfo(bool debugInfo);
// IO resolver binding data: see comments in ShaderLang.cpp
GLSLANG_EXPORT void setShiftBinding(TResourceType res, unsigned int base);