Merge pull request #2985 from jeremy-lunarg/hayes-nonsemantic-shader-debuginfo-rebase
Implement NonSemantic.Shader.DebugInfo.100 debug instruction generation. These instructions will be generated under the -gV and -gVS command line options. These instructions enable source-level shader debugging with Renderdoc. This is an alpha release of this capability. Additional improvements are forthcoming. Use and feedback are welcome.
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284ceb6d45
55 changed files with 11275 additions and 96 deletions
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@ -476,6 +476,7 @@ public:
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GLSLANG_EXPORT void addProcesses(const std::vector<std::string>&);
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GLSLANG_EXPORT void setUniqueId(unsigned long long id);
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GLSLANG_EXPORT void setOverrideVersion(int version);
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GLSLANG_EXPORT void setDebugInfo(bool debugInfo);
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// IO resolver binding data: see comments in ShaderLang.cpp
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GLSLANG_EXPORT void setShiftBinding(TResourceType res, unsigned int base);
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