Merge pull request #2985 from jeremy-lunarg/hayes-nonsemantic-shader-debuginfo-rebase

Implement NonSemantic.Shader.DebugInfo.100 debug instruction generation.

These instructions will be generated under the -gV and -gVS  command line options. These instructions enable source-level shader debugging with Renderdoc.

This is an alpha release of this capability. Additional improvements are forthcoming. Use and feedback are welcome.
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Greg Fischer 2022-09-09 10:13:02 -06:00 committed by GitHub
commit 284ceb6d45
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55 changed files with 11275 additions and 96 deletions

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@ -11126,7 +11126,7 @@ yyreduce:
#line 3744 "MachineIndependent/glslang.y"
{
if ((yyvsp[-2].interm.intermNode) && (yyvsp[-2].interm.intermNode)->getAsAggregate())
(yyvsp[-2].interm.intermNode)->getAsAggregate()->setOperator(EOpSequence);
(yyvsp[-2].interm.intermNode)->getAsAggregate()->setOperator(parseContext.intermediate.getDebugInfo() ? EOpScope : EOpSequence);
(yyval.interm.intermNode) = (yyvsp[-2].interm.intermNode);
}
#line 11133 "MachineIndependent/glslang_tab.cpp"