Correct the test results from the last check in.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@26229 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2014-04-14 16:11:00 +00:00
parent 2bbd2a3be8
commit 263a134edd
5 changed files with 576 additions and 73 deletions

View file

@ -1,14 +1,16 @@
410.tesc
Warning, version 400 is not yet complete; some version-specific features are present, but many are missing.
Warning, version 400 is not yet complete; most version-specific features are present, but some are missing.
ERROR: 0:4: 'length' : array must first be sized by a redeclaration or layout qualifier
ERROR: 1 compilation errors. No code generated.
Shader version: 400
vertices = 0
ERROR: node is still EOpNull!
0:8 Function Definition: main( (void)
0:8 Function Parameters:
0:? Linker Objects
0:? 'gl_out' (out implicitly-sized array of block{out 4-component vector of float gl_Position, out float gl_PointSize, out implicitly-sized array of float gl_ClipDistance})
0:? 'outa' (1-element array of int)
0:? 'patchOut' (patch out 4-component vector of float)
@ -17,5 +19,13 @@ Linked tessellation control stage:
ERROR: Linking tessellation control stage: At least one shader must specify an output layout(vertices=...)
Shader version: 400
vertices = 0
ERROR: node is still EOpNull!
0:8 Function Definition: main( (void)
0:8 Function Parameters:
0:? Linker Objects
0:? 'gl_out' (out 1-element array of block{out 4-component vector of float gl_Position, out float gl_PointSize, out 1-element array of float gl_ClipDistance})
0:? 'outa' (1-element array of int)
0:? 'patchOut' (patch out 4-component vector of float)