Fix #1471: Merge shift amounts for different sets: --stb ... --std ...
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4 changed files with 21 additions and 15 deletions
3
Test/hlsl.shift.per-set.frag
Normal file → Executable file
3
Test/hlsl.shift.per-set.frag
Normal file → Executable file
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@ -6,7 +6,7 @@ SamplerComparisonState s2 : register(s2, space2);
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Texture1D <float4> t1 : register(t1, space1);
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Texture2D <float4> t2 : register(t2, space1);
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Texture3D <float4> t3 : register(t1, space2);
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Texture3D <float4> ts6 : register(t1, space6);
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StructuredBuffer<float4> t4 : register(t1, space3);
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ByteAddressBuffer t5 : register(t2, space3);
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@ -54,6 +54,7 @@ float4 main() : SV_Target0
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cb1;
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tb1;
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ts6;
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return 0;
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}
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