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18
Test/spv.specConstant.float16.comp
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Test/spv.specConstant.float16.comp
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#version 450
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#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
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layout(constant_id = 1) const float16_t sc0 = 9.5hf;
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layout(constant_id = 2) const float16_t sc1 = -14.25hf;
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layout (set = 0, binding = 0, std430) writeonly buffer Output {
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float16_t r0;
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float16_t r1;
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} sb_out;
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void main (void)
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{
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sb_out.r0 = sc0;
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sb_out.r1 = sc1;
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}
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