Use precompiled headers for some glslang projects
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@ -25,6 +25,8 @@ if(BUILD_TESTING)
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# -- Remapper tests
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${CMAKE_CURRENT_SOURCE_DIR}/Remap.FromFile.cpp)
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PCH(TEST_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/pch.cpp)
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add_executable(glslangtests ${TEST_SOURCES})
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set_property(TARGET glslangtests PROPERTY FOLDER tests)
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glslang_set_link_args(glslangtests)
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