GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation
Added following updates to GL_EXT_mesh_shader implementation: 1. Added SPIRV and GLSL test cases 2. Added checks to ensure NV and EXT mesh shader builtins cannot be used interchangeably. 3. Updated the language name by removing the postfix "NV" to MeshShader and TaskShader. 4. Added checks for grammar checking to comply with the spec. 5. Added gl_NumWorkGroups builtin to Mesh shader 6. Fixed data type of gl_PrimitiveLineIndicesEXT and gl_PrimitiveTriangleIndicesEXT 7. Added new constants to the resources table 8. Updates to handle new storage qualifier "taskPayloadSharedEXT" 9. Updated test cases by replacing "taskEXT" with storage qualifier "taskPayloadSharedEXT" Addressed Review comments 1. Fixed instruction description used by glslang disassembly. 2. Updated OpEmitMeshTasksEXT as per spec update 3. Fixed implementation that errors out if there are more then one taskPayloadSharedEXT varjables. 4. Fixed miscellaneous error logs and removed unwanted code. SPIRV 1.6 related build failure fixes - Update SPIRV header to 1.6 - Fix conflict wiht SPIRV 1.6 change, where localSizeId is used for execution mode for mesh/task shaders Enable SPIRV generated for EXT_mesh_shader to be version 1.4 GL_EXT_mesh_shader: Add checks for atomic support and corresponding test cases
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52 changed files with 8937 additions and 4185 deletions
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@ -166,7 +166,8 @@ void TParseVersions::initializeExtensionBehavior()
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} extensionData;
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const extensionData exts[] = { {E_GL_EXT_ray_tracing, EShTargetSpv_1_4},
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{E_GL_NV_ray_tracing_motion_blur, EShTargetSpv_1_4}
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{E_GL_NV_ray_tracing_motion_blur, EShTargetSpv_1_4},
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{E_GL_EXT_mesh_shader, EShTargetSpv_1_4}
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};
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for (size_t ii = 0; ii < sizeof(exts) / sizeof(exts[0]); ii++) {
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@ -345,6 +346,7 @@ void TParseVersions::initializeExtensionBehavior()
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extensionBehavior[E_GL_EXT_terminate_invocation] = EBhDisable;
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extensionBehavior[E_GL_EXT_shared_memory_block] = EBhDisable;
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extensionBehavior[E_GL_EXT_spirv_intrinsics] = EBhDisable;
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extensionBehavior[E_GL_EXT_mesh_shader] = EBhDisable;
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// OVR extensions
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extensionBehavior[E_GL_OVR_multiview] = EBhDisable;
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@ -511,6 +513,7 @@ void TParseVersions::getPreamble(std::string& preamble)
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"#define GL_EXT_ray_flags_primitive_culling 1\n"
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"#define GL_EXT_ray_cull_mask 1\n"
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"#define GL_EXT_spirv_intrinsics 1\n"
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"#define GL_EXT_mesh_shader 1\n"
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"#define GL_AMD_shader_ballot 1\n"
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"#define GL_AMD_shader_trinary_minmax 1\n"
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@ -641,8 +644,8 @@ void TParseVersions::getPreamble(std::string& preamble)
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case EShLangClosestHit: preamble += "#define GL_CLOSEST_HIT_SHADER_EXT 1 \n"; break;
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case EShLangMiss: preamble += "#define GL_MISS_SHADER_EXT 1 \n"; break;
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case EShLangCallable: preamble += "#define GL_CALLABLE_SHADER_EXT 1 \n"; break;
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case EShLangTaskNV: preamble += "#define GL_TASK_SHADER_NV 1 \n"; break;
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case EShLangMeshNV: preamble += "#define GL_MESH_SHADER_NV 1 \n"; break;
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case EShLangTask: preamble += "#define GL_TASK_SHADER_NV 1 \n"; break;
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case EShLangMesh: preamble += "#define GL_MESH_SHADER_NV 1 \n"; break;
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default: break;
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}
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}
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@ -668,8 +671,8 @@ const char* StageName(EShLanguage stage)
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case EShLangClosestHit: return "closest-hit";
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case EShLangMiss: return "miss";
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case EShLangCallable: return "callable";
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case EShLangMeshNV: return "mesh";
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case EShLangTaskNV: return "task";
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case EShLangMesh: return "mesh";
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case EShLangTask: return "task";
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#endif
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default: return "unknown stage";
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}
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@ -1060,10 +1063,22 @@ void TParseVersions::checkExtensionStage(const TSourceLoc& loc, const char * con
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{
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// GL_NV_mesh_shader extension is only allowed in task/mesh shaders
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if (strcmp(extension, "GL_NV_mesh_shader") == 0) {
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requireStage(loc, (EShLanguageMask)(EShLangTaskNVMask | EShLangMeshNVMask | EShLangFragmentMask),
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requireStage(loc, (EShLanguageMask)(EShLangTaskMask | EShLangMeshMask | EShLangFragmentMask),
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"#extension GL_NV_mesh_shader");
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profileRequires(loc, ECoreProfile, 450, 0, "#extension GL_NV_mesh_shader");
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profileRequires(loc, EEsProfile, 320, 0, "#extension GL_NV_mesh_shader");
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if (extensionTurnedOn(E_GL_EXT_mesh_shader)) {
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error(loc, "GL_EXT_mesh_shader is already turned on, and not allowed with", "#extension", extension);
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}
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}
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else if (strcmp(extension, "GL_EXT_mesh_shader") == 0) {
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requireStage(loc, (EShLanguageMask)(EShLangTaskMask | EShLangMeshMask | EShLangFragmentMask),
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"#extension GL_EXT_mesh_shader");
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profileRequires(loc, ECoreProfile, 450, 0, "#extension GL_EXT_mesh_shader");
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profileRequires(loc, EEsProfile, 320, 0, "#extension GL_EXT_mesh_shader");
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if (extensionTurnedOn(E_GL_NV_mesh_shader)) {
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error(loc, "GL_NV_mesh_shader is already turned on, and not allowed with", "#extension", extension);
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}
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}
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}
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