GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation

Added following updates to GL_EXT_mesh_shader implementation:

1. Added SPIRV and GLSL test cases
2. Added checks to ensure NV and EXT mesh shader builtins cannot be used interchangeably.
3. Updated the language name by removing the postfix "NV" to MeshShader and TaskShader.
4. Added checks for grammar checking to comply with the spec.

5. Added gl_NumWorkGroups builtin to Mesh shader
6. Fixed data type of gl_PrimitiveLineIndicesEXT and gl_PrimitiveTriangleIndicesEXT
7. Added new constants to the resources table
8. Updates to handle new storage qualifier "taskPayloadSharedEXT"
9. Updated test cases by replacing "taskEXT" with storage qualifier "taskPayloadSharedEXT"

Addressed  Review comments
1. Fixed instruction description used by glslang disassembly.
2. Updated OpEmitMeshTasksEXT as per spec update
3. Fixed implementation that errors out if there are more then one taskPayloadSharedEXT varjables.
4. Fixed miscellaneous error logs and removed unwanted code.

SPIRV 1.6 related build failure fixes
- Update SPIRV header to 1.6
- Fix conflict wiht SPIRV 1.6 change, where localSizeId is used for execution mode for mesh/task shaders

Enable SPIRV generated for EXT_mesh_shader to be version 1.4

GL_EXT_mesh_shader: Add checks for atomic support and corresponding test cases
This commit is contained in:
Pankaj Mistry 2021-08-25 13:41:32 -07:00
parent 69ae9e7460
commit 228c67228a
52 changed files with 8937 additions and 4185 deletions

View file

@ -2268,11 +2268,11 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
"\n"
);
stageBuiltins[EShLangMeshNV].append(
stageBuiltins[EShLangMesh].append(
"void subgroupMemoryBarrierShared();"
"\n"
);
stageBuiltins[EShLangTaskNV].append(
stageBuiltins[EShLangTask].append(
"void subgroupMemoryBarrierShared();"
"\n"
);
@ -4298,10 +4298,10 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
"void barrier();"
);
if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) {
stageBuiltins[EShLangMeshNV].append(
stageBuiltins[EShLangMesh].append(
"void barrier();"
);
stageBuiltins[EShLangTaskNV].append(
stageBuiltins[EShLangTask].append(
"void barrier();"
);
}
@ -4326,11 +4326,11 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
commonBuiltins.append("void memoryBarrierImage();");
}
if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) {
stageBuiltins[EShLangMeshNV].append(
stageBuiltins[EShLangMesh].append(
"void memoryBarrierShared();"
"void groupMemoryBarrier();"
);
stageBuiltins[EShLangTaskNV].append(
stageBuiltins[EShLangTask].append(
"void memoryBarrierShared();"
"void groupMemoryBarrier();"
);
@ -4655,10 +4655,21 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
// Builtins for GL_NV_mesh_shader
if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) {
stageBuiltins[EShLangMeshNV].append(
stageBuiltins[EShLangMesh].append(
"void writePackedPrimitiveIndices4x8NV(uint, uint);"
"\n");
}
// Builtins for GL_EXT_mesh_shader
if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) {
// Builtins for GL_EXT_mesh_shader
stageBuiltins[EShLangTask].append(
"void EmitMeshTasksEXT(uint, uint, uint);"
"\n");
stageBuiltins[EShLangMesh].append(
"void SetMeshOutputsEXT(uint, uint);"
"\n");
}
#endif // !GLSLANG_ANGLE
#endif // !GLSLANG_WEB
@ -4855,7 +4866,7 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) {
// per-vertex attributes
stageBuiltins[EShLangMeshNV].append(
stageBuiltins[EShLangMesh].append(
"out gl_MeshPerVertexNV {"
"vec4 gl_Position;"
"float gl_PointSize;"
@ -4868,7 +4879,7 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
);
// per-primitive attributes
stageBuiltins[EShLangMeshNV].append(
stageBuiltins[EShLangMesh].append(
"perprimitiveNV out gl_MeshPerPrimitiveNV {"
"int gl_PrimitiveID;"
"int gl_Layer;"
@ -4879,7 +4890,7 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
"} gl_MeshPrimitivesNV[];"
);
stageBuiltins[EShLangMeshNV].append(
stageBuiltins[EShLangMesh].append(
"out uint gl_PrimitiveCountNV;"
"out uint gl_PrimitiveIndicesNV[];"
@ -4893,10 +4904,38 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
"in highp uvec3 gl_GlobalInvocationID;"
"in highp uint gl_LocalInvocationIndex;"
"\n");
stageBuiltins[EShLangTaskNV].append(
// GL_EXT_mesh_shader
stageBuiltins[EShLangMesh].append(
"out uint gl_PrimitivePointIndicesEXT[];"
"out uvec2 gl_PrimitiveLineIndicesEXT[];"
"out uvec3 gl_PrimitiveTriangleIndicesEXT[];"
"in highp uvec3 gl_NumWorkGroups;"
"\n");
// per-vertex attributes
stageBuiltins[EShLangMesh].append(
"out gl_MeshPerVertexEXT {"
"vec4 gl_Position;"
"float gl_PointSize;"
"float gl_ClipDistance[];"
"float gl_CullDistance[];"
"} gl_MeshVerticesEXT[];"
);
// per-primitive attributes
stageBuiltins[EShLangMesh].append(
"perprimitiveEXT out gl_MeshPerPrimitiveEXT {"
"int gl_PrimitiveID;"
"int gl_Layer;"
"int gl_ViewportIndex;"
"bool gl_CullPrimitiveEXT;"
"int gl_PrimitiveShadingRateEXT;"
"} gl_MeshPrimitivesEXT[];"
);
stageBuiltins[EShLangTask].append(
"out uint gl_TaskCountNV;"
"const highp uvec3 gl_WorkGroupSize = uvec3(1,1,1);"
@ -4909,27 +4948,28 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
"in uint gl_MeshViewCountNV;"
"in uint gl_MeshViewIndicesNV[4];"
"in highp uvec3 gl_NumWorkGroups;"
"\n");
}
if (profile != EEsProfile && version >= 450) {
stageBuiltins[EShLangMeshNV].append(
stageBuiltins[EShLangMesh].append(
"in highp int gl_DeviceIndex;" // GL_EXT_device_group
"in int gl_DrawIDARB;" // GL_ARB_shader_draw_parameters
"in int gl_ViewIndex;" // GL_EXT_multiview
"\n");
stageBuiltins[EShLangTaskNV].append(
stageBuiltins[EShLangTask].append(
"in highp int gl_DeviceIndex;" // GL_EXT_device_group
"in int gl_DrawIDARB;" // GL_ARB_shader_draw_parameters
"\n");
if (version >= 460) {
stageBuiltins[EShLangMeshNV].append(
stageBuiltins[EShLangMesh].append(
"in int gl_DrawID;"
"\n");
stageBuiltins[EShLangTaskNV].append(
stageBuiltins[EShLangTask].append(
"in int gl_DrawID;"
"\n");
}
@ -5704,8 +5744,8 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
stageBuiltins[EShLangGeometry] .append(ballotDecls);
stageBuiltins[EShLangCompute] .append(ballotDecls);
stageBuiltins[EShLangFragment] .append(fragmentBallotDecls);
stageBuiltins[EShLangMeshNV] .append(ballotDecls);
stageBuiltins[EShLangTaskNV] .append(ballotDecls);
stageBuiltins[EShLangMesh] .append(ballotDecls);
stageBuiltins[EShLangTask] .append(ballotDecls);
stageBuiltins[EShLangRayGen] .append(rtBallotDecls);
stageBuiltins[EShLangIntersect] .append(rtBallotDecls);
// No volatile qualifier on these builtins in any-hit
@ -5773,10 +5813,10 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
stageBuiltins[EShLangCompute] .append(subgroupDecls);
stageBuiltins[EShLangCompute] .append(computeSubgroupDecls);
stageBuiltins[EShLangFragment] .append(fragmentSubgroupDecls);
stageBuiltins[EShLangMeshNV] .append(subgroupDecls);
stageBuiltins[EShLangMeshNV] .append(computeSubgroupDecls);
stageBuiltins[EShLangTaskNV] .append(subgroupDecls);
stageBuiltins[EShLangTaskNV] .append(computeSubgroupDecls);
stageBuiltins[EShLangMesh] .append(subgroupDecls);
stageBuiltins[EShLangMesh] .append(computeSubgroupDecls);
stageBuiltins[EShLangTask] .append(subgroupDecls);
stageBuiltins[EShLangTask] .append(computeSubgroupDecls);
stageBuiltins[EShLangRayGen] .append(rtSubgroupDecls);
stageBuiltins[EShLangIntersect] .append(rtSubgroupDecls);
// No volatile qualifier on these builtins in any-hit
@ -8883,7 +8923,7 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
}
break;
case EShLangMeshNV:
case EShLangMesh:
if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) {
// per-vertex builtins
symbolTable.setVariableExtensions("gl_MeshVerticesNV", "gl_Position", 1, &E_GL_NV_mesh_shader);
@ -8927,12 +8967,19 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
symbolTable.setVariableExtensions("gl_PrimitiveIndicesNV", 1, &E_GL_NV_mesh_shader);
symbolTable.setVariableExtensions("gl_MeshViewCountNV", 1, &E_GL_NV_mesh_shader);
symbolTable.setVariableExtensions("gl_MeshViewIndicesNV", 1, &E_GL_NV_mesh_shader);
symbolTable.setVariableExtensions("gl_WorkGroupSize", 1, &E_GL_NV_mesh_shader);
symbolTable.setVariableExtensions("gl_WorkGroupID", 1, &E_GL_NV_mesh_shader);
symbolTable.setVariableExtensions("gl_LocalInvocationID", 1, &E_GL_NV_mesh_shader);
symbolTable.setVariableExtensions("gl_GlobalInvocationID", 1, &E_GL_NV_mesh_shader);
symbolTable.setVariableExtensions("gl_LocalInvocationIndex", 1, &E_GL_NV_mesh_shader);
if (profile != EEsProfile) {
symbolTable.setVariableExtensions("gl_WorkGroupSize", Num_AEP_mesh_shader, AEP_mesh_shader);
symbolTable.setVariableExtensions("gl_WorkGroupID", Num_AEP_mesh_shader, AEP_mesh_shader);
symbolTable.setVariableExtensions("gl_LocalInvocationID", Num_AEP_mesh_shader, AEP_mesh_shader);
symbolTable.setVariableExtensions("gl_GlobalInvocationID", Num_AEP_mesh_shader, AEP_mesh_shader);
symbolTable.setVariableExtensions("gl_LocalInvocationIndex", Num_AEP_mesh_shader, AEP_mesh_shader);
} else {
symbolTable.setVariableExtensions("gl_WorkGroupSize", 1, &E_GL_NV_mesh_shader);
symbolTable.setVariableExtensions("gl_WorkGroupID", 1, &E_GL_NV_mesh_shader);
symbolTable.setVariableExtensions("gl_LocalInvocationID", 1, &E_GL_NV_mesh_shader);
symbolTable.setVariableExtensions("gl_GlobalInvocationID", 1, &E_GL_NV_mesh_shader);
symbolTable.setVariableExtensions("gl_LocalInvocationIndex", 1, &E_GL_NV_mesh_shader);
}
BuiltInVariable("gl_PrimitiveCountNV", EbvPrimitiveCountNV, symbolTable);
BuiltInVariable("gl_PrimitiveIndicesNV", EbvPrimitiveIndicesNV, symbolTable);
BuiltInVariable("gl_MeshViewCountNV", EbvMeshViewCountNV, symbolTable);
@ -8950,12 +8997,54 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
symbolTable.setVariableExtensions("gl_MaxMeshViewCountNV", 1, &E_GL_NV_mesh_shader);
// builtin functions
symbolTable.setFunctionExtensions("barrier", 1, &E_GL_NV_mesh_shader);
symbolTable.setFunctionExtensions("memoryBarrierShared", 1, &E_GL_NV_mesh_shader);
symbolTable.setFunctionExtensions("groupMemoryBarrier", 1, &E_GL_NV_mesh_shader);
if (profile != EEsProfile) {
symbolTable.setFunctionExtensions("barrier", Num_AEP_mesh_shader, AEP_mesh_shader);
symbolTable.setFunctionExtensions("memoryBarrierShared", Num_AEP_mesh_shader, AEP_mesh_shader);
symbolTable.setFunctionExtensions("groupMemoryBarrier", Num_AEP_mesh_shader, AEP_mesh_shader);
} else {
symbolTable.setFunctionExtensions("barrier", 1, &E_GL_NV_mesh_shader);
symbolTable.setFunctionExtensions("memoryBarrierShared", 1, &E_GL_NV_mesh_shader);
symbolTable.setFunctionExtensions("groupMemoryBarrier", 1, &E_GL_NV_mesh_shader);
}
symbolTable.setFunctionExtensions("writePackedPrimitiveIndices4x8NV", 1, &E_GL_NV_mesh_shader);
}
if (profile != EEsProfile && version >= 450) {
// GL_EXT_Mesh_shader
symbolTable.setVariableExtensions("gl_PrimitivePointIndicesEXT", 1, &E_GL_EXT_mesh_shader);
symbolTable.setVariableExtensions("gl_PrimitiveLineIndicesEXT", 1, &E_GL_EXT_mesh_shader);
symbolTable.setVariableExtensions("gl_PrimitiveTriangleIndicesEXT", 1, &E_GL_EXT_mesh_shader);
symbolTable.setVariableExtensions("gl_NumWorkGroups", 1, &E_GL_EXT_mesh_shader);
BuiltInVariable("gl_PrimitivePointIndicesEXT", EbvPrimitivePointIndicesEXT, symbolTable);
BuiltInVariable("gl_PrimitiveLineIndicesEXT", EbvPrimitiveLineIndicesEXT, symbolTable);
BuiltInVariable("gl_PrimitiveTriangleIndicesEXT", EbvPrimitiveTriangleIndicesEXT, symbolTable);
BuiltInVariable("gl_NumWorkGroups", EbvNumWorkGroups, symbolTable);
symbolTable.setVariableExtensions("gl_MeshVerticesEXT", "gl_Position", 1, &E_GL_EXT_mesh_shader);
symbolTable.setVariableExtensions("gl_MeshVerticesEXT", "gl_PointSize", 1, &E_GL_EXT_mesh_shader);
symbolTable.setVariableExtensions("gl_MeshVerticesEXT", "gl_ClipDistance", 1, &E_GL_EXT_mesh_shader);
symbolTable.setVariableExtensions("gl_MeshVerticesEXT", "gl_CullDistance", 1, &E_GL_EXT_mesh_shader);
BuiltInVariable("gl_MeshVerticesEXT", "gl_Position", EbvPosition, symbolTable);
BuiltInVariable("gl_MeshVerticesEXT", "gl_PointSize", EbvPointSize, symbolTable);
BuiltInVariable("gl_MeshVerticesEXT", "gl_ClipDistance", EbvClipDistance, symbolTable);
BuiltInVariable("gl_MeshVerticesEXT", "gl_CullDistance", EbvCullDistance, symbolTable);
symbolTable.setVariableExtensions("gl_MeshPrimitivesEXT", "gl_PrimitiveID", 1, &E_GL_EXT_mesh_shader);
symbolTable.setVariableExtensions("gl_MeshPrimitivesEXT", "gl_Layer", 1, &E_GL_EXT_mesh_shader);
symbolTable.setVariableExtensions("gl_MeshPrimitivesEXT", "gl_ViewportIndex", 1, &E_GL_EXT_mesh_shader);
symbolTable.setVariableExtensions("gl_MeshPrimitivesEXT", "gl_CullPrimitiveEXT", 1, &E_GL_EXT_mesh_shader);
symbolTable.setVariableExtensions("gl_MeshPrimitivesEXT", "gl_PrimitiveShadingRateEXT", 1, &E_GL_EXT_mesh_shader);
BuiltInVariable("gl_MeshPrimitivesEXT", "gl_PrimitiveID", EbvPrimitiveId, symbolTable);
BuiltInVariable("gl_MeshPrimitivesEXT", "gl_Layer", EbvLayer, symbolTable);
BuiltInVariable("gl_MeshPrimitivesEXT", "gl_ViewportIndex", EbvViewportIndex, symbolTable);
BuiltInVariable("gl_MeshPrimitivesEXT", "gl_CullPrimitiveEXT", EbvCullPrimitiveEXT, symbolTable);
BuiltInVariable("gl_MeshPrimitivesEXT", "gl_PrimitiveShadingRateEXT", EbvPrimitiveShadingRateKHR, symbolTable);
symbolTable.setFunctionExtensions("SetMeshOutputsEXT", 1, &E_GL_EXT_mesh_shader);
// GL_EXT_device_group
symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group);
BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable);
@ -8966,6 +9055,9 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
if (version >= 460) {
BuiltInVariable("gl_DrawID", EbvDrawId, symbolTable);
}
// GL_EXT_multiview
BuiltInVariable("gl_ViewIndex", EbvViewIndex, symbolTable);
symbolTable.setVariableExtensions("gl_ViewIndex", 1, &E_GL_EXT_multiview);
// GL_ARB_shader_ballot
symbolTable.setVariableExtensions("gl_SubGroupSizeARB", 1, &E_GL_ARB_shader_ballot);
@ -9035,16 +9127,24 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
}
break;
case EShLangTaskNV:
case EShLangTask:
if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) {
symbolTable.setVariableExtensions("gl_TaskCountNV", 1, &E_GL_NV_mesh_shader);
symbolTable.setVariableExtensions("gl_WorkGroupSize", 1, &E_GL_NV_mesh_shader);
symbolTable.setVariableExtensions("gl_WorkGroupID", 1, &E_GL_NV_mesh_shader);
symbolTable.setVariableExtensions("gl_LocalInvocationID", 1, &E_GL_NV_mesh_shader);
symbolTable.setVariableExtensions("gl_GlobalInvocationID", 1, &E_GL_NV_mesh_shader);
symbolTable.setVariableExtensions("gl_LocalInvocationIndex", 1, &E_GL_NV_mesh_shader);
symbolTable.setVariableExtensions("gl_MeshViewCountNV", 1, &E_GL_NV_mesh_shader);
symbolTable.setVariableExtensions("gl_MeshViewIndicesNV", 1, &E_GL_NV_mesh_shader);
if (profile != EEsProfile) {
symbolTable.setVariableExtensions("gl_WorkGroupSize", Num_AEP_mesh_shader, AEP_mesh_shader);
symbolTable.setVariableExtensions("gl_WorkGroupID", Num_AEP_mesh_shader, AEP_mesh_shader);
symbolTable.setVariableExtensions("gl_LocalInvocationID", Num_AEP_mesh_shader, AEP_mesh_shader);
symbolTable.setVariableExtensions("gl_GlobalInvocationID", Num_AEP_mesh_shader, AEP_mesh_shader);
symbolTable.setVariableExtensions("gl_LocalInvocationIndex", Num_AEP_mesh_shader, AEP_mesh_shader);
} else {
symbolTable.setVariableExtensions("gl_WorkGroupSize", 1, &E_GL_NV_mesh_shader);
symbolTable.setVariableExtensions("gl_WorkGroupID", 1, &E_GL_NV_mesh_shader);
symbolTable.setVariableExtensions("gl_LocalInvocationID", 1, &E_GL_NV_mesh_shader);
symbolTable.setVariableExtensions("gl_GlobalInvocationID", 1, &E_GL_NV_mesh_shader);
symbolTable.setVariableExtensions("gl_LocalInvocationIndex", 1, &E_GL_NV_mesh_shader);
}
BuiltInVariable("gl_TaskCountNV", EbvTaskCountNV, symbolTable);
BuiltInVariable("gl_WorkGroupSize", EbvWorkGroupSize, symbolTable);
@ -9058,12 +9158,23 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
symbolTable.setVariableExtensions("gl_MaxTaskWorkGroupSizeNV", 1, &E_GL_NV_mesh_shader);
symbolTable.setVariableExtensions("gl_MaxMeshViewCountNV", 1, &E_GL_NV_mesh_shader);
symbolTable.setFunctionExtensions("barrier", 1, &E_GL_NV_mesh_shader);
symbolTable.setFunctionExtensions("memoryBarrierShared", 1, &E_GL_NV_mesh_shader);
symbolTable.setFunctionExtensions("groupMemoryBarrier", 1, &E_GL_NV_mesh_shader);
if (profile != EEsProfile) {
symbolTable.setFunctionExtensions("barrier", Num_AEP_mesh_shader, AEP_mesh_shader);
symbolTable.setFunctionExtensions("memoryBarrierShared", Num_AEP_mesh_shader, AEP_mesh_shader);
symbolTable.setFunctionExtensions("groupMemoryBarrier", Num_AEP_mesh_shader, AEP_mesh_shader);
} else {
symbolTable.setFunctionExtensions("barrier", 1, &E_GL_NV_mesh_shader);
symbolTable.setFunctionExtensions("memoryBarrierShared", 1, &E_GL_NV_mesh_shader);
symbolTable.setFunctionExtensions("groupMemoryBarrier", 1, &E_GL_NV_mesh_shader);
}
}
if (profile != EEsProfile && version >= 450) {
// GL_EXT_mesh_shader
symbolTable.setFunctionExtensions("EmitMeshTasksEXT", 1, &E_GL_EXT_mesh_shader);
symbolTable.setVariableExtensions("gl_NumWorkGroups", 1, &E_GL_EXT_mesh_shader);
BuiltInVariable("gl_NumWorkGroups", EbvNumWorkGroups, symbolTable);
// GL_EXT_device_group
symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group);
BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable);
@ -9687,17 +9798,27 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
symbolTable.relateToOperator("executeCallableEXT", EOpExecuteCallableKHR);
}
break;
case EShLangMeshNV:
case EShLangMesh:
if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) {
symbolTable.relateToOperator("writePackedPrimitiveIndices4x8NV", EOpWritePackedPrimitiveIndices4x8NV);
symbolTable.relateToOperator("memoryBarrierShared", EOpMemoryBarrierShared);
symbolTable.relateToOperator("groupMemoryBarrier", EOpGroupMemoryBarrier);
symbolTable.relateToOperator("subgroupMemoryBarrierShared", EOpSubgroupMemoryBarrierShared);
}
// fall through
case EShLangTaskNV:
if (profile != EEsProfile && version >= 450) {
symbolTable.relateToOperator("SetMeshOutputsEXT", EOpSetMeshOutputsEXT);
}
break;
case EShLangTask:
if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) {
symbolTable.relateToOperator("memoryBarrierShared", EOpMemoryBarrierShared);
symbolTable.relateToOperator("groupMemoryBarrier", EOpGroupMemoryBarrier);
symbolTable.relateToOperator("subgroupMemoryBarrierShared", EOpSubgroupMemoryBarrierShared);
}
if (profile != EEsProfile && version >= 450) {
symbolTable.relateToOperator("EmitMeshTasksEXT", EOpEmitMeshTasksEXT);
}
break;
default: